• Publisher: THQ
  • Release Date: Feb 18, 2009
User Score
8.1

Generally favorable reviews- based on 1628 Ratings

User score distribution:
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  1. CorwinP
    Mar 2, 2009
    10
    You see so few games these days where the developers spent as much time on the single-player gameplay and storyline as they did on multiplayer gameplay. Warhammer 40k's DoW II stands above and beyond all of the rest in all respects. It has balanced multiplayer interaction, a fantastic and epically enthralling storyline, and single player gameplay that will indeed keep you coming back You see so few games these days where the developers spent as much time on the single-player gameplay and storyline as they did on multiplayer gameplay. Warhammer 40k's DoW II stands above and beyond all of the rest in all respects. It has balanced multiplayer interaction, a fantastic and epically enthralling storyline, and single player gameplay that will indeed keep you coming back to play all difficulties. Its replayability is high and I see myself playing this game on into the future. At least until Dawn of War III comes out. Expand
  2. Felixi
    Mar 2, 2009
    10
    If you have played the desktop version of this game, then this will be a game that you will love. This game has captured the fun element of computer games, without selling out to cheezy compromises. I put off buying this game for two weeks because I read some of the negative reviews on this site. Don't be swayed this game is worth buying.
  3. Fenon
    Mar 2, 2009
    5
    I found the graphics for this game to be undesirable, all that shine just doesn't look right on the battle hardened damaged space marines. And you can't help but compare it unfavourably to DoW, it's much less of a game and while I played DoW for months without getting bored, I was bored of DoW2 within the first day. We were told that the reason DoW didn't have Tyranids I found the graphics for this game to be undesirable, all that shine just doesn't look right on the battle hardened damaged space marines. And you can't help but compare it unfavourably to DoW, it's much less of a game and while I played DoW for months without getting bored, I was bored of DoW2 within the first day. We were told that the reason DoW didn't have Tyranids was because they couldn't do them justice on the old engine, but I fail to see how DoW2 has done anything at all any justice. There are only two saving graces for DoW2, the excellent cover system and it's modding community who I'm hoping will undo all the damage that has been done to the DoW series. If you are looking for a Warhammer 40K game get the first Dawn of War game and it's expansions, it's vastly better, you won't easily get bored of it and hopefully by the time you do, those wonderful modders will have worked their magic to make DoW2 a playable game deserving of it's name. Expand
  4. PeterK
    Mar 2, 2009
    9
    Most of the low scores are from people who want this game to be something it isn't - DoW1. And I guess that's fair enough, but if, like me, you're ready for something new, this game is an absolute blast. Bringing the focus in on the tactics of battlefield by removing base building and complicated tech trees, this game is much faster than the original, but easily as Most of the low scores are from people who want this game to be something it isn't - DoW1. And I guess that's fair enough, but if, like me, you're ready for something new, this game is an absolute blast. Bringing the focus in on the tactics of battlefield by removing base building and complicated tech trees, this game is much faster than the original, but easily as involving as you concentrate on map control and unit combinations/placement to win the day. It needs some more multiplayer map and game types, but what's in there will definitely keep you happy and perhaps we'll get some more through developer promised downloadable content (free and fee based). The single player campaign may not have the deepest of storylines, but it is a lot of fun, and I'll be replaying it a couple of times. Expand
  5. PaulC
    Mar 22, 2009
    8
    There are a lot of new things in this game. On the whole, I think they work. There are several design changes I would have made, but I think the good far outweighs the bad. This is primarily true in the SP campaign. The MP side, I think, is a bit more broken due to too few maps and poor matching through MS' TrueSkill system.
