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7.2

Mixed or average reviews- based on 1217 Ratings

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  1. Oct 12, 2014
    1
    I really wanted this game to be good, I am a huge fallout fan. It looked shoddy but the reviews were positive so I bought it. Unfortunately this game is very poor.

    Don't buy this game. If you're a fallout fan it will sadden you.

    I played about 10 hours then stopped, I won't play again.
  2. Sep 23, 2014
    8
    great game - strong story, very immersive and lots to tinker with. I had a part run thru which i threw out to re-create a better group comp.
    Skill points are hard to come by so the game really makes you tune each characters specialty (you can't do everything). This works well as your party needs to work together.
    The combat is good though it would be nice if you could assign formations
    great game - strong story, very immersive and lots to tinker with. I had a part run thru which i threw out to re-create a better group comp.
    Skill points are hard to come by so the game really makes you tune each characters specialty (you can't do everything). This works well as your party needs to work together.
    The combat is good though it would be nice if you could assign formations to your group, generally they enter combat all bunched up risking friendly fire. (unless you pre position the party before hand - this is a bit tedious)
    I like the travel/water system, though hopefully travel might become faster later on?
    Unfortunately there is lots of > save game - try something - reload game and retry.
    No stealth option in the game seems a bit lacking
    All encounters seem pre-set so not quite sure on the replayability. (random encounters during travel tho)
    Worth a go if you like the genre.
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  3. Nov 9, 2014
    4
    The game is playable after being patched, however it suffers greatly from the comparatively superior games on the market from over a decade ago. This is mostly for people who played the heck out of Fallout 1 and 2 and Tactics and have this game as the only alternative. Otherwise, it doesn't even scratch the level of its predecessors. For people thinking "rose colored glasses", i played theThe game is playable after being patched, however it suffers greatly from the comparatively superior games on the market from over a decade ago. This is mostly for people who played the heck out of Fallout 1 and 2 and Tactics and have this game as the only alternative. Otherwise, it doesn't even scratch the level of its predecessors. For people thinking "rose colored glasses", i played the older FO games after playing this one for the first time. They're vastly superior in all regards. Pity. Expand
  4. Sep 25, 2014
    8
    8/10 from me

    The game offers a vast and detailed storyline, it is packed choke full with events and offers quite some re-playability. It is not as polished as i had wished though. While the game offers mature and well written content ( and it is surprisingly hard to find good mature games these days ) Personally i just wish the visual fidelity would match the content in terms of
    8/10 from me

    The game offers a vast and detailed storyline, it is packed choke full with events and offers quite some re-playability. It is not as polished as i had wished though.

