User Score
8.3

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 39 out of 50
  2. Negative: 3 out of 50

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  1. Jun 7, 2023
    7
    Solid seven. The game has cool oniums atmosphere, fitting soundtrack for the most part, and well done presentation and intense action. Guns feel really good for the most part, especially the title boltgun. Gameplay is smooth and fairly precise. However, the level design could be more varied, as as it is, its very much a table top style map with mostly 90 deg angles and same repeatingSolid seven. The game has cool oniums atmosphere, fitting soundtrack for the most part, and well done presentation and intense action. Guns feel really good for the most part, especially the title boltgun. Gameplay is smooth and fairly precise. However, the level design could be more varied, as as it is, its very much a table top style map with mostly 90 deg angles and same repeating walls, which 1. gets a bit boring, and 2. It's easy to loose track of where to go next, with lack of map making it more tedious. On 16" screen it is also easy to not be able to see enemies from far. Finally the arenas aren't much fun - the best fun is when traversing the level and shooting things instead of running in circles in the arena not being able to tell what's going on. If levels layout would be more interesting, less repetitive, and arenas more focused, and with more layout variety I'd give higher score. In the end unfortunately I've got bored. Expand
  2. May 24, 2023
    6
    What a disappointment.

    Boltgun is the perfect example of the intricacies that take in conforming an actual worthwhile shooter; mechanics and systems that go beyond the superficial, because Boltgun has everything going for it, except for the gears going behind it. This is a title with serviceable combat at first, that slowly turns into a grind and a repetitive one at that, you fight
    What a disappointment.

    Boltgun is the perfect example of the intricacies that take in conforming an actual worthwhile shooter; mechanics and systems that go beyond the superficial, because Boltgun has everything going for it, except for the gears going behind it.

    This is a title with serviceable combat at first, that slowly turns into a grind and a repetitive one at that, you fight numerous enemies but not much that change in their actual mechanics, they all just kind of shoot at you, or charge at you, there’s no reason to change your strategy in how you tackle the obstacles the game presents. There is a system tackled on, one that involves some weapons hurting enemies more than others, but the issue with this mechanic is that for the most part, you’re relegated to using the plasma cannon as the universal weapon in the game that causes the most damage to enemies, the issue? This weapon has poor rate of fire and is extremely inaccurate, it truly is as if the crosshair and your shots are desynced while using it.

    Then there’s the level design, or lack thereof, the game developers took it to heart to create arenas in which to pin enemies against the player, but none of these spaces feel well throughout or rationally designed. Is as if the developers thought, “why don’t we just throw enemies of random quantities and types to the player”. It becomes a pain after a while when you’re getting swarmed by a number of enemies that take too much damage and seemingly appear out of nowhere without any sort of order, thought or rhyme or reason to their existence other than to just overwhelm the player.

    The game has multiple difficulty settings but they’re all poorly balanced, easy is fairly easy but sometimes it can get challenging, normal is fairly easy at the beginning and then becomes an extremely challenging difficulty, and this issue changes between levels, independently on what chapter you’re in -of the three-, the game has.

    And the levels are also fairly generic, and there’s never a sense that you’re progressing through a plot of anything, there’s not a sense of progression or purpose in this game, some might say that the strength of boomer shooters doesn’t lie in the story, but I digress. Most boomer shooters tell incredible stories, but they don’t use cutscenes, instead they use environmental storytelling, or notes at times -as it was in the most recent and incredible Cultic-, that came out a few months ago.

    The game seemingly progresses at random intervals and without that much thought as to why you’re doing what you’re doing, at one point you’re at a snowy mountain, then in some sort of massive castle, eventually in a desert, but it never explains to you how you got there, the loading screens give a vague idea as to why you’re there, but for the most part these descriptions only mentioned you’re there to “investigate” they hardly elaborate on why or what are you looking for?

    This is a shame too, because the game starts with a really well animated cutscene that sets the game as a link between the original Space Marine game that came out in 2011, and its sequel -supposedly- coming out this year. It’s a shame because they could’ve done so much in the way of elaborating this link and retracing the cliff-hanger that that game presented, yet beyond this initial setup, the game never really elaborates it in any way. There’s exactly three chapters in the game and there’s exactly four cutscenes in the entire game… which eventually are also so badly written and directed that they hardly press for an idea as to why you’re even heading to different directions in the planet you’re in.

    It's just a really poor excuse of an experience that after a while becomes a shallow mess of repetitiveness, and after a while I just didn’t want to play it, I wasn’t interested in the repetitive and empty gameplay, nor in the nonsensical or non-existent story. It was just a shell of what could’ve been a much, much better game.
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  3. Jun 30, 2023
    7
    Really well-made shooter but doesn't do anything that makes it stand out. Everything it does do is really well made, but there's nothing to write home about in regards to other boomer shooters.
  4. May 31, 2023
    6
    A serviceable retro inspired shooter, whatever that means anymore, but lacking in gameplay depth and solid shooting mechanics. Its not a poor man's Prodeus, but one is certainly a bit more robust than the other, even if it was emulating the success of Doom 2016 moreso than the Warhammer license. Personally, I can understand why Warhammer 40k fans would enjoy something like this given theA serviceable retro inspired shooter, whatever that means anymore, but lacking in gameplay depth and solid shooting mechanics. Its not a poor man's Prodeus, but one is certainly a bit more robust than the other, even if it was emulating the success of Doom 2016 moreso than the Warhammer license. Personally, I can understand why Warhammer 40k fans would enjoy something like this given the mostly lackluster action games in this franchise, but that's no excuse to allow something that's so mediocre slip by without some constructive criticism.

    For the most part it sort of just feels like an amalgamation of Nightmare Reaper, Prodeus, Cultic, HROT, and Dusk. Which by the way, are all actually pretty solid throwback shooters with decent ideas or slight twists on the formula. I'd place Boltgun on more of the Hedon level of action shooters in the fact that the map design is very bland, or even poor in some areas, and the actual mechanics are very barebones or even kind of below average given what else has come out before and since.

    If you liked Quake 2, but wanted them to mod it with Warhammer textures for most of the enemies, then you'l probably enjoy Boltgun, but you'll get about the same amount of replay value out it's single player.
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Metascore
75

Generally favorable reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 33 out of 46
  2. Negative: 1 out of 46
  1. LEVEL (Czech Republic)
    Jan 22, 2024
    60
    It's quality carnage and definitely worth a play. As a bloody excursion into the 40's Warhammer universe, it is undoubtedly worth a visit, among other things for its atmosphere and soundtrack. [Issue#328]
  2. Jul 7, 2023
    82
    Warhammer 40.000 Boltgun successfully brings back the aesthetics, mechanics, and level design of the best first person shooters of the 90s, and offers a magnificent recreation of the games workshop license setting in an enjoyable video game that will delight anyone looking for a shooter with solid and satisfying gameplay.
  3. Jun 29, 2023
    80
    Despite the rough patches, Warhanmmer 40,000 Boltgun remains impressive. It’s fast, action-packed, controls well, and is (mostly) a joy to play. With just a little tweaking and a few adjustments, this could easily be one of the all-time greats.