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7.2

Mixed or average reviews- based on 1217 Ratings

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  1. Sep 27, 2014
    4
    I really gave the game several tries. Most rpg games get me hooked over night, I was literally forcing myself to keep playing this game. It just doesn't feel right.
    - Unreadable messy graphics. You can see that they've spent a lot of time modelling each small detailed object, but overall look of the world is a total pixel mess. Fallout 1 was delivering better picture.
    -Weird game
    I really gave the game several tries. Most rpg games get me hooked over night, I was literally forcing myself to keep playing this game. It just doesn't feel right.
    - Unreadable messy graphics. You can see that they've spent a lot of time modelling each small detailed object, but overall look of the world is a total pixel mess. Fallout 1 was delivering better picture.

    -Weird game design. There is indeed tons of dialogues in game but most of them are so boring and nonsense to read. Quests are boring "fed ex boy" running style.

    -Combat system is a complete disaster. Enemy can run up close to a sniper which have started the fight from the maximum 30-40 meters. Sniper can get a dynamite thrown at him in a same 1st turn of the battle.
    No ways to spend more AP for better aid like (Jagged Alliance), no ways to aim to specific parts.
    Yes they've added a head shot feature which turned out completely useless.

    P.S. the most pity fact of all this situation that developers will continue to cry that it is impossible to develop such games due to the lack of support and interest from gamers.
    While other non casual indies with Prison Architect and Minecraft make millions $.
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  2. Sep 23, 2014
    3
    It's my own fault for reading only positive reviews and being seduced by the constant references to Fallout by users and major review sites. That combined with the general air of positivity at the game's release caused me to by the game on impulse, since I absolutely loved Fallout 1 & 2.

    That mistake is on me. I'm not denying that. But people, please, PLEASE stop comparing this
    It's my own fault for reading only positive reviews and being seduced by the constant references to Fallout by users and major review sites. That combined with the general air of positivity at the game's release caused me to by the game on impulse, since I absolutely loved Fallout 1 & 2.

    That mistake is on me. I'm not denying that.

    But people, please, PLEASE stop comparing this game to Fallout 1 & 2. Please stop saying things like it's "the true Fallout 3."

    It's not. It's not even close. It lacks any and all of Fallout's whimsical charm, it forces you to create a squad at the beginning instead of striking out on a lonely, eerie struggle.

    Moreover, the game feels like it's high on its own supply. Overhyped, oversold, generally just not ideal for someone who wants an original Fallout experience. There's a big difference between this super serious, staid setting and the wacky retro-future of Fallout.

    Honestly, this is like a better verison of Fallout: Tactics at the end of the day. I'm not saying this is a bad game, it's just extremely misleading to compare it to the original Fallout titles. It is NOT like them. No traits, no perks, no color or humor. Not enough attribute and skill points at the beginning for an individual character, since you're supposed to make four. There's no room for character development or finding your own identity. The very first conversation, I'm pushed into saying "sir" constantly and being a military recruit. Maybe I don't WANT to join the rangers.

    Maybe I want to just run out into the wilderness or find a city hub and just make my own path - like I did in Fallout.

    I realize everyone is different. But part of the reason I loved Fallout was that my companions had their own minds and I didn't have to micromanage them constantly. It ended up creating hilarious (and sometimes awful) situations in which my companions surprised me in combat. Overall, it was more immersive (to me) because I was focused entirely on my own character, instead of mysteriously mind-controlling a group.

    Overall, it's hard to say whether or not I recommend the game. I know some people will love it. But I can't get over the vast disappointment after I was lead to believe, from literally everyone, that this is like Fallout. It's not. Fallout, in my opinion, is way more fun. Mechanically, aesthetically, and otherwise.

    Just one woman's point of view. Take it or leave it.
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  3. Sep 25, 2014
    0
    I revised my score from a 4 to a 1 (after digging through the game-code)

    1. Attribute system is a joke. Take for example charisma, there is no difference from a charisma 1 player to a charisma 10 player (this does not affect dialogue options or anything else you would expect). All it does is change the radius of your "leadership" skill (which you need to spec into) and how much XP you
    I revised my score from a 4 to a 1 (after digging through the game-code)

    1. Attribute system is a joke. Take for example charisma, there is no difference from a charisma 1 player to a charisma 10 player (this does not affect dialogue options or anything else you would expect). All it does is change the radius of your "leadership" skill (which you need to spec into) and how much XP you gain. Other attributes are plagued with the same problem. They are "dump" stats, the only one you need to focus on is intelligence as it affects your Action Points and Skill Points, and then coordination if you want to use guns or strength if you want to melee, everything else can be set at 1, because they don't actually do anything substantial (unlike fallout)

    2. Mechanics are broken, things like "initiative" don't actually do anything.

    3. Combat is broken, the enemies are programmed to rush your characters. When one is alerted, everyone near him will then run all the way across the map and stand next to you to attack (every single time and on their first turn, it's how they were coded)

    4. Random events are broken. You will get attacked when wondering the map, except it is always the same fight !! you will be fighting the same 3 enemies on the same map in each random event. At higher levels, you will get a "feral dog" added to the fight. They will have the same items on them which only changes with your level.

    5. Skill system is horrendous. You are juggling back and forth between characters for simple progression. The perception skill for example is not passive (or tied with an attribute), you need to spec into it as a skill. Then you need to activate that skill on a character and use them to search an area, that's when you change over to someone who can disarm traps and then unlock gates or safe crack etc. You are doing this all the time, especially if you didnt max intelligence as you just wont have the skill points to invest in skills.

    Those are some of the major problems with combat and technical skills, then you have the conversional skills, there are 3 of them and they all do the same thing (just with different words). The outcome of each conversational option is coded the same. There are no "dialogue trees", your options dont change how the conversion will play out. You simply click the "next" button to get the next piece of information, and if you have a conversational skill, you could get some extra loot / text to read or avoid combat. Remember the attribute system is a joke? You can have a charisma 1 player who is the smoothest sweet talker in the wasteland because they maxed sweet talking (with all those skills points they got from intelligence), while a charisma 10 player will have no skills to invest in anything and as such, cant pass any conversional checks. It's the complete opposite to Fallout.

    6. Graphics. I can go back and play Fallout 1, 2 and Tactics. They look good and are well animated. Wasteland's graphics are cheap and most importantly, poorly animated (look half finished) Things such as armor don't even change. What you create at the start is how you will look.

    7. In Fallout, your actions changed events in the game. Your dialogue options changed things. In this game, you are just reading a novel in each city and then have some badly programmed combat sequences, rinse and repeat.

    8. Dead-lifeless world. In fallout (baldurs gate etc) you felt like you were in a world. You had interesting NPCs that could join you, there were amazing cities to explore etc. In this game, you are one person (spread out across 4 different people) and you simply go from map to map, read the novel provided and then complete the combat sequence. There is no life or character to the cities or people in them. I can still remember lines and characters from fallout etc, because they had life in them. This game is DEAD and hollow inside. There is some "radio banter" as you travel the wasteland which livens things up, but that stops after about 30 minutes on the map, and then it is just silence. Read the novel, do the combat sequence.

    This game is smoke and mirrors. That's how it was coded. It's like one of those cheap Chinese "warcraft" clones that you see from time to time.
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  4. Sep 25, 2014
    4
    First of all - I did not expect from Wasteland 2 that game be continuer of deeds of Fallout game series. But I expect from inXile Entertainment and Brian Fargo with team of great developers of the past as minimum attention to game, to details. And if this game include itself a term - tactical game, I assume that game must be tactical.

    What type of things can be named as tactical in game
    First of all - I did not expect from Wasteland 2 that game be continuer of deeds of Fallout game series. But I expect from inXile Entertainment and Brian Fargo with team of great developers of the past as minimum attention to game, to details. And if this game include itself a term - tactical game, I assume that game must be tactical.

