- Publisher: Koei
- Release Date: Jul 20, 2005
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If there ever was a game destined to attract a cult following for its strange design decisions, Colosseum is definitely it.
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Even with the game being relatively enjoyable and short enough to be replayed a few times, the lack of variety is unjustifiable. The Emperor’s thumb is most certainly down for this one.
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The simplistic visuals aren’t to the level of a 2005 release, the limited animation and restrictive camera angles diminish the fun associated with the combat engine, and it’s not a particularly violent game despite its subject material.
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Computer Games MagazineThanks to dreary daily training and eating sequences, this might be the dullest game ever made about vicious duels to the death. Morituri te salutant, indeed. [Oct 2005, p.90]
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While the simple structure makes it compulsive, it also leaves it unsophisticated.
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AceGamezDisappointingly dull.
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The attempt at immersion just drags down the overall experience, and alongside the problematic camera, and sharp contrast between the complicated controls and button-mash-to-win combat, Colosseum finds itself straddling the middle ground between fighting and role-playing games, lacking the redeeming characteristics of either genre.
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Actually, it’s just bust. While the game's heart is in the right place, its head is severed by incredibly repetitive, basic gameplay and a control scheme nastier than Nero. Rome wasn’t built in a day, but Colosseum probably was.
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It wastes opportunities, it wastes the talents of its creators and - above all - it wastes your time.
User score distribution:
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Positive: 22 out of 27
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Mixed: 3 out of 27
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Negative: 2 out of 27
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Oct 17, 2022
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May 28, 2021
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Feb 23, 2012