    While the game offers mature and well written content ( and it is surprisingly hard to find good mature games these days ) Personally i just wish the visual fidelity would match the content in terms of quality. modelling and general visuals are fairly poor for a title of that size.
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  5. Oct 1, 2014
    10
    This is not a game for everybody. This is a game for people that really enjoys true CRPG's. All the console gamer's should stay away because this game does not have flashy graphics with stupid story. You actually need to think to advance properly.
    I am so happy Brian Fargo and his team managed to pull such a fantastic experience. I also want to thank each and every baker for giving us the
    This is not a game for everybody. This is a game for people that really enjoys true CRPG's. All the console gamer's should stay away because this game does not have flashy graphics with stupid story. You actually need to think to advance properly.
    I am so happy Brian Fargo and his team managed to pull such a fantastic experience. I also want to thank each and every baker for giving us the chance to play again a fantastic game like the ones from our childhood.
    I didn't play Wasteland 1 because I was to little. My first post apocalyptic game was Fallout 2. I remember that a very good friend of mine got me Fallout 2 and I was thinking that this is crap I mean I didn't like the graphics at the beginning of the game at the Temple of trials. Boy was I wrong. I felt in love with that game and after 2nd I played the first. After that I only liked Arcanum but although it was a great game it was not in the Fallout setting. Fallout Tactics was released and the graphics were great but that was not the Fallout I grew up with.
    Interplay lost the licence to Bethesda and so Fallout 3 was born. I liked it but it was like Fallout Tactics more of a spin off then the real thing. Fallout : New Vegas was great though thanks to Obsidian.
    But now we have the opportunity to play the real prequel of Fallout and what a great time this is for CRPG.
    For the ones that are asking how is WL2 compared to Divinity : Original Sin I have to say that I really like that game but I don't like the setting as much and the dialog seemed they repeated a lot. And now about the game itself :
    I like it from the beta. I played it since the very first beta and I just love how it has been upgraded and improved in every single way. I managed to finish the beta.Now that it's finally out I am trying to take my time and enjoy every pixel of it. I am not at all bored by having to start from scratch and I already managed to do the good part in Rail Nomad.
    The story is strong and very mysterious. The choices do matter in short and long terms.
    People complain about the graphics but I do like it a lot. I really love the gore in combat and the death animations.
    The Unity engine is great and I really like that we can have a bird eye view of the party.
    The music is incredible and Mark Morgan shows us what a talented man he is.
    My only complaint is the lack of stealth and steal but I can live without them. I know that steal tend to break the barter system.
    This game is the perfect example of the games that we love can have a big success as well as the dumb ones that have flooded the market in the past years.
    A lot of people complain that it has bugs and that the graphics are not top notch but if you like a game that is very well written and enjoy a good laugh you need to have this. This game is made with love and it really shows. All the details are there and almost every NPC has a story and the world around it's alive ( as much as it can being post apocalyptic).
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  6. Sep 22, 2014
    10
    Absolutely fantastic game! Amazing RPG that doesn't pull any punches. If you screw up, you pay for it. However, likewise if you pull off a great round of combat the feeling of reward is really there. If you enjoy RPGs make sure to pick this up.
  7. Sep 23, 2014
    10
    After much time without proper cRPGs, veterans from inXile has brought us a classical cRPG. Financed by backers, we have a game which is truly made for fans of the genre. We have a rich character creation system which offers us many possible builds. (After showing my friend the creation screen I heard an awe and surprise in his voice ). The number of skills is big, bigger than in anyAfter much time without proper cRPGs, veterans from inXile has brought us a classical cRPG. Financed by backers, we have a game which is truly made for fans of the genre. We have a rich character creation system which offers us many possible builds. (After showing my friend the creation screen I heard an awe and surprise in his voice ). The number of skills is big, bigger than in any recent AAA title. Fiddling with it brings quite a satisfaction. Combat is turn based and offers enough challenge, certainly more than any recent big title. Game world is vast and interesting, but first few maps feel too much linear. But after that we have some nice ,non linear places to visit. Writing is good in that intelligent , not quite mature but for adults sense:) We have some fun scenarios like a dialogue with one leader of a bandit's group called Red Scorpion Militia, who says that they prefer to be called RSM because their surveys told them this name gives them better reputation among denizens of Wasteland, thus they use it for PR purposes :) Wasteland 2 features more than half a million words and it feels. We have soundtrack of Fallout, and Planescape Torment veteran Mark Morgan, whose tracks are like always amazing and really bring a good atmosphere to the game. After completing first part of the game, which takes place in Arizona, players move to California which offers different experience. It helps to make the game feel fresh to the end, especially that the second part is better than the the first. We have many nice instances of choices and consequences and many different solutions to quests. Player can do whatever he wants if he has enough strength for that. Wanna kill somebody? Go ahead, nobody is immortal, but face the resistance! Graphics are ok, especially awesome handmade portraits. (if one is cynical enough he can say it is the best looking cRPG to date, depends what we consider an cRPG :P ). I think most cRPG players will have fun with Wasteland 2. Maybe it's not a game which is excellent at some front, but it manages to have every aspect of role playing game at least good, often very good. Which is rare as most of it's genre tend to be a flawed gems, extraordinary strong in one or few departments, weak in others.Wasteland offer good around experience. Although not as great as Fallout it's a great game on it's own, certainly will be remembered by future cRPGs players as the game which resurrected the genre and brought about an incline. Expand
  8. Sep 22, 2014
    10
    Fallout t 1, Fallout 2, Wasteland 2.
    Holly Trinity
    That's all.
    /you need 150 chars for review. OK. It's not graphic or sound make cRPG. It's gameplay. And Wasteland 2 done it right.
  9. Sep 24, 2014
    8
    fans of old-school turn-based CRPGs will love this game. while it isn't exactly pretty in the graphics department, it makes up for that with robust and fun game play. a lot of the bad user reviews revolve around the bad graphics. to each his/her own and if you are the sort that are hugely concerned about playing a pretty game, then perhaps this is not the game for you. however, if you canfans of old-school turn-based CRPGs will love this game. while it isn't exactly pretty in the graphics department, it makes up for that with robust and fun game play. a lot of the bad user reviews revolve around the bad graphics. to each his/her own and if you are the sort that are hugely concerned about playing a pretty game, then perhaps this is not the game for you. however, if you can look past the graphics, this can be a pretty fun and fulfilling game.

    like all good RPGs, a well-rounded party is a must and you have the choice of using pre-built characters or creating 4 entirely new and unique characters. while it doesn't really change inherent game play, the choice to add a 'biography' for your created characters is both interesting and really helps the immersion and role-play value (if such is your thing).

    the game play mechanics and skill trees are simple but interesting. the cover-and-shoot mechanic in this turn-based game makes for slightly more strategic game play requiring characters to take cover as well as flank and provide suppressing/cover fire (not a must on lower difficulties - but it makes the game more fun and is pretty much a must on the harder difficulties).

    the game can be unforgiving. there isn't a whole lot of hand-holding (some of the tool-tips and help/hints could probably be clearer). while it is somewhat linear in terms of where you should be going, you are allowed to wander about within a certain tolerance/variance. entirely possible to enter into encounters and maps with enemies that are whoppingly higher levels than you resulting and your entire party being wiped. the concept of perma-death for your characters also raise the stakes and forces you to play more strategically or thoughtfully than you might normally do so.

    overall, i found this to be a very fun game with high replayability and highly recommend it especially to the older gamers who had many hours of fun on text-heavy (oh some of the dry/dark humour in the game is hilarious) old-school CRPGs.
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  10. Dec 29, 2014
    6
    OK. this game is not a 10 to everyone giving it a 10. I played it all the way through, 120hrs... so... it is definately OK. But... the battles are terrible. The RPG and quests and going around talking etc. is perfect. The only thing missing (and it is a big thing) because it's 50% of the game, is the battles with enemies. With Jagged Alliance 2 you could creep around, every shotOK. this game is not a 10 to everyone giving it a 10. I played it all the way through, 120hrs... so... it is definately OK. But... the battles are terrible. The RPG and quests and going around talking etc. is perfect. The only thing missing (and it is a big thing) because it's 50% of the game, is the battles with enemies. With Jagged Alliance 2 you could creep around, every shot counted, if someone was injured they were out for a while, ammo was scarce., there weren't crates every 5 steps you take, if you found a crate it was actually exciting and it would have a ton of stuff instead of 3 bullets. So... this game is basically not polished. When you go to switch your gun for a gernade to throw the gun suddenly unloads all the bullets. Just weird stuff like that. With Jagged Alliance 2 if you walked around the corner and you were 2 feet from an enemy, if they hit you close range with a pistol you'd be dead. With Wasteland a pistol shot from close range is like a slap on the wrist.

    So... basically... this game is not a classic. It doesn't suck, but it isn't a classic. If they thought out the fighting as much as they thought out the RPG, yes, it definitely had a chance.
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  11. Sep 29, 2014
    3
    I was a backer of the Kickstarter campaign and a fan of old school RPGs, but this game is just not very good... And it pains me to give it such a low score, because you can clearly see the effort and the love put into it. The story is interesting, it finally captures the feel of old games were you had to make big choices and where the gameworld was shaped by your actions.
    So what is wrong
    I was a backer of the Kickstarter campaign and a fan of old school RPGs, but this game is just not very good... And it pains me to give it such a low score, because you can clearly see the effort and the love put into it. The story is interesting, it finally captures the feel of old games were you had to make big choices and where the gameworld was shaped by your actions.
    So what is wrong with it? The gameplay... it is just terribly broken beyond hope. Combat is dull with very little tactics involved and worst of all far too repetitive. It completely lacks the depth of Baldur's Gate or Icewind dale, and since it is turn based it is also slow. Is the game hard? YES! But it is not the fun kind of hard like Divinity Original Sin.
    All in all I do not recommend buying this. There are far too many fun RPGs to play with.Give it a few months, maybe the devs will fix things, Shadowrun Returns started out bad, but after a year and 2 major patches it is now miles better than this pure excuse of a sequel.
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  12. Sep 24, 2014
    10
    After playing this title extensively and digesting the content of the game, I can confidently state that this is a well thought out title with many labyrinths of choice to choose from. The controls are simple and adhere to a classic CRPG title (much like Fallout) setup. Combat looks like XCOM on the outside but is, in reality more of a dice roll like RPG. The game has a lot of detail toAfter playing this title extensively and digesting the content of the game, I can confidently state that this is a well thought out title with many labyrinths of choice to choose from. The controls are simple and adhere to a classic CRPG title (much like Fallout) setup. Combat looks like XCOM on the outside but is, in reality more of a dice roll like RPG. The game has a lot of detail to the environments, the characters, and the various scenarios that play out as you progress in the game. Some situations or pretty raw, and others are reminiscent of experiences in older RPG titles. The graphics are pretty, though I feel the detailing on the people could be better. Overall this title delivered exactly what it promised. A revitalization of a dead genre. People will probably complain about the combat system, but that's only natural when you get bad dice rolls. This game has a lot of play time and a trove of maps.

    Graphics: 7.5/10
    Gameplay: 9/10
    Audio quality: 8/10
    UI/Control: 8.5/10
    Content:10/10
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  13. Sep 25, 2014
    9
    Wasteland 2 proves that a kickstarter title, with an experienced and dedicated development team, can be a resounding success. It is a classic RPG with unique modern hallmarks that make for an engrossing and in-depth experience.

    The game sees you building and developing a squad and taking them into the barren, post-apocalyptic wilderness of the US as part of the Ranger Squad. Your role
    Wasteland 2 proves that a kickstarter title, with an experienced and dedicated development team, can be a resounding success. It is a classic RPG with unique modern hallmarks that make for an engrossing and in-depth experience.

    The game sees you building and developing a squad and taking them into the barren, post-apocalyptic wilderness of the US as part of the Ranger Squad. Your role is to investigate a fellow Desert Ranger's death whilst attempting to restore public order after a Nuclear Fallout destroys and destablises the east coast. You complete missions, travel the vast world map, improve your squad in typical role-play fashion, meet an array of intriguing characters in your fight to bring peace to the chaos. The game is exceptionally detailed and deep in terms of character customisation with a whole host of skills to be upgraded in a clever tactical fashion. You can have players who are combat skilled and have others more in-tune with the technical and scientific skills. A well-balanced squad can go a long way to determining your success.

    The story itself is very engrossing with plenty of missions built into the overall premise of saving humanity. Choices you make and sides you take can have a major impact on the story and how others perceive you. The detail and options in how you face situations is extremely impressive when compared to linear games we see today in the genre. The developers experience is really demonstrated in this aspect of the game when compared to modern day counterparts.