  6. MattH
    Mar 22, 2009
    4
    A very good game if it were a prelude to Dawn of War [1]. Unfortunately the repetitive nature of singleplayer grinds you down the second play through. Multiplayer is good for 2-3 games but then becomes very predictable and boring. Very few unit choices, very little strategy involved, direful selection of maps (only 7 maps supplied), unit pathing is very poor, cover system and your A very good game if it were a prelude to Dawn of War [1]. Unfortunately the repetitive nature of singleplayer grinds you down the second play through. Multiplayer is good for 2-3 games but then becomes very predictable and boring. Very few unit choices, very little strategy involved, direful selection of maps (only 7 maps supplied), unit pathing is very poor, cover system and your unit's overriding AI spoils micromanagement. Expand
  7. AdamJ
    Mar 3, 2009
    6
    Fatal flaw in the pop cap double counting whenever I am reinforcing error. Get it fixed Relic. I spent $50 on this and I don't want to have to work around bugs like this when I spend so much for a game. And if you can't release a game without jeopardizing the quality of your other games (IE COH), then dont release a game until then.
  8. StephenT.
    Mar 4, 2009
    10
    I can honestly say that after playing this game, I can never go back to the traditional RTS game ever again. With Dawn of War II, Relic has completely reinvented the RTS genre, to the point where there is no going back. It plays like a dream, the perfect blend of strategy and action, combined with great graphics and physics engines makes for an all around great game. Don't believe I can honestly say that after playing this game, I can never go back to the traditional RTS game ever again. With Dawn of War II, Relic has completely reinvented the RTS genre, to the point where there is no going back. It plays like a dream, the perfect blend of strategy and action, combined with great graphics and physics engines makes for an all around great game. Don't believe what the critics say about the so called, "less-impressive single-player campaign," as, while it does lack variety, it is an incredibly enjoyable experience that does, unlike many RTS games, require tactics and strategy (Gamespot, http://www.gamespot.com/pc/strategy/warhammer40kdawnofwar2/review.html). Having only played the beta, I can't judge the multiplayer component 100%, but from the feel of the beta, I know that without intelligent micromanagement, you can't do anything except lose. So if you read out there to stay away, experienced RTS players, don't buy it, because without the use of tactics, you can't hope to succeed. Overall, I find the game a little repetetive and the lack of multiplayer maps disappointing, however, the kick in the collective pants of the RTS genre is a welcome one, which I welcome with open arms. I truly must say that Relic has made the perfect RTS experience with Dawn of War II, one which makes it easy to overlook any shortcomings, and one which will keep me entertained until the next expansion or next game that Relic releases. Expand
  9. CarlKershaw
    Mar 4, 2009
    9
    I would have liked to have seen a more varied campaign with been able to play the other races but overall I like the new direction they have taken with the game and think it moves away from the monotinous building of bases to nuke things, you can just move straight out and have fun.
  10. DanielC
    Mar 5, 2009
    8
    To start with it is much better than DOW 1. While I did expect better, it is much more in tune with real Warhammer 40K. The squad make up and number of units is much more like tabletop than the first DOW. Also without base building it focus more on platoon level tactics, cover, fields of fire, support while advancing, etc., which is what 40K is all about. Also I love being able to To start with it is much better than DOW 1. While I did expect better, it is much more in tune with real Warhammer 40K. The squad make up and number of units is much more like tabletop than the first DOW. Also without base building it focus more on platoon level tactics, cover, fields of fire, support while advancing, etc., which is what 40K is all about. Also I love being able to customize you wargear and kick up the skills of my various squads. Now for the negative. It still crashes, after a few patches! I have more than the recommended specs and it seemingly randomly crashes. Grrrr. Also I hate of vehicles and terminators destroy all of my cover, both should be able to use cover as well! There should be an option for those units to avoid tromping everything, maybe I wanted that wall standing there to protect my flank. Expand
  11. MikeB
    Apr 10, 2009
    9
    The campaign is repetitive as others have mentioned (and the reviews themselves) but I find that less of a problem when I'm turning orks into green cubes and tyranids into squishy bits. The actual game is fun as hell. I don't see how people could give this a 1. It may not be your cup of tea but there is no way this game is a 1 or even a 5. Everytime I've seen this it's The campaign is repetitive as others have mentioned (and the reviews themselves) but I find that less of a problem when I'm turning orks into green cubes and tyranids into squishy bits. The actual game is fun as hell. I don't see how people could give this a 1. It may not be your cup of tea but there is no way this game is a 1 or even a 5. Everytime I've seen this it's been from someone who mentioned it's not like Dawn of War 1, get over it. Expand
