• Publisher: THQ
  • Release Date: Feb 18, 2009
User Score
8.1

Generally favorable reviews- based on 1628 Ratings

User score distribution:
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  1. Jun 23, 2023
    6
    Decent game, awful boss fights at higher difficulty settings, very repetitive maps and enemy layouts, close to no "strategy" involved as you'll find yourself using the same combination of abilities the entire playthrough regardless of enemies and locations.
  2. Apr 7, 2023
    5
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  3. Dec 13, 2022
    10
    This review contains spoilers, click expand to view. Really good game on its own.

    Warhammer 40 000 – Dawn of War II is the long-awaited sequel to the excellent Dawn of War series after Winter Assault, Dark Crusade and Soulstorm. When it was announced at the time, I did not hesitate and bought it immediately.

    The intro movie was baddass. It got me hyped up, and I could not wait to start playing. When I started the game, I noticed something different. Where is the base building? How can I produce more units? It was all gone. At first this disappointed me, but when finishing the first three missions, I actually liked the new play style.

    Instead of building a base, creating units and go to war, you have some commando squads with different specialties, like the Assault Squad, Tactical Squad and Scout Squad. You find more units to add to your army throughout the campaign like the Dreadnought and the Predator Tank. You can choose which of those units you want to use in your missions before deploying, and figuring out which unit would work best for which scenario is the first step in this new game style.

    When entering the battlefield, you got an assignment you must complete and fight your way trough the map to reach the target location. The careful, tactical advance towards this goal is very different and a fresh new concept in comparison with the previous games, in which you blasted your way to everyone and everything. In this game, you connect more with the units and heroes you have and try to keep them alive, rather then use them as cannon fodder because you could just create more later on. You can secure beacons, foundries and relics for tactical bonuses and experience later on, and they let you replenish your squads when you suffer casualties.

    The way you finish missions, directly impacts your score and you can earn some bonuses when going through them in a certain way. If you speed run a mission for example, you add points to your speed score and may earn another deployment for a second mission that day. It’s a nice little bonus in this game.

    The improved cover system works great and with the right placement, enemies don’t stand a chance when they rush toward you and you are well protected behind your stone wall.

    I also really liked the RPG elements in the game. In the previous Dark Crusade and Soulstorm games, you could also earn gear that you could equip on your hero character and this principle has been perfected in this game. You collect dropped loot, can equip your heroes with new armors, weapons and regalia and can donate unwanted items for experience to level up your characters and give them new skills.

    The graphics are nicely polished and good upgrade from the first game and still feel like the Dawn of War games. The animations have been greatly improved and because of the added ragdoll and physics on the enemy models, it feels more realistic when blasting them away or giving them the might of the Chainsaw Sword.

    The orchestra soundtracks fit the Warhammer 40 000 theme very well and reminds you that the Emperor is counting on you and that you better not fail him or else..

    The story is, once again, rock solid and grim, like we are used to from the Dawn of War games. A swarm of hungry, unstoppable Tyranids threaten the existence of the entire galaxy and it is up to the Space Marines to put a stop to it. Meanwhile, the Eldar and Orcs bother you every second and you need to whoop their asses too, or else they steal or sabotage important locations and relics that you already secured.

    In true Warhammer 40 000 style, the ending is grim and you know this is not the end of the Tyranids and you only bought some more time before sh!t hits the fan again. And it sure does, with the Chaos Rising Expansion.

