- Publisher: Acclaim
- Release Date: Nov 13, 2001
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Game InformerWith the lack of added features or graphical upgrades, it seems content to hang in the slow lane, while more ambitious PS2 projects pass it by. [Dec 2001, p.95]
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Although its gameplay isn't bad, the fact it's so short-lived means it will inevitably end up on the scrap heap.
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An all too familiar Sega story: a refreshing new take on an old genre, featuring great control, sharp graphics, but crippled by lack of depth.
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It's not like playing 18-Wheeler isn't fun; it is. The problem is that it's over far too quickly and doesn't compare well to "Crazy Taxi" in terms of variety and replayability.
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Those [arcade] bells and whistles aren't available in the home version of the game, and what's left is a shell of a game with very little replay value.
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Official U.S. Playstation MagazineThe average player will become bored with it. [Jan 2002, p.125]
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Let me put it another way: this game has four racing levels. Four. With a couple of tries, you can beat the game in under an hour. Im not kidding. An hour.
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The most frustrating part of the game is the slow acceleration of the trucks, which as we all know is realistic, but something about barely moving just isn't too fun.
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I reckon, you should rent this game, and then play it for all its worth, all of its glorious 18-wheeler bliss (all two-plus hours), and then get on with your life.
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There isnt much depth to this game at all.
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The text book definition of 'rental', 18 Wheeler is an expensive one-joke bomb when bought for $50 but an appealing and (dare I say it?) fun driving game for the couple of hours that it took me to beat the crap out of it.
Awards & Rankings
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55
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#55 Most Discussed PS2 Game of 2001
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User score distribution:
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Positive: 8 out of 19
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Mixed: 2 out of 19
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Negative: 9 out of 19
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Oct 5, 2022
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Mar 15, 2018
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KyleK.Apr 23, 2004