Metascore
71

Mixed or average reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 16
  2. Negative: 1 out of 16
  1. Game World Navigator Magazine
    Sep 3, 2020
    48
    Willy Morgan tries to ride the wave of nostalgia for old-school adventures like Broken Sword, but the comparison is clearly not in its favor: characters lack charisma, and the story isn’t even close to being intriguing. [Issue#247, p.55]
User Score
6.2

Mixed or average reviews- based on 11 Ratings

User score distribution:
  1. Positive: 1 out of 11
  2. Negative: 2 out of 11
  1. Sep 11, 2020
    5
    I'm really sorry, but I think the developers should prepare themselves way better before trying to make a point and click game that adds upI'm really sorry, but I think the developers should prepare themselves way better before trying to make a point and click game that adds up something to the genre (which I loved for 25+ years). There are entire sections and even scenarios that are pretty much a ripoff from The Curse of Monkey Island. Puzles are unimaginative, dialogue feels vague and uninteresting, and honestly, it seems to be written by very, very young and amateurish people... Sorry, but having good taste for games and good intentions isn't enough to make something actually good by your own. I can see some players enjoying it. Sadfully, I'm not counting myself among those. Hopefully the next game will be better, but this one is really, really flat, nice art aside. Full Review »
  2. Sep 5, 2020
    4
    The art of the game is quite nice, with beautiful locations.
    The story is simple and predictable, also the puzzles.
    Too short and simple.
  3. Mar 23, 2021
    7
    It is not a very original game but it's a very enjoyable one, which normaly pales in comparison to most people's childhood memories of MonkeyIt is not a very original game but it's a very enjoyable one, which normaly pales in comparison to most people's childhood memories of Monkey Island (a game which, I'm sorry to say I dislike, the only reason I understand people liking it is nostalgia, it's objectively a bad game in today's standards due to its game design).
    Getting to the point, it has a very beautiful art style and fun puzzles, the devs decided to approach level and game design on a horizontal scheme instead of vertical, meaning 90% of the map's areas are open throughout the game and you have to gather little pieces of a big puzzle in each location, which is an interesting idea and seems well executed.
    The story is predictable but not unenjoyable, the voice acting I found enjoyable (not very professional still) and overall the game feels refreshing, although it fails to root its story deep inside your heart and memories till the end of time, which, from a subjective standpoint of how I experienced the game, makes it inferior to other fantasy p&ca's like The Day of the Rabbit.
    Full Review »