    In conclusion, I really enjoyed this game and although I still prefer the older games and their play style, Dawn of War II is a fresh new idea in the series and makes for a completely different Warhammer 40 000 experience that, in my opinion, has been executed very well.
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  4. Dec 5, 2022
    8
    Still holds up in 2022. Nice character customisation and building your own squad of space marines never gets old.
  5. Sep 2, 2022
    5
    Evaluation faite en 2022, je n'ai jamais joué à un jeu warhammer 40000 donc review neutre du jeu :
    Jeu de stratégie en temps réel assez sympa, on gère une escouade de 4 héros avec des capacités et 1 style de jeu bien différent avec un côté light RPG : quelques niveau à prendre, compétences à débloquer et équipements à loot et à choisir judicieusement.
    Je ne recommande pas car le jeu
    Evaluation faite en 2022, je n'ai jamais joué à un jeu warhammer 40000 donc review neutre du jeu :
    Jeu de stratégie en temps réel assez sympa, on gère une escouade de 4 héros avec des capacités et 1 style de jeu bien différent avec un côté light RPG : quelques niveau à prendre, compétences à débloquer et équipements à loot et à choisir judicieusement.
    Je ne recommande pas car le jeu revient assez cher et ne propose qu'une dizaine de missions au final, une seule race jouable, rejouabilité nulle, et un mode en ligne quasiment vide.
    Loin derrière Starcraft II à titre de comparaison
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  6. Aug 21, 2022
    10
    Jedna od najboljih igrica koje sam igrao! Prezanimljiva lvl up je do jaja, ma sve je do jaja bas :D Prica bi kao mogla da bude bolja mada ne znam ni sam kako ma extra je :D
  7. Jun 28, 2022
    10
    Всё потому что это Warhammer Warhammer WarhammerДа здравствует Великий пират
  8. Jan 5, 2022
    7
    It's a solid game.

    Pros.:
    - Unlike Dawn of War, there is a strong story.
    - Emphasis on different squads.
    - RPG element (very simple).
    - Need to plan strats with the squads.
    - Chaos rising raises the quality.

    Cons.:
    - Same maps. Same ****
    - The twists could be done better, more developed and complicated.
    - Map design is one of the weakest points.
  9. Jan 12, 2021
    7
    Once you get used to the main change from DoW (no base building) and read up a bit about what's going on (no tutorial) this is an enjoyable game.

    Graphics are very good considering the age (although cut scene graphical quality is poor).

    Very much enjoyed playing through this and look forward to playing Chaos Rising.
  10. Jul 19, 2020
    8
    loved the game, the change to squad tactics was fun, i enjoy a good rts like the next guy, but this game suprised me. nice
  11. Jun 25, 2020
    8
    Great game, it changed the way the genre was from base building/unit production(spam) to the real sense of Hero units that take on thousands of enemies.
    I never got into the 40k universe until after DW2. DW2 managed to deliver the fantasy for me that these are superior beings, capable of taking on hundreds of enemies and get some wounds along the way.
    The game itself is well done, you
    Great game, it changed the way the genre was from base building/unit production(spam) to the real sense of Hero units that take on thousands of enemies.
    I never got into the 40k universe until after DW2. DW2 managed to deliver the fantasy for me that these are superior beings, capable of taking on hundreds of enemies and get some wounds along the way.
    The game itself is well done, you have the concept of cover being implemented in a seamless way, your units feel powerful behind it and pretty exposed when out in the open.
    Hero upgrade lines make a difference. Do you want to play melee or ranged? Upgrade energy or health, all these choices make a difference. There are go-to builds, but the choice still exists.
    Weapon and armor upgrades deliver that big upgrade (especially the freedom of changing the type of weapon). While some weapons are better than others, you can make some excellent combinations (Perma-Stealth + Shotgun). I still wished for better range of weapons, sadly in some aspects, it does fall flat, only 1 good shotgun every 6 levels makes such freedom feel very limit. Or getting a great bolter and no 1h upgrade when you're going for a melee build.

    The story itself is pretty well done! You have that banter going on that feels natural for these characters. It's not over the top and delivers a story you can believe in. You feel the intensity of an invasion in the story and the gameplay.

    The game isn't without some flaws. Weapon selection, talent builds, playing on the highest difficulty requires a single specific build across units removing all freedom you had on medium difficulty.

    Overall it was a great game. I highly recommend it, especially if you've never played in a 40k universe before.
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  12. Jun 6, 2020
    4
    Разработанная одной из лучших студий Relic Entertainment, Dawn Of War II открывает новую главу в известной серии стратегий RTS – переносит игроков на жестокий передний край войны, позволяя им возглавить группу элитарных войск в их миссии по спасению галактики.