    Wasteland 2 is not flawless by any means; it isn't the most visually impressive title of this nature. Some textures and locations look rather shabby. Loot drops aren't always the most useful and the combat side of the game is often unpredictable and messy. Turn-based battles rely on stats, luck and the enemy. The AI is largely ropey and unpredictable and the cover elements are conveniant and occasionally useless. These fights aren't very satisfying and often lead to frustration, weapons jamming and ammo being obliterated. If you can overlook this; it's not going to dampen the experience.

    Overall, Wasteland 2 has been a long time coming and has certainly been worth the wait. The level of depth in the story and characters makes for a long and captivating game. Aside from rough graphics and poor, unpredictable combat; the game is worth experiencing if you are a fan of the genre or looking for a long and absorbing title.
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  14. Oct 9, 2014
    3
    The game started nice, tingling my Fallout senses, but everything went down as soon as i started to build my party. It seems the developers simply mashed together random stuff from Fallout/Wasteland/Whatnot and hoped to get something playable. No info on what skills are actually useful for your PCs. Then i jumped head on into the 1st quest, just to find out that combat is a slugfest, lootThe game started nice, tingling my Fallout senses, but everything went down as soon as i started to build my party. It seems the developers simply mashed together random stuff from Fallout/Wasteland/Whatnot and hoped to get something playable. No info on what skills are actually useful for your PCs. Then i jumped head on into the 1st quest, just to find out that combat is a slugfest, loot is scumsaving and AI is dumber than a brick. The weapon skills are weird implemented, giving you a change to hit/crit that doesn't take distance into account, only cover. The enemies always wanna shake hands with your chars, because of the proximity penalty you get, so they run from one corner of the map to the other, just to brofist you (on a side note: how much speed do these guys have?!)
    Considering the quests in the game, you should have received a mailman uniform from the very beginning, fetch this, fetch that, run there, stick your stuff in the hole, then fetch what comes out and run to the other end of the map. And the main story is so boring i forgot about it and started wandering around the map for nice&juicy side quests, which i didn't find because i'm a mailman and i gotta deliver stuff.
    Didn't see many of the bugs other people mention, so i'm not gonna comment on these.
    The NPCs are hollow. Not even one memorable NPC! Gotta give some credit for Scotchmo, they really tried, but still, except for some nice quotes, nothing. Also, no way to control what your NPCs do: they shoot people, then you gotta deal with the consequences, because there's no way to talk the trigger happy brickhead out of killing people. The "good" news is that the "consequences" are bearable: "oh, you killed him right in front of me! whatever...."
    Clunky UI and that is a understatement.
    Didn't believe that simply stating stuff about a game would get me angry, but it seems it did, so:

    TL;DR
    Party creation: dumbed down, attributes are zero, bloat skills
    Combat: boring and sometimes annoying
    Quests: fetch fetch fetch
    Main Story: so dull, it hurts
    Graphics: even Unity could do better...
    Characters: empty shells, can't make me feel anything, not even frustration with how bad they are

    If this game ever gets under 5 eur, it might be worth the transaction, but i still doubt it's worth your time.

    And stop calling it "fallout 3" and such. At best, it could be fallout 0.5, alpha version.
    Want a good new RPG, go play Divinity: Original Sin, might not be the best game ever, but it certainly is hundreds of miles ahead of this thing. ( can't really call it a game, i have standards for games)
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  15. Oct 5, 2014
    0
    dont believe the fanboy 10/10 ratings around here, the game is a mess,Graphics wise the game looks terribad and with awful perfomance.(unity engine...)

    theres are alot of bugs and unfinished elements. lategame is completely broken in areas like hollywood/La , 50% of the quests are bugged, broken NPC quest triggers/scripts etc. Gameplay wise, the "tactical" combat is absolutly
    dont believe the fanboy 10/10 ratings around here, the game is a mess,Graphics wise the game looks terribad and with awful perfomance.(unity engine...)

    theres are alot of bugs and unfinished elements. lategame is completely broken in areas like hollywood/La , 50% of the quests are bugged, broken NPC quest triggers/scripts etc.

    Gameplay wise, the "tactical" combat is absolutly dreadful, enemies like heavy gunners and other enemies run from the far side of the map, ignoring cover, and then fire one square away from you. every single encounter plays the same, every single enemie rushs to your positions.

    wasteland 2 is 15% npc interaction and story and 85% trash/mob combat,without any "tactics" its just mind numbing bad! How can anyone compare fallout 1/2 to this mediocre game
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  16. Oct 6, 2014
    0
    Not even worth pirating. Really.

    Very dark, as in you can't see a god damned thing because the guy making it obviously used a screen that displays in braille. very funny as in how the front of the game doesn't connect to the back of the game in any way, 50% of the stats in the game don't do anything. Like at all. Very mature, as in the kind of maturity you'd only get from many
    Not even worth pirating. Really.

