- Publisher: VU Games
- Release Date: Nov 17, 2005
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AceGamezThere's enough killing to satiate even the sickest soul and the baddest gangster, and there's hours' worth of high quality music to listen to while you do it.
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Official Playstation 2 Magazine UKBulletproof is like G-Unit's music translated direct to PS2. You'll either completely love it or miss the point entirely. [Apr 2006, p.90]
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Bulletproof is one of the darkest video games around, with its combination of gritty storyline and moonlit night-time setting. [PSW]
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More style than substance. This package is little more than a collection of his tunes, a reprisal of the movie and some generic gaming fodder that we've all seen and played in other games such as "Max Payne," "Dead To Rights," "True Crime" - that do it much better.
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Decent AI that actually hurts the game is an odd thing, but with Bulletproof's wonky controls, it's true. The game is a case of "been there, done that", only not as well.
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Game InformerBasic combat just isn't very fun. [Feb 2006, p.104]
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The actual gameplay mechanics blow. The's game's targeting and camera system is about as skittish as the Howells' from Gilligan's Island would be at the Vibe Awards.
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If there's a sequel, let's hope more attention is paid to the actual video game instead of the videos.
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This third-person action game might sound like a great idea if you're a fan of 50, Yayo, Buck, and Banks, but with its poor gameplay and worse attention to the G-Unit license, Bulletproof disappoints on all fronts.
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There are so many holes in the story and design that 50 seems to be wearing a vest made of Swiss cheese instead of kevlar. Bulletproof it is not.
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Bulletproof reads revelations from the Bible of production but knows almost no game. It's superficially slick, with its bling'd up 50 Cent avatar and glitzy rap, but really it's a third-person shooter that stumbles well under the benchmarks set for the PS2.
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Destined only to be forgotten.
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PSM MagazineYou'll repeatedly find yourself emptying a full clip to kill a dude at point-blank range. [Feb 2006, p.81]
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50 Cent: Bulletproof just isn’t any damn fun. Due to laggy controls and a horrible targeting system, death is imminent almost any time you go against an enemy, especially some of the bosses that have far better weapons and cheaper tactics than you.
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As a game, Bulletproof is a disaster. Your G-Unit allies are so dumb they had to be made invincible to keep them alive.
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This was a guilty pleasure just waiting to happen, but the developers just couldn't get the camera right, and the result is a product that is damn near unplayable. I spent more time running around in circles and shooting the ground than I did actually hitting anyone!
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You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
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The gun battles that account for 99 percent of the game are extremely flawed. Bulletproof's aiming controls--no matter which configuration or sensitivity settings you choose--are as sloppy as they come.
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A below average game that feels like it has been developed to turn a quick buck.
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Edge MagazineThe calibre of game you might well produce having been shot three times and then stabbed. [Jan 2005, p.91]
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At the end of the day, what you’ll find in the box is a bunch of nice extras that are packaged with a horrible batch of code that barely qualifies as a game.
Awards & Rankings
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25
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#25 Most Discussed PS2 Game of 2005
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43
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#43 Most Shared PS2 Game of 2005
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User score distribution:
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Positive: 84 out of 144
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Mixed: 15 out of 144
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Negative: 45 out of 144
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Dec 22, 2020Go go işçi börtdey
We gon' party like isçi börtdey
We gon' sip Bacardi like işçi börtdey
50 cent abime saygımdan 10 veriyorum -
JeffreyH.May 24, 2006This game is bad whoever said it isnt has been smoking crack during the game.
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Mar 14, 2023Game is fun, perfectly playable shooter! And I don't even like hip-hop. Give it a try