    What type of things can be named as tactical in game if:
    Almost all enemies can cross the battlefield in one turn?
    If starting tactical positions does not matter, because... (see first question)
    If each battle just a "rumble" where very rare types of enemies start a distant fight?
    Where AI of enemies binary - "0" is patrol, "1" is run to enemies and hit.
    No ambush, no tactical retreats, no flank operations, no distant fights.

    What's the tactics, where best weapon is "wrench" or "tube". In one interview Brian Fargo say that Wasteland 2, in principle are Fallout Tactics: Brotherhood of Steel with more freedom and free world. Absolutely not. FT:BOS is more tactical game than Wasteland in each piece of game. You can do it ambushes, you can shot in the prone position. You can use relief. You can make distant fight. And more-more-more over this opportunities.

    I do not want to tell about bugs, because on the starting of sales, games usual have a lot of bugs. I want tell about style of game. I mean art style. You know that Brian Fargo invited Andrée Wallin "to help craft the world of Wasteland". But you can't find hand of this talented artist nowhere except production art and few detailed portraits. All other stuff looks horrible. Just horrible. Or poor. And the justification of this fact is the voting which was earlier. Where players - choose "We want more large world and game" than "we want graphics as in Crisis."

    I think that this is incredible manipulation from the side of developers. Because no one thinking gamer never choose the graphics before game and gameplay. Does that mean that if the players choose the Game, the developers can do nothing with the Art and the Style of the Game? Not. Normal developer take care of your player. And gives him two things. Give the gamer all things. And the game. And the style. And the beauty. There are no stupid polls to know "what really want gamer?". You know answer mr. Fargo. Gamer always want all. And first of all - game. Game included all components. You cannot drop one, because somebody say - is not important.

    So... here I can see "Tactic" game without real Tactic, and game without Style (Art-Style and attention to details). This monolog can leak long time. But I stop my claims. Because lot of news resources give to this pile - highest ratings and gamers too give this pile highest rate. So... I think that games of this type - thats is what we all deserve. If we silent, if we blind - we receive only thinks like this.
    I'm not told that game is bad. I say - this is not a tactical game, and this is not beauty game. My personal rate is, roughly speaking 4 of 10, or 35-40 or 100. But not as doing mass media. "Legend! Great style! If you love Fallout this game for you! Pearl of Kickstarter". Stop making this. You sing the songs for person of Brian Fargo, not for the game. If this game did not Brian Fargo - you would not notice this game at all.

    What you say, gamers? "Amazing combat system?", "Ideal Style?", "Beautiful artwork?", "Charming graphics?". Even raw demo of Van Buren of 2003th, which was produced almost 11 years ago looks more beauty and stylish. Brian Fargo in his twitter write about disappointment about review of Joystiq news source, and about low ratings of this review. He really thinks that Wasteland 2 deserve all of this high ratings? All of this world thinks that this... is masterpiece?

    Where is the next stop? I have to get off the train.

    Only few people in world of news make a real reviews. Make a real rate for this game. And I want say - Thank You. Thank you that you rate games, regardless person who create this game. Thank you Joystiq and VideoGamer. Thank you Earnest Cavalli and Jamie Trinca.
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  5. Sep 24, 2014
    3
    This game was very promising, especially considering the people working on it and the fact that they raised 3,000,000$ from the Kickstarter. When i actually got to play it though... Generic delivery-boy quests and kill this and that all over, a game that runs extremely choppy and a fanboy community even more blind than some religious cults. Buy if you have the money to spare, otherwise buyThis game was very promising, especially considering the people working on it and the fact that they raised 3,000,000$ from the Kickstarter. When i actually got to play it though... Generic delivery-boy quests and kill this and that all over, a game that runs extremely choppy and a fanboy community even more blind than some religious cults. Buy if you have the money to spare, otherwise buy Fallout 1&2 (if you haven't already) or at least wait until WL2 goes on sale. And there is nothing special about the "deluxe version" either, you get some wallpapers, a couple of novellas and an updated version of the original Wasteland (with added sound and slightly better graphics, which is quite nice, though the original "original" is more than enough already).

    -4 for the game being very choppy.
    -1 for the horrible community.
    -2 for not putting out something better than they have, considering the budget and how they themselves have presented the game.
    +3 For it not being a total -waste- of time, and actually a pretty fun (and effective) way to spend ones free time.
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  6. Sep 26, 2014
    4
    I am dumfounded at those that take the cataclysmic failures of this game in stride. Creating a game for a 'target audience' isn't a precursor for releasing unfinished dross. Immersion ZERO. It's an exercise in map hoping, little more. The skills and attributes are bust. Useless in all honesty. No tangible progression. There is no logical reason what so ever for there to be that many lootI am dumfounded at those that take the cataclysmic failures of this game in stride. Creating a game for a 'target audience' isn't a precursor for releasing unfinished dross. Immersion ZERO. It's an exercise in map hoping, little more. The skills and attributes are bust. Useless in all honesty. No tangible progression. There is no logical reason what so ever for there to be that many loot crates around and who rigs them with TNT? It's utterly ridiculous. Managing one characters inventory is enough, but this dispersed over four characters is just a pain in your hoop. On my second run-through I named my characters after their function in my team, as you can bust the game but just going one path with each character. If you have four leads, you need 4x the complexity of game to balance the advantages you have. Disappointed to say the least. Finally, what is with their forearms that are longer than their legs....... Expand
  7. Sep 21, 2014
    4
    One step forward two hundred steps back.
    Installed the game played for about 10 hours uinstalled started a new fallout series game marathon.
    Story and characters are uninteresting and boring gameplay is bland and has no variation in my 10 hours of play. Clearly this game was created for those that have not played the old games. Another kickstarter failure to deliver. Go play
    One step forward two hundred steps back.
    Installed the game played for about 10 hours uinstalled started a new fallout series game marathon.

    Story and characters are uninteresting and boring gameplay is bland and has no variation in my 10 hours of play.

    Clearly this game was created for those that have not played the old games.
    Another kickstarter failure to deliver.

    Go play Divinity:Original Sin it's a turn based party crpg that is better at litterary eveything:

    (depth of strategy, character progression,story,writting,dialogs,characters,graphics,sounds,music,controls,ui)
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  8. Sep 22, 2014
    2
    Well, if you stop playing the game 1 day after its release it can't be that good, can it? I got extremely bored of everything in this game, even rotating the camera.

    Problems: 1) Combat is a nuisance, and tactical options are limited. 2) Quest/dialog system is weak. Entering keywords doesn't work. 3) Weapon customization is pointless, because it's all about DPS, no tactics involved.
    Well, if you stop playing the game 1 day after its release it can't be that good, can it? I got extremely bored of everything in this game, even rotating the camera.

    Problems:
    1) Combat is a nuisance, and tactical options are limited.
    2) Quest/dialog system is weak. Entering keywords doesn't work.
    3) Weapon customization is pointless, because it's all about DPS, no tactics involved.
    4) Character development ist pointless, because you NEED a computer guy, a locks guy, a conversation guy, a doctor and on top of that everybody must be able to shoot like a pro (s. 1). Pretty sure, there's ONE optimal party build and one build only.

    Besides the poor execution of stuff actually included in the game, the stuff that's entirely missing (after playing Fallout1 and 2) is endless. Aimed shots, combat drugs, side missions, etc.

    Bottom line is: The game feels like a game from 1995 with graphics from 2005. Quick reminder: The year is 2014. Maybe the devs should play a game once in a while.

    Ah well, I'm out of here. Gotta find another hobby.
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  9. Sep 21, 2014
    2
    A game that pays homage to the Fallout series without including key tactical elements that made that series great. No aimed, snapped or burst shot at beginning. No putting additional action points to increase probability of hit. No aiming for hit locations (except the generic "heat shot"). No localized damage. No prone. No taking cover to reduce damage. No physics damage modeling.A game that pays homage to the Fallout series without including key tactical elements that made that series great. No aimed, snapped or burst shot at beginning. No putting additional action points to increase probability of hit. No aiming for hit locations (except the generic "heat shot"). No localized damage. No prone. No taking cover to reduce damage. No physics damage modeling. No camouflage. No stealth to speak of. No "hearing" enemies location. Line of sight only taken into effect when you shoot for an enemy and you end up shooting your team mate in the back.

    You can basically lump this game with all the "reboots" of classic games you came to love as a kid. You know, Jagged alliance reboot, X-com reboot, and now a "Fallout / Wasteland" reboot. They took a game franchise that had tons of extra features (see above), added a bunch of pretty graphics and then sold it to the fans who thought they would be getting a graphically better version with all the same features they loved.
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  10. Sep 21, 2014
    0
    The recent releases of games kick-started by the community all suffer from the same fault, a complete deviation from the expectation of community. This is the result because in the end the developers who gather the fund have complete control on the output, so that the backers are at risk.

    As some reviewers are still referencing this game to fallout, one of the best RPG games. I want to
    The recent releases of games kick-started by the community all suffer from the same fault, a complete deviation from the expectation of community. This is the result because in the end the developers who gather the fund have complete control on the output, so that the backers are at risk.

    As some reviewers are still referencing this game to fallout, one of the best RPG games. I want to point out that the similarities of this game to fallout are only limited to the character stat and the post-apocalyptic story setting. That's all.

    In fallout, you have the complicated quest structure with different results, opening various new quests, depending on how you act. You also have an interesting combat system, so you can choose to attack different parts of enemies, giving you advantage during combat.

    In this game, you have a lot of quests with fetch quest structure, so you will run around like a FedEx boy to grind for different stuff, with a lot of backtracking. In combat, you play the game in a dumbed-down version of classic xcom. So, there are not much tactics involved, and the combat will get bored soon. Basically, all the charm from fallout is absent in this game. Don't fall into the trap if you just love the critical success elements of fallout series. And the main story line is quite boring and weak as well, so don't expect too much on the main quests.

    On the other hand, this game is quite buggy. Getting stuck after character creation, suffering from save corruption or even crash can be quite common. You are better be prepared for this if you want to try this game. The threads about bugs or anything negative about this game seems get on deleted on steam forum. It seems the bugs are already neglected, so don't expect these bugs will probably be fixed.

    If this trend continues, the price of this game will probably drop soon. Don't ever underestimate the power of word-of-mouth, gamers will still discover the truth and spread the words even though there is censorship going on. So, for anyone who is still interested in this buggy and bland game, you can wait for the price drop to around $5, as the developers will soon lower the price, hoping anyone will give a try on their game.
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  11. Sep 21, 2014
    4
    I will try yo keep it short: this game is so bad that I am very worried about upcoming Torment game from the same team. The lack of content simply kills the gameplay. It is also very linear. Pretty much: go there, kill all hostiles and ask for own target, don't wander on your own or you will get completely destroyed by enemies few levels higher than yours.
    Many people say this is FF:T and
    I will try yo keep it short: this game is so bad that I am very worried about upcoming Torment game from the same team. The lack of content simply kills the gameplay. It is also very linear. Pretty much: go there, kill all hostiles and ask for own target, don't wander on your own or you will get completely destroyed by enemies few levels higher than yours.
    Many people say this is FF:T and they are right but there are more short and completely pointless battles in W2
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  12. Sep 21, 2014
    0
    Pledged this game on Kickstarter. What did I get instead of devs' promises? Unpredictable crashes with saves corrupting, major FPS spikes, bugged quests which block storyline progression, inadequate support on steam forums deleting/closing bug report threads, ignoring e-mails as well. Actually, I got banned on Wasteland 2 steam community forums for creating threads simply asking for helpPledged this game on Kickstarter. What did I get instead of devs' promises? Unpredictable crashes with saves corrupting, major FPS spikes, bugged quests which block storyline progression, inadequate support on steam forums deleting/closing bug report threads, ignoring e-mails as well. Actually, I got banned on Wasteland 2 steam community forums for creating threads simply asking for help to fix save corruption issues - thing which makes game unplayable for me. Are developers trying to keep things quite avoiding negative reviewers response?

    I really hoped inXile would deliver, I'm major Wasteland/Fallout series fan. But the thing is: even if some of the gamebreaking bugs gonna get fixed, will they fix blunt and atrocious storytelling? People who played Fallout/Fallout2 will understand me in terms how everything dumped down in this game is: gunplay, simplified mechanics, absence of stealth mechanics (for me, this one ruins gameplay completely), crippled character creator, bunch of useless stats, AI issues. Actually, according to feedback on steamforums, you are lucky if you manage to make your squad member to move: many people just get their newly-formed squad stuck to the ground. Re-loading savefile won't fix the issue.

    I am really, really disappointed in Brian Fargo as lead game designer who let this happen and in whole 'kickstarting' thing.

    Maybe you shouldn't try to do things if you know for yourself you won't be able to deliver? Backing independent teams even with loud names is always risky thing. Perhaps they need like 10 years to practice things without going full public and THEN let people back their projects so customers won't feel like they were scammed?
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  13. Sep 22, 2014
    0
    Worst looking Sci-fi repeat of a game type since Rome 2. Have you seen the graphics? $40 of this POS junk? Cmon surely you have something better to spend your money on like Endless Legends? I'll wait for the $4.99 bargain bin price soon to come after this junk releases. You'd do well to do the same. Even the moderators and developers of the game are deleting threads and posts already ofWorst looking Sci-fi repeat of a game type since Rome 2. Have you seen the graphics? $40 of this POS junk? Cmon surely you have something better to spend your money on like Endless Legends? I'll wait for the $4.99 bargain bin price soon to come after this junk releases. You'd do well to do the same. Even the moderators and developers of the game are deleting threads and posts already of some things negative said about the game. If they are deleting threads and posts this early then something must be seriously wrong with the game they don't won't us knowing about.

    Now Wasteland I was/is a wonderful game and story but this POS doesn't look or feel anything like the first one. It looks and feels more like a Diablo III clone and you know how bad that one turned out.
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  14. Sep 19, 2014
    2
    This game came out delayed and the UI is awful. Compared to fallout 3 it doesn't stack up and I much prefer the fallout series. It was an okay try at a classic rpg but I didn't like it much. Was a $50 backer. Also the lack of tracking information and other things on the physical copy was so lazy.
  15. Sep 20, 2014
    0
    This game is really bad. Poor graphics, almost no storytelling. Epic utscenes - nope, forget about that. I just can't imagine how can you create such a thing in 2014. Developers, wake up, 90's are gone.
  16. Oct 20, 2014
    3
    I really wanted to like this game. But i can't. I love isometric RPGs and i played them all. I even replay both the original Fallouts once every three years or so. Sadly, the Wasteland 2 fails on so many levels that the few that are actually good won't save it. And the fact that Divinity: Original Sin and Shadowrun: Dragonfall came out recently and are superior on almost every level makesI really wanted to like this game. But i can't. I love isometric RPGs and i played them all. I even replay both the original Fallouts once every three years or so. Sadly, the Wasteland 2 fails on so many levels that the few that are actually good won't save it. And the fact that Divinity: Original Sin and Shadowrun: Dragonfall came out recently and are superior on almost every level makes this game look even worse.

    Combat:
    Total letdown. Almost no tactial options. While in Divinity i would use my rogue to sneak behind enemy lines and start with an ability that costs a lot of AP and is only usefull as an opening getting bonuses from backstab as well as from attack from stealth. After that i will use the artifact and teleport my tank to the rogue and make him knock down the most dangerous foe while my mage will teleport oil barrel near the enemies and ignite it. While my tank has fire resist over 100% so the flames actually heal him.
    And in Wasteland? I open with a shot. After that all my other characters shoot. Some use the weapon ability to shoot multiple rounds as it has the best dmg/Ap. Then all the enemies shoot, now all my characters shoot. When you are skilled you can try for a headshots (And that just causes more dmg, no penalties to aiming or anything and you can't aim for any other bodypart) Sometimes you can use verticality or cover (that has been clearly added to the game as an afterthought) And THAT IS ALL! No abilities, no gadgets, no skills, no perks. NOTHING!!!