    Very dark, as in you can't see a god damned thing because the guy making it obviously used a screen that displays in braille.

    very funny as in how the front of the game doesn't connect to the back of the game in any way, 50% of the stats in the game don't do anything. Like at all.

    Very mature, as in the kind of maturity you'd only get from many many years of fungal rot.

    Its big slow, empty, uses 20gb of your hard drive not because it needs to but because its 2014 so why the **** not?

    I've been gaming since 1994. I bought fallout 2 when it launched. This means that i understand it had bad graphics, but this wasn't because it was supposed to look old and **** it was because it was ALL THAT THEY COULD MANAGE, so if this game is supposed to be similar to fallout this is because fallout was based on wasteland. This leads me to conclude that fallout 1 and 2 were a complete revolution in comparison with wasteland 1. The good review of this game seems to be due to the fact that people paid for it in advance and were supplied with some very very thick rose tinted spectacles.

    Being someone whose head is up their own ass at the majority of times i can recognize when a game and it's white knight community are defending something. The positive ratings on this game are like the cells surrounding a swollen abscess, they are there to pretend to the rest of the body that a small distance away there is something pus filled and disgusting and that nothing has gone wrong and that it is safe to keep doing what you're currently doing.

    I was trying to like it but then one of the characters literally shouted ' you've got some balls going up against someone who's surname is death' This is when i understood that the 80s had come back, with all their low quality corny rubbish and that about 503 man-children from the 80s who never grew up had gone all peter pan on the game's user score. Seriously Fargo, we've all ****ing grown up since the 80s. I was born in 1985 and we don't need a game that has you sucking your own dick in the game dialogue just so you can score a few dollars off the people from the 80s who used to enjoy your donkey shows. The donkey used to dance, and you decided to make the show more extreme to the max and move it to Tijuana

    Just don't even ****ing download it, get Divinity original sin instead, its just as poorly made in some respects but at least the music is nice and the visuals are impressive in some cases. Its made by people who don't look an excel spreadsheet and thing, god damn those are some artistically placed rectangles!!!! Oh yeah and the characters in divinity have actual personalities and aren't just Dolf Lundgren ****ing Sylvester Stallone while Beverly-Hills cop's theme song plays in the background to the sounds of Iran and Iraq punching each other in the balls.

    Its a sad ****ing day when you'd rather play Call of Duty 17: The liberation of Benjamin the greenback than something that's supposed to be a fallout game.
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  17. Sep 23, 2014
    10
    To me, this game is way better than Divinity: OS. People are complaining about the graphics in the negative reviews, what a joke. Keep playing your AAA games that suck, this game is great
  18. Sep 22, 2014
    10
    If you enjoy classic RPGs Wasteland 2 delivers in spades. The writing is excellent, the skill system is deep and more than anything else contains a **** ton more character than most games.
  19. Nov 26, 2014
    6
    Boring, Boring,

    I was looking forward to trying this game. Hell, I'm one of the original Fallout 1 programmers. I knew Brian Fargo of course because he was the president of the company, and probably knew some of the people that worked on this game; including many that elevated their participation with Fallout but in fact had little to do with it. Doesn't change my opinion of the
    Boring, Boring,

    I was looking forward to trying this game.

    Hell, I'm one of the original Fallout 1 programmers.
    I knew Brian Fargo of course because he was the president of the company,
    and probably knew some of the people that worked on this game; including many that elevated their participation with Fallout but in fact had little to do with it.
    Doesn't change my opinion of the game however..

    I put so many hours into the game. Fun at times, but frankly the majority of the time it's just slow, dull and boring.

    Furthermore it was hard to progress as it was hard to tell where anything important was at.
    The wacky map setup didn't help it either. The map always faces relative North, but then you can spin the camera around so you can be facing any direction. It's too bad this wasn't shown with some kind of circle, and, or cone shape et al. I had to switch between rotating the view camera around to into into orientation with the map to figure out where I was on it.

    Kind of cool to go back to an old style, but then if a game is not good it's not going to help, just making things worse. A 1990's style, done worse.
    It sat on my hard drive for months now, it was time to uninstall it knowing I wasn't coming back.

    P.S. It looks like their are shills making +10 reviews. Look at some of them. This is the one and only game they made a review for. Go figure..
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  20. Nov 8, 2014
    0
    The way this developer obviously tries to hide the fact this is a terrible game by posting an absurd amount of 10/10 reviews is a total disgrace to the gaming community and it shall be remembered as the POS it truly is, bug filled, broken and a regret to buy even at a 2.99$ steam sale. AVOID Like the plague
  21. Sep 23, 2014
    8
    Great game. I backed it at the 50 dollar level and I feel I've gotten my money's worth. The amount of content here is pretty killer. Lots of quests/side-areas/items/people to talk to/little secrets to discover, etc. etc.. Tons of opportunity for skill usage. I feel like they did very well with this. Everything from Toaster fixing to Perception has a major affect on your game play (believeGreat game. I backed it at the 50 dollar level and I feel I've gotten my money's worth. The amount of content here is pretty killer. Lots of quests/side-areas/items/people to talk to/little secrets to discover, etc. etc.. Tons of opportunity for skill usage. I feel like they did very well with this. Everything from Toaster fixing to Perception has a major affect on your game play (believe me, I've rerolled 3 times now). There is a good amount of role play, or perhaps we'll call C&C. Not New Vegas level, but it's there.

    It's definitely nailed down the CRPG feel that they promised. You know, that type of game they don't make anymore? Well, this is basically it. I feel it's a solid 8, held back by terrible graphical optimization. It's not that I need the game to be gorgeous, but damn does the frame rate clunk even on an i5 4690 processor, which handles New Vegas/Diablo 3 very easily. But it's a great start, and a solid sequel. And I can't stop playing.

    The writing is quite good also. Tons of characters and they all received solid characterization, very little cardboard here, folks. (Find my [Sweet Roll] in the cave! You found my [Sweet Roll]! [Thanks] to you [Hero]!)

    Combat: It's getting some flak for that. I'm one of those who loved FO: Tactics, so I think it depends on your tastes. I get pleasure out of taking advantage of cover/ambushes/using terrain, but beyond that, it is somewhat limited, if you're the type who wants more nuance. But for tactical squad shooty combat, it's a solid foundation.

    I've already put in about 100 hours (from re-rolling, what? I'm a bit OCD!) and still thoroughly enjoying myself. Haven't even gotten to California yet! Hopefully this is first of many more great CRPGs to come.
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  22. Sep 27, 2014
    9
    The Fallout 3 I always wanted. The game is a solid classic cRPG where content counts not shinny crap. The only thing that I don't like is the quite hard not user friendly interface.
  23. Oct 8, 2014
    0
    wasteland 2 is a massive disappointment, imho this game is just a copy pasta of random elements of great games(fallout 1 and 2, tactics) all mashed up in one package to appeal to hardcore fans , and let me tell you that a mediocre package it is.

    Theres no love whatsoever on the making of this game. stat system is a joke, there isnt any synergy between skills and stats+ dump stats +
    wasteland 2 is a massive disappointment, imho this game is just a copy pasta of random elements of great games(fallout 1 and 2, tactics) all mashed up in one package to appeal to hardcore fans , and let me tell you that a mediocre package it is.

    Theres no love whatsoever on the making of this game. stat system is a joke, there isnt any synergy between skills and stats+ dump stats + Huge ammount of skills bloat (lockpiking and safecracking seriously ? ). hell the game should be called safebox simulator 2014, because you will be picking locks and safes 20% of your time and each time you use the skills you have to wait 3-4 seconds to complete the skillcheck. and then guess what? every single safe or box, only have some crappy random loot junk.

    The combat is a bad joke, one of whe worst AI i ever seen, it just consists on killing the enemy has fast has you can,thats all....and let me tell you will be in combat alot, the amount of trash combat is way to much. i just want to finish is fast, thats how bad it is.

    Story is kinda ok, sometimes there are actually some cool dialogues and npcs but its a shame that 95% of the npcs are just fillers whitout personality whatsoever.
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  24. Oct 25, 2014
    5
    Even with all the horrible reviews from credible sources (aka not the ones claiming this is 10/10 Pure Gold, Game of the Century), I was unprepared for exactly how vapid the game design is. When I eventually got into a shooting in Highpool (start of the game) and all the NPC could see and shoot through solid objects, it was the end for me. This is nothing more than a time waster,Even with all the horrible reviews from credible sources (aka not the ones claiming this is 10/10 Pure Gold, Game of the Century), I was unprepared for exactly how vapid the game design is. When I eventually got into a shooting in Highpool (start of the game) and all the NPC could see and shoot through solid objects, it was the end for me. This is nothing more than a time waster, without any of the compelling gameplay or story that should have accompanied it. How this came from the person behind Fallout 1 & 2 is astounding. How any credible reviewer could have given it a high score simply indicates that they only played the first 30 minutes and wrote the review based on that.

    One thing I did notice is the lack of quality in the textures, models, and level design. This all suggests that a large portion of the money raised for this was funneled elsewhere (most likely Tides of Numenera). Glad I was just playing a friends copy or this would be sent back for a refund. If this is the best Fargo could do for such a pivotal title in restarting his career, Tides will likely be a disappointment as well.
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  25. Sep 25, 2014
    10
    Amazing game. Very deep, very funny to play. As a fan of crpg I'm fully satisfied. For all the fan of the genre this is a must. For all the critics about graphics- grow up....
  26. Oct 2, 2014
    4
    if you're a true fan of post-apocalyptic games or rpg like this, don't believe on others high score reviews. obviously, they are paid or whatever. on the first hour of my experience, i was very excited, but after a while im just trying to convince myself this is a great game. but, something is really wrong:

    1. graphics? - yes, not a big deal for some, but it is 2014! it's a 3d game! and
    if you're a true fan of post-apocalyptic games or rpg like this, don't believe on others high score reviews. obviously, they are paid or whatever. on the first hour of my experience, i was very excited, but after a while im just trying to convince myself this is a great game. but, something is really wrong:

    1. graphics? - yes, not a big deal for some, but it is 2014! it's a 3d game! and it's an after-over-20-years sequel! High-end android games like dungeon hunter 4 or nova are more good on visuals.

