- Publisher: Microsoft Game Studios
- Release Date: Oct 17, 2001
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- Critic score
- Publication
- By date
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Once they fix the problems, and Im sure they will, the game will be a great diversion for kids and adults alike looking for a good, educational and more-or-less non-violent game.
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Caring for a zoo full of your own miniature animals has its own charm, and despite its visual flaws and less-than-spectacular sound, Zoo Tycoon conveys this charm well.
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In choosing to take their inspiration from such a strong game ["RollerCoaster Tycoon"], the developers have invited comparison with it, and, perhaps inevitably, it's a little wanting in that context.
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Computer Gaming WorldThere are only two view levels, and theyre both fairly distant. This makes it not only hard to find animals or workers in a crowded zoo, but also, frankly, less fun to watch. [Feb 2002, p.98]
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I just think you'll be bored by the average graphics and sound and the sad lack of real creativity that makes some real world zoos absolutely amazing.
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More often than not, the gameplay mechanics and the zoos themselves are just plain dull. Watching animals circle around in cages while guests amble around on sidewalks offers little to hold your attention or capture your imagination.
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Shows a total lack of innovation and desire to improve the gaming experience, but it does have cute animals in it. If you can accept the fact that you are here to manage tigers rather than whatever the focus is in any other management game then you can have a lot of fun.
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Beyond basic maintenance, you'll mostly just watch and wait for the next rush of action.
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Next Generation MagazineA pleasant diversion, but its about as deep as a puddle, and frustratingly finicky. [Jan 2002, p.93]
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Zoo Tycoon is somewhere on the verge of turning from nice fun for long winter nights into arduous work that would make your eyes, hand and brain hurt.
Awards & Rankings
User score distribution:
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Positive: 58 out of 92
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Mixed: 25 out of 92
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Negative: 9 out of 92
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Jan 19, 2014
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Dec 15, 2013
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Jun 1, 2016