- Publisher: Night Light Interactive
- Release Date: Jul 9, 2014
- Also On: iPhone/iPad, PlayStation 4, PlayStation Vita, Switch, Wii U, Xbox One
- Critic score
- Publication
- By date
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Jul 24, 2014The gameplay Whispering Willows delivers serves its purpose, but it’s clear the developer’s aspirations were to immerse the player and draw them in. On that point, this freshman effort is a success.
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Oct 10, 2014It would have benefitted from quicker movement through most of its areas, and perhaps a little more challenge to its puzzles. Despite these issues though, its characters, scenery, and atmosphere are good enough to carry the game.
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Sep 4, 2014An enjoyable adventure with intriguing puzzle elements and open-world structure (without a map).
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Aug 8, 2014Pretty simple and short, Whispering Willows stands out from the indie crowd through its beautiful art and compelling story.
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Aug 6, 2014Unfortunately, the slow and unnerving pace at which you walk will leave you with ample time to wonder what could have been if the writing were more meaty, leaving one with an overall taste of unrealized potential. In any case, not bad for a first effort.
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Jul 10, 2014You will enjoy the beautifully painted graphics. You will experience the charming atmosphere as you will read the stories of the deceased occupants of the Mansion and that's all. No serious challenge, no real horror.
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Aug 6, 2014Coming to Steam from OUYA, the game brings an exciting story but simple gameplay.
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Jul 28, 2014The plot is quite interesting, and the graphic is lovely, but the gameplay is way too slow. Still, if you are looking for a simple and short experience, Whispering Willows can be a decent suggestion.
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Sep 22, 2014Whispering Willows has an engaging story and superlative production quality, but fails to build on its strengths, eventually becoming an exercise in drudgery due to its insipid quests and irritating game design.
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Jul 14, 2014It means that for all Whispering Willows’ atmosphere it can’t deliver what it sets out to achieve. I don’t often say games need to be longer but here, the experience needs more locations, more detail and more time to fill out its fiction to be able to tackle the themes it wants to tell.
User score distribution:
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Positive: 30 out of 51
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Mixed: 13 out of 51
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Negative: 8 out of 51
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Jul 18, 2014
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Jul 17, 2014
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Jul 13, 2014