    2. battle? - having a range weapon (guns) is not an advantage even with far position melee enemies. in just 1 turn, they can move freely from far position just right in front of your team waiting for their next turn for an in-your-face smash! things like walls, boxes,etc. are not even a factor. you need to select to hide/cover up to use this things for added evasion. i created 1 char as a sniper. 1st time use of sniper rifle, it jammed! bare hands are useless. enemies has high evasion even on an early level. i suggest you build your main attackers as melee type. more reliable. hassle overall!

    3. gears? - no changing of appearance with new armors. still the same!

    4. exploration? - i dont understand the use of crouching. yes, you can crouch, but try to move, walk/run, you're back to standing position again. i set one of my team as a leader + perception for exploration. the fun part is you can examine things far (far from dota's sniper max attack range) from the position of your chars as long as you can see it on your screen. and, no stealth mode!

    5. others? - 49.99$ dlc on the game release.is it reasonable?

    at least:
    game conversations are good.
    cutscenes are good - true humans/actors
    story is good i think.

    not even close to divinity:os' over all quality considering its price.

    i don't know... just dissapointed. try it for yourselves...
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  27. Oct 7, 2014
    4
    First of all this is my 1st review on this site, and was determined to write it by the let down i've had with this game.
    Secondly, my mistake was (the same like someone else's here) that i got the game after reading all the positive reviews from overhyped rpg noobs and/or casuals. Everyone was comparing it to Fallout 1 and 2 and how great it was in comparison. I now srsly doubt 50% of
    First of all this is my 1st review on this site, and was determined to write it by the let down i've had with this game.
    Secondly, my mistake was (the same like someone else's here) that i got the game after reading all the positive reviews from overhyped rpg noobs and/or casuals. Everyone was comparing it to Fallout 1 and 2 and how great it was in comparison. I now srsly doubt 50% of those ppl played those games. Prolly just saw some pictures or heard stories.

    Character customization and combat

    As you start you have to make a 4 man/woman squad and customize their talents as to what you'd might expect to find in the wasteland. So i did. The attributes are mostly a joke, as someone else here correctly noted, intelligence goes a long way as you lvl and pour points in whatever skills you want, coordination for ranged, speed for ap, and that's all you need. Tried making a blunt melee guy, ended up with a useless walking target that couldn't hit for **** and constantly ended up in the line of friendly fire, so i started again with an all ranged crew that chewed up everything. The skills are not influenced at all by the attributes, they just stack - say you want to max lvl blunt weapons, you could have str 1, or wanted to max lvl all speech skills, you could have charisma 1 and wouldn't matter.
    Also i wanted a bad ass on my team so i've put 4 skill (out of 12) points in hardass (speech) and brute force, big mistake as after 2 mins ingame my party got joined by a follower with 3 hardass (6 sk.p.) and 4 brute force (8 sk.p), and lvl 14 (if i remem correctly), of course u can refuse, but why would you do that?
    My main guy used an assault rifle bought before the 2nd mission(s), that could burst fire 3 bullets, and outdpsed everything, heavy weapons, sniper rifles, all of them. Major OP. So why would i want snipers on my crew (that fire one bullet and do half the dps my rifle guys did), when even their range is not that much bigger?
    Also throwable items such as grenades or dynamite have no prerequisites, you can throw better than a pro basketball player with no chance to hit modifier or anything. point-click-throw-boom-baddie-killed.
    Melee guys were mostly useless, could barely get to hit, and when they did hit the dmg was pathetic with weapons, as opposed to fists with brass knuckles which hit a lot harder, at a lower lvl skill, even more than pistols.
    If u draw first blood in a fight, the npcs will charge at you even tho they're ranged. Excepting the snipers, they took cover.
    No strategic shots (bodyparts), just "headshot" with major penalties that didn't make it viable.
    Weapon with 1% jam chance, jams constantly. Revolver jams more than semiautomatic :|
    Bleeding at first is critical, you can easily die from it if you don't have a surgeon on your team or enough med kits to outheal it, but as you advance and have +100 HP it's useless. On my 2nd run on ranger diff, i used the surgeon ability once.

    Story and exploration

    As for exploration the game tries to give you the impression of choice, i've put in about 20 hours, started the game twice, and it's all linear. 1st thing i noticed when i tried to explore was that i was "fenced" by "radiation clouds" on the map and i couldn't go anywhere except to where i was supposed to go. the "random" encounters on the map were all the same raiders or lizards, in the same instances over and over. finaly got some "Rad suits" from main story line and could navigate the map but not everywhere as rad clouds do higher dmg in zones you're not supposed to go yet, so thanks for nothing.
    As far as i got not one npc was memorable enough to remember it's name. Just one doctor that had a dubbed voice stood out for cursing at me for not saving her, and that's all.
    They boast a "you can resolve a quest in anyway you want"- riiiiiiiiiiight!! major bull****, you do it how they imagined you could do it (and sorry to say they lacked imagination on this department).
    You're pretty much an errand boy, go here, go there, good boy!

