User Score
7.9

Generally favorable reviews- based on 41 Ratings

User score distribution:
  1. Positive: 31 out of 41
  2. Negative: 2 out of 41

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 8, 2018
    9
    9/10 game. This is a GOOD game. Worth a buy.

    Let's break it down: 1) Audio: SFX are nice and chunky when you cast your spells and mercilessly pummel your enemies. Music is GREAT; somehow, despite having only one song per area, it doesn't get old for HOURS. 2) Visuals: It's 8-bit. It looks good. Animations are good, too. The characters look badass as they perform their moves. The
    9/10 game. This is a GOOD game. Worth a buy.

    Let's break it down:

    1) Audio: SFX are nice and chunky when you cast your spells and mercilessly pummel your enemies. Music is GREAT; somehow, despite having only one song per area, it doesn't get old for HOURS.

    2) Visuals: It's 8-bit. It looks good. Animations are good, too. The characters look badass as they perform their moves. The game's look is simple, solid, and straightforward - much like the gameplay itself.

    3) Gameplay: Really good. The gameplay loop is simple, but surprisingly - and extremely - addicting. You run around a dungeon, collect power-ups, then eventually you either die or you finish your dungeon run. Whatever the outcome, you go back to your home, then you buy more spells and items. Then you dive into the randomly-generated dungeon once more. What gives this game so much depth is the sheer number of spells at your disposal. You wanna be an artillery mage throws so many whirlwinds, fireballs, and boulders that the enemies can't even get close? Sure! OR DO YOU WANNA BE THE WHIRLWIND/FIREBALL YOURSELF? YEAH GO FOR IT BE THE WHIRLWIND/FIREBALL. DO YOU WANNA BE A LIGHTNING GOD YEAH GO FOR IT MAN. Close-range, mid-range, long-range, this game has it all. And then the randomization of the power-ups and extra spells available per dungeon run makes every attempt different. Then there are cursed power-ups that power you up greatly - for a price. You'll end every dungeon run with a different set of spells and items than when you started. You have to think on your feet - "power-up A or B? I don't have enough money for both!" "Item A's +crit, or item B's +armor? Which do I really need? I won't see these items again!" The items add a welcome layer of complexity to an otherwise simple game.

    Again, I can't stress enough the role-playing potential here in this super simple game. This is basically Avatar: The Last Airbender on STEROIDS. You wanna be a close-range air bender that fillets his enemies with myriad of blades of wind? GO! You wanna be a walking blizzard of ice blades and ice shurikens? GO! You wanna be the living epicenter of an unforgiving earthquake? GO! You wanna be a close-range, martial-artist fire bender? GO GO GO. So much replay value in Wizard of Legend.

    The devs did good. Hope they make good money of this game so that they can make more like it.

    Cons: 1) Simplistic story. There really aren't any stakes, and your character is in no danger. Great sense of progress through buying upgrades, items, robes, and spells, but a story mode would have easily turned this game into a 9/10. 10/10 if they squeezed in a story that's actually GOOD. As it is, the current story only serves to set you on your journey, then it fades into the backdrop. 2) Boss, and enemy variety is GOOD, but add two or maybe three more per boss/enemy type and it would be GREAT. 3) Dungeon biomes don't really differ much other than appearance. Fire castle, earth castle, ice castle, that's it. Sure there are some environmental hazards, but one or two additional environmental factors would have been great (e.g. frostbite damage if away from warmth checkpoints for too long; wetting soil to create muddy, cumbersome surfaces; freezing water to create slippery surfaces; shocking puddles of water for AoE effect; etc.).

    Again. SOLID GAME. A few patches here and there in the next few months and I wouldn't be surprised if this game goes viral on YouTube or something.

    Play Wizard of Legend if you're looking for a simple, straightforward action game!
    Expand
  2. Sep 4, 2018
    6
    Normally i really like roguelikes, and this seemed like the kind of game that I'd love, but I think that I found myself not really ever feeling much of a sense of progression. Not only were the upgrades/etc. not really that good of a progression mechanism, but more importantly I just think that the core gameplay was too shallow for me to feel like i was ever able to increase my skill byNormally i really like roguelikes, and this seemed like the kind of game that I'd love, but I think that I found myself not really ever feeling much of a sense of progression. Not only were the upgrades/etc. not really that good of a progression mechanism, but more importantly I just think that the core gameplay was too shallow for me to feel like i was ever able to increase my skill by too much. Perhaps I just didn't give it enough time, but it just never really clicked for me Expand
  3. Jun 21, 2018
    8
    It feels like you're controlling a character from Naruto or Last Airbender. Top-tier pixel art graphics. The combat is technical and requires precise controls. Has two-player. Overall very polished and solid.

    The downside: By the time you learn the game well enough to be able to complete a run, you will have seen basically every enemy and boss encounter the game has to offer. However,
    It feels like you're controlling a character from Naruto or Last Airbender. Top-tier pixel art graphics. The combat is technical and requires precise controls. Has two-player. Overall very polished and solid.