    Character progression:
    There is none! You have attributes and skills. Attributes can be minmaxed as some are clearly better than the others. Skills are just your percentual chance to do stuff. You will NEVER gain new ability or perk or anything. Nothing that will change the gameplay. You will never learn anything new throughout this game. You will just know how to open a box better. Mainly because boxes near the end of the game are harder to open then the boxes at the beginning of the game. Yes, the same boxes...

    Quickloading:
    As the game desing is bad you will load very often. In fact you will memorize the loading screen very well. You see, everything is percentual and dependant on your skill. IE luck based. You see a locked box with a trap and an alarm. You have 50% to disarm the alarm, 40% to disarm the bomb and 70% to pick the lock. So disarm - fail - disarm - fail - disarm success - alarm - fail - alarm - fail - alarm - success - pick - fail - pick - critical fail - LOAD and repeat.

    Graphics:
    Amazingly bad. I mean really bad. Much worse than Fallout 1 or 2. It is technically bad (low res textures, low poly models) and aesthetically bad (repeating of assets, assests with different textures next to each other, the same mood everywhere, the same models everywhere). You don't even have much of an avatar picture choice when creating your characters. And some of that pictures are later used in the game on other characters! The graphics are much worse than in The Fall: Last days of Gaia which is old, low budget german post-apo game from nonome developer.

    Story
    Here it isn't bad. The story is quite good. Sadly it is told via big chunks of texts. I like to read in games. Planescape Torment is one of my most beloved games and it has much more text. But the text in that game is exciting and relevant. Here most of the things that people will tell you are things that you have already heard milion times from others. But you have to read it all because sometimes in this ocean of text there is useful information.

    Choices
    The choices are a mixed bag. You are often presented with multiple choices and you actually feel the consequences. That is very good. But sometimes the choices themselves seem illogical. At the beginning of the game you have to choose to save one of two settlements. Either the superimportant one that feeds all the surroundings including your ranger base, or the other superimportant one that provides water to everyone. You as a new recruit. One ranger of many. And after you do that you suddenldy hear the other rangers chat on radio. How they helped to save some merchants or how they saved some cows. Yea, but they couldn't save the superimportant settlement...

    Conclusion:
    This review might seem too harsh but if someone asked me what game to play - Wasteland 2 or Fallout 1, the game that came out 17 years ago, i would recomment F1 without hesitation. And that tells you something about this game...
    If you want to play good modern isometric RPG, play Shadowrun: Dragonfall or Divinity: Original Sin.
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  17. Sep 16, 2015
    3
    A really overrated game, I'm surprised that it's rated so highly...
    In my experience it was pretty outdated gameplay wise and story was just meh... Playing started to feel like a chore after around the canyon of titan, then i had to get though railroad nomads and it got srsly boring, just going back and forth, also quests are pretty limited and poorly designed even when it's not another
    A really overrated game, I'm surprised that it's rated so highly...
    In my experience it was pretty outdated gameplay wise and story was just meh... Playing started to feel like a chore after around the canyon of titan, then i had to get though railroad nomads and it got srsly boring, just going back and forth, also quests are pretty limited and poorly designed even when it's not another fetching quest like 99% of them... When i finally dragged myself to California i was just having no fun from playing anymore... Ran around starting complex and decided to spend my free time on something more enjoyable...
    I srsly see no merit to this game... Writing and story is okeyish at best but nothing involving or exciting that would make me want to play any longer to pursue the story. Gameplay is pretty repetitive, outdated, poorly thought out and too simple... I mean combat, mechanics, interacting with the world, quests.. srsly overrated game, hyped by hipster kickstarter backers, rated highly because its so muh oldschool while in fact its a mediocre game at best.
    Recently i played through some old games so it's not like i can't enjoy them.
    Even divine divinity was better than this(much better).
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  18. Nov 14, 2014
    3
    Extremely buggy throwback to the late 90's. First, I love old RPG's like Baldurs Gate, Fallout, and PT. I tried to love this game, but it is too buggy, the technology is too old, and the game, as a whole, has very little character to distinguish it as anything but a cheap, fragile, copy of something great.

    The game looks pretty horrible graphically but I only deducted 1 point for that.
    Extremely buggy throwback to the late 90's. First, I love old RPG's like Baldurs Gate, Fallout, and PT. I tried to love this game, but it is too buggy, the technology is too old, and the game, as a whole, has very little character to distinguish it as anything but a cheap, fragile, copy of something great.

    The game looks pretty horrible graphically but I only deducted 1 point for that. The real problem is the bugs. Bugs are everywhere, from texture stretching and loading the party outside the playable map area, to disappearing NPC's denying you opportunity to complete a quest properly and frame-rate bombing bringing the game down to 1 frame every 5 seconds. I played nearly 20 hours into the game until a broken quest finally made me give up (NPC Jessie completely disappeared in my game). Clearly, more play testing and bug squashing was in order before the game was released.

    On top of all that, the game itself is very poorly optimized. Loading happens often especially on quests where you act as an in-between and loading is insanely slow despite how bad the graphics are. The game actually looks like a 90's game graphically yet it performs worse than a 15 year old game for some reason. When you zoom out to max and rotate, the game actually slows to about 5 fps on my gaming computer (i7 + Radeon 7850).

    Since I only played 20 hours, I cannot be 100% sure about story quality but what I have seen so far has been somewhat boring to me. I wont give any spoilers here but I remember a lot more from Fallout 1 than I do from this game and I was just playing it a few hours ago. The characters are just not that interesting, nor is the world or dialog. I did enjoy some of the 90's/80's references but that is not enough to hold interest over long periods of time.

    I will play it again once the game is fixed, but we need to score the game based on what we currently have in front of us, and right now, it is a mess. -4 points for the bugs. -1 for bad graphics. -1 for poor optimization.
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  19. Oct 2, 2014
    0
    If not for nostalgia, this game would not be rated half as highly.

    - The Unity engine overhead is huge, make this a slow, bloated game to run. - The game balance is awful, with half the stats being ignorable. - The weapon balance is terrible, with assault rifles being far superior to any other weapon options. - The fighting tactics sit in a no-man's land where there are not enough
    If not for nostalgia, this game would not be rated half as highly.

    - The Unity engine overhead is huge, make this a slow, bloated game to run.
    - The game balance is awful, with half the stats being ignorable.
    - The weapon balance is terrible, with assault rifles being far superior to any other weapon options.
    - The fighting tactics sit in a no-man's land where there are not enough options to keep it interesting, but there is too much tedious faffing about to get through quickly.
    - Some zones are so clearly better developed, in terms of graphics and content, due to their use in advanced promos (eg Ag Centre), whilst other lack sufficient detail to either carry the ambiance or even engage the story

    I have been eagerly waiting since the kickstarter to play the full version, but it is a terrible disappointment. If you want the burst of nostalgia for turn-based, group RPG play, then it will scratch an itch, but on its own merits, Wasteland 2 is a weak offer.
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  20. Oct 12, 2014
    1
    I really wanted this game to be good, I am a huge fallout fan. It looked shoddy but the reviews were positive so I bought it. Unfortunately this game is very poor.

    Don't buy this game. If you're a fallout fan it will sadden you.

