User Score
7.7

Generally favorable reviews- based on 60 Ratings

User score distribution:
  1. Positive: 38 out of 60
  2. Negative: 6 out of 60

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  1. Oct 27, 2014
    1
    Despite calling itself a dungeon crawling RPG "Rogue-LITE", Ziggurat plays more akin to a classic arcade game. I could imagine walking past this in an arcade as a kid, waiting for my turn while watching people popping quarters between lives, and typing in my initials as ASS into the high score board once I ran out of allowance. However, this isn't an arcade game; It calls itself aDespite calling itself a dungeon crawling RPG "Rogue-LITE", Ziggurat plays more akin to a classic arcade game. I could imagine walking past this in an arcade as a kid, waiting for my turn while watching people popping quarters between lives, and typing in my initials as ASS into the high score board once I ran out of allowance. However, this isn't an arcade game; It calls itself a dungeon-crawling RPG, and should then be held up to those standards. Is a 5 level dungeon with floor consisting of a dozen or so randomized rooms a proper dungeon crawler? No. The only definitive RPG element here is picking between two perks after killing so many enemies. So what's left? A magic-based FPS? Bunny-hopping and circle-strafing to dodge bullet hell spell spam?

    Ziggurat is extremely underwhelming. Short on content, the "rogue-lite" "depth" of this game (which is increasingly becoming an excuse to be lazy) means you'll just be replaying the same 5 levels over and over with different characters that you can unlock. If the game was 20 or even just 10 levels long, with more rooms, you might have an actual game here. As it stands, I feel like I spent $12 on a paid demo. I do not recommend this game as it stands unless the devs really step it up and add more content.
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  2. Feb 3, 2018
    4
    ENG
    A game that takes 30-60 minutes, the game has five levels that just needs to go and at the end of each gouging boss and so on until the end. On the one hand is not bad, but the developers have stuffed a lot of different achievements related to the number of the collection, forcing the player to pass the same levels dozens of times, pretty doubtful. Tolley did not have enough forces,
    ENG
    A game that takes 30-60 minutes, the game has five levels that just needs to go and at the end of each gouging boss and so on until the end. On the one hand is not bad, but the developers have stuffed a lot of different achievements related to the number of the collection, forcing the player to pass the same levels dozens of times, pretty doubtful. Tolley did not have enough forces, whether just scored, it is not clear, but the game seems more a demo than a full product.
    RUИгра которая проходится за 30-60 минут полностью, в игре пять уровней, которые просто нужно пройти и в конце каждого раздолбить босса и так до конца. С одной стороны не плохо, но разработчики напихали много ачивок связанных с количеством сбора, заставляя игрока проходить одни и те же уровни десятки раз, довольно сомнительно. Толи сил не хватило, то ли просто забили, не понятно, но игра кажется больше демо версией, чем полноценным продуктом.
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  3. Sep 7, 2020
    3
    Looks fun enough, but this game has blue screened my computer at least a dozen times all before reaching the menu. Get one of the million other Doom clones if you want a properly optimized game.
Metascore
75

Generally favorable reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 5
  2. Negative: 0 out of 5
  1. Jan 2, 2017
    68
    So if you are after a dungeon crawler (or more correctly here a Tower climber) and you get your kicks from Serious Sam style play… then prepare to test your mettle as a Wizard to be, enter the Ziggurat and show them whose boss. If you are like me and find perma-death more a nuisance than a challenge then perhaps steer clear.
  2. LEVEL (Czech Republic)
    May 12, 2015
    80
    An excellent mix of a rogue-like genre and FPS – although it doesn't bring anything new, it works great. It has perfect controls and thanks to various enemies, randomly generated (almost) anything and RPG elements game feel fresh with every new start. [Issue#252]
  3. Nov 11, 2014
    80
    Ziggurat looks amazing, and at first, you can’t even tell that it was made by a small indie studio. Though the lack of resources is apparent in environments that lack variety – both visual and gameplay-wise. Plus, perks grant you only passive buffs, and aside from ‘guns’, your only other weapons are amulets which work for mere seconds when activated.