  12. TravisP
    Apr 13, 2009
    10
    All time favorite game! all around game play is great. this type of Hybrid RTS/RPG really brings new strategy paving a new path for RTS games to come! I love how you no longer build, so you're more in the field of battle and using tactics rather than pawning your opponent. graphics are amazing however, the one thing that bugged me was RAM requirements, and drive space. make sure you All time favorite game! all around game play is great. this type of Hybrid RTS/RPG really brings new strategy paving a new path for RTS games to come! I love how you no longer build, so you're more in the field of battle and using tactics rather than pawning your opponent. graphics are amazing however, the one thing that bugged me was RAM requirements, and drive space. make sure you buy a computer with high RAM and a good graphics card otherwise you may find this tittle pretty sluggish. but its well worth the price. Expand
  13. OttoLo
    Apr 15, 2009
    3
    I spent hours and hours playing DOW1. I was looking forward to this seguel but when I after the first minute playing it...I was horrified. Skirmish sucks...You are not allowed to really build anything, which makes it more easier. And capturing the strategic points ain't fun. The story mode was ok, but I didn't like that they give you so many "heroes" to play. I'd prefer one I spent hours and hours playing DOW1. I was looking forward to this seguel but when I after the first minute playing it...I was horrified. Skirmish sucks...You are not allowed to really build anything, which makes it more easier. And capturing the strategic points ain't fun. The story mode was ok, but I didn't like that they give you so many "heroes" to play. I'd prefer one stronger hero and lots of weaker soldiers. And your only tactic in the game is that you make your way using covers. That is not really tactic. It's all just the same. "Forward, cover, kill. Forward, cover, kill." Of course there is chance of going multiple ways in the map, but it cannot cover all the mistakes. At least skirmish's unit types were acceptable. Graphics are over hyped. From long distance, they look mediocre, but from close they are ugly as dog's ass. Relic really f*cked up with this. No real strategy, mediocre graphics, voice acting from hell and on the top of a cake, NOT REAL SEGUEL, ONLY PILE OF SH*T COSTING 50$. F you Relic, you dissapointed me. Expand
  14. noname
    Apr 24, 2009
    9
    Counter-Strike: Source offers flexible styles of play. Using mod's and various game settings, there is always something fun to do involving great action and Edge-of-your-seat thrills. The mechanics allow you to quickly get used to working out, and the smooth rendering with higher model machines give such a life like feel, as though you were in really Razing and Blazing "The Point". Counter-Strike: Source offers flexible styles of play. Using mod's and various game settings, there is always something fun to do involving great action and Edge-of-your-seat thrills. The mechanics allow you to quickly get used to working out, and the smooth rendering with higher model machines give such a life like feel, as though you were in really Razing and Blazing "The Point". Hands down, 11 score in my book. Get it today. Get in and play! Expand
  15. RaphS
    Apr 9, 2009
    10
    I'll give it a 10/10 : +Extraordinary graphics (you'll need a good cpu) +Revolutionary strategy game (No boring construction phase or what so ever) +Responsive and intelligent units (each squad can be fully controled, upgraded and has it's own ranking levels) +Intense battles with a reactive environment (intensity, destruction and blood are the 3 bases of battles in this I'll give it a 10/10 : +Extraordinary graphics (you'll need a good cpu) +Revolutionary strategy game (No boring construction phase or what so ever) +Responsive and intelligent units (each squad can be fully controled, upgraded and has it's own ranking levels) +Intense battles with a reactive environment (intensity, destruction and blood are the 3 bases of battles in this game, the all new reactive environment with destructible walls, barricades etc ... gives a thumb up for the game) +Non-Linear Campain (For my part, I loved the campain even if it's quite short if you take a level below "Primearch" but it's based on a solid scenario and gives the game a spice of roleplaying with the innovative "equip your characters and level them" system in a RTS which is quite surprising) +Good choice of the races (Space Marines, Orks, Eldars and Tyranids are all very different from one another but they are a perfect combination of races that had to be put in this game of equalised battles; all that matters is your skill and your "game-reflexes"). To conclude I think this game should be nominated for the game of the year award. I just hope the producers won't make the same mistake they made in DOW 1 ( Including in each expansion a new race ==> it completely disorganises the game ). Expand
  16. ChristemoA
    May 10, 2009
    0
    this game sucks balls compared to Dark Crusade and Soulstorm. Relic have taken their best franchise and killed it. there nothing to this game. its extremely bad and nothing else. if they had made this game properly, like the 3rd and 4th game, it would be 50
  17. RickP
    May 13, 2009
    10
    This game Rocks! I have the entire Dawn of war series, love them all! But DOW II brings a whole new level to the intensity of the future of war... in teh future there is only WAR.
  18. AnonymousMC
    May 17, 2009
    8
    This game is fast paced & really engaging when you face a horde of enemies. Back then playing DOW : Dark Crusade (Soulstorm sucks) micromanagement like plasma beam or meta grenade is not necessary, you just need to have the strongest & largest troops to win the game. This game actually requires some strategy & thinking to play so bravo for that.

    The fact that a RPG / RTS hybrid is still
    This game is fast paced & really engaging when you face a horde of enemies. Back then playing DOW : Dark Crusade (Soulstorm sucks) micromanagement like plasma beam or meta grenade is not necessary, you just need to have the strongest & largest troops to win the game. This game actually requires some strategy & thinking to play so bravo for that.

    The fact that a RPG / RTS hybrid is still a new experiment for Relic they should be encouraged to further refine & enhance the game later on.
    Expand
  19. WillL
    May 22, 2009
    2
    Just no, I waited for so long to upgrade my pc to play this game and all that relic have done is created a pc rts that looks and handles like a damn console rts. I know they told us that base building was going to be gone but unti l played the game i didnt realise quite how bad this would be, waiting to gather up enough resources to buy stuff in multiplayer takes far to long, then once Just no, I waited for so long to upgrade my pc to play this game and all that relic have done is created a pc rts that looks and handles like a damn console rts. I know they told us that base building was going to be gone but unti l played the game i didnt realise quite how bad this would be, waiting to gather up enough resources to buy stuff in multiplayer takes far to long, then once you've built your 3 or 4 squads you have a lot of 'fun' slowly moving them towards critical locations where chances are they will either all get killed by weapon emplacements or suffer a couple of losses so your forced to fall back and lose all your progress. Where is the fun in this! Couple this with matchmaking that takes longer than halo 3 and a ranked system that seems to delight in placing low level players against high level players and we I'm left wondering what the hell I just wasted my money on, Campaign is all that even makes it worth a 2 in my books as the storyline is good and once you've leveled up enough commanding is moderately fun untill you play on insane difficulty which somehow makes your supposed superhuman soldiers completely pathetic when facing anything larger than a tyranid gaunt. Oh and boss fights suck. Expand
  20. JohnCerril
    May 20, 2009
    6
    Great campaign, great multiplayer gameplay... if evenly matched. The TrueSkill in this game is so broken that I am quitting until they remove it from the system. It's a game I like to have fun in, and fun for me is not getting blasted by Rank 52 TrueSkill 36 people. Replay value plays heavily into my rating of all games, seeing as longevity is key in purchases.
  21. PatR
    May 4, 2009
    9
    Great fun, the missions bring you straight into the thick of the action and rarely take too long, effectively forcing you to abandon old base-building strategies of grinding on until you've won. The RPG advancement is fun but a little tacked on, and the superhuman space marines are rarely in trouble unless you really push the advance, or until you meet a tough boss, but still, it Great fun, the missions bring you straight into the thick of the action and rarely take too long, effectively forcing you to abandon old base-building strategies of grinding on until you've won. The RPG advancement is fun but a little tacked on, and the superhuman space marines are rarely in trouble unless you really push the advance, or until you meet a tough boss, but still, it makes the action RTS genre a reality in spectacular style. Expand
  22. WilC
    May 6, 2009
    6
    While the game is visually impressive and fast paced, it may be too much so for anyone who was expecting something similar to the previous incarnations of the franchise. Base building is all but gone and the scale of combat has become small and squad-centric; somewhat like a bird's eye view of a first-person shooter playing out below.
  23. FrisodeJ
    Jun 1, 2009
    1
    This game is 1 gigantic anticlimax... No basebuilding, well okay. But not like this. It's like joining and waiting, waiting, waiting and when something seems to be happening it turns out to be stupid. I played it for 2 days begging it was just a slow beginning, but still, nothing... Good things: Great graphics and a good story, but nothing more than that. Overall: VERY bad...
  24. KevinS.
    Jun 29, 2009
    9
    While this game may not be the best RTS ever, it is fun amnd engaging. I love the moldability of my squad and the flexibility of each mission. At first I wasn't sure if I enjoyed how they reused the maps, but aftera while I realized that it was a lot of fun and it helped engage me into the story line.
  25. JasonD
    Jun 5, 2009
    1
    i have played all of the games and was so looking forward to this one, the graphics are great and the story is brilliant but its nothing like the other games, no base building is a big mistake and game play is so slow. I have given it 4 weeks of trying to get into this game but have now given up and gone back to the originals. Shame as it was full of so much promise :(
  26. ElliottFairclough
    Aug 12, 2009
    9
    Absolutely brilliant! Superb game that mixes both an exhilirating RPG style campaign storyline, which allows you to play against numerous enemies, but is somewhat repetitive, with the action-packed multiplayer that seems as if you can't get enough of it. It's like a drug (well sort of)! However, some aspects do need variation and improvements that would make the game better.Absolutely brilliant! Superb game that mixes both an exhilirating RPG style campaign storyline, which allows you to play against numerous enemies, but is somewhat repetitive, with the action-packed multiplayer that seems as if you can't get enough of it. It's like a drug (well sort of)! However, some aspects do need variation and improvements that would make the game better. Despite this i still give a well earned 9 out of 10. Good job Relic! Expand
  27. FrankieE
    Aug 3, 2009
    6
    Ok where do it start!? As a hardcore 40K fan and a massive fan of the previous DOW titles i can say that i am disspointed with this game. Whilst i understand that relic wanted to change and go somewhere new, they have in fact gone backwards... allot. Multiplayers is not worthwhile, we have lost a major aspect of the game. You can no longer build buildings which has removed a massive side Ok where do it start!? As a hardcore 40K fan and a massive fan of the previous DOW titles i can say that i am disspointed with this game. Whilst i understand that relic wanted to change and go somewhere new, they have in fact gone backwards... allot. Multiplayers is not worthwhile, we have lost a major aspect of the game. You can no longer build buildings which has removed a massive side of the game, you no longer have to build to gain new equipment and you cant attack/defend these postions which gave the previous titles an edge. Also you cannot build massive armys which removes the whole "War" aspect. Add to this list the fact you only have 4 races to play with. On a more positive side, single player is very addictive and i like the customize the squad feature, its a shame you can use these players in multiplayer. Also the introduction of the tyranids is a godsend. Expand
  28. mikemiller
    Aug 3, 2009
    9
    Great Campainge, even better in Co-op.
    But theVersus multiplayer seems watered down, you have to be an expert player to be able to play, and its takes for ever just to get a few squads on the map. I give it a 9/10 because the campainge can kepp you goin for hours on end, if you can put up with a little repetitiveness.(made up word)
  29. DaveTolley
    Aug 5, 2009
    10
    i've got the first DoW games and the expansions, so the change in direction was abit of a shock but once i got used to it, its fucking awesome i love the rpg elements i find it mixs it up abit so its not as boring as i find some other RTS's
  30. STeveSteve
    Sep 17, 2009
    5
    The over hyped campaign was lame. The biggest screwup was creating a dump mp. There is nothing inherently wrong with no base building. The flaw is that the MP is treated like its a base building game which totally ruined the game.
Metascore
85

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. 85
    The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
  2. Dawn of War II is a highly innovative twist on the usual RTS formula that dares to think outside the box while staying true to the WH40k source material. Campaign co-op play is a great addition to the already superb single player game but the head-to-head multiplayer skirmish is a bit of a disappointment.
  3. Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it’s impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise.