- Publisher: THQ
- Release Date: Feb 18, 2009
User Score
Generally favorable reviews- based on 1628 Ratings
User score distribution:
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Positive: 1,230 out of 1628
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Mixed: 200 out of 1628
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Negative: 198 out of 1628
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- User score
- By date
- Most helpful
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Sep 3, 2011
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JamesWJan 22, 2010
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Mar 11, 2011
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Aug 12, 2011
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STARSBarryFeb 19, 2009
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Dec 6, 2011In dire need of a real time strategy game I got this for a steal on Steam. It's a nice game and I must stress as someone who had no clue what Warhammer was until this YOU DON"T NEED TO BE FAMILIAR WITH THE SERIES TO LIKE THIS GAME.
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Oct 20, 2011
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Jun 15, 2013I've spent an afternoon with the campaign mode, so it is slightly engaging, but only having a few squads to deal with isn't very exciting and doesn't leave much for tactical scope. It's basically stand and fire and wait for the power ups to refresh, a bit like what I imagine WoW to be.
I am a big fan of the first game, but really haven't had much fun with this one. -
AndyPMar 4, 2009
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JedLMar 21, 2009
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SquidMar 2, 2009
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TheoSMar 5, 2009
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JamesAJul 1, 2009
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AngusMFeb 19, 2009Beta was really entertaining and if the single player campaign employs the same gameplay with the promised (and largely confirmed) RPG mechanics, I think this title will be a joy to play through with mates.
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FredA.Feb 21, 2009Single player campaign like going down a well decorated corridor. Nice but ultimately, a corridor. I can not even begin do describe the level of frustration, nay, hate I feel when it comes to being forced to be logged in to save my game. Maybe not today, maybe not tomorrow, but then I will stop buying games that do the same, definitely.
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EbenizinKFeb 21, 2009
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RamzaBFeb 22, 2009Too easy, too slow, boring, lack of multiplayer maps. Campaign dull and repetitive. Lack of units, no base building, races way too similar. Annoying multiplayer bugs, requires Steam and Games for Windows which are more often than not a big problem rather than a help or improvment for the user. Saving grace? Graphics, that's it.
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AndreiPFeb 24, 2009
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JamesDFeb 27, 2009Other than the tedious STEAM installation process and forcing of update game that does not even support resume, this is by far not worth to purchase. No internet, and you can't play this game. I'll give a 6 for this, installation to make users feel comfortable to install should be top priority instead of going through heaven and hell get this game running.
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JamesMFeb 20, 2009Microsoft live is the cheapest lazy way for them to do multiplayer, has tons of complications when you try to start a game and get in with friends. Either the routers dont work togethor or the 3v3 constantly lags because of people with crummy computers that have there settings to high. DEDICATED MULTIPLAYER SERVERS and i would give the game a 12.
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KenMMar 1, 2009
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GuyWalbeMar 21, 2009
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FenonMar 2, 2009
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AdamJMar 3, 2009Fatal flaw in the pop cap double counting whenever I am reinforcing error. Get it fixed Relic. I spent $50 on this and I don't want to have to work around bugs like this when I spend so much for a game. And if you can't release a game without jeopardizing the quality of your other games (IE COH), then dont release a game until then.
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JohnCerrilMay 20, 2009Great campaign, great multiplayer gameplay... if evenly matched. The TrueSkill in this game is so broken that I am quitting until they remove it from the system. It's a game I like to have fun in, and fun for me is not getting blasted by Rank 52 TrueSkill 36 people. Replay value plays heavily into my rating of all games, seeing as longevity is key in purchases.
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WilCMay 6, 2009While the game is visually impressive and fast paced, it may be too much so for anyone who was expecting something similar to the previous incarnations of the franchise. Base building is all but gone and the scale of combat has become small and squad-centric; somewhat like a bird's eye view of a first-person shooter playing out below.
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FrankieEAug 3, 2009
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STeveSteveSep 17, 2009The over hyped campaign was lame. The biggest screwup was creating a dump mp. There is nothing inherently wrong with no base building. The flaw is that the MP is treated like its a base building game which totally ruined the game.
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FrankLSep 9, 2009
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JohnLDec 13, 2009Rated 7 because of the effort in creating the game. But really, how disappointing! Anyone who has experienced the original 40K would almost certainly want that model back, along with the enhanced gfx and sound of this version. I
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Awards & Rankings
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The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
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Dawn of War II is a highly innovative twist on the usual RTS formula that dares to think outside the box while staying true to the WH40k source material. Campaign co-op play is a great addition to the already superb single player game but the head-to-head multiplayer skirmish is a bit of a disappointment.
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Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it’s impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise.