User Score
2.6

Generally unfavorable reviews- based on 2560 Ratings

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  1. Feb 12, 2021
    0
    This review contains spoilers, click expand to view. What was good got worse. Not to mention the mandatory change to a new version. We had a good game, but now we are forced to stay with the current one that was not good. Blizard is very greedy. He was an unconditional fan of the games: Diablo, Warcraft and Starcraft, but when she came up with this absurd limitation where she takes away the freedom in her games, she sucks and, honestly, I'm leaving her games aside. A feather. In the past I spent hours and hours playing games, today I have no pleasure in going back to her page. Unfortunate. Expand
  2. Feb 11, 2021
    2
    After 16 years, this is the expansion that finally got me to quit.
    I had high hopes for it and paid for a 6 month subscription. After playing one month, I'm done.
  3. Feb 9, 2021
    2
    Beautiful locations interesting story that leave questions to unravel however the gameplay leaves much to be desired. Shadowlands doesn't feel much different from Battle for Azeroth and doesn't exactly bring anything new to the world of Warcraft. The game feels like its designed to be a massive time sink with no reward.
  4. Feb 9, 2021
    3
    Had a long break after Vanilla-WotLK, I'm back in WoW after more than 10 years, because I found the new cinematics exciting. I come in there and almost fall asleep while I am questing. There is hardly any challenge, hardly any exploration, you are led from questhub to questhub. Pure therapy and hardly bearable without podcasts in the background. It's just an action bar minigame, all mobsHad a long break after Vanilla-WotLK, I'm back in WoW after more than 10 years, because I found the new cinematics exciting. I come in there and almost fall asleep while I am questing. There is hardly any challenge, hardly any exploration, you are led from questhub to questhub. Pure therapy and hardly bearable without podcasts in the background. It's just an action bar minigame, all mobs can be processed in the same way, the pseudo-mini-bosses are all the same, you just have to keep moving a bit, also as in WloD (had a quick look inside). Many quests are only told in speech bubbles, that feels so low-budget when you are used to GW2. I hardly noticed anything from the epic Sylvanas story, just a little at the beginning, I'm now at lv 57. I hope that the dungeons in the end game will be at least challenging and exciting ..
    Maybe indirectly to Shadowlands because I don't know when the innovations were introduced: Not only have the capabilities been changed, I don't like the new sound design at all. And I don't like the new face models and the new running animation either. So my Paly no longer looks and feels like my good old Paly, this is someone else, I have no more connection to him. For me this is a different MMORPG than it was back then.
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  5. Feb 9, 2021
    0
    Chato demais, wow deixou de ser bom tem muito tempo.. promoções pagas para streamers dizerem como está bom, torghast é chato e vc é obrigado a fazer se quer um pouco competitivo, loot de dg ta horrivel, pve obrigado a fazer pvp para ter gear e por ai vai.. jogo acabou.
  6. Feb 8, 2021
    1
    This is likely to tank HARD. Already, the general forum is half "I love it" and half "this is boring garbage". Usually (and yeah, I've played this game on and off for 16 years so I do know what I'm talking about white knights) the first few weeks of any expansion, the forums are a love-fest. Even WOD and BFA were received with initial glowing reviews from players and critics.

    This one?
    This is likely to tank HARD. Already, the general forum is half "I love it" and half "this is boring garbage". Usually (and yeah, I've played this game on and off for 16 years so I do know what I'm talking about white knights) the first few weeks of any expansion, the forums are a love-fest. Even WOD and BFA were received with initial glowing reviews from players and critics.

    This one? Is just horrifically boring, grindy right off the bat, gated right away, linear, and poorly written. And that's it for WoW for me, too. I skipped a few expacs before because they were garbage (WOD, BFA, and MOP because the theme was just...lol no). But y'know, when I start disliking more expacs in a game that I like? It's time to drop that game for good. And I'm not alone in that regard, either.
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  7. Feb 7, 2021
    3
    I am a jaded, but devoted WoW player. Shadowlands, simply put is not one of their better expansions. Gameplay has been discuss extensively by other reviews, so I'll mention somethign different: metaphysics.

    Normally, you don't need to pay much attention to game metaphysics. However, if you are going to create an expansion about the afterlife, I would expect at minimum a committee
    I am a jaded, but devoted WoW player. Shadowlands, simply put is not one of their better expansions. Gameplay has been discuss extensively by other reviews, so I'll mention somethign different: metaphysics.

    Normally, you don't need to pay much attention to game metaphysics. However, if you are going to create an expansion about the afterlife, I would expect at minimum a committee meeting to decide how the afterlife works. Is the Shadowlands where dead people's souls go for eternity, like in Christian and Greek mythos? Can the dead die in the Shadowlands? What happens if they die? If they are dead already, shouldn't they just reform after a while? If not and they truly disipate into nothing, then it is not really the land of the dead - its a second life. Can you harvest them for anima? I have no idea what the Shadowlands is supposed to be. I'm pretty sure the developers don't either.

    Then there is anima. In Oribos, we are told deserving souls used to go to their rightful place (ala Christian mythos), but then something bad happened and now all souls go to the Maw. Was a developer watching, "The Good Place"? Then we find out there is an anima drought. A what? Turns out the entire afterlife is powered by the souls of dead people. When a buddy of yours dies on Azeroth, they go through the death funnel and are ground-up into anima. Soulent Green is people!

    I hate to say this, but traveling the zones hearing each complain about their anima drought left a bad taste in my mouth. The next 10 levels you just run from one place to another watching it fall apart, because they don't have enough ground-up souls to power their magic. How is this different than the warlock Guldan using souls for his foul magics? I kept thinking that this whole place is evil and needs to be burned to the ground. I'm pretty sure this not what the developers intended, but they should have taken a moment to think through their world.
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  8. Feb 7, 2021
    1
    one for PVP vendors but the gearing system sucks you should do pve to be able to compete in PVP toghast is pointless at least they could put one loot after last boss or 8 th layer or being able to buy some gear with soul ash whatever I have 20 more days to play but i am not finding myself to play it because I feel like it is a second job not fun only grind and here you get 3 useless PVPone for PVP vendors but the gearing system sucks you should do pve to be able to compete in PVP toghast is pointless at least they could put one loot after last boss or 8 th layer or being able to buy some gear with soul ash whatever I have 20 more days to play but i am not finding myself to play it because I feel like it is a second job not fun only grind and here you get 3 useless PVP trinkets for one week worth of effort i missed old tier system at least when you kill a boss you get valor points to buy some gear they keep adding new systems that nobody cares like soul binds its just another talent tree i feel bored and playing Skyrim and enjoying every second not doing chores. Expand
  9. Feb 7, 2021
    0
    Let's talk about wow

    First of all in my opinion the game is over rated. You must grind hard in order to get items that barley give you something The mechanics in that game are so old and lame it's unbelievable people are willing to pay for it and on top of that the PVP is the worse part The pvp system is absolutely the worse i ever saw, the mechanics are totally crap and there is
    Let's talk about wow

    First of all in my opinion the game is over rated.
    You must grind hard in order to get items that barley give you something
    The mechanics in that game are so old and lame it's unbelievable people are willing to pay for it and on top of that the PVP is the worse part
    The pvp system is absolutely the worse i ever saw, the mechanics are totally crap and there is classes that so unbalanced and overpowered that you can't do much even if you managed to get some good items after a hard grind.

    anyway if you looking to waste some time and money and you are super rich and bored this game is for you.
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  10. Feb 5, 2021
    3
    Nearly every aspect of this expansion is disappointing. Story narrative is weak. No new gameplay mechanics, it is the same expansion we've seen like 4 times already?

    High-level content is disastrously boring: they make you do more quests after you've done a **** ton of them already. Also weekly cooldown for the story questline is ridiculous. World quests are boring. Dungeons are
    Nearly every aspect of this expansion is disappointing. Story narrative is weak. No new gameplay mechanics, it is the same expansion we've seen like 4 times already?

    High-level content is disastrously boring: they make you do more quests after you've done a **** ton of them already. Also weekly cooldown for the story questline is ridiculous.

    World quests are boring. Dungeons are boring. Artwork is boring. Game design is boring. The game IS BORING.
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  11. Feb 4, 2021
    7
    It's better than BFA. I came back to WOW when Legion was launched. That was by far my favorite Xpac and the last one I played the whole way through. I've played everyone since and usually I hang around until the 2-3rd raid drops and by then I've lost interest. I didn't make it midway through BFA's first raid cycle.

    Pros: Art design is great and so is the music. I've enjoyed the story
    It's better than BFA. I came back to WOW when Legion was launched. That was by far my favorite Xpac and the last one I played the whole way through. I've played everyone since and usually I hang around until the 2-3rd raid drops and by then I've lost interest. I didn't make it midway through BFA's first raid cycle.

    Pros:
    Art design is great and so is the music. I've enjoyed the story so far. Being able to upgrade equipment via anima is a nice change and allows a filthy casual like me to actual obtain some decent gear without having to raid constantly and pray to the RNG gods. There is a lot to do. You can craft legendaries which makes them a bit more meaningful than some previous iterations and there are no artifacts this time around thankfully.

    Cons:
    There is a lot to do, which is good and bad. This xpac feels extremely grindy. The world quests are lack luster and only gathering anima to upgrade gear or further your story seems worth it but barely. The Maw zone is ok but the amount of stuff you'd want to do there is limited by the rising difficulty of you actually being there. There is a mechanic that causes you to be targeted by mobs the more you do in the Maw. It doesn't take much to set that off and it's rather annoying. Torgast in theory sounds like a cool idea but in execution is colorless and bland. It's the same mobs, the same rooms, the same color pallet, and it gets boring rather fast. I still don't have a reason to care about followers or the command table. Covenants directly tie into your game play and your choice in one affects either your possible DPS or healing. I would rather the covenant offer gear and other rewards vs having buffs and skills associated with this Xpac only that will become worthless in the next one. There are a few dungeons and they are ok but there is no need to do them outside of trying to get mythic + gear. I've done 2 and through questing my gear is better than what I could get from them unless I did a mythic +. The first raid I found enjoyable though. I'm running LFR, again because I'm a filthy casual but there seems to be a decent amount of mechanics that make each fight different and interesting.

    Overall, minus the really grindy feel, this Xpac isn't bad. It's not a Legion, WOTLK, or BC but it's not bad. It's certainly better than its predecessor, MOP, and WOD. Hopefully, it will continue to improve.
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  12. Feb 4, 2021
    0
    Just a common zero for this sh*t they turned our lovely WoW into... No fresh ideas, just copy-paste from some Korean game industry trash plus all about strategy how to make you spend as much time (and money, ofc) in this so-called 'game'... WoW died after WotLK, and I have no hope Blizzard will rise again as a gamemaker, not as a moneymaker they turned into.
  13. Feb 3, 2021
    0
    Bad game. Totaly stupid. Has nothing to do with the original Wow. It feels like a polished Browser Game but not like an epic rpg.
  14. Feb 1, 2021
    0
    Впервые задумалась над удалением игры и поиском новой. В это говно желания играть нет. ВОВ мертв. Тупо трата времени ради НИЧЕГО. Такой помойки они еще не выпускали. Тупо высоска бабла
  15. Feb 1, 2021
    7
    At time of this writing, game isn't too bad. Most of the new dungeons are fun (Plaguefall is a bummer though), the raid is good, leveling dungeons are overtuned and the new Chromie Time system splits people up into their chosen xpacs when queuing in LFD which makes queue times longer than they otherwise could be. The Maw sucks, I haven't done it since the first week, but it's optional.At time of this writing, game isn't too bad. Most of the new dungeons are fun (Plaguefall is a bummer though), the raid is good, leveling dungeons are overtuned and the new Chromie Time system splits people up into their chosen xpacs when queuing in LFD which makes queue times longer than they otherwise could be. The Maw sucks, I haven't done it since the first week, but it's optional. Venthyr Command Table is still broken even with the buffs. I'm still saying subbed to play with friends and family, but there is definitely room for improvement here. Expand
  16. Jan 31, 2021
    0
    Unbalanced pvp arena and developers' unwillingness to fix one-shot mechanics.
  17. Jan 28, 2021
    0
    What a piece of rubbish... if blizz wants a win they should have simply re-skinned the first 3 expansions without adding any “improvements” or “features”.
  18. Jan 27, 2021
    6
    First of all I must say that I play WoW for more then 16 years. I play probably because I got used to play WoW and all my friends are here, still for many years this game leaves only bitterness in my mouth.

