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For others who appreciate a little strategy to go with their shooting, Brothers in Arms delivers a rather intense war-playing experience that goes along with a fascinating story told from the perspective of the soldiers who lived it.
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Edge MagazinePlenty of games have flourished around the slaughter, scale and destruction of war, but few have managed to realise a soldier’s role and worth - disposable, vulnerable, pivotal - as well as this. [Apr 2005, p.100]
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There's a lot to like about Brothers in Arms, and the tactical element is much more than just a tacked-on gimmick. But with below-par visuals and unbalanced gameplay, we're left with a somewhat sticky and unappealing shooter with a lot of unfulfilled potential. [PSW]
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You're actively encouraged to exploit one manoeuvre: trying to suppress and outflank your opponents. While it pretty much becomes de rigueur throughout the game (and extremely important when commanding large numbers of men), its appeal is shortlived - utilising the same tactic can become tiresome.
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games(TM)Gearbox should be applauded for taking the first-person genre in a bold new direction, but during the bulk of the game, players must be willing to sit back and let the developer tell the story. [Apr 2005, p.104]
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A good game... but just barely.
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Official U.S. Playstation MagazineWhen the strategic squad combat works, it's neat... The strategic squad combat rarely works. [May 2005, p.106]
Awards & Rankings
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38
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88
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#88 Most Discussed PS2 Game of 2005
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User score distribution:
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Positive: 27 out of 40
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Mixed: 8 out of 40
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Negative: 5 out of 40
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ChrisK.Jun 27, 2005This sucked dang it like one of best games ever but not thas why i said 0 but the new medal of honor is da get game fo sho.
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DeepOutMay 25, 2005
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TodorO.May 13, 2005