    In conclusion

    It lacks in every department in comparison with the classics Fallout 1 and 2, Planescape Torment, Arcanum, etc. It's weak and doesn't measure up to it's inspirations.
    Don't get fooled by the kiss ass' that rated it in the stars, it's at best a mediocre game, rated high by nostalgia fanboys and noobs/casual "rpg"-ers. I'm giving it a 4 because all the false advertising.
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  28. Oct 31, 2014
    3
    I loved the first two Fallouts. They had everything a gamer wanted back then - rich storyline, great visuals, momorable soundtrack, and tons and tons of atmosphere. Wasteland 2 is all that, minus the storyline, visuals, soundrack and atmosphere. In other word this game sucks. It is nowhere near any of the first two Fallouts. Clanky UI, poor character leveling system, abysmal combat, andI loved the first two Fallouts. They had everything a gamer wanted back then - rich storyline, great visuals, momorable soundtrack, and tons and tons of atmosphere. Wasteland 2 is all that, minus the storyline, visuals, soundrack and atmosphere. In other word this game sucks. It is nowhere near any of the first two Fallouts. Clanky UI, poor character leveling system, abysmal combat, and most of all - the longest freakin' dull NPC monologues I have ever read. This game has absolutely no character. It's a "walk-down-the-memory-lane" kind of a game, so if you're stuck in time, around 15-20 years ago, you might be into it. Otherwise, stay away. Dear Brian Fargo, if you want to learn how to make an old-school RPG in modern style, look up Divinity Orginal Sin. And learn from it. Sincirely. Expand
  29. Feb 16, 2015
    5
    Wasteland 2 is unfortunately a booring game. Four critical flaws make it so.

    First, it doesen't really capture the post-apocalyptic feel. The sounds aren't haunting and lonely enough, the people you meet doesen't have character enough, the narrative doesen't emphasise it enough, and the world is more absurd than gritty. Second, the story doesen't grip me. It's bland and seems
    Wasteland 2 is unfortunately a booring game. Four critical flaws make it so.

    First, it doesen't really capture the post-apocalyptic feel. The sounds aren't haunting and lonely enough, the people you meet doesen't have character enough, the narrative doesen't emphasise it enough, and the world is more absurd than gritty.

    Second, the story doesen't grip me. It's bland and seems uninspired, more like a backdrop for laying down lead than anything else. It fails to motivate me, making leveling and shooting the only motivation to keep playing.

    Thirdly, because the game fails to convey the feel and story of the wasteland, each new area is just a hub for more generic tasks. Exploring in this game just means finding another safe to crack, another lock to fiddle with and another bandit to shoot. In other words, exprloring is booring.

    Fourth, the leveling is also booring. The formula is too easy, has too little crunch, too little character and feels kinda pointless. Once you figure out that the only thing that matters from character creation is action points, initiative and skillpoints, you realize that the best party consist of 4 clones, with some small ajustments to one of them to make sure you have good range of sight. There is almost no correlation between stats and skill, meaning you can pin any skill on any character with the same effect. This is ok if you don't want to make character building a focus, but it also removes character building as a motivation to play on. Further, this game reward not spending your skillpoints until you really need them, which makes the treshhold for each level completely irrelevant.

    In contrast, Fallout 1 and 2 was the opposite in all of the above, and it's what made them shine imo.

    So I'm halfway into the game. I don't really care about what just happened in Arizona and I don't care about what's gonna happen in California. Why should I keep playing? I don't care about what happens the next level. The story ain't gonna improve. The feel ain't gonna improve. I don't care about shooting my gun just once more or opening just one more lock or disarming just one more trap. I've had my fill of generic tasks, and I'm just boored.
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  30. Mar 21, 2015
    4
    Radio chatter was only thing that I've enjoyed. Game overall is borring, people in wastelands are annoying to point where I wated to exterminate whole cities, graphics look like from 2006, hit chance to 20 meters is just ridiculous when you are green in weapon type, diseases and injuries are just negative buffs and dissapear after some time, radiation only removes hp instead of beingRadio chatter was only thing that I've enjoyed. Game overall is borring, people in wastelands are annoying to point where I wated to exterminate whole cities, graphics look like from 2006, hit chance to 20 meters is just ridiculous when you are green in weapon type, diseases and injuries are just negative buffs and dissapear after some time, radiation only removes hp instead of being poisonous and having very negative effects to your characters health. Fallouts 1&2 are still far better cRPGs despite their years and what is weird Divinity: Original Sin, which did not get even close to what Wasteland 2 got from kickstarter was overall better game, which people will remember&play in many years after realease, what I cannot say about Wasteland 2. Expand
Metascore
81

Generally favorable reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 65
  2. Negative: 0 out of 65
  1. Nov 25, 2014
    80
    Wasteland 2, for the most part, provides everything that its Kickstarter backers and fans of the genre are looking for.
  2. Nov 13, 2014
    60
    If you're a fan of this style of game and have played the best recent releases, look behind you. Because that's where Wasteland 2 is going to be.
  3. LEVEL (Czech Republic)
    Nov 12, 2014
    100
    The epitome of old-school that doesn't reek of decay. There are a few bumps along the road, but oh, is it a road worth taking. [Issue#246]