    Место действия: 41. тысячелетие в подсекторе Аурелия – кластере миров на краю галактики, где вот-вот начнется эпическая битва.
    Разработанная одной из лучших студий Relic Entertainment, Dawn Of War II открывает новую главу в известной серии стратегий RTS – переносит игроков на жестокий передний край войны, позволяя им возглавить группу элитарных войск в их миссии по спасению галактики.

    Место действия: 41. тысячелетие в подсекторе Аурелия – кластере миров на краю галактики, где вот-вот начнется эпическая битва. Древние расы будут сталкиваться на планетах разбросанных по этому сектору, ведь они сражаются не только за контроль над подсектором Аурелия, но и за судьбу своей расы.
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  13. Feb 10, 2020
    0
    Dawn of war 1 fue un juego rts build and battle con ciertas innovaciones como la inclusión de moral, coberturas, reclutamiento de unidades en el campo de batalla y recoleccion de recursos a base de capturar puntos de control
    Pero al fin y al cabo era un rts donde construias edificios y reclutabas ejército
    Dawn of war 2 fue una gigantesca traición a todo esto, microgestión táctica
    Dawn of war 1 fue un juego rts build and battle con ciertas innovaciones como la inclusión de moral, coberturas, reclutamiento de unidades en el campo de batalla y recoleccion de recursos a base de capturar puntos de control
    Pero al fin y al cabo era un rts donde construias edificios y reclutabas ejército
    Dawn of war 2 fue una gigantesca traición a todo esto, microgestión táctica excesiva, ejércitos pequeños y lo mas gordo de todo es que suprimieron la construcción de edificios, no se siente rts,
    es una gigantesca estafa
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  14. Jan 3, 2020
    7
    -I would almost say that Dawn of War II is an ActionRPG (although handling 4 characters at a time) disguised as RTS (without resource management).
    Very worked in the graphic aspect.
    Maybe something repetitive to go forward during missions if we except the final boss. -Casi diría que Dawn of War II es un ActionRPG (aunque manejando a 4 personajes a la vez) disfrazado de RTS (sin
    -I would almost say that Dawn of War II is an ActionRPG (although handling 4 characters at a time) disguised as RTS (without resource management).
    Very worked in the graphic aspect.
    Maybe something repetitive to go forward during missions if we except the final boss.

    -Casi diría que Dawn of War II es un ActionRPG (aunque manejando a 4 personajes a la vez) disfrazado de RTS (sin gestión de recursos).
    Muy trabajado en el aspecto grafico.
    Quizá algo repetitivo el ir avanzando durante misiones si exceptuamos el jefe final.
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  15. Nov 15, 2019
    8
    So different from the original Dawn of War it can surprise you. But it is great. It has an amazing atmosphere, nice story and really fun gameplay much closer to Warhammer 40 000 lore than the original games were.
  16. Sep 29, 2019
    6
    If you are a fan of Warhammer 40k you may rate this game with an 8 or more but even if you are not a fan, this is a decent game with nice graphics. Voices in Spanish were good although they were not syncronized with the lips (I bet in English it's far better). I played for almost 5 hours (this is till 12th mission out of 17th) until I got stuck. I probably could keep advancing in the gameIf you are a fan of Warhammer 40k you may rate this game with an 8 or more but even if you are not a fan, this is a decent game with nice graphics. Voices in Spanish were good although they were not syncronized with the lips (I bet in English it's far better). I played for almost 5 hours (this is till 12th mission out of 17th) until I got stuck. I probably could keep advancing in the game but because it's a shooting game I don't care if I don't finish it. I recommend to play one hour a day or at least rest for 10-15 minutes for every hour because this is an stressful game so you can get your eyes red if you are not careful. Remember to blink from time to time. Overall, I wouldn't give to this game more than a 7 unless you are very fan of Warhammer games. Expand
  17. Mar 1, 2019
    9
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  18. Nov 27, 2018
    9
    I love strategy games, I love the Warhammer 40k universe, and this game is one of the best examples of the later (the voice acting is superb).

