- Publisher: EA Sports
- Release Date: Feb 7, 2006
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While it certainly lacks in the game mode department and the presentation can be a bit disappointing at times, the games plays great and does a great job of bringing us a good sense of what Arena football is all about.
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While the game doesn’t contain all the bells and whistles of its NFL counterparts, the game makes up for it in gameplay.
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The passing game is tremendously fun, and that's where the bulk of the action happens. The job of video game QB becomes a lot easier when you don't have to worry about complex coverages in the secondary.
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The tackles in the game—some of which can literally send players flying into the bleachers—are the most vertebrae-jangling hits we've seen this side of a roller derby.
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Priced at a frugal $29.99, Arena Football is a fantastic way to cure those post-Super Bowl blues thanks to the numerous spectacular plays you will witness every game. This game is really, really fun.
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PSM MagazineThis game’s a lot more “Madden” with fewer guys playing in a converted hockey rink. [Mar 2006,p82]
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This isn't a game of depth. This is quick football satisfaction and little else. Against a few friends over the weekend, Arena Football is an excellent diversion, but it won't replace "Madden" or even "NFL 2K5" until the weather turns cold again.
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This franchise has legs and could be a welcome spring football fix for year’s to come.
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Using a tweaked version of EA Tiburon's Madden engine, Arena Football at the very least manages to nail down many of the intricacies of the sport. But the actual gameplay feels like too much of a nebulous gray area between arcade and simulation, and both the presentation and the features set are lacking.
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Game InformerI have no idea why this title was even made. [Apr 2006, p.118]
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The all-new telemetry system and be-the-receiver feature are interesting additions that enhance the fun derived from Arena Football, but they are not enough to push the game over the top.
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While Arena Football plays well and offers some decent multiplayer fun, you'll find better sims---"Madden", NFL 2k"--and arcade-style games--"Blitz", "NFL Street"--out there. [Mar 2006, p.91]
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Arena Football seems like a good idea on paper, but the execution of the idea is miserable.
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If I only owned this game, I'd watch more television. [Mar 2006, p.102]
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Sure, Arena Football may look and play almost as good as the pros (featuring all of the teams, players, and fast-paced fury of alternative smash-mouth), but time out here: who cares about the AFL? Oh, that's right—no one.
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It's too bad that the action-packed feel of the sport hasn't been captured with this release.
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The game play isn't as fast-paced as you'd think. There isn't that much razzle-dazzle in the playbook, although the game's pass plays are adequate.
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While the overall control scheme works well enough, kicking long range field goals through the notoriously tight uprights is far too simple. The limited playbook also gives the game a stale feeling and the half baked telemetry system fails to save the gameplay with largely unimportant statistical minutia delivered in eye-straining small fonts and obnoxious menus.
Awards & Rankings
User score distribution:
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Positive: 12 out of 15
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Mixed: 1 out of 15
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Negative: 2 out of 15
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FrankJ.Feb 27, 2006
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DavidS.Feb 12, 2006
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HeatherE.Feb 11, 2006