    I played about 10 hours then stopped, I won't play again.
  21. Nov 9, 2014
    4
    The game is playable after being patched, however it suffers greatly from the comparatively superior games on the market from over a decade ago. This is mostly for people who played the heck out of Fallout 1 and 2 and Tactics and have this game as the only alternative. Otherwise, it doesn't even scratch the level of its predecessors. For people thinking "rose colored glasses", i played theThe game is playable after being patched, however it suffers greatly from the comparatively superior games on the market from over a decade ago. This is mostly for people who played the heck out of Fallout 1 and 2 and Tactics and have this game as the only alternative. Otherwise, it doesn't even scratch the level of its predecessors. For people thinking "rose colored glasses", i played the older FO games after playing this one for the first time. They're vastly superior in all regards. Pity. Expand
  22. Sep 29, 2014
    3
    I was a backer of the Kickstarter campaign and a fan of old school RPGs, but this game is just not very good... And it pains me to give it such a low score, because you can clearly see the effort and the love put into it. The story is interesting, it finally captures the feel of old games were you had to make big choices and where the gameworld was shaped by your actions.
    So what is wrong
    I was a backer of the Kickstarter campaign and a fan of old school RPGs, but this game is just not very good... And it pains me to give it such a low score, because you can clearly see the effort and the love put into it. The story is interesting, it finally captures the feel of old games were you had to make big choices and where the gameworld was shaped by your actions.
    So what is wrong with it? The gameplay... it is just terribly broken beyond hope. Combat is dull with very little tactics involved and worst of all far too repetitive. It completely lacks the depth of Baldur's Gate or Icewind dale, and since it is turn based it is also slow. Is the game hard? YES! But it is not the fun kind of hard like Divinity Original Sin.
    All in all I do not recommend buying this. There are far too many fun RPGs to play with.Give it a few months, maybe the devs will fix things, Shadowrun Returns started out bad, but after a year and 2 major patches it is now miles better than this pure excuse of a sequel.
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  23. Oct 9, 2014
    3
    The game started nice, tingling my Fallout senses, but everything went down as soon as i started to build my party. It seems the developers simply mashed together random stuff from Fallout/Wasteland/Whatnot and hoped to get something playable. No info on what skills are actually useful for your PCs. Then i jumped head on into the 1st quest, just to find out that combat is a slugfest, lootThe game started nice, tingling my Fallout senses, but everything went down as soon as i started to build my party. It seems the developers simply mashed together random stuff from Fallout/Wasteland/Whatnot and hoped to get something playable. No info on what skills are actually useful for your PCs. Then i jumped head on into the 1st quest, just to find out that combat is a slugfest, loot is scumsaving and AI is dumber than a brick. The weapon skills are weird implemented, giving you a change to hit/crit that doesn't take distance into account, only cover. The enemies always wanna shake hands with your chars, because of the proximity penalty you get, so they run from one corner of the map to the other, just to brofist you (on a side note: how much speed do these guys have?!)
    Considering the quests in the game, you should have received a mailman uniform from the very beginning, fetch this, fetch that, run there, stick your stuff in the hole, then fetch what comes out and run to the other end of the map. And the main story is so boring i forgot about it and started wandering around the map for nice&juicy side quests, which i didn't find because i'm a mailman and i gotta deliver stuff.
    Didn't see many of the bugs other people mention, so i'm not gonna comment on these.
    The NPCs are hollow. Not even one memorable NPC! Gotta give some credit for Scotchmo, they really tried, but still, except for some nice quotes, nothing. Also, no way to control what your NPCs do: they shoot people, then you gotta deal with the consequences, because there's no way to talk the trigger happy brickhead out of killing people. The "good" news is that the "consequences" are bearable: "oh, you killed him right in front of me! whatever...."
    Clunky UI and that is a understatement.
    Didn't believe that simply stating stuff about a game would get me angry, but it seems it did, so:

    TL;DR
    Party creation: dumbed down, attributes are zero, bloat skills
    Combat: boring and sometimes annoying
    Quests: fetch fetch fetch
    Main Story: so dull, it hurts
    Graphics: even Unity could do better...
    Characters: empty shells, can't make me feel anything, not even frustration with how bad they are

    If this game ever gets under 5 eur, it might be worth the transaction, but i still doubt it's worth your time.

    And stop calling it "fallout 3" and such. At best, it could be fallout 0.5, alpha version.
    Want a good new RPG, go play Divinity: Original Sin, might not be the best game ever, but it certainly is hundreds of miles ahead of this thing. ( can't really call it a game, i have standards for games)
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  24. Oct 5, 2014
    0
    dont believe the fanboy 10/10 ratings around here, the game is a mess,Graphics wise the game looks terribad and with awful perfomance.(unity engine...)

    theres are alot of bugs and unfinished elements. lategame is completely broken in areas like hollywood/La , 50% of the quests are bugged, broken NPC quest triggers/scripts etc. Gameplay wise, the "tactical" combat is absolutly
    dont believe the fanboy 10/10 ratings around here, the game is a mess,Graphics wise the game looks terribad and with awful perfomance.(unity engine...)

    theres are alot of bugs and unfinished elements. lategame is completely broken in areas like hollywood/La , 50% of the quests are bugged, broken NPC quest triggers/scripts etc.

    Gameplay wise, the "tactical" combat is absolutly dreadful, enemies like heavy gunners and other enemies run from the far side of the map, ignoring cover, and then fire one square away from you. every single encounter plays the same, every single enemie rushs to your positions.

    wasteland 2 is 15% npc interaction and story and 85% trash/mob combat,without any "tactics" its just mind numbing bad! How can anyone compare fallout 1/2 to this mediocre game
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  25. Oct 6, 2014
    0
    Not even worth pirating. Really.

    Very dark, as in you can't see a god damned thing because the guy making it obviously used a screen that displays in braille. very funny as in how the front of the game doesn't connect to the back of the game in any way, 50% of the stats in the game don't do anything. Like at all. Very mature, as in the kind of maturity you'd only get from many
    Not even worth pirating. Really.

    Very dark, as in you can't see a god damned thing because the guy making it obviously used a screen that displays in braille.

    very funny as in how the front of the game doesn't connect to the back of the game in any way, 50% of the stats in the game don't do anything. Like at all.

    Very mature, as in the kind of maturity you'd only get from many many years of fungal rot.

    Its big slow, empty, uses 20gb of your hard drive not because it needs to but because its 2014 so why the **** not?

    I've been gaming since 1994. I bought fallout 2 when it launched. This means that i understand it had bad graphics, but this wasn't because it was supposed to look old and **** it was because it was ALL THAT THEY COULD MANAGE, so if this game is supposed to be similar to fallout this is because fallout was based on wasteland. This leads me to conclude that fallout 1 and 2 were a complete revolution in comparison with wasteland 1. The good review of this game seems to be due to the fact that people paid for it in advance and were supplied with some very very thick rose tinted spectacles.

    Being someone whose head is up their own ass at the majority of times i can recognize when a game and it's white knight community are defending something. The positive ratings on this game are like the cells surrounding a swollen abscess, they are there to pretend to the rest of the body that a small distance away there is something pus filled and disgusting and that nothing has gone wrong and that it is safe to keep doing what you're currently doing.

    I was trying to like it but then one of the characters literally shouted ' you've got some balls going up against someone who's surname is death' This is when i understood that the 80s had come back, with all their low quality corny rubbish and that about 503 man-children from the 80s who never grew up had gone all peter pan on the game's user score. Seriously Fargo, we've all ****ing grown up since the 80s. I was born in 1985 and we don't need a game that has you sucking your own dick in the game dialogue just so you can score a few dollars off the people from the 80s who used to enjoy your donkey shows. The donkey used to dance, and you decided to make the show more extreme to the max and move it to Tijuana

    Just don't even ****ing download it, get Divinity original sin instead, its just as poorly made in some respects but at least the music is nice and the visuals are impressive in some cases. Its made by people who don't look an excel spreadsheet and thing, god damn those are some artistically placed rectangles!!!! Oh yeah and the characters in divinity have actual personalities and aren't just Dolf Lundgren ****ing Sylvester Stallone while Beverly-Hills cop's theme song plays in the background to the sounds of Iran and Iraq punching each other in the balls.

    Its a sad ****ing day when you'd rather play Call of Duty 17: The liberation of Benjamin the greenback than something that's supposed to be a fallout game.
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  26. Nov 8, 2014
    0
    The way this developer obviously tries to hide the fact this is a terrible game by posting an absurd amount of 10/10 reviews is a total disgrace to the gaming community and it shall be remembered as the POS it truly is, bug filled, broken and a regret to buy even at a 2.99$ steam sale. AVOID Like the plague
  27. Oct 8, 2014
    0
    wasteland 2 is a massive disappointment, imho this game is just a copy pasta of random elements of great games(fallout 1 and 2, tactics) all mashed up in one package to appeal to hardcore fans , and let me tell you that a mediocre package it is.

    Theres no love whatsoever on the making of this game. stat system is a joke, there isnt any synergy between skills and stats+ dump stats +
    wasteland 2 is a massive disappointment, imho this game is just a copy pasta of random elements of great games(fallout 1 and 2, tactics) all mashed up in one package to appeal to hardcore fans , and let me tell you that a mediocre package it is.

    Theres no love whatsoever on the making of this game. stat system is a joke, there isnt any synergy between skills and stats+ dump stats + Huge ammount of skills bloat (lockpiking and safecracking seriously ? ). hell the game should be called safebox simulator 2014, because you will be picking locks and safes 20% of your time and each time you use the skills you have to wait 3-4 seconds to complete the skillcheck. and then guess what? every single safe or box, only have some crappy random loot junk.

    The combat is a bad joke, one of whe worst AI i ever seen, it just consists on killing the enemy has fast has you can,thats all....and let me tell you will be in combat alot, the amount of trash combat is way to much. i just want to finish is fast, thats how bad it is.

    Story is kinda ok, sometimes there are actually some cool dialogues and npcs but its a shame that 95% of the npcs are just fillers whitout personality whatsoever.
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  28. Oct 2, 2014
    4
    if you're a true fan of post-apocalyptic games or rpg like this, don't believe on others high score reviews. obviously, they are paid or whatever. on the first hour of my experience, i was very excited, but after a while im just trying to convince myself this is a great game. but, something is really wrong:

    1. graphics? - yes, not a big deal for some, but it is 2014! it's a 3d game! and
    if you're a true fan of post-apocalyptic games or rpg like this, don't believe on others high score reviews. obviously, they are paid or whatever. on the first hour of my experience, i was very excited, but after a while im just trying to convince myself this is a great game. but, something is really wrong:

    1. graphics? - yes, not a big deal for some, but it is 2014! it's a 3d game! and it's an after-over-20-years sequel! High-end android games like dungeon hunter 4 or nova are more good on visuals.

    2. battle? - having a range weapon (guns) is not an advantage even with far position melee enemies. in just 1 turn, they can move freely from far position just right in front of your team waiting for their next turn for an in-your-face smash! things like walls, boxes,etc. are not even a factor. you need to select to hide/cover up to use this things for added evasion. i created 1 char as a sniper. 1st time use of sniper rifle, it jammed! bare hands are useless. enemies has high evasion even on an early level. i suggest you build your main attackers as melee type. more reliable. hassle overall!

    3. gears? - no changing of appearance with new armors. still the same!

    4. exploration? - i dont understand the use of crouching. yes, you can crouch, but try to move, walk/run, you're back to standing position again. i set one of my team as a leader + perception for exploration. the fun part is you can examine things far (far from dota's sniper max attack range) from the position of your chars as long as you can see it on your screen. and, no stealth mode!

    5. others? - 49.99$ dlc on the game release.is it reasonable?

    at least:
    game conversations are good.
    cutscenes are good - true humans/actors
    story is good i think.

    not even close to divinity:os' over all quality considering its price.

    i don't know... just dissapointed. try it for yourselves...
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  29. Oct 7, 2014
    4
    First of all this is my 1st review on this site, and was determined to write it by the let down i've had with this game.
    Secondly, my mistake was (the same like someone else's here) that i got the game after reading all the positive reviews from overhyped rpg noobs and/or casuals. Everyone was comparing it to Fallout 1 and 2 and how great it was in comparison. I now srsly doubt 50% of
    First of all this is my 1st review on this site, and was determined to write it by the let down i've had with this game.
    Secondly, my mistake was (the same like someone else's here) that i got the game after reading all the positive reviews from overhyped rpg noobs and/or casuals. Everyone was comparing it to Fallout 1 and 2 and how great it was in comparison. I now srsly doubt 50% of those ppl played those games. Prolly just saw some pictures or heard stories.

    Character customization and combat

    As you start you have to make a 4 man/woman squad and customize their talents as to what you'd might expect to find in the wasteland. So i did. The attributes are mostly a joke, as someone else here correctly noted, intelligence goes a long way as you lvl and pour points in whatever skills you want, coordination for ranged, speed for ap, and that's all you need. Tried making a blunt melee guy, ended up with a useless walking target that couldn't hit for **** and constantly ended up in the line of friendly fire, so i started again with an all ranged crew that chewed up everything. The skills are not influenced at all by the attributes, they just stack - say you want to max lvl blunt weapons, you could have str 1, or wanted to max lvl all speech skills, you could have charisma 1 and wouldn't matter.
    Also i wanted a bad ass on my team so i've put 4 skill (out of 12) points in hardass (speech) and brute force, big mistake as after 2 mins ingame my party got joined by a follower with 3 hardass (6 sk.p.) and 4 brute force (8 sk.p), and lvl 14 (if i remem correctly), of course u can refuse, but why would you do that?
    My main guy used an assault rifle bought before the 2nd mission(s), that could burst fire 3 bullets, and outdpsed everything, heavy weapons, sniper rifles, all of them. Major OP. So why would i want snipers on my crew (that fire one bullet and do half the dps my rifle guys did), when even their range is not that much bigger?
    Also throwable items such as grenades or dynamite have no prerequisites, you can throw better than a pro basketball player with no chance to hit modifier or anything. point-click-throw-boom-baddie-killed.
    Melee guys were mostly useless, could barely get to hit, and when they did hit the dmg was pathetic with weapons, as opposed to fists with brass knuckles which hit a lot harder, at a lower lvl skill, even more than pistols.
    If u draw first blood in a fight, the npcs will charge at you even tho they're ranged. Excepting the snipers, they took cover.
    No strategic shots (bodyparts), just "headshot" with major penalties that didn't make it viable.
    Weapon with 1% jam chance, jams constantly. Revolver jams more than semiautomatic :|
    Bleeding at first is critical, you can easily die from it if you don't have a surgeon on your team or enough med kits to outheal it, but as you advance and have +100 HP it's useless. On my 2nd run on ranger diff, i used the surgeon ability once.

    Story and exploration

    As for exploration the game tries to give you the impression of choice, i've put in about 20 hours, started the game twice, and it's all linear. 1st thing i noticed when i tried to explore was that i was "fenced" by "radiation clouds" on the map and i couldn't go anywhere except to where i was supposed to go. the "random" encounters on the map were all the same raiders or lizards, in the same instances over and over. finaly got some "Rad suits" from main story line and could navigate the map but not everywhere as rad clouds do higher dmg in zones you're not supposed to go yet, so thanks for nothing.
    As far as i got not one npc was memorable enough to remember it's name. Just one doctor that had a dubbed voice stood out for cursing at me for not saving her, and that's all.
    They boast a "you can resolve a quest in anyway you want"- riiiiiiiiiiight!! major bull****, you do it how they imagined you could do it (and sorry to say they lacked imagination on this department).
    You're pretty much an errand boy, go here, go there, good boy!