    Caveat Emptor: Personally I play games in singleplayer, competitive players looking for a fully fleshed online mode are better off playing Dawn of War I instead.
  19. Mar 13, 2017
    7
    On the first thought, that game was a huge disappointment, but after many hours I must admit it was fun though. Although too many elements of RTS's genre were taken away, there're a few changes (crossover with RPG structure) that made game more enjoyable, It's also good to see Tyranids in not that bad story with interesting characters and side threads, even if the silent protagonist wasn'tOn the first thought, that game was a huge disappointment, but after many hours I must admit it was fun though. Although too many elements of RTS's genre were taken away, there're a few changes (crossover with RPG structure) that made game more enjoyable, It's also good to see Tyranids in not that bad story with interesting characters and side threads, even if the silent protagonist wasn't exactly the bullseye. Main campaign has some good moments but it becomes predictable and monotonous after a while, specially side missions. I think every fan of DoW should give it a try. Expand
  20. Dec 21, 2016
    9
    Quite different from the previous game system, but still is a great game, very fast, good graphic, nice units, it should be considered a lot more by sega btw let's see the III.
    If You can take the unofficial Elite expansion, really great additions, the one You would like to see from the original producer.
  21. Jul 8, 2016
    8
    COH approach and it bloody works! No more annoying meatgrinder from the first game. The game is really polished, albeit pretty linear. The campaign has a fast tempo and is well scripted. Several tactical approaches possible, each quite satisfying. Another gem is a personalised squad that offers a load of customisation.

    - : still no proper strategic map or operational freedom.
  22. Jun 22, 2016
    9
    Among my favorite Warhammer titles and favorite strategy games period, Dawn of War II is the beginning of a three-part epic tale of the battle for the Blood Ravens' recruitment worlds, continued with the Chaos Rising expansion and concluded in the stand-alone Retribution. This title represented a considerable departure gameplay wise from the first Dawn of War and its expansions, movingAmong my favorite Warhammer titles and favorite strategy games period, Dawn of War II is the beginning of a three-part epic tale of the battle for the Blood Ravens' recruitment worlds, continued with the Chaos Rising expansion and concluded in the stand-alone Retribution. This title represented a considerable departure gameplay wise from the first Dawn of War and its expansions, moving away from base building, resource gathering and large-scale battles towards a smaller squad tactics format seen in the earlier Company of Heroes series, from which Dawn of War II borrowed its graphics engine: a shift that was not universally welcomed. Dawn of War II is a blend of real-time squad tactics and an RPG loot-and-level system that I found deeply engrossing. The campaign is heavily story-driven and takes you to a variety of environments, including the interior of a space hulk made famous by the turn-based series of that name. Excellent music, visual effects and voice work accompany the proceedings. Series mainstays the Space Marines, Orks and Eldar returned, along with newcomers in the fearsome Tyranids, not featured in the first game due to, supposedly, engine limitations. Epic, pitched battles and a surprising end-game return of a popular character from the first game wrapped up the experience for me in the best way possible. The main flaw of DOW II was its use of the Games For Windows Live client, but it has since been updated to remove that particular pustule. An excellent title overall and worth playing today. Expand
  23. Aug 31, 2015
    4
    I tried so hard to like this game but I just can't get over how simplistic it is, even on harder difficulties. Any unit works against any enemy and the lack of strategy is boring to the point of being painful. Yes the graphics are great, but that doesn't excuse or make up for how much they've cut away from the original franchise.
  24. Apr 6, 2015
    3
    I will start with this; I was disappointed. I have played the Dawn of War series since the first part. For those who have played the first part, think about what you had to do. You had to build a base, manage resources, and place defenses to protect you from the enemy. Dawn of War 2 takes that, and throws it out the window. In the multiplayer mode (I'll get onto the rest later), all youI will start with this; I was disappointed. I have played the Dawn of War series since the first part. For those who have played the first part, think about what you had to do. You had to build a base, manage resources, and place defenses to protect you from the enemy. Dawn of War 2 takes that, and throws it out the window. In the multiplayer mode (I'll get onto the rest later), all you have is one building and two turrets. All the units are available in this one building, and there is only one unit that can place turrets. The strategic points, crit points and slag deposits are gone, and in their places are power and requisition resource points. I understand that some people will say that it focuses more on the tactics, but in the 1st game you had to plan out not only where to go but how to manage your resources. The games that I've played, both with bots and other players, were horrendously short compared to the first. None of that artillery and heavy vehicles also, apart from two or three tanks. I also have to point out the absurdness of the DLC's. The Chaos Space Marines (!) are locked off, and instead we get a Zerg-like alien race. I judge the game by what the base game is, and not by what the DLC's add in. What is even more annoying is that the game even allows you to play against them, the game shows you the race, waves it in front of your face, then snatches it away and asks for another 10 Euros. At least in the first game the races just did not show up if you didn't own them. In conclusion, the multiplayer mode is an offense to the first game. If you want the multiplayer, get Dawn of War 1 with the Dark Crusade DLC. It will be cheaper and more fun than the Second game with the Dark Crusade DLC (I heard that the Retribution is actually decent)
    Moving on to the single-player. The story follows a newly-appointed Force Commander of the space marines - whose name we choose - and his squad. I won't say any more to avoid spoilers. The story is very good. I really like that the squad leaders have names: Tarkus - the leader of the tactical marines, Cyrus, the leader of the Scouts, and more. The voice acting is good and the different teams have lots of diversity. One thing that has been mucked up in the story is the acquiring of Wargear (I'm not even going to mention the tons of Wargear DLC). Wargear is... wait for it... dropped! The whole sense of achievement and customization is gone and replaced with crates that drop the wargear. The rest, though is fairly good.
    Now we come on to the Last Stand mode (By the way, there's a DLC that allows you to play the Last Stand mode! What's the difference? You don't have to open Dawn of War 2! Let me ask you. Is this worth 7 Euros?), and while the mode is fun. It is quite repetitive and unless you want to pay 10 Euros for the Chaos rising DLC, this time two races are locked off! By this rate in the next dawn of war you will have to buy a DLC to play as the Space Marines. This time we are deprived of the Tyranids - the alien race, which would be very useful for this mode. Basically we are thrown into an arena with two other players and we have to survive as long as we can (sound familiar?)In this mode, the random wargear drops make more sense, but what's the point if you can just buy the DLC and get it right away?
    And here I come to the biggest problem with the game. The DLC's. There are 22 of them! Literally, I checked on Steam. This includes: the last standalone- The Last Stand in a Standalone client version(7 Euros). Wagear Packs (7 packs 1 euro a piece) The Ultramarines pack - a replacer for the marines (7 Euros). Keep in mind that all the above mentioned are DLC's that only work if you get retribution.(15 Euros). There are DLC's for DLC's in this game! But I'm not done. There are also Wargears for Last Standlaone, and skin pack that cost 7 Euros. The Grand Master Edition of this game( All DLC's) costs 58 euros! For around that cost that cost you could get the first game with the Dark Crusade addon for you and two friends (It would cost approx 60 Euros). The amount of DLC's is shocking. This puts Call of Duty to shame.
    If you value your money, wait for a sale. Alternatively, get the First game, buy the Dark Crusade DLC and install a graphics mod. It's cheaper. I have to give credit to the voice actors and to the team behind the graphics. As to the rest, a poor effort. For a few steps forward and many leaps back, I give this game a 3 out of 10.
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  25. Jan 18, 2015
    0
    Very bad game, I do not recommend. My score is 0, sorry only that he can not below 0, the game is boring as all the strategies, the only thing that coh 2 game worse than this
  26. Sep 21, 2014
    4
    dumbed down version of the originals and the expansions are poor as well hopefully dawn of war 3 will go back to its roots..........................................................
  27. Jun 28, 2014
    9
    Dawn of War spielt im Warhammer 40k Universum von Games Workshop.
    Die Kampagne kann wahlweise alleine oder im Koop bestreiten.
    Die Story ist wie bei allen 40k Geschichten… Krieg!. Diese Geschichte handelt vom Kampf um den Sub-Sektor Aurelia, welches auch die Rekrutierungswelt der Bloodravens beinhaltet. Wir spielen einen jungen Space Marine Captain, vom Orden der Bloodraven, der am
    Dawn of War spielt im Warhammer 40k Universum von Games Workshop.
    Die Kampagne kann wahlweise alleine oder im Koop bestreiten.

