- Publisher: Electronic Arts
- Release Date: Feb 17, 2023
- Also On: PlayStation 5, Xbox Series X
User Score
Generally favorable reviews- based on 463 Ratings
User score distribution:
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Positive: 394 out of 463
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Mixed: 5 out of 463
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Negative: 64 out of 463
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Feb 21, 2023游戏bug极多,优化很差。本手手感偏近于三国无双,武器种类不多,玩起来难度也不高。新的机巧机制是游戏的主要卖点和亮点,算是借鉴堡垒之夜的新共斗玩法?我不好说……反正就是一部试水的爽游,算是光荣在寻找新的制作方向吧……总体评价6到7分,能玩,但性价比一般。
Awards & Rankings
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Mar 27, 2023It is a shame that more time and effort weren’t put into the monster variety and ensuring better performance at launch. With the ability to create traps and other constructs on the field of battle, Wild Hearts has created a new hunting experience that could certainly stand toe to toe with a more well-established series. Future patches and DLC could certainly iron some of these problems out, but as it stands upon release, Wild Hearts is difficult to recommend in its launch state to all but the most hard-core of hunters. With that said, the foundation laid out by this title is quite solid, and could certainly lead to greater things in the future.
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Mar 23, 2023Wild Hearts is not flawless and you can see it was made on a budget, but it's a great starting point for a franchise. Most gameplay mechanics are good enough and some are even exceptional.
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Mar 7, 2023There's potential in Wild Hearts. The building aspects alone add some depth to the exploration and combat aspects of the hunt, while the weapons feel right in a fight. There are many compelling reasons to give this a go: a drip feed of abilities, near-instant multiplayer with cross-play, and permanently affecting a player's instance. The sometimes-finicky building system can be an annoyance, while the lack of kemono variety is a knock, even if more beasts are promised later as free updates. The PC performance is what really drags down the game, and the lack of fixes combined with the game's high price tag are enough to hold off for now. On consoles, Wild Hearts is a fine counterpart to Capcom's offering, and it's worth checking out. PC players will want to wait and see if the game can make efficient use of the platform and hardware variety before jumping in.