Zero Hour is an interesting game. It's a mixture of World War 3 and Rainbow Six Siege (without the Avenger Operators).
You can access map cameras to gain you knowledge about specific locations, T has to fortify the position while CT has to come in and attack. Both T and CT can choose a spawn locations. While on T you can select which resource you'd like to have for the round. You canZero Hour is an interesting game. It's a mixture of World War 3 and Rainbow Six Siege (without the Avenger Operators).
You can access map cameras to gain you knowledge about specific locations, T has to fortify the position while CT has to come in and attack. Both T and CT can choose a spawn locations. While on T you can select which resource you'd like to have for the round. You can either choose to have armor, or have the ability to fortify the location with cameras, C4 or door traps.
This game has a different change of pace also, because one round you can rush have the lights on in the building and another round you can have all the lights turned off (yes you can turn the lights back on, but you'd have to risk your life in order to do it). That or mid-game you can have your teammate find the switch breaker and just turn the lights off as soon as you breach the hostage room.
For $12, it's a respectable price for an Early Access game. Animations are odd, the left and right sway after you run is kinda annoying, some maps and areas are super dark but these are issues that are allowed to be in Early Access titles. Hell, they even have a Roadmap for you to see what they plan on doing towards full release. You can't beat this price if you wanted a more tactical Siege'like game, though with this price you will have to have an open mind and not bash on it. If you want to improve it, give the developers feedback on the Discord server.
Does it have bugs and odd animations? Yes. Is it slow pace compared to Siege? Yes. Is it fun? Yes.
Zero Hour is just your gun and the skill you have. Simple and clean.… Expand