    The downside: By the time you learn the game well enough to be able to complete a run, you will have seen basically every enemy and boss encounter the game has to offer. However, you will for sure still have lots of different spells to try. So the reply value is still high. But they could add more levels.
    Expand
  4. Sep 8, 2018
    8
    A good entry into the genre with a colourful story and graphics focusing solely on mages. The controls are fluid and fair and enemies and bosses are well varied and elementally themed.
  5. Apr 26, 2019
    10
    A perfect rogue like game with nice game mechanics and loot. Love the free update too!
  6. Jul 27, 2021
    5
    "This game could be great if it wasn't so disgusting".
    I love pixel-art, but only when the game also gives something else. I really like the setting of this game and the atmosphere... But it all breaks down to hell due to three main diseases:
    1) Poor level design and absolutely zero information content of objects/enemies/everything! 2) Completely useless end-game due to the fact that in
    "This game could be great if it wasn't so disgusting".
    I love pixel-art, but only when the game also gives something else. I really like the setting of this game and the atmosphere... But it all breaks down to hell due to three main diseases:
    1) Poor level design and absolutely zero information content of objects/enemies/everything!
    2) Completely useless end-game due to the fact that in this game there is no progress of spells/power/etc. You simply have no reason to replay the game in order to collect so called "set of chaos". It's on a millimeter stronger than other magic, there are no places where you need to use only this magic. SO WHY?
    3) Inadequate difficulty... mostly due to the leap curve and dumb health/healing mechanics.
    ...I suppose some nerds, maniacs and "true game pad samurais" are capable of playing this and even replaying and knocking out this chaos... for something... but having a lot of difficult games behind my shoulders, I'm not going to waste time for this inadequate crap.
    Five points exclusively for the visual, setting and atmosphere. And for an idea that was not implemented. That's all.
    Expand
  7. Jan 1, 2019
    8
    A cunning, great and challenging action rogue-like game, can be short though, it only depends on yours skills.
  8. Jan 6, 2019
    8
    Excellent gameplay, well designed, lovely graphics.
    Massively unbalance in difficulty between 1 and 2 player modes. (2 player being easier)
    Healing orbs almost never spawn and heal an insignificant amount of health when they do.
    Thus, avoiding damage becomes the highest priority, which spoils action.
  9. Jan 27, 2019
    9
    O jogo é muito bom, e me arrisco dizer que é um dos melhores do gênero. É muito difícil, e prende o jogador por muito tempo embora caso você tenha todos os poderes a jogatina se torne muito, mas muito mais rápida. O jogo tem visual 2D pixealizado, e vale muito. Acho que o único ponto negativo seria um modo de jogo Online ou pelo menos LAN e/ou um modo para 4-players que poderia serO jogo é muito bom, e me arrisco dizer que é um dos melhores do gênero. É muito difícil, e prende o jogador por muito tempo embora caso você tenha todos os poderes a jogatina se torne muito, mas muito mais rápida. O jogo tem visual 2D pixealizado, e vale muito. Acho que o único ponto negativo seria um modo de jogo Online ou pelo menos LAN e/ou um modo para 4-players que poderia ser trabalhado no Versus. Estou à espera de uma sequência! Expand
  10. Dec 29, 2019
    9
    If in any way you're a fan of rogue-likes or games involving a lot of magic options, Wizard of Legend is for sure a must-play.

    Its a highly satisfying rogue-like experience with beautiful pixel art accompanying it, that is guaranteed to fulfill your magic fantasies no matter if you want to be a bulky defensive melee mage, a highly mobile ninja-like one, or a long-range mage that just
    If in any way you're a fan of rogue-likes or games involving a lot of magic options, Wizard of Legend is for sure a must-play.

    Its a highly satisfying rogue-like experience with beautiful pixel art accompanying it, that is guaranteed to fulfill your magic fantasies no matter if you want to be a bulky defensive melee mage, a highly mobile ninja-like one, or a long-range mage that just wants to run and hit enemies before they can get to you. I've seen a lot of people compare it to Avatar: The Last Airbender on steroids and can definitely agree with that.

    The game's downsides are on its lack of level design elements, lack of a meaningful story and short play-time (although that is compensated by its constant free DLCs) but if you're just looking for a game to fulfill your fantasies and engage in fun combat, this is for sure the one for you.
    Expand
  11. Apr 29, 2022
    8
    8/10. A simple rogue like game. It isn't boring. It isn't frustrating. It is similar to verdun in that way.
  12. Mar 28, 2022
    6
    The game isn't clear with what you should do in the early game, how to get stronger. I and my friend struggled a lot. We didn't know how to make our characters stronger, so we dropped the game.
  13. Oct 13, 2022
    9
    The game was very fun. Wizard of Legend is a rogue-like dungeon game, utilizing magic and items as its focus. The dashes of the game were very fun, the art style was beautiful and so pleasing to the eyes, it honestly made me think I was not playing an indie game at first, and it has very little to not apparent bugs. Though the game lacks on-line Co-Op, which frustrates me that there are noThe game was very fun. Wizard of Legend is a rogue-like dungeon game, utilizing magic and items as its focus. The dashes of the game were very fun, the art style was beautiful and so pleasing to the eyes, it honestly made me think I was not playing an indie game at first, and it has very little to not apparent bugs. Though the game lacks on-line Co-Op, which frustrates me that there are no workarounds to this either, it made me still enjoy the game when I could use Steam's Remote play system. This game does not have that great of a tutorial, but once you grasp the concepts, it becomes a very fun game. Expand
Metascore
79

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Dec 3, 2018
    80
    Wizard of Legend may not be your all-time favorite roguelike dungeon crawler, but it's very good at what it does. The fast-paced, action-oriented angle is exciting, and the addition of co-op makes the game as fun as solo runs. The item system suffers from a lack of descriptions until it's too late, but the many combinations you can conjure up give the game some replayability. Both genre fans and newbies will like Wizard of Legend.
  2. 80
    Wizard of Legend delivers so much at such a low price. The difficulty always provides a proper challenge even for experienced players. The rewarding combat is matched with a ton of customization options which will have you continuing to play long after you’ve beaten the final boss. The only flaws of note are the lack of online play and the confusing mess that is sharing a screen with another player during co-op play. For now, the game is best enjoyed solo.
  3. May 30, 2018
    75
    Addictive, spectacular and fun to play, Wizard of Legend is a good game despite a real lack of diversity when it comes to bosses or level-design.