    In conclusion

    It lacks in every department in comparison with the classics Fallout 1 and 2, Planescape Torment, Arcanum, etc. It's weak and doesn't measure up to it's inspirations.
    Don't get fooled by the kiss ass' that rated it in the stars, it's at best a mediocre game, rated high by nostalgia fanboys and noobs/casual "rpg"-ers. I'm giving it a 4 because all the false advertising.
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  30. Oct 31, 2014
    3
    I loved the first two Fallouts. They had everything a gamer wanted back then - rich storyline, great visuals, momorable soundtrack, and tons and tons of atmosphere. Wasteland 2 is all that, minus the storyline, visuals, soundrack and atmosphere. In other word this game sucks. It is nowhere near any of the first two Fallouts. Clanky UI, poor character leveling system, abysmal combat, andI loved the first two Fallouts. They had everything a gamer wanted back then - rich storyline, great visuals, momorable soundtrack, and tons and tons of atmosphere. Wasteland 2 is all that, minus the storyline, visuals, soundrack and atmosphere. In other word this game sucks. It is nowhere near any of the first two Fallouts. Clanky UI, poor character leveling system, abysmal combat, and most of all - the longest freakin' dull NPC monologues I have ever read. This game has absolutely no character. It's a "walk-down-the-memory-lane" kind of a game, so if you're stuck in time, around 15-20 years ago, you might be into it. Otherwise, stay away. Dear Brian Fargo, if you want to learn how to make an old-school RPG in modern style, look up Divinity Orginal Sin. And learn from it. Sincirely. Expand
  31. Mar 21, 2015
    4
    Radio chatter was only thing that I've enjoyed. Game overall is borring, people in wastelands are annoying to point where I wated to exterminate whole cities, graphics look like from 2006, hit chance to 20 meters is just ridiculous when you are green in weapon type, diseases and injuries are just negative buffs and dissapear after some time, radiation only removes hp instead of beingRadio chatter was only thing that I've enjoyed. Game overall is borring, people in wastelands are annoying to point where I wated to exterminate whole cities, graphics look like from 2006, hit chance to 20 meters is just ridiculous when you are green in weapon type, diseases and injuries are just negative buffs and dissapear after some time, radiation only removes hp instead of being poisonous and having very negative effects to your characters health. Fallouts 1&2 are still far better cRPGs despite their years and what is weird Divinity: Original Sin, which did not get even close to what Wasteland 2 got from kickstarter was overall better game, which people will remember&play in many years after realease, what I cannot say about Wasteland 2. Expand
  32. Oct 9, 2014
    0
    This game is a joke.... It's what supposed to be the heir of Fallout 1 and Fallout 2 ...?! Look at the graphics even a third world country dev can do better than that... Encounters are always the same, so little variety in every aspect... I am so disapointed....
  33. Sep 30, 2014
    0
    This game is really poor, even for what it attempts to be. It feels like you're playing a rough early beta version of the game, weird bugs constantly occur, like missing quests, containers that can't be accessed, weird lighting effects, map won't move, etc. I used to play this type of game all the time, think fallout 2, diablo, etc. Those games, well over a decade older, play and workThis game is really poor, even for what it attempts to be. It feels like you're playing a rough early beta version of the game, weird bugs constantly occur, like missing quests, containers that can't be accessed, weird lighting effects, map won't move, etc. I used to play this type of game all the time, think fallout 2, diablo, etc. Those games, well over a decade older, play and work much better than this game. The graphics and lighting are very badly done to the point where it is difficult to play because everything blurs together. The gameplay itself is pretty tedious and drawn out for no purpose. It is just frustrating on every level to play and not at all enjoyable and I'm someone who really loves RPGs and this type of game. The only positive is that the game has some well timed humor but that is hardly a saving grace for the mess that it is. Expand
  34. Sep 28, 2014
    1
    game is emptily designed
    UI is bad and slow
    bugs galore in full release version

    each of these flaws is bad enough for a red score- add them together and what have you got?
  35. Sep 30, 2014
    0
    Steer clear! Severely unoptimised game, gfx card heats up as if the visuals were something exceptional which they certainly are not. Crashes to desktop every once in a while. When it works, it feels as if someone went and butchered a fallout game by throwing away all the fun fluff and left you a single threaded storyline , slaughtered 1 character into four mock ups which should probablySteer clear! Severely unoptimised game, gfx card heats up as if the visuals were something exceptional which they certainly are not. Crashes to desktop every once in a while. When it works, it feels as if someone went and butchered a fallout game by throwing away all the fun fluff and left you a single threaded storyline , slaughtered 1 character into four mock ups which should probably bear the names of skills they will be using. The rpg element might be there if someone has an imagination that will cover up the bland sadness delivered here. Tactics are completely missing, nothing to consider, nothing to plan on, no synergy between skills, weapons, no influence from environments, no real cover mechanics to speak of. Unintuitive UI that feels a deliberate time sink. Invest Your pleasure time and money elsewhere. Expand
  36. Nov 11, 2014
    2
    Having originally found this game to be good and in the early days rated it highly I am now expressing my dislike of it. It has some things going for it for sure but there are many frustrations which ruin the game. It is buggy (even after so many attempts at fixing them) but the bugs aren't the biggest let down. Its plot is pretty good at first but sadly devolves into a confusing andHaving originally found this game to be good and in the early days rated it highly I am now expressing my dislike of it. It has some things going for it for sure but there are many frustrations which ruin the game. It is buggy (even after so many attempts at fixing them) but the bugs aren't the biggest let down. Its plot is pretty good at first but sadly devolves into a confusing and poorly thought out mess. There are key moments of plot in which I really just want to shoot the characters I'm talking to because the writing is rubbish and makes no sense. I personally strongly disagree with some of the characters you meet (and that's okay in an RPG, you're not necessarily going to like everybody but WL2 takes the piss a couple of times.) The stats are all over the place and worst of all, after a while the game just gets boring and tedious. I hit the wall with the game in a moment at Damonta, such damned stupidity. Expand
  37. Vel
    Dec 13, 2014
    4
    Well, it's not a terrible game. There are some good parts to it. The setting is well designed, the dialogue is clever, and the graphics are pretty decent. However, for lack of a better word, the game is frustrating to play. The camera angles and overview of the world are too small for you to see what you would want to see, the towns are often unnecessarily large and empty, and the levelWell, it's not a terrible game. There are some good parts to it. The setting is well designed, the dialogue is clever, and the graphics are pretty decent. However, for lack of a better word, the game is frustrating to play. The camera angles and overview of the world are too small for you to see what you would want to see, the towns are often unnecessarily large and empty, and the level up/combat system is just not that good. If you are a HUGE fan of this type of turn-based grind game (ie you played through Brotherhood of Steel multiple times, got all the achievements on XCOM, etc.), then this might be a good game for you. But for everyone else, even big fans of fallout 1 and 2 (such as myself), it's just not very fun to play. Expand
  38. Oct 1, 2014
    0
    Pretty pointless and bad-made game. Bad GFX which burn pretty much computer resources and terrible UI in combination with boring story and endless conversations which have no point put this game on the bottom of this year releases.
  39. Oct 8, 2014
    3
    I am shocked. How is it possible that so many people are blind, ignorant or just simply stupid? This is not even an average game yet so many critics and users are glorifying this product. Paid? Possibly...

    First of all I played all PC Fallout games from F1 to F:NV and many other great cRPGs like BG, PT, ID. This product has NOTHING to do with these great titles and should not even be
    I am shocked. How is it possible that so many people are blind, ignorant or just simply stupid? This is not even an average game yet so many critics and users are glorifying this product. Paid? Possibly...

    First of all I played all PC Fallout games from F1 to F:NV and many other great cRPGs like BG, PT, ID.
    This product has NOTHING to do with these great titles and should not even be kept on the same shelf.

    You give this game 10? It is ok, if this is the first game you have played in your life.

    I don't want to repeat the same critical sentences that many bright users wrote before, so I decided to make pros and cons list to justify score I gave.

    Pros:
    - good cutscenes
    - nice 2D graphics (arts)
    - 1st hour of the game
    - bearable music

    Cons:
    - terrible combat
    - no tactics, just lazy, inane and extremly boring shooter
    - pointless skills
    - horrible graphics and animations
    - boring and repeatable missions
    - weak plot
    - empty world
    - many bugs
    - stupid enemies
    - no significant choices in dialogues
    - not enough ammo
    - poinless sniper profession
    - finding/ collecting loot from boxes takes 30% of the game
    - did I say booooring?

    Played it for 8 hours, uninstalled, came back to recent Divinity and Path of Exile.
    If you want to get more details read yellow and red user reviews. This is weak game so please don't even compare it with legendary F1, F2 or even FT:BoS. Just hope that upcoming Torment will be a way better.
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  40. Dec 30, 2014
    2
    It does not feels like baldur's gate what so ever.
    Horrible walls of text, clunky mechanics.. The skill tree does not offer you more freedom, it just does not make sense. You wont identify with the characters, they are stereotypes and looking all the same.

    the interface is so damn messy, this is coming from a fallout1 and xcom fan.
    50$ totally wasted.
  41. Oct 29, 2014
    2
    This is not a sequel to Wasteland. It is a mediocre Fallout knockoff.

