User Score
8.3

Generally favorable reviews- based on 106 Ratings

User score distribution:
  1. Positive: 86 out of 106
  2. Negative: 11 out of 106
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  1. AdamG.
    Jan 1, 2006
    1
    This game was far too linear. Combat was so bad it was nearly broken, hordes and hordes of unavoidable monsters in long drawn out turn based combats, some of which took up to half an hour, seriously!. I also don't like sci fi in my rpgs.
  2. Feb 3, 2020
    4
    If you play it today it's so terrible old school you can only watch in terror. Every fight or action has to be prepared, everyone takes his best weapons for the fight, the people in background prepare their buffs, the wizards learn their spells, and voila, the single level 1 cockroach is dead. Or the chest is opened without touching it, it took only 20 nights resting. When you start theIf you play it today it's so terrible old school you can only watch in terror. Every fight or action has to be prepared, everyone takes his best weapons for the fight, the people in background prepare their buffs, the wizards learn their spells, and voila, the single level 1 cockroach is dead. Or the chest is opened without touching it, it took only 20 nights resting. When you start the game it looks hard but promising, but after a while you find out it remains like that: It's a battle between the player and the rules, and the rules don't like you having fun. Expand
Metascore
85

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 20
  2. Negative: 0 out of 20
  1. One of the most enjoyable parts of the game lies in crafting and later developing your party.
  2. Even the most jaded fans of the series should be delighted with the enormous strides in quality Sir-Tech took with this title.
  3. The game in many ways is an anachronism, with gameplay little changed from earlier versions of Wizardry, and marred by some truly awful 2D/3D renderings.