User Score
6.6

Mixed or average reviews- based on 34 Ratings

User score distribution:
  1. Positive: 14 out of 34
  2. Negative: 7 out of 34

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  1. Jul 18, 2017
    7
    First thought:

    Awww - how adorable..... Second thought: Hmm - a bit like a cheap Zelda Knock off? (just a thought, not a qualified assessment) But for real - the look and feel of the game is that of a new toy box with a lot of individual pieces that all seem to be different, new and shiny. Visually - the game is quite stunning ... well... kind of. Artistically, everything is
    First thought:

    Awww - how adorable.....

    Second thought:

    Hmm - a bit like a cheap Zelda Knock off? (just a thought, not a qualified assessment)

    But for real - the look and feel of the game is that of a new toy box with a lot of individual pieces that all seem to be different, new and shiny. Visually - the game is quite stunning ... well... kind of. Artistically, everything is very simplified - so it is not stunning as in "realistic" or "very detailed" but rather in terms of being adorable and full of saturated colours.

    Gameplay-wise ... the game offers about the average ... nothing epical, nothing mature or complex. They are all fetch quests or simple deliveries. The type of quests do not really go beyond the complexity of your average MMO quests.

    It is a nice game to casually relax a little (emphasis on CASUAL) ... In terms of story, characters, graphics and pretty much everything else - the PC offers countless alternatives that are all better. However as a whole package - it is oddly "nice" to play and look at.

    I can fully recommend this game to casual gamers. I guess that hardcore gamers with more mature demands on their games would get bored quite quickly though.
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  2. Jul 25, 2017
    6
    Cell shade visual and very relaxing game. The game seems to be aim more toward children. Yonder has a problem of identity, you are never truly sure if it's a Zelda game, a crafting game, sand box, a children game or not. They went in several directions but it would have been better with one focus gaming style. The crafting is by far the most interesting. The control is good with a gamepadCell shade visual and very relaxing game. The game seems to be aim more toward children. Yonder has a problem of identity, you are never truly sure if it's a Zelda game, a crafting game, sand box, a children game or not. They went in several directions but it would have been better with one focus gaming style. The crafting is by far the most interesting. The control is good with a gamepad on PC but a bit fast with the camera. Nice game but it gets lost on so many levels. Give it 65% Expand
  3. Jul 24, 2017
    7
    If you take a second to skim through the "0/10" reviews, you'll notice they ALL mention some kind of developer censorship (not to mention all written on the same day, one after the other, with the exact same helpful ratio)... and it is borderline slanderous. Do not let this sway your decision.

    The devs have been actively engaging with their forums and directly responding to criticism,
    If you take a second to skim through the "0/10" reviews, you'll notice they ALL mention some kind of developer censorship (not to mention all written on the same day, one after the other, with the exact same helpful ratio)... and it is borderline slanderous. Do not let this sway your decision.

    The devs have been actively engaging with their forums and directly responding to criticism, often trying to get to the root of people's issues and asking how they can be fixed. There are more than enough unhappy players and some who are even somewhat aggressive, yet they are still there and receive the same attention as everyone else.

    The users who did manage to get banned were the sort who were intentional causing trouble, harassing players and the developers, baiting people, didn't own the game... the list goes on and they're the kind of people that you wouldn't expect to last long on any forum with even a hint of moderation.
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  4. Aug 15, 2017
    6
    The world of Yonder: The Cloud Catcher Chronicles, with all its breath-taking visuals and diverse settings, is nothing more than an ambitious game that wants to catch something far beyond its reach.
  5. Jul 5, 2018
    7
    Yonder is a pretty game. It is a pretty game with a different way of playing.

    The best way I can describe it, and I know not many will understand the parallel, is that it is equivalent to what Harvest Moon (1997, SNES) was - a game about farming and starting a family - during a time when all RPGs (now we call those JRPGs) were about saving the world by grinding and killing powerful
    Yonder is a pretty game. It is a pretty game with a different way of playing.

    The best way I can describe it, and I know not many will understand the parallel, is that it is equivalent to what Harvest Moon (1997, SNES) was - a game about farming and starting a family - during a time when all RPGs (now we call those JRPGs) were about saving the world by grinding and killing powerful monsters, brainwashed comrades, and terrible villains; Yonder is this kind of game in a world full of Metroidvania, Minecraft-clone, retro-style JRPGs and MMORPG/MOBA games. There is a world to "save" here, and to explore, and to build... but no one is going to get in your way except yourself.

    .... and that "yourself" is where the game kind of stumbles. It does not provide a reason to continue playing after a few hours, unless you decide you're going to sit down and play it, "just because."

    So on the plus:
    - pretty game based on Unity that actually uses the engine well. I didn't have too many bugs
    - if you like exploration, it's there
    - if you like Harvest Moon, minus the marrying and whatnot, this is the closest you'll currently get to an open-world HM game..... until the full release of My Time at Portia comes out, of course (if it's ever released, as it's only early access for now)
    - if you like the non-monster fighting, princess saving aspect of Breath of the Wild, you MAY like this (big MAY)

    The ugly:

    - the music is not well-done. I've come to expect a game like this to have wonderful music, and it doesn't. The very first track heard on the ship in the beginning is tiring after 15 seconds.... just to give you an idea of how ineffectively composed the music is...... and the track that plays upon arriving at a scene inspired by the hilltop scene in Breath of the Wild's opening, is also quite lacking in breadth and scope......... I almost felt like the game DIDN'T care if I cared to explore beyond or not

    I bring up the issue with the music because, apart from not much of a challenge, it was the music that ultimately made me close and delete the game for good. In a game where not much happens, you cannot use the philosophy used for Breath of the Wild of having "a quiet soundtrack in order to really expose the atmosphere of the wild" ........ uh.... yeah, no.... this isn't BotW and the soundtrack should've been better.

    That's all
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  6. Jan 7, 2018
    7
    Yonder: The Cloud Catcher CHronicles is Farming with a short story.
    From the indie developer Prideful Sloth, based in Australia, comes the farming simulator Yonder: The Cloud Catcher Chronicles. Yonder appears to be the developer’s first release. Prideful Sloth states on their site “who take a micro-AAA approach to high quality game development”. In all respect, Yonder misses the mark for
    Yonder: The Cloud Catcher CHronicles is Farming with a short story.
    From the indie developer Prideful Sloth, based in Australia, comes the farming simulator Yonder: The Cloud Catcher Chronicles. Yonder appears to be the developer’s first release. Prideful Sloth states on their site “who take a micro-AAA approach to high quality game development”. In all respect, Yonder misses the mark for this claim, but makes up enough in other areas enough to get a recommendation from me.

    Before moving onto key elements of the game, a shout out to the devs for not gender-locking cloths! It’s a refresher.

    Yonder retains a simplistic style & yet still pulls off some beautiful sights.
    Yonder has a tons of lens flare, and other dramatic and subtle effects that enhance the beauty of the game. In addition, there are some pretty easily recognizable creatures, like Groffle (kind of like a furry cow) and even has clothing based on this creature. The game comes with a night and day cycle, a seasons cycle, and weather (though it doesn’t appear to affect much in the game besides aesthetics, and a few missions. More on that in the next paragraph.) All the terrain seems to have a purpose too: find a little nook or cranny? It probably leads to somewhere!

    Towns and NPCs leave something to be desired. Many of the NPCs look like clones of each other. After playing for 18 hours, I can’t remember many of the NPC’s names or what they looked like, besides perhaps a green-haired chef, and a “wizard.” While the acoustics of the game are pretty solid, NPCs grunt every time you speak with them, and the gender they may identify with, doesn’t really match their appearance. Building assets are also very generic looking. The way to describe it best: is if you went to a theatre, and there was a prop town on stage.

    Farming Aces; Tasks & Interfaces.
    By far, Yonder’s strongest mechanics are farming. I’ve found that players can maintain up to six farms (though I’ve only found 4 so far), pre-decided in certain locations throughout the island known as Gemea. Farming is a bit different in Yonder compared to other games. Instead of hunger, farms have an overall “Animal Care” rating. Constructible items such as Fodder Throughs (which don’t need to be restocked once built), and the interaction “Care For” seem to improve this stat. Cleanliness is related to poop that your animals will leave around the farm, which can be cleaned up by picking it up, or having a farmhand take care of it automatically (Farmhands are generic NPCs you can meet in game. Once these NPCs reach 100% happiness from food items, they can be assigned to a specific farm, where they go into game oblivion aka they just act as a stat to that farm and don’t exist anymore, until a different NPC is assigned to that farm) Farming is very basic and easy. Once players can craft the Garden Plots and Tree Plots, players can plant seeds they’ve found from places like barrels, tall grass, and NPCs. No watering is required, it’s all pretty much automatic. Simply collect the fruits and vegetables once they’ve grown, and no replanting is required. Farmhands will automatically bring grown goods into your item chests.

    While the farming is strong with this one, tasks and interfaces are not currently on par. The story is very short and becomes more of character development, than a story about the island itself. Many of the tasks also seem very annoying. For example: Another quest involves waiting 2 days for , yet when you , you skip 3 days automatically. Players don’t have the option to sleep during the night to skip passage of time, so the best option is to go watch a YouTube episode while you have your client sit there until the time has allotted. There are some redundancies in the UI too like 7 recipes for “Cooked Fish” which all use different types of fish, but result in the same item. There is also the issue of not having a mass produce button for crafting, forcing the player to use their clicky finger skills until their desired amount of crafted item. It’s only possible to track one task at a time on screen, unless you want to open the task menu, or your hand dandy compass, and in addition, when you’re on the farm, your task tracking is on screen. (Oh also, pushing ESC doesn’t allow players to exit the compass menu, and instead must push R again on the keyboard).

    *Breaths*...but I digress! Yonder: The Cloud Catcher Chronicles is WORTH buying!
    While I may have a lot to say about the UI & tasks, I generally appreciated the game. There is a lot more positives and negatives I didn’t touch on, but the devs seem to be an active bunch, and while reviewing/playing the game, they introduced a new item called the “traveler’s knot” which is a handy craftable item that allows players to teleport to any of their owned farms. Make sure to check out Yonder on Steam & PS4
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Metascore
70

Mixed or average reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 15
  2. Negative: 0 out of 15
  1. CD-Action
    Oct 30, 2017
    85
    I picked up Yonder without any expectations, as it seemed to be a simple game trying to capitalize on Zelda-like visuals. It won me over in 15 minutes and over a dozen hours later I parted with it with true sorrow. [10/2017, p.54]
  2. Game World Navigator Magazine
    Oct 16, 2017
    60
    You run around for an hour or two, you mine stuff, you cut trees, you deliver packages from one person to another, and then you realize: that’s it. If you bring tavern keeper those flowers she asked for, you’ll get more tasks. You do them – you’ll get invited to a guild that will give you even more grab this, craft that jobs that somehow never start being fun – and Yonder has no combat to fall back to. [Issue#223, p.67]
  3. Oct 3, 2017
    70
    Yonder: The Cloud Catcher Chronicles shouting the word defining - ease. It gives you neither a large, nor a small sandbox where you can devote yourself to different professions, uncover the secrets of the island, help local people ... But you do not have to do anything of it. Do not try this if you need a guiding hand. Enter if you are looking for relaxation, beauty and the absence of any kind of violence.