User Score
3.2

Generally unfavorable reviews- based on 1310 Ratings

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  1. Nov 16, 2013
    1
    I am so disappointed in this game that I actually decided to write a review. That says a lot all on it's own. I've been playing games my entire life and have been a professional game developer for almost a decade. In all that time I have never felt compelled to go to the trouble of actually writing a negative review. I pre-ordered this game the moment it was available. It sounded likeI am so disappointed in this game that I actually decided to write a review. That says a lot all on it's own. I've been playing games my entire life and have been a professional game developer for almost a decade. In all that time I have never felt compelled to go to the trouble of actually writing a negative review. I pre-ordered this game the moment it was available. It sounded like everything I've ever wanted in a game. Alas, it was not to be. Playing this game hurts me. I've spent about 8 hours playing it so far because I desperately want it to be good somehow. I've turned the voice volume all the way down so I can't hear the awful dialog. I've given up caring about how awkward the controls and menus are. I pretend all the NPCs just don't exist. Despite all this, the game is still hard to play, and I'm not referring to the difficulty level. There are so many small things wrong with this game that they overwhelm almost constantly. So many simple things that are, best case, bad design choices, but generally feel like the developers working on them did not have enough time to finish. It is inevitable in any game production that some corners will be cut, but this game feels almost spherical. I am at a loss. I'm holding out hope that they will turn this ship around, but I just don't know if they can. Expand
  2. X0R
    Nov 15, 2013
    0
    really regret buying this afterbirth, feels like I bought an MS-DOS game by mistake. the graphics are truly terrible Why are all female characters so fugly in this game? Why are the controls so clunky for PC? Great concept, but I guess I'll go back to Privateer or Wing Commander for the next two years until they patch and release an expansion to improve it to the 2013 era. Starreally regret buying this afterbirth, feels like I bought an MS-DOS game by mistake. the graphics are truly terrible Why are all female characters so fugly in this game? Why are the controls so clunky for PC? Great concept, but I guess I'll go back to Privateer or Wing Commander for the next two years until they patch and release an expansion to improve it to the 2013 era. Star Citizen is my only hope. Expand
  3. Nov 15, 2013
    0
    As someone who played every Game since X:BtF, i was incredibly disappointed by this game.

    I'm not someone who gives bad reviews on a whim i played around 8 hours and it doesn't feel like a X game at all. Here is why: 1) I won't say it's outright broken, but they clearly delivered a more than unfinished product. So far i've encountered a hefty amount of serious bugs, every half an
    As someone who played every Game since X:BtF, i was incredibly disappointed by this game.

    I'm not someone who gives bad reviews on a whim i played around 8 hours and it doesn't feel like a X game at all. Here is why:

    1) I won't say it's outright broken, but they clearly delivered a more than unfinished product. So far i've encountered a hefty amount of serious bugs, every half an hour or so my game crashed completely. I'm really asking myself did Egosoft even do any basic bugtesting at all? I know very well, that they also released buggy games in the past, but this is getting out of control. The trend of releasing untested games needs to stop. Someone has to say something.

    2) The bad performance is also a serious issue. I have an I-7 (4.2ghz), GTX 690 4GB and 16GB Ram yet i'm getting laughable 20-30 FPS average. If i fly into busy areas i get even less FPS, same on stations. This is just hilarious and shows how poorly optimized the game is.

    3) Many of the core features from the past games were cut away or steamlined beyond recognition. They left out the Warp gates, instead you'll get some weird space highways. There is no 3rd person camera anymore and no free look inside your Many textures are simply low res and look nothing like the beautiful ones from the trailers and gameplay videos. The Story is plain childish. etc. etc.

    Also the Graphic special effects are very overused. I feel like being in that one simpsons episode, where they went to japan and got seizures all the time while watching a flashy gundam show on tv.

    4) You only get to fly 1 (in words: ONE) ship in person. Gone are the days, when you were able to fly basically any existing ship out there. Now you have to stick with this small Albion Ship for eternity.

    5) The UI and menu is simply horrible! I can't tell where the heck my ships are, let alone give orders to them. This whole "press enter and do everything from a separate screen" thing is really awful. It feels more like a console port than an improvement of any sort. Basically this is like 3 steps backwards compared to X3:TC.

    It hurts me to say it, but this game is Bad with a capital B! At least give it another 6 months so the community can fix the mess Egosoft released, before you even CONCIDER paying money for this game.
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  4. Nov 15, 2013
    1
    What do I say? The trailer made it look amazing. All the reviews had nothing negative or constructive to say. I have to wonder if these people were paid. It's buggy, unfinished and a lousy port of a console game. Frankly even if this gets launched on consoles it will flop there also. There are some good concepts, With some updates and work this game could be redeemed but right now It wasWhat do I say? The trailer made it look amazing. All the reviews had nothing negative or constructive to say. I have to wonder if these people were paid. It's buggy, unfinished and a lousy port of a console game. Frankly even if this gets launched on consoles it will flop there also. There are some good concepts, With some updates and work this game could be redeemed but right now It was no way fit for launch. 3rd game I have waited for a purchased recently in which the game was very very different from the trailer. Genuinely considering applying my consumer rights and trying to get a refund. Its a sad state of affairs considering I used adore this series.

    It saddens me. This game shows that the loyal fans who supported it simply aren't considered. This is a game designed for a console rather than a PC. We who supported this series are now forgotten.

    Things I would suggest that may redeem this.
    -HD Textures
    -Improved character models, voice acting. Some characters look like they are suffering with an ageing disease.
    -Expanded stations, Give us a more realistic feeling of a large galactic station. Same for docking with ships. Have more happening around the player give a sense of activity.
    -Re designed Menu's the current ones feel like that are akin to radial menu's on console games.
    -Optimisation, either through Nvidia Experience or Egosoft performing it themselves.
    -A 3rd person view in the Station sections. While these are unnecessary It could add an interesting avenue for game play. E.g Leading a boarding team to take over an enemy ship or raid a station.
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  5. Nov 15, 2013
    4
    I love the X games. But X Rebirth is a huge step backwards compared to the previous titles. It has great potential but is very poorly executed. I hope the developers fix those bug and improve the performance or this was the last X game I ever bought.
  6. Nov 16, 2013
    0
    I feel I have to leave a score of 0 for this game simply due to the number of clearly 10 scores being left. Whether or not this game is riddled with bugs which may or may not be dealt with soon by the devs, this game is fundamentally broken. It is really awful, anyone who has experience of the X series is in for a big shock with it. The UI has clearly be designed with solely controllersI feel I have to leave a score of 0 for this game simply due to the number of clearly 10 scores being left. Whether or not this game is riddled with bugs which may or may not be dealt with soon by the devs, this game is fundamentally broken. It is really awful, anyone who has experience of the X series is in for a big shock with it. The UI has clearly be designed with solely controllers in mind, it is horrible trying to play this thing with a mouse and keyboard, which for a PC title, is really bad. They have clearly tried to reach a larger market of console gamers with this and in the process have gimped the controls for the vast majority of their loyal fans. I really wouldn't be surprised to see a console announcement once they have eliminated most of the bugs plaguing the PC release.
    The price tag of £40 sets this game up as comparable to AAA titles, which it most definitely is not, in fact it is quite clear from this and the lack of review copies sent out prior to launch that the games release was a cash grab on the part of egosoft. Nobody is going to pay £40 for this game having seen the reactions of those who preordered like myself. The severity of the bugs this game has shipped with is frankly shocking, inability to even start the game, broken option features such mouse inverting, falling through interior maps every five seconds (that is only slightly hyperbolic, it took me literally 10 seconds into my first station walk to accidentally get caught on a vent hatch and be pushed through a wall). The minigames are a pain, though they are not really that much of an issue compared to my other complaints, they just seem cheap. The menus are ripped straight from mass effect (as is the art style for station interiors but that is something else) and is pretty much unusable for k/m players like the majority of X players seem to be. They have apparently made it very difficult for joystick users to though I cannot comment on this.
    The menus and maps are horrendous to look at and navigate thanks to a combination of design choice, th aforementioned console controls and the constant, long animations which kill the flow and speed of the game. While in previous X titles i have been able to set my ship on autopilot for a station or gate and use the instant menus to manage my ships/traders and stations/complexes, I am now required to stop my ship and wait for the menu monitor to appear before I can do anything. The autopilot has also been removed, and while the autopilot was a problem in previous games, their solutions seems to have been to remove all autopilot from Rebirth as the vast majority of ships you encounter are moving in strange arbitrary space roads which often lead them into sides of stations (I also feel that it is worth mentioning that these ships are about as real as those encountered in the highways, they feel as though they are randomly spawned to give the illusion that you are in a living universe.).
    That's all I can really think to say about this game, for me it is DOA, and it seems unlikely that the developers will be prepared to change such fundamental, yet broken game mechanics. For these many reasons it is simply unthinkable that this game could deserve a score as high as 8, let alone 10. It is certainly a shame that as a result I must give this game 0 as I cannot allow anyone to be fooled by the average userscore.
    If anyone has bothered to read this I would give this game an honest score of 3, maybe 4 but that seems to be pushing it a little. I have requested a refund on steam and hope I will receive at least credit on my account, and if, in the future, the developers manage to make this game remotely playable I will certainly buy it again, though almost definitely not at the same £40 I (foolishly) paid before release.
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  7. Nov 16, 2013
    1
    This game is unfinished and painful to play. I am incredibly gutted I paid £40 for it. I am waiting for a refund under UK's Distance Selling Regulation
  8. Nov 17, 2013
    1
    You know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund theirYou know I wrote a scathing short review of this crappy programme and really resent that I cannot get my money back. I don't know about other countries but in the US and Canada if a product is not what you expect or up to par then you return it for refund. I guess we have been ripped off and can only hope the producers and developers use my, and others, hard earned money to fund their weekly management meetings as they drink their beer, eat their pizzas and high five each other thinking they produced the ultimate space age crap. Expand
  9. Nov 17, 2013
    1
    I haven't even played the game for more than 30 minutes but I give a ZERO score because it is unplayable. I have an i7 with a 2 year old gfx card and my pc can handle even the latest games in medium detail with 50+ fps. X-rebirth plays around 10-15 fps which is unplayable. I am not sure if it is the game engine that is defective or if they are gonna fix it with an update but the fact isI haven't even played the game for more than 30 minutes but I give a ZERO score because it is unplayable. I have an i7 with a 2 year old gfx card and my pc can handle even the latest games in medium detail with 50+ fps. X-rebirth plays around 10-15 fps which is unplayable. I am not sure if it is the game engine that is defective or if they are gonna fix it with an update but the fact is that they should not release this game at this state. Will ask for a refund. Expand
  10. Nov 16, 2013
    2
    Okay. It is buggy. Bugs can be fixed, so if you wait a couple of months you'll be better off than the release day victims. Fine.

    Okay this isn't like one of the other "X" games. Fine. It should have a different title, but that is a marketing thing I get it. What is really incomprehensible is that the game doesn't even have basic functions like "target nearest enemy", any sort
    Okay. It is buggy. Bugs can be fixed, so if you wait a couple of months you'll be better off than the release day victims. Fine.

    Okay this isn't like one of the other "X" games. Fine. It should have a different title, but that is a marketing thing I get it.

    What is really incomprehensible is that the game doesn't even have basic functions like "target nearest enemy", any sort of situational awareness tool, no way to scroll through contacts, intentional delays in menus to slow you down... just horrific design decisions.

    For hours at a time, you'll be stealing things out of boxes and crates nobody cares and selling the contents to the guy standing next to you as you do it.

    This looks more like an attempt to sabotage a great series than any serious effort at making a decent game.
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  11. Nov 16, 2013
    2
    I've waited for this game for 3 years. It is such a disappointment. First, they had a horrible advertising campaign. They had us believe that it would come out in 2012. Then for a year, they were completely silent, with occasional videos of how they work in GERMAN language. Such a treat for devoted fans. So it was postponed to 2013, and frankly two months ago, everyone believed that itI've waited for this game for 3 years. It is such a disappointment. First, they had a horrible advertising campaign. They had us believe that it would come out in 2012. Then for a year, they were completely silent, with occasional videos of how they work in GERMAN language. Such a treat for devoted fans. So it was postponed to 2013, and frankly two months ago, everyone believed that it would be postponed to 2014, which it really should have, because the game in its current state is abysmal.

    And how ironic Deep Silver would go out of their way to convince us that they've put all into real life imitation for the maximal immersion, and it happened to be the game's capital offense! Immersion my ass. There are literally one single head model per male and female NPCs in the entire game. Half the time I can't even tell them apart. They are all 60-year-old-short-hair grandmas and grandpas. Not to mention the voice-overs. Oh those voice-overs! It's like the actors are literally reading from the script for the fist time in their lives. Same goes for your co-pilot. One person who is supposed to make your journey fun, kills it with her robotic voice. I want to find out who the actress is and send her an angry letter.
    All stations look alike on the inside inside, all ships look alike on the outside....

    They tried their best make travel more fast and fun, but it's all the same. I still have to wait 2-3 minutes while I run by those highways. That actually is pretty realistic, now that I think of it. Anyone has to drive to work for 40 min everyday here? Yeah, there's your immersion fellas.

    Bugs. I haven't had too many of those, thankfully, but I did have a nasty one that pretty much ruined my tutorial part of the campaign, because I did exactly as the window script told me to do. Anyone had that crap with the delivery of energy cells? I know for a fact that a lot of people did, I checked.

    And of course there is this stupid design that blocks 50% of your view, thus making one of the most important parts of the game beautiful view inaccessible. Why do I need all this crap getting in my way? I want to see the stars. And then again my idiotic co-pilot tells my AI to shut up all the time. What's her problem?....

    At least it's a good thing, they've allowed modding right of the bat. May be some good people will turn this thing around. But it is not the modders' job to fix a broken game. And there is only so much you can mode. The terrible voice-overs are not going anywhere.
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  12. Nov 16, 2013
    2
    I finally registered for Metacritic today just so that I could weigh in on this atrocious launch. I've been a huge fan of the X series for years. I've logged over 320 hours in X3TC alone. I'm running a solid rig i7 quad core, 16 GB ram, Nvidia GTX 780.

    While I haven't encountered the frame rate issues many have, I have run into a myriad of others. Corrupt save games, getting stuck
    I finally registered for Metacritic today just so that I could weigh in on this atrocious launch. I've been a huge fan of the X series for years. I've logged over 320 hours in X3TC alone. I'm running a solid rig i7 quad core, 16 GB ram, Nvidia GTX 780.

    While I haven't encountered the frame rate issues many have, I have run into a myriad of others. Corrupt save games, getting stuck in the clipping when on stations(which is easily the least enjoyable part of the gameplay experience), and buggy missions. Most recently my ship UI just randomly decided to disappear preventing any further progress on that save as I could not use it to issue commands to my trade ship. How a game does not have an autosave feature in 2013 continues to baffle me.

    As many have stated, the character animations are atrocious. Conversation options are drab and feel forced. Egosoft's attempt to add immersion only serves to break immersion for me. The copilot(who you're stuck with) drones on with repeated comments that seem to loop every few minutes. I wish I could seal off my half of the cabin and jettison her out the airlock.

    The only redeeming factor is that space is gorgeous and flying itself is a joy once you get used to the keyboard commands(which are very similar to the default key commands from x3tc). Unfortunately the keyboard commands are not mapable(whuuuuut?!)

    Lack of proper joystick support is also inconceivable to me, considering this is a space sim.

    In it's current state, I can only caution potential buyers to keep their wallets put away for now. With a few months of patches and hopefully a release of the modding tools, we may have another great game from Egosoft. As it stands right now, X Rebirth is a steaming pile of dung.
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  13. Nov 16, 2013
    2
    After two hours on the PC version I am sorely disappointed. Horrible performance, shoddy graphics, laughable station "instances" with characters that would seem modest by the standards of a 1998 game. While the space sim seems promising (hard to tell, every time I approach a station the framerate goes to hell), the rest of this alpha quality monstrosity is an insult poor voice acting,After two hours on the PC version I am sorely disappointed. Horrible performance, shoddy graphics, laughable station "instances" with characters that would seem modest by the standards of a 1998 game. While the space sim seems promising (hard to tell, every time I approach a station the framerate goes to hell), the rest of this alpha quality monstrosity is an insult poor voice acting, find-the-loot-box mini games and a female sidekick that's cringeworthy even for those who ride the campy retro wave.
    Six crashes later I'm calling it quits and consider the $50 a late taxation of the endless fun I had with the previous X games.
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  14. Nov 15, 2013
    0
    Feels like a beta. The UI is garbage. The sheer number of game breaking bugs is unacceptable. The "Recommended" specs will let you play the game at low resolution on minimum settings, which I find to be unacceptable false advertising. I'm just overall extremely disappointed in this game. It feels like it was released a year too early and wasn't tested at all.
  15. Nov 16, 2013
    2
    Bought on Steam, can't get a refund.

    So lets see, The map system is terrible, it makes no sense whatsoever. The view is the only view, I'd rather a seamless view with some HUD elements. At least an option to switch between them would be nice. Mission targets/waypoints sometimes vanish for no reason, and you're left not knowing what to do. Docking system is terrible and
    Bought on Steam, can't get a refund.

    So lets see,

    The map system is terrible, it makes no sense whatsoever.

    The view is the only view, I'd rather a seamless view with some HUD elements. At least an option to switch between them would be nice.

    Mission targets/waypoints sometimes vanish for no reason, and you're left not knowing what to do.

    Docking system is terrible and unrealistic, spoiling immersion,especially when taking off again.

    Don't expect to be able to upgrade your own personal ship, or buy/build lots of new ones you're stuck with the same one, and can only get other ships to join you're fleet and follow you.

    Walking around on stations is completely unintuitive and feels like a game made 20yrs ago.

    NPC dialogue is a chore, and spoils immersion.

    Frame rates can drop for no reason, and requires a reload even with a good pc.

    Not even gonna mention the vast array of bugs.

    So I'm completely saddened and disappointed in this game, I love space/trading sims etc and I expected this to at least be as good as X3 and much better, instead it's the opposite.

    A cross between Eve Online (without PvP) and a better X3 would've been my ideal game of choice. Too much to hope for I guess.

    All in all I feel cheated, and I can not even get a refund. Won't be trusting Egosoft ever, ever again, sorry their reputation is now ruined.
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  16. Nov 15, 2013
    4
    Are these companies all going nuts. Sim City, Rome now this I swear after this year no one will preorder again. Before you release a game to us the consumer finish it. Ok review it is buggy the graphics are poor and I just cant get into it. Maybe down the road when they clean all this up. Nothing game breakingly bad just chill and wait till they get this squared away.
  17. Nov 16, 2013
    2
    Buggy and filled with performance issues upon release, but that's not really the worst part. While I do appreciate the revamping of caps and trying to add further immersion, the base concept is flawed. For one, if you're going to make stations, least do them proper, create decent models for npcs and actually give them useful dialogue otherwise you're just creating a terrible feature thatBuggy and filled with performance issues upon release, but that's not really the worst part. While I do appreciate the revamping of caps and trying to add further immersion, the base concept is flawed. For one, if you're going to make stations, least do them proper, create decent models for npcs and actually give them useful dialogue otherwise you're just creating a terrible feature that does nothing but waste time that could be spent actually playing the game. Two, here's a biggy, if you're going to give people capital ships, DON'T FORCE THEM TO WATCH IT FROM A FREAKING LITTLE RING IN THE DOCKING BAY. If you're really can't handle making a generic capital ship bridge interior where we can actually get readouts on what's going on and be able to look out from the bridge instead of a little window with a 45 degree FOV, least give us 3rd person view. Sitting in a tiny little ring in the docking bay with a 45 FOV window with no information on what's going on is pointless.

    -That being said, you can't really use directly control anything else other than the skunk, which wouldn't be as bad if it weren't for the aforementioned.
    -Gone is the intricate single menu where you could control the entire world, in it's place are even worse menus that require you to take a 6 sec animation to actually get any useful reading plus founding through even worse menus.
    -Did I mention for a space sim generally about getting new ships, you're stuck in a single ship?

    Fundamentally, the game's broken, even asides from the bugs and the performance issues, the base game's broken. Less they actually bother changing that or some mod does, the game's essentially unenjoyable if you plan doing more than fly around the galaxy in first person in a single ship. Only reason you're even getting a 2 is because yes the game does look decent and battles in theory should be enjoyable if it weren't for the fact that they're not.
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  18. Nov 16, 2013
    0
    Rated 0. Simply because they released a game they knew were so badly bugged. Just playing the first 20min, you come across bugs that the first bug tester would have seen. It has nothing to do with drivers or hardware, but clearly a lack of testing of any kind. The developers put alot of pride into the fact, that they used 7 years to make this game. Still they fail to correct the same bugsRated 0. Simply because they released a game they knew were so badly bugged. Just playing the first 20min, you come across bugs that the first bug tester would have seen. It has nothing to do with drivers or hardware, but clearly a lack of testing of any kind. The developers put alot of pride into the fact, that they used 7 years to make this game. Still they fail to correct the same bugs the previous games had. Menu system are a total mess, just like previous X games. And now it shows they are aiming at consoles. Thank god i didn't waste 50€ on this! Expand
  19. Nov 16, 2013
    4
    At their core X games have always been rather difficult games to learn and to master. X Rebirth is EGOSOFTS attempt to create a more friendly experience for new players. While they meet that expectation in some areas, they sacrifice much of the immersion from their previous games.
    For one EGOSOFT did a big space/flight game no-no by focusing more on control-pad based interactions.
    At their core X games have always been rather difficult games to learn and to master. X Rebirth is EGOSOFTS attempt to create a more friendly experience for new players. While they meet that expectation in some areas, they sacrifice much of the immersion from their previous games.
    For one EGOSOFT did a big space/flight game no-no by focusing more on control-pad based interactions. Navigating the UI feels rather slow and clunky using a keyboard/mouse and joystick setup. Many of the game choices and menus are navigable through XBOX like circular menus. Their settings->controls menu is very unintuitive making it rather difficult to map hot keys.
    In previous games a simple hot key could get you to any screen you wanted to get to quite easily. In X Rebirth, however, you must navigate through their circular menus multiple times to get to many of the options.
    Gone are the days of setting up a ship course and auto piloting to your destination while you keep a sector map up to look out for hostiles. Any menu actions you take from navigating to trading causes your character to swivel in his seat and focus on a small panel to the right.
    Graphics are a huge improvement over the other games, a lot more detail was placed in creating the over world. However when you actually dock at a couple stations you'll find they are just cookie-cutters of each other. Item placement, NPCS, consoles are all often in the exact same places. NPCs themselves are static, they stand in one place like a mannequin. Their dialog is awkward, short and choppy, and asking them questions will often net you an insult. I would say this is an improvement over other NPCs interactions in the previous games, however it is just so.
    The plot itself is rather uninteresting and your side character is a rather cliche female companion. If you choose the campaign option, you are locked into the plot so don't expect to go empire building just yet.

    Overall the X Rebirth should have just stayed in the womb.
    Luckily EGOSOFT has a good reputation in continually supporting their games so hopefully we will see some changes. The X modding community is second to none and I expect a lot of improvements to the whole game to come from that community. But as a base game I can only give X-R a 4.
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  20. Nov 15, 2013
    2
    I have played for 4 hours now and I like the atmosphere in space in x rebirth. I am also fine with the one ship like it was in X Beyond the frontier and some other design decisions they made. The framerate could be better but it's actually quite playable, at least on my system.

    BUT: after about 3 hours of playing I am now stuck in the campaign. There is a mission where you have to buy
    I have played for 4 hours now and I like the atmosphere in space in x rebirth. I am also fine with the one ship like it was in X Beyond the frontier and some other design decisions they made. The framerate could be better but it's actually quite playable, at least on my system.

    BUT: after about 3 hours of playing I am now stuck in the campaign. There is a mission where you have to buy and sell energy cells, but your freighter gets stuck due to a bug. This makes the game pretty much unplayable at the moment.

    Other things i noticed:
    its really obvious that the game is meant to be played with gamepad (menus dont work well with keyboard)
    keyboard controls cant be changed at the moment
    there are many issues with the voice playback
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  21. Nov 15, 2013
    0
    The UI omfg the UI. I can tell there is a game here but I can't get to it because of the UI.
    The UI is bad on M/keyboard
    The UI is bad on controller
    I would probably give it a higher rating if I could get past the crappy UI and actually play it and when I do crash.
    Did I mention the UI blows?
  22. Nov 18, 2013
    4
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last X3:TC saved game: 200 million credits (2 million credit profit every 5 minutes) Over a hundred factory complexes (over a thousand factories) Over 600 ships. Most plots finished. Maximum rank for all races. So no, dear Revolve, I'm not stupid
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last X3:TC saved game:
    200 million credits (2 million credit profit every 5 minutes)
    Over a hundred factory complexes (over a thousand factories)
    Over 600 ships.
    Most plots finished.
    Maximum rank for all races.

    So no, dear Revolve, I'm not stupid or a noob, and the savegame above proves I have patience and know my X3:TC pretty well.

    I find it funny that you delude yourself by thinking that peolple like me are posting biased reviews...
    I guess your statement "so please take these idiotic nerdrage reviews as the useless spur of the moment rage induced rubbish that they are, and read the 5 to 9 reviews for a more balanced viewpoint."
    isn't biased at all, right? You basically said this: If you fail X:Rebirth here, you are some nerdy idiot full of childish rage.
    LOL, I'm amazed that your review is still posted here...
    Do you know what I don't do? I don't usually reply to comments like yours, but I will make an exception this time, same as you seem to have done.

    I won't insult you just because you rated this a 9, you are entitled to your opinion, that's the point of this space. I could start trolling you about how could you rate a broken game that high, and so on, but I won't.
    I had to restart the campaign 3 times because, at some point, X:Rebirth decides to get stuck and not to activate the scripts that, theoretically, make the campaign advance, plus, savegames become corrupted pretty easily. I don't discard another campaign restart, by the way, because I think it got stuck again.
    But that's just me and thousands of others, don't worry, we are just idiots, right?
    So X:Rebirth runs fine in your rig? Congrats, there are plenty of people who aren't so lucky, it's not that they are what you called them, it's that X:Rebirth has many bugs and it crashes regularly, more easily than it should.
    Are you willing to rate this broken game a 9? Go for it, but don't insult me just because I'm not willing to pass a game that I can't play properly because it crashes and gets stuck at some point.
    I can't use my joystick, by the way...oh,but of course, as long as I can use keyboard+mouse, the game is absolutely great, right? The ship panel doesn't respond/disappears too often, the interface is limited, uncomfortable and it hides commands instead of presenting them in a clear way. Have you tried to trade? I've tried over 20 times during campaign play. When I do, the game gets stuck or crashes 80% of the times.
    An X game that doesn't allow you to trade and you expect me to pass it? Who the hell do you think you are? I really expect extensions will greatly improve UI, remote ship/factory management, etc. that's my hope, otherwise I'll be demanding a refund.
    Now let's talk about graphics. Exterior graphics are acceptable, but not great (most textures are average to low res and polygon count is too low in too many models). Environment models and textures are the best of the game from a visual standpoint, and yes, Egosoft made this one thing right.
    Interior and character textures/models, however, are a crime considering it's 2013...they were good in 2004, but that was long ago.
    What about performance? Do you even know what's my rig?
    Here you go:
    i7 2600k overclocked to 4.4Ghz
    gigabyte z68xp-ud4
    OCZ vector SSD 128gb (aligned,optimized, AHCI enabled)
    16gb ram
    gtx560ti 1gb

    I don't know about your rig, but mine runs pretty much any demanding game without incidents, it freaking flies.
    Well, X:Rebirth runs a little bit below par most of the time, but in hazy areas it starts lagging too much and, sometimes, it suddenly starts lagging for real (around 10 fps or even less) then it's time to relaunch the game. This is, clearly, some bug within X:Rebirth, for I've never experienced this kind of lag with any other demanding game...my rig has seen a lot of those and it always makes me proud.

    Is everything wrong in X:Rebirth? Thankfully no.
    -Ambience is, in my opinion, its top feature. Sector visuals are astonishing.
    -There is a high level of traffic in almost every sector and you have plenty of stations (station sections) to scan and explore also in 1st person (although interior graphics are bad and interaction is limited). I'm not sure it comes close to X3:TC/AP scale, though.
    -You can dock with your cap ships. You can watch the cap ship travel/fight from the dock while it gives you a ride to the desired sector. Also, now you can target/destroy/hack specific systems of cap ships, the same way you could do in the X-Wing sim saga.
    -While this is not necessarily a good thing, SETA has been replaced by powerful boost engines with limited duration. Now it takes much less time to cross a sector. Roads/highways have replaced jumgates, in case you like them.

    Regarless of these positive elements, I give it a 4. X:Rebirth has serious bugs that break the game and, for now, it doesn't deliver as promised.
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  23. Nov 17, 2013
    0
    Having played all X games as they came out from X:BTF, I am very saddened by this release. I pre-ordered because I had faith in Egosoft. This game has so many fundamental *design* flaws that there really is no hope that I can see for it. Flying in space is pretty so perhaps they can take the engine and make X4, but the core game play of X: Stillbirth is so bad that I doubt any amount ofHaving played all X games as they came out from X:BTF, I am very saddened by this release. I pre-ordered because I had faith in Egosoft. This game has so many fundamental *design* flaws that there really is no hope that I can see for it. Flying in space is pretty so perhaps they can take the engine and make X4, but the core game play of X: Stillbirth is so bad that I doubt any amount of modding will ever make it right.

    It is obvious they designed it for consoles, and I'd bet all the money in my 401k we'll see PS4 and XBONE ports directly. Sad, because the X series was always a pc based complex trading game. I loved them for that, spent thousands of hours of my life playing the series.

    They kept the game under tight wraps, didn't even send out review copies until release day. Now we know why. Egosoft will never get another dime from me. Hopefully Star Citizen or Elite will fill the void for a fun space sim, because this game never will.
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  24. Nov 15, 2013
    2
    My initial review was a 5. It was mainly due to poor performance/graphics ratio. In any case. the graphics look like they are from 2006 (except space). Space in this game is awesome though and it is probably the only thing that keeps me interested. But here are objective bad parts of the game:
    1. Why is there only one (maybe two) types of female npcs? Moreover its an old hag with saggy
    My initial review was a 5. It was mainly due to poor performance/graphics ratio. In any case. the graphics look like they are from 2006 (except space). Space in this game is awesome though and it is probably the only thing that keeps me interested. But here are objective bad parts of the game:
    1. Why is there only one (maybe two) types of female npcs? Moreover its an old hag with saggy boobs who is in tights and speaks in a young schoolgirl voice...wtf? Whenever they try to put some glasses or hats on any of the npcs, they look crooked and out of place...cmon. Moreover, NPCs just stand in stations and ships like statues, not doing anything...immersion breaker.
    2. The stations are all pretty much the same (found 3 varieties one of which is the inside of a ship u dock into). The loot that you might find on the stations is always the same and in the same location. Finding anybody in the station feels like a choir and doesn't add anything towards immersion.
    3. Poor UI, very poor. Kill it with a spade, stab it in the brain, get rid of it...makes me want to cry.
    4. Your companion is annoying...her "Shut up Betty" needs to stop. She needs to be vented out of the ship.
    5. The MAP! Just look at this blinking horrible zone/sector/galaxy...ugh...cant call it a map.
    6. Bugs. Many of them. I couldn't complete the tutorial when i had to buy and sell some energy cells. At least in X3 AP if NPCs cant do it, you can do it for them. Here though, you cannot do it any other way but through an NPC and when its bugged....cant complete mission.
    7. No proper controller support.

    Warning: (Tears incoming).
    I want to like this game...i really want to, I still cannot believe we all got ripped off so hard. I feel cheated and if i had a chance i would have refunded my game...I would not recommend it to anyone ever and egosoft...I lost all the respect i had for you. Never ever ever i will buy a game from you.
    (Tears Over).
    Guys, I know i told you to wait for the patches and get it when its on sale...but, now I got to say stay away from it entirely. Do not buy it.
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  25. Nov 16, 2013
    4
    The game is just lacking compared to the older ones. Theres also a lot of bugs, some gamebreaking (e.g. unable to progress with missions). The FPS content just seems pointless and cheaply done (theres about 3-4 different areas and character types that are re-used everywhere) theres only 1 flyable ship, the map makes no sense and the UI is awful, capships sometimes clip right throughThe game is just lacking compared to the older ones. Theres also a lot of bugs, some gamebreaking (e.g. unable to progress with missions). The FPS content just seems pointless and cheaply done (theres about 3-4 different areas and character types that are re-used everywhere) theres only 1 flyable ship, the map makes no sense and the UI is awful, capships sometimes clip right through stations instead of flying around, You don't seem to have much control over your fleet of NPC ships.

    If you want a good X game buy of of the previous ones. Even if this one gets fixed it's not great.
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  26. Nov 15, 2013
    1
    I came to say I told you so, a game that will be $5 in no time at all after this buggy and flawed release. If we don't stop it with bad scores and with our wallets they will keep doing this to us. It's only gotten worse over the years. Surely you have noticed it also. The game was already boringing the way you placed stations and built ships before but now they have made it take evenI came to say I told you so, a game that will be $5 in no time at all after this buggy and flawed release. If we don't stop it with bad scores and with our wallets they will keep doing this to us. It's only gotten worse over the years. Surely you have noticed it also. The game was already boringing the way you placed stations and built ships before but now they have made it take even longer with these stupid module systems. The ai needs more help than the cosmetics or the game mechanics......as usual for these games. Expand
  27. Nov 15, 2013
    0
    This game is full of bugs, but even if they were all fixed, it would still only get 2/10 max for horrible design choices.

    They have taken X3 and tried to cater to a wider audience but ended up alienating everyone. Taking complicated menu's and making them only accessible through a controller radial menu system does NOT equal user-friendly! Forcing users to play contrived minigames
    This game is full of bugs, but even if they were all fixed, it would still only get 2/10 max for horrible design choices.

    They have taken X3 and tried to cater to a wider audience but ended up alienating everyone.

    Taking complicated menu's and making them only accessible through a controller radial menu system does NOT equal user-friendly!

    Forcing users to play contrived minigames like superhighway leap frog and run around stations to trade (also looting crates, WTF this isn't zelda), and asking everyone to show their skills..

    The game is very poorly designed.

    The gyroscopic radar was REMOVED.

    The map was REMOVED.

    Highways send you to places with no visibility of the journey.

    Prepare to have no idea where you are and just follow the yellow arrow to the destination of your ONE QUEST.
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  28. Nov 15, 2013
    1
    feels like an underfunded crowd project. 22fps avg. with a GF590GTX/core i7 setup and reduced details, npc's lost their voice...freezes very often and finally just crashes. perkiness or ridiculous, not sure yet...gfx is at level 2008, esp. the modelling of npc's and platforms. think i've to pay 100€ overall, before i can bear this, 50 for the pure download and 50 to get drunk
  29. Nov 16, 2013
    1
    I fell in love with the X series when I purchased x3 reunion on a whim. Never had I been more drawn into a universe than with the X series. My steam page shows me as having 260 hours into x3 reunion, with even more into modded x3:tc.

    X-rebirth is an abortion. Sure, it's pretty (while in space... the stations are lifeless, inhabited by automatons and repeat endlessly), but the rest
    I fell in love with the X series when I purchased x3 reunion on a whim. Never had I been more drawn into a universe than with the X series. My steam page shows me as having 260 hours into x3 reunion, with even more into modded x3:tc.

    X-rebirth is an abortion. Sure, it's pretty (while in space... the stations are lifeless, inhabited by automatons and repeat endlessly), but the rest of the game is clearly dumbed down. I love hearing people say "streamlined" and "accessible" and swear it never impacts the depth of gameplay. It always has, and always will. The game has flown far from it's roots as a space sim, as it is clearly designed to use an xbox controller exclusively (to this date I've not found a way to make any of my joysticks: warthog, x52 or old- school MS Sidewinder FF2 work with it). There is no trading, you simply have to manually fly to a station, then wander about, hear some canned dialog, click through some menus (again designed for controller) then order another ship you own to do exactly what you already did... since you can only have one ship, and apparently it cannot hold anything other than yourself.

    In summary, X-rebirth is to the x-series what the NGE was to Star Wars Galaxies. In 3 to 5 years the modding community may make it into something playable, but I have a gut feeling that most of the bad design decisions (single ship, bad UI, trading mechanics) are hard coded. I'd say go ahead and try it when it's in the 5 dollar bin, and you have nothing else to play.
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  30. Nov 16, 2013
    1
    I SOOOOOOO wanted to like this game...it had so much potential and it could have been EPIC... but EGOSOFT join the Prereleasers Club with members like Creative Assembly with their Rome 2, Firaxis with SimCity and Volition with Saints Row 4....
    The game is not done... its Beta stage... EGOSOFT should have learned from Blizzards legendary quote "its done when it is done".
    Its buggy, laggy,
    I SOOOOOOO wanted to like this game...it had so much potential and it could have been EPIC... but EGOSOFT join the Prereleasers Club with members like Creative Assembly with their Rome 2, Firaxis with SimCity and Volition with Saints Row 4....
    The game is not done... its Beta stage... EGOSOFT should have learned from Blizzards legendary quote "its done when it is done".
    Its buggy, laggy, and seems like EGOSOFT dident think things through enough.
    The menus are so confusing its a joke, it could have been so simple to make a nicely overview where you could see your ships cargo, where you want to send it to and so on, instead there are menues hidden in menues and some more menues in that menu... a kid could have done a better job... AI broken as hell... i spend 3 hours sitting infront of a station waiting for my transportship to show up, but god knows where it was...
    The stations are the worst of all... They are copy/paste.. they all look the same... every bar is the same, every warehouse is the same, no civilians to make them feel alive, only wierdlooking folks to hire... where are the thriving spacestations, the barren outskirts mining colony, the army bases and the pirate bases like Mass Effect and other games that had some imagination?????
    Im a patient man, love hard games, love complex games, plays EVE online for my 7'th year now, but my patience with this game has run out... shame on you EGOSOFT!!!!!!
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Metascore
33

Generally unfavorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Feb 18, 2014
    40
    Rebirth lacks inspiration, purpose, good ideas. It's riddled with bugs and, even when it seems to work, it manages to be dull. There isn't any true reason to play it.
  2. CD-Action
    Feb 10, 2014
    30
    Instead of giving the series a new life the developers buried it and the patches are a classic case of ‘too little, too late’. There’s a lot of things you can forgive this game but not the fact that it’s boring. [02/2014, p.58]
  3. Jan 31, 2014
    39
    X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation. [March 2014, p.60]