    Die Story ist wie bei allen 40k Geschichten… Krieg!.
    Diese Geschichte handelt vom Kampf um den Sub-Sektor Aurelia, welches auch die Rekrutierungswelt der Bloodravens beinhaltet.
    Wir spielen einen jungen Space Marine Captain, vom Orden der Bloodraven, der am Anfang seiner Laufbahn steht und gegen Orcs in die Schlacht zieht welche die Rekrutierungswelt bedrohen.
    Nur um festzustellen das der Auslöser für den Angriff der Orcs eine weit größere Bedrohung ist.

    Einen Basisaufbau gibt es nicht.
    Der ♥♥♥us liegt auf unseren Squad´s und dem Kommandanten der Space Marines welchen wir ins Feld führen. Die Positionierung, das Nutzen von Deckung, das Ausnutzen der gegnerischen schwächen und die Spezialfähigkeiten unserer Einheiten bringen uns den Sieg.

    Während der Kampagne sammeln die Einheiten welche wir ins Feld führen Erfahrung. Hiermit können wir den unterschiedlichen Einheiten Fähigkeiten freischalten.
    Darüber hinaus können wir Ausrüstungsgegenstände (Relikte und Artefakte des Ordens) finden.
    Die gewählte Ausrüstung und freigeschalteten Fähigkeiten Beeinflussen wie sich der Trupp auf dem Feld schlägt und spielt. Somit hat man die Möglichkeit die Trupps seinen eigenen spielerischen Vorlieben anzugleichen.

    Die Kampagne hat Schlüsselmissionen, daneben ist sie aber dynamisch. So können zeitlich begrenzt zur Verfügung stehende Missionen absolviert oder ignoriert werden, was uns zum Vor- oder Nachteil gereicht.

    Für PvP Liebhaber gibt es 1v1, 2v2, 3v3 Kämpfe bei denen durch das Halten von Kontrollpunkten der gegnerische Punktestand auf 0 reduziert werden muß um zu gewinnen. Zur Wahl stehen die vier Rassen die in der Kampagne die Hauptrolle spielen.

    Die Animationen und die generelle erzeugte Atmosphäre passen perfekt um sich im 40k Universum wiederzufinden!

    Ein rundes RTS Spiel welches ohne den Basisaufbau für ein schnelles dynamisches Spielerlebnis sorgt.
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  28. May 28, 2014
    7
    To put it simply, Dawn of War II had really enjoyable campaign and co-op modes, but the multiplayer competitive play? I'd give that a miss, though the new mechanics introduced and abolition of base construction made for a unique campaign experience, in multiplayer it just feels awkward and dull.
  29. Mar 5, 2014
    5
    I think it's a joke, that you can't build "normal" buildings like in the first Dawn of War. This means the campaign and the normal battles aren't really interesting. I don't like that the Imperial Army and the Chaos Space Marines aren't playable in this version.
  30. Nov 18, 2013
    1
    Absolute and utter crap. It seems like fun the first couple of missions, and a steady stream of gear and loot. However suddenly it turn into an absolute crapfest. You think you've got better and better gear, however for some reason the enemy gets just 10x faster upgrades or something. At midgame, my entire team got entirely wiped out from a single attack by a boss. It makes you angryAbsolute and utter crap. It seems like fun the first couple of missions, and a steady stream of gear and loot. However suddenly it turn into an absolute crapfest. You think you've got better and better gear, however for some reason the enemy gets just 10x faster upgrades or something. At midgame, my entire team got entirely wiped out from a single attack by a boss. It makes you angry because it's no strategy or tactics involved whatsoever. Feels like a cheap and crappy android pay-to-win game. As a former Warhammer player, I am sad to say this game has wasted 5-6 hours of my life. Do not buy. Expand
Metascore
85

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. 85
    The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
  2. Dawn of War II is a highly innovative twist on the usual RTS formula that dares to think outside the box while staying true to the WH40k source material. Campaign co-op play is a great addition to the already superb single player game but the head-to-head multiplayer skirmish is a bit of a disappointment.
  3. Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it’s impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise.