- Publisher: Activision
- Release Date: May 16, 2006
- Also On: Xbox 360
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Fortunately there are a few interesting boss type fights in the game to keep it from becoming overly stale including some interesting members from the Brotherhood of Evil Mutants.
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Everything considered, the gameplay, the graphics, the dialog, the music, make X-Men: The Official Game an officially average game.
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Nice graphics and smooth gameplay are no substitute for imagination.
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PC Zone UKUnless my brain is being fried by professor Xavier's Cerebro machine, I quite enjoyed X-Men: The Official Game. [Aug 2006, p.81]
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The killing part is fun when you find the special X-Men powers amusing, but that river runs dry approximately an hour into the game, which is actually a decent ratio when compared to the total playtime of about six hours.
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The combat and stage design are substandard in every way too, enemy AI is ordinary coin-op fare, and the presentation elements are nowhere near the level we've come to expect from Marvel or Activision.
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It's not that it's entirely broken, mind you, but X-Men's missions are entirely generic and devoid of captivating content, and there are enough annoying little glitches and other obnoxious things prevalent throughout to give the game that thrown-together feel.
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Only controlling three characters, no multiplayer of any kind, and reverting to basically a 3rd-person "beat 'em up" is not the way to take this franchise.
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One of the chief problems with X-Men lies in its mission structure. Branching paths are often a good thing, but when they are as disconnected to point where any semblance of an underlying plot is compromised at these are here, any benefit of such a feature is wasted.
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There’s nothing here that warrants a buy. Fans that want to know why Nightcrawler wasn’t in the movie will want to check out the game from your local video rental store.
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While the gameplay does have its high points (again, mostly surrounding Nightcrawler), it's also quite often littered with monotony thanks to seemingly nonexistent enemy A.I., confusion (poor level design), and frustration (glitches, a sometimes lack of checkpoints, and uneven challenges).
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AceGamezIt's sad to say, but after playing this I spent a good few hours playing Wolverine's Revenge and having more fun in the process - and that game is over three years old!
Awards & Rankings
User score distribution:
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Positive: 8 out of 25
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Mixed: 13 out of 25
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Negative: 4 out of 25
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Dec 17, 2016
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Feb 2, 2015