    The main reason for the game to become worse in my point of view is the merge of Blizzard with Activision. Once Blizzard was making games for gamers - for computer nerds like me.
    First of all I must say that I play WoW for more then 16 years. I play probably because I got used to play WoW and all my friends are here, still for many years this game leaves only bitterness in my mouth.

    The main reason for the game to become worse in my point of view is the merge of Blizzard with Activision. Once Blizzard was making games for gamers - for computer nerds like me. Such masterpieces like Warcraft 2-3, Starcraft, Diablo 1-2 - games with innovative ideas and genius story were released in that time. Unfortunately its long past. Now they make games for shareholders, not gamers - and we get such "wonderful" projects like Diablo Immortal and Warcraft Reforged.

    But back to the game review itself. First and foremost - the main problem is Blizzard has found some niche they can use now. Why make new raids when we can make several difficulties with the same bosses? Why make new dungeons when we can force people to run it many times over and over? These arrays of difficulties are always bad for any game. At least they dont force us to level again in some Shadowlands Plus Two.

    There is also another problem arising from the first one. Why make new content if people play this one? Why make new raids, dungeons, events, mechanics when people eat this? Why waste precious resources when we can show more profits to shareholders? The game is not for gamers, forget it. There was time when every new expansion added ton of new features.

    TBC: Major raid overhaul, new races, new classes for factions (pallyshammy), major item overhaul, many new mechanics, flying mounts, arenas, story around major characters like Vashj, KaelThas and of course Illidan. So many things!
    WotLK: Ulduar - probably the best raid ever made, new class, Arthas (!), and the most epoic fight with him, new profession, big additions both to pve and pvp. From this point, especially with introducing several difficulties the popularity of WoW start to decline.

    Now compare this to shadowlands: new mechanics? None. Keys? Seen already. Mission table? Seen already for 4 (!!!) addons. Professions are even more useless than ever. Torghast? Blizzard, when you try to steal from other games (in this case particulary - Hades) try better to copy things - not just to make some castrated copy, taking into account you are unable to make new ideas yourself anymore. Mage tower in Legion was fun - mostly because there was only a few events to complete and be done with that. Maw where you cant mount? This only provokes hate.

    Still, I cant say the game is bad. Its just from a masterpiece became ... generic? Ye, this is the best word. The game brings nothing really new for the last several addons. Like I said - why bother when people still play it? The next addon probably will be the same - shallow story, some Void-themed zones, one raid with only a few bosses, keys, useless professions, same talents, same BGs. Eh ...

    And once again - Shadowlands is not bad. I play Mythic keys myself and quite enjoy it. Graphically-wise the game is good - every zone has its own charm. The story obviously far from Blizzard used to make still follows general line - I liked to see some old characters returned. Cant wait to see Arthas once more, but, Im afraid, Blizzard will fail even here. New and the only one raid is average - nothing really new, still quite enjoyable.
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  19. Jan 27, 2021
    0
    This is a horrid grindfest through repetitive zones through which you will absolutely be required to keep a resource like WowHead or IcyVeins open because the quests are so incredibly poorly explained that you'll need the help of comments sections to complete them.

    The style and nature of this grindfest seems to imply at some point that Blizzard will sell you faction tokens for 9.99 a
    This is a horrid grindfest through repetitive zones through which you will absolutely be required to keep a resource like WowHead or IcyVeins open because the quests are so incredibly poorly explained that you'll need the help of comments sections to complete them.

    The style and nature of this grindfest seems to imply at some point that Blizzard will sell you faction tokens for 9.99 a pop to ease the pain like any pay to win MMO - and the grind is so painful you'll want to buy them.

    The Maw and Torghast are absolutely the worst. The Maw is a zone full of cheap assets that they popped the hitpoints way up on to artificially increase its difficulty, then denied you the use of a mount to get across the packed zones, then decided to slap you with a damage increase debuff because it's funny apparently, and then they hacked on a GTA-style "star warning" system to keep you from trying to grind out faction in there anyway in the name of All Holy Content Gating. You can eventually buy access to the in-zone port system after you've spent weeks (read: easily months, depending how casual you are) suffering through grinding out the faction for annoying NPC who will finally unlock your access all while complaining she needs your help but she doesn't truuuuuussst you, despite the storyline saying you're the All-Singing, All-Dancing Most Specialist Maw Walker That Will Save Us All. Uh huh.

    That the Maw and Torghast are required to get your basic gear loadout is pathetic. There's no point in grinding dungeons to get gear because the dungeons themselves are item level locked, and when you do finally get into one AND you're lucky enough to get a drop, the stuff that drops is inferior to what you already have. Just what I wanted to do - grind poorly thought out dungeons with frequent insta-gib mechanics in order to farm appearance slots.

    Torghast is flat out stupid. Every time you enter you're supposed to collect some special powers to help you finish the zone. I hear melee types love their special powers. I get stupid stuff like -10 seconds to a three minute cooldown I only rarely use, and wider ranges on AEs that only hit a limited number of targets anyway. I don't feel excited about this.

    I started WoW with this and I've just canceled my monthly billing. There's no fun involved.
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  20. Jan 26, 2021
    7
    Shadowlands is a step in the right direction. To be honest: It's my first addon since Cataclysm. I came from classic and tryed it out. It was the first time within the last ~8 years, thet I was noch sick of after 20 minutes on a free2play weekend.
    The quests are nice, the world beautiful and super detailed, the combat system have never felt better. The dungeon/raid design is awesome and
    Shadowlands is a step in the right direction. To be honest: It's my first addon since Cataclysm. I came from classic and tryed it out. It was the first time within the last ~8 years, thet I was noch sick of after 20 minutes on a free2play weekend.
    The quests are nice, the world beautiful and super detailed, the combat system have never felt better. The dungeon/raid design is awesome and the mythic system, too.

    It is a solid addon with nice content, BUT it has this big problem which I am not sure if they can ever fix it. WoW made a long journey to where it is now. Unfortunately a lot and I mean a lot decisions have been made that changed to game to what it is today and they can't be fixed.

    WoW tried to be an casual/pro gaming, long-time/half an hour per week game that everbody likes and that has nothing that you can dislike it in. Everything is fast and buyable and easy (i don't mean dungeion difficuly), cute and colorful and if you dont like anything you have 1000 alternatives.

    But those changed killed WoW has been and what it made so unique: a real MMO.

    I stopped playing because I felt like I had no reason to play, nothing to obtain beside some GS on the same item over and over again. The role of communication, knowing people, a Guild, be relieable has become unnecesarry.

    It is a fun game, but it's more a "single player MMO" and the replay factor is not half of what it was.
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  21. Jan 25, 2021
    3
    Originally this review started out as neutral as I was having fun in the beginning, but the longer I played..the more this expansion has made me angry. I can't believe I'm saying this, but I actually miss BfA.

    Pros: -Solo instanced content can be played with friends! I was able to enjoy nearly everything with my wife through the story including having her in cut scenes with me, which
    Originally this review started out as neutral as I was having fun in the beginning, but the longer I played..the more this expansion has made me angry. I can't believe I'm saying this, but I actually miss BfA.

    Pros:
    -Solo instanced content can be played with friends! I was able to enjoy nearly everything with my wife through the story including having her in cut scenes with me, which is a huge deal for me.
    -Classes feel much more fluid in comparison to BfA, even though some are performing very poorly.
    -Story can be completed without needing to enter a dungeon

    Cons:
    -The balancing of certain classes makes them unplayable and even yeeted or not invited to groups. At the time of writing this my wife's havoc Demon Hunter and my arms warrior are in a meh spot, my warrior as protection gets absolutely deleted in high keystones. Balance of classes has been slow and underwhelming two months into Shadowlands.
    -High level keystones need to be kited as a tank, that's not tanking. You must play a vengeance Demon Hunter as a tank, or a fotm DPS if you want to progress stones.
    -Some important features are locked behind MSQ (this was a bad thing about FFXIV, not a good thing Blizzard).
    -No new classes or races, allied races still haven't received the love they deserve
    -The storytelling feels unengaging to me, as somebody who loves RPGs and a great story. I was ready to just be done halfway through Ardenweald.
    -Classes that were incredibly broken and fotm especially in pvp during prepatch are still running around melting. Tuning wasn't a priority and I'm not sure how long I'll have to endure some of these broken classes until they're fixed.
    -The new main city hub is literally just a circle, two floors of a circle........
    -Torghast (a huge portion of this expansion) is a direct copy of Final Fantasy XIV's Palace of the Dead / Heaven on High.
    -Yet again, more borrowed power with a very boring, unengaging and restrictive covenant system.
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  22. Jan 25, 2021
    3
    As a World of Warcraft fanatic, it pains me to say how much I dislike this expansion. The storytelling is bad, the covenants are bad, the class balance is bad in both pvp and pve, the rewards for playing are non-existent. Very disappointed, for all of Battle for Azeroth's problems, it had noticeably more polish than Shadowlands. I hope that many of these problems will be fixed in the 9.1As a World of Warcraft fanatic, it pains me to say how much I dislike this expansion. The storytelling is bad, the covenants are bad, the class balance is bad in both pvp and pve, the rewards for playing are non-existent. Very disappointed, for all of Battle for Azeroth's problems, it had noticeably more polish than Shadowlands. I hope that many of these problems will be fixed in the 9.1 patch because as of right now I am unsubscribing. Expand
  23. Jan 25, 2021
    1
    i dont know where to start...

    First Positve: -great Artwork -good looking Maps -The Classes have slightly more skills Neutral: -no real Cinematics anymore more Artworks (can be Pro and Con) -Levelsquish so the leveling doesnt take an eternity -you can take any old expansion to level Cons: -MANY Bugs, played 2 weeks and encounterd so many not working quests/perks/ or
    i dont know where to start...

    First

    Positve:
    -great Artwork
    -good looking Maps
    -The Classes have slightly more skills

    Neutral:
    -no real Cinematics anymore more Artworks (can be Pro and Con)
    -Levelsquish so the leveling doesnt take an eternity
    -you can take any old expansion to level

    Cons:
    -MANY Bugs,
    played 2 weeks and encounterd so many not working quests/perks/ or even dungeons. Some dungeons are impossible to do because the scaling hurts so much. Best moment Maurodon Boss Immorthal hitting the tank with 3 hits out of existence. Tank 7k HP Boss 250k HP Hits with 3 K non crits and has a nondispellable Buff with 60% atk spd. GG

    -Scaling overall ->
    The strongest you are on lvl 1-10 after that with each level up you will get weaker. Only the numbers change up nothing more. Monsters take longer/more skills to kill them and so on. When you hit level 60 in continues the HP/DMG/Armor of the enemies increase as you gear up... thats a bad joke.after Itemlevel 170+ you slowy become stronger then the HP/armor stops but the dmg increases still. i did several testing and its frustrating... the best part i was rogue lvl 28 my finisher did 250 dmg then i leveld up and the same skill did now 246.
    lv28 - 250 dmg
    lv29 - 244 dmg
    ye.... makes sense to me
    Playing as heal is the same. your HP 5k - Tank HP 900, you heal him for a 4,5k healkrit and he only gets 10% hp back. ¯_(ツ)_/¯

    -extremly time consuming (no rewards for what you are doing)

    -all equipment and rewards are the same set. only slightly diffrent colour
    Mainquest for the covenant give you 197 EQ in Gold/Silver, you rewards for several activities are the same set without setefffect without stats onyl "cosmetic" in teh same fuking colour, AND only you can wear it in the transmog, not your twink characters.

    -no balance in classes and in PVE/PVP
    so really non at all. getting deleted by the convenant skills..
    DH onehits you with the fae covenant skill. He turns blue and spins and runs you over. yes you get killed by sonic the hedgehog

    you wanna play pvp? cool start with playing pve do all the quest and get your free 197 PVE gear and if you wanna kill everything then do raiding and mythic+

    then you can start with the pvp 158 gear... ye right you start with 158. but dont worry you can upgrade it!
    only 1k-5k Honor per part and upgrade

    first upgrade
    PVP: 1000 Honor
    PVE: 50 Anima
    Now the best part is this. World quests gives you 50 Honor and 70 Anima.

    -all new zones have "mini"loadscreen not a single zone is connected to each other.
    you can NOT run/jump/fly or swim to another zone. "Lore" yes yes i know.

    -the new job system. getting old expansion smithing up? no chance

    you can feel the greed in the game. They want you to subs for a long time... and i have the feeling they dont even try to listen or fix things anymore.
    now im tired and the game will be deleted after the test playtime. "I am not angry with you, i only sad that you lost your way", Blizzard/Activision. - Uncle Iroh
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  24. Jan 24, 2021
    0
    As every Blizzard product it is not a game it is a service for milking their playerbase. No fun, no rewards, extrimly toxic community of funboys. There are many good MMO's on the market with their own pros and cons but definitly better than WoW: Guild Wars 2, Final Fantasy XIV, ESO. Beware of Blizzard false marketing machine!
  25. Jan 23, 2021
    0
    After the longest expansion ever, Battle for Azeroth, me as a player thought the game couldn't get worse from what it was, and how naive I was. The players in BfA were promissed a less grindy experience in the casual level, such as being viable the creation of alts and experience most of the game's worth in $$ by different classes, and since we are made to pay money for each expac and aAfter the longest expansion ever, Battle for Azeroth, me as a player thought the game couldn't get worse from what it was, and how naive I was. The players in BfA were promissed a less grindy experience in the casual level, such as being viable the creation of alts and experience most of the game's worth in $$ by different classes, and since we are made to pay money for each expac and a monthly fee, I'm pretty disappointed and convinced World of Warcraft: Shadowlands does not make up to its price. I'll list the pros and cons in this expac:

    PROS (some of these are to be expected since we're in 2020):
    - The grapphics are good keeping in mind that this is a 16 yold game, the color pallets are great and to be expected from the arts team that have been carrying the franchise since BfA
    - The Devs didn't manage to destroy the social profile that is raiding yet, one of the few pleasures in the game is to gather up to 10 or more players to do raids and talk and share memes, this is one of the core essentials of World of Warcraft that made it go boom since 2005. They didn't kill it yet, but they've definetly are trying with drop loots reduced in Shadowlands and the Death of Masterloot in BfA
    - The lore isn't so bad, we all know that the old World of Warcraft lore is pretty much spent and that's ok.

    Cons:
    - The grind is outworldly: You're the type that likes to play with your main and have some casual fun with your 2 alts? I'm sorry for you, it will take you many gameplay hours, layers, questing and weeks for you to put your alt at an acceptable efficiency, drop loots have been reduced DRASTICALLY in dungeons and raids, there are reputations that needs to be grinded so that you'll have nice upgrades as well as your covenant level that unlocks powerful traits to your class, so it all falls into grind-grind-grind-grind... so you really need to have that friendly party in your guild that will lend you a hand, if not... well, be prepared to spend $$ to play about 1/10 of the game with one class.
    - The PvP issue is still unsolved, and even worst: the PvP scalling introduced in BfA was bad, and the removal of it turned even worse. Gear ilvl matters in PvP and it is an advantage, either you have it or you'll be rekt. The problem is that this is an avalanche problem, since only ilvl matters now and PvP vendors are out, the amount of low geared toons queing into PvP to get their raiding gear is astronomical, Battegrounds are now most of the time decided by the team who has most ilvl, the games that there is a "struggle for a victory" are rare, and most are resumed by farming the enemy team or being afk dead because your team do not have the strength to fight. This makes casual PvP dead for most classes, and casual pvp is a player holder and keeps the game from decaying in the absence of new content.
    - Related to the issue above, gear loot is scarce, obliging PvErs to do PvP and PvPers to do PvE, you shouldn't be made to do something you don't like, that's why this is a game and not real life.
    - There is 4 covenants, if you're in a class that has one covenant for eachsituation (Venthyr for Raid, Night Fae for M+, Kyrean for PvP) you're basically fd, you must choose only one, and if doesn't fit your roleplay or tastes, too bad. And if you wan't to switch covenants, that's a shame, you'll have to farm everything back on your new covenant and there goes about 2 weeks of gameplay's worth... it makes me miss Azerite system, and I hated it.

    So if you're willing to waste your money on this, I'll give you an advice: role rogue or druid, mostly rogue, Blizzard is still trying to ruin the fun of stealth for about 4 years and they still didn't manage, so I think its more on the incompetence level on their part.
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  26. gw2
    Jan 23, 2021
    0
    the expansion becomes boring very quickly .better then bfa but still alot of stupid story holes and bad writing .
  27. Jan 21, 2021
    10
    A lot of content and it's interesting, as well as a good first raid and other content
  28. Jan 21, 2021
    5
    As usual the art team did an amazing job with this expansion, however the actual gameplay is a bit of a let down. Torghast is horrible and unrewarding, The Maw is just boring and unrewarding, the incredibly short storyline is time gated to try and extend its duration and a lot of its progression is locked behind dungeons, raids, Torghast and the maw making the entire experience actuallyAs usual the art team did an amazing job with this expansion, however the actual gameplay is a bit of a let down. Torghast is horrible and unrewarding, The Maw is just boring and unrewarding, the incredibly short storyline is time gated to try and extend its duration and a lot of its progression is locked behind dungeons, raids, Torghast and the maw making the entire experience actually not fun to play. On top of everyting else loot is terrible in this expansion. I actually preferred BFA to this and that's just bad. Expand
  29. Jan 19, 2021
    3
    The game itself would be okay, but the players are ruining it - or better the "not-players": This game got a massive problem with bots, hacks and so on. Bad enough, even though Blizzard per se is banning accounts, sure, but they ban 3k and 10k get in. Well, no need to hurry for them, money is money, right?

    If you are getting annoyed about it, because people hack, use bots and/or simply
    The game itself would be okay, but the players are ruining it - or better the "not-players": This game got a massive problem with bots, hacks and so on. Bad enough, even though Blizzard per se is banning accounts, sure, but they ban 3k and 10k get in. Well, no need to hurry for them, money is money, right?

    If you are getting annoyed about it, because people hack, use bots and/or simply grief, so they throw the game absolutely on PURPOSE, by completely ignoring ANY mechanic, then these griefer can simply report you and no GM will talk to you, you just get muted for calling them dumb or cheater - what they simply ARE, that's actually a quite nice word for them.

    So while the game per se would okay - even though it's of course stupid for example in PvP to have such a MASSIVE equipment difference, that's not PvP and it just pushes the problem with cheating in all kind of ways, what Blizzad per se acknowledges, but then is doing **** and even protects the griefer - it's ruined by cheater and other awful people an the fact that Blizzard GM play their brutal protectors.

    Well, if you defend scum, you get a game for and full of scum. Congrats for ruining your own game in such a stupid way. But you make enough money with all the bot accounts, so you don't care, right?
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  30. Jan 16, 2021
    0
    Been playing this game for over 10 years, on and off, but mostly on. This is the most pathetic expansion yet, hands down. No contest. A lot of things are just broken by design so cannot and will not be fixed and the story is just boring. It's a linear and forced progression through useless uninspiring quests... Just imagine washing dishes for 8h each day every day. That's literarily theBeen playing this game for over 10 years, on and off, but mostly on. This is the most pathetic expansion yet, hands down. No contest. A lot of things are just broken by design so cannot and will not be fixed and the story is just boring. It's a linear and forced progression through useless uninspiring quests... Just imagine washing dishes for 8h each day every day. That's literarily the Shadownlands gameplay for you.

    On top of that, this new expo has 95% of female characters and protagonists. The main problem with this though is that all the male NPCs are dumb and evil, while female NPCs are smart and good. Just like IRL, right? Or perhaps someone is trying to push feminist agenda by force-shoving it down people's throats. You decide.

    Overall the game is simply distasteful and it's really a shame to see a once good game spoiled like this. Shame on you, Blizzard! You used to stand for quality. It's no surprise so many employees have left. Fortunately, some of them are starting game studios of their own. My money will go to them.
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Metascore
83

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 32
  2. Negative: 0 out of 32
  1. LEVEL (Czech Republic)
    Apr 12, 2021
    80
    Blizzard finally comes with an alt-friendly expansion that brings back the best features of the previous ones. The patch that WoW desperately needed. [Issue#309]
  2. Jan 29, 2021
    90
    World of Warcraft: Shadowlands certainly manages to capture the same feelings we’ve had since first started playing the game. The leveling experience overhaul, constant sense of progress with rewards, and new campaign stories make Shadowlands a must-have for any avid player.
  3. Jan 27, 2021
    90
    World of Warcraft: Shadowlands is a return to greatness for the franchise. The content is both accessible and fun for all types of players, and the story actually makes you feel like everything you’re doing is helping to save the Shadowlands. Torghast is one of the best features ever added and makes each experience unique and fun. While there are some issues which can slow down the time it takes to get everything you want, the journey there is still enjoyable.