    I really wanted to like this game. I hoped for something with a similar (but upgraded) feel, but an expanded world. If anything, this world feels smaller than the original. The need for hopped-up graphics means that locations cannot be as expansive as in the original, and doesn't have the different scales that
    This is not a sequel to Wasteland. It is a mediocre Fallout knockoff.

    I really wanted to like this game. I hoped for something with a similar (but upgraded) feel, but an expanded world. If anything, this world feels smaller than the original. The need for hopped-up graphics means that locations cannot be as expansive as in the original, and doesn't have the different scales that kept everything a good size whether it was an entire city or just a single building.

    The gameplay is absolutely nothing like the original. That has perhaps become outdated, but it would at least have offered something different than you can get from all the rest of the bargain-bin CRPGs. The skill list is smaller, all of them are available from the beginning, and attributes are almost meaningless apart from derived attributes. The manual is long, but offers very little useful information.

    My first random encounter took almost an hour - at least five minutes just to find the enemy, and over twenty minutes to find my way back to the world map once it was over. That's not reasonable. Three hours in I was already forcing myself to play to see if it got better, but I'm not sure I will ever turn it back on. At least I only wasted $15.

    To sum it all up: Calling this a sequel to Wasteland is like calling Ghostrider 2 a sequel to Top Gun - it's newer and they both have someone riding a motorcycle, but that's about it.
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  42. Oct 7, 2014
    4
    There's a lot of talk how this game very specifically and successfully targets fans of the original Fallouts and Wasteland - I'm 100% such a fan. Played all possible Fallouts multiple times, etc. Expected a lot of this game. Couldn't play it. Graphics are too dark and you can't see anything behind huge walls and stuff. Stupid 3d makes everything move and rotate so much, I literally have aThere's a lot of talk how this game very specifically and successfully targets fans of the original Fallouts and Wasteland - I'm 100% such a fan. Played all possible Fallouts multiple times, etc. Expected a lot of this game. Couldn't play it. Graphics are too dark and you can't see anything behind huge walls and stuff. Stupid 3d makes everything move and rotate so much, I literally have a headache from it. Ok I get it, it's 2014, 3d rules, but I'd seriously prefer 2d isometric over this blurry garbage. Combat feels really weird: I get it that at the beginning characters supposed to suck, but must they suck so much? I guess dialogues are sort of good. Also the game crashes on me all the time. Ok, I run windows XP, but still. So, I'm not saying the game is a complete waste of time, but for me it didn't work. Expand
  43. Nov 13, 2014
    3
    I was really waiting for this game, having played the Wasteland 1 in the nineties. However the game is sloooow on the UI side looks really messy. It's not really fun to play. The UI is crappy.
  44. Jan 17, 2015
    1
    How the heck did this get over a 5 userscore? I guess not enough people played it. Here is the deal, it was/is advertised as a old infinity engine game but the truth is it stinks. Can you image a game that comes out today and has worse graphics than games released in the 90s? Yes, this is that game. It looks worse than the game its is trying to emulate FROM THE 90's lol. On top of that, itHow the heck did this get over a 5 userscore? I guess not enough people played it. Here is the deal, it was/is advertised as a old infinity engine game but the truth is it stinks. Can you image a game that comes out today and has worse graphics than games released in the 90s? Yes, this is that game. It looks worse than the game its is trying to emulate FROM THE 90's lol. On top of that, it has more bugs than an abandoned mattress on a sidewalk. The game is buggy and it really does detract from the gameplay. There is also a problem with the pacing. It is too slow. Too many fetch quests and too much loading and loading takes way too long. Enemies can shoot through walls, characters feel like a jrpg... i just dont get it. This is not Fallout/PS:T/BG clone. Expand
  45. Dec 6, 2014
    0
    Fallout from today perspective look outdated but in year as it was created that was maximum as they could possibly do. So Wasteland 2 in maximum today should be 10x better from Fallouts 1&2 where is not even equal to its quality. What increase in progression is ONLY requirements. Every year games require more and more. Imagine that Fallout 1 was about 0,5 Gb and run on toaster, while newFallout from today perspective look outdated but in year as it was created that was maximum as they could possibly do. So Wasteland 2 in maximum today should be 10x better from Fallouts 1&2 where is not even equal to its quality. What increase in progression is ONLY requirements. Every year games require more and more. Imagine that Fallout 1 was about 0,5 Gb and run on toaster, while new games are super heavy and completely empty shells. With 20 Gb you should get 10 x Fallout game size and quality. Am expect from today games to look like Fallout with worldmap big as entire Earth with 10K locations to explore 100 skills to learn and 10000 perks etc. I don't care about gfx what really matter is quality of content. Today games are bigger and bigger shells the same empty inside. Expand
  46. Oct 16, 2014
    0
    this is my first time on this type of game I prevously played every fallout but lets be honest fallout 3 and NV are legand comparied with the older fallouts so i was gettingready for a morden veriion of that type of game with awesome missions side quests train your players all have different perks well i was wrong non of this is in the game its basiclly like the first fallouts well itthis is my first time on this type of game I prevously played every fallout but lets be honest fallout 3 and NV are legand comparied with the older fallouts so i was gettingready for a morden veriion of that type of game with awesome missions side quests train your players all have different perks well i was wrong non of this is in the game its basiclly like the first fallouts well it sucks
    sucks
    sucks
    sucks
    instant forgettable players boring gameplay its like final fantasty but with AWFUL graphics and no story i played 2 hours and just got bored and deleted game worst game of 2014? no but its in top 10
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  47. Mar 6, 2015
    2
    This game crashes at the load screen. I bought it on Monday...it is Friday.....still can't get it to work.

    Hey Brian instead of making arrogant youtube videos, how about making a game that works.

    I'll be playing angry birds while I wait for your support staff to respond.............
  48. Oct 7, 2014
    1
    For me? Starting with 4 characters? i Don't like that. World is empty, boring, graphics is bad and fights are slow and also boring. I played it almost 1 hour and after that sold it... big whoop for nothing...
  49. Jul 26, 2020
    4
    If you took an inferior version of Jagged Alliance 2's combat, and combined it with an inferior version of Fallout's world, you end up with Wasteland 2. Quite simply, this game does not deliver. There are almost no real RPG elements to this game, other than countless skill checks. Dialogue choices, story choices, etc. are almost non-existent. All that, combined with the countless bugs +If you took an inferior version of Jagged Alliance 2's combat, and combined it with an inferior version of Fallout's world, you end up with Wasteland 2. Quite simply, this game does not deliver. There are almost no real RPG elements to this game, other than countless skill checks. Dialogue choices, story choices, etc. are almost non-existent. All that, combined with the countless bugs + Unity engine = don't buy. Expand
  50. Jan 9, 2020
    2
    I gave this game 3 changes and it failed totally. Worst case is that you can get stuck during a quest due to some bug (trigger won't work and bye bye, welcome to last load before the final scene started). The graphics even at the day of premiere were simply ugly. They try to mitigate the fallout but lack immersion. Hopes were high, but the game is just poor.
Metascore
81

Generally favorable reviews - based on 65 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 65
  2. Negative: 0 out of 65
  1. Nov 25, 2014
    80
    Wasteland 2, for the most part, provides everything that its Kickstarter backers and fans of the genre are looking for.
  2. Nov 13, 2014
    60
    If you're a fan of this style of game and have played the best recent releases, look behind you. Because that's where Wasteland 2 is going to be.
  3. LEVEL (Czech Republic)
    Nov 12, 2014
    100
    The epitome of old-school that doesn't reek of decay. There are a few bumps along the road, but oh, is it a road worth taking. [Issue#246]