User Score
7.9

Generally favorable reviews- based on 273 Ratings

User score distribution:
  1. Negative: 21 out of 273

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 9, 2011
    10
    Graphics of this game are simplistic but I felt same amount of joy while playing VVVVVV as I did when I played "Mirror's Edge" last year. Gameplay is fast and smooth, music awesome, and it reminded me on bunch of other 2D platformers I used to play while ago. Game is fairly short, took me about 2.5 hrs to finish it (so, it's around "Braid's" length). Additional few hours for time trials,Graphics of this game are simplistic but I felt same amount of joy while playing VVVVVV as I did when I played "Mirror's Edge" last year. Gameplay is fast and smooth, music awesome, and it reminded me on bunch of other 2D platformers I used to play while ago. Game is fairly short, took me about 2.5 hrs to finish it (so, it's around "Braid's" length). Additional few hours for time trials, and 20 trinkets across the map which you can try (or not) to collect. Regarding difficulty, some might say it's though, but it's passable. Nothing like "Super Meat Boy" for example, which I sadly say I'll never finish 100%. As for replay value, you won't play this game every day, but from time to time, surely. To sum up all at the end, if you liked other titles I mentioned here, you'll probably like VVVVVV too Expand
  2. Mar 31, 2011
    10
    In all the years I've spent as an inthusiest of the video game arts, I can only recall a handfull of games I've had legitamitly no criticism for; among these are masterpieces sutch as Portal, Shadow of the Collosus, Beyond Good and Evil, and Half-Life 2. Today, I am pleased to announce that VVVVVV stands proud among those titles as one of the the best games of 2010, and one of the mostIn all the years I've spent as an inthusiest of the video game arts, I can only recall a handfull of games I've had legitamitly no criticism for; among these are masterpieces sutch as Portal, Shadow of the Collosus, Beyond Good and Evil, and Half-Life 2. Today, I am pleased to announce that VVVVVV stands proud among those titles as one of the the best games of 2010, and one of the most inovative inde games since Braid! VVVVVV is an inde 2D platformer developed by Terry Cavanagh with a retro 8-bit style, something shared by it's spiritual sister game Super Meat Boy, which I had not played at time of writing, but from what I understand is very well desighned as well, and definatly deserving of your time! Now, when 8-bit visuals show up, their buddy, brutal dificulty, shows up to the party as well, and I'll warn you, like another of my favorate games of 2010, Dead Rising 2, will lose points with some people crying about the dificulty. But you know what, the difficulty balences itself out, theres a check-point every screen and the gameplay is very rewarding, every screen is an accompishment in and of itself. the gameplay centers around your ability to shift your character's gravity from the floor to the cealing and vise versa, it really reminds me of old game on the NES called Metalstorm, which had a very simular mechanic, but it was a contra style side-scrolling shooter, this is a combat-free puzzle platformer. Now the developers clearly took a few pointers from Portal when making this game, IE: the idea of making the whole game eighty percent tutorial, becoase it's always introducing new play mechanics expanding apon the gravity manipulation concept, this ensures that the gameplay never gets old or overstays it's welcome. another thing it seems to have borrowed from portal is it's length, becoase it can easily finished in a couple hours if you try, but this is a five dollar steam game here, on a rediculusly tiny budget, so what do you expect? Anyway, this game has incredably modest eystem requirements, so if you can read this, chances are you can play VVVVVV, and I highly recomend you do, there's so much to like here, and also it stands to be mentioned that once you beat the game you can re-play with the entire world map fliped on it's head Castlevania: Symphony of the Night style, which is practacly like an entirely seperate game. But the two biggest reasons for buying this game are: 1- it's FIVE BLOODY DOLLARS, and 2- you can take relish in the idea that you have suported the independent developers, instead of put more money into the pockets of the AAA industy fat cats. I emplore you, DO NOT pass this one up! Expand
  3. Apr 27, 2011
    10
    Very Fun Game! The retro-esque gravity defying platformer VVVVVV takes one back to the days of better gaming -- where skill actually matters because the reward is worth it. You'll find the game-play difficult but not overly so and the payoff of finding new areas or making an "impossible" maneuver worthwhile. The music gives me goosebumps and fits in quite well with the game -- that ofVery Fun Game! The retro-esque gravity defying platformer VVVVVV takes one back to the days of better gaming -- where skill actually matters because the reward is worth it. You'll find the game-play difficult but not overly so and the payoff of finding new areas or making an "impossible" maneuver worthwhile. The music gives me goosebumps and fits in quite well with the game -- that of exploring space in an strange and unknown dimension to find your crew-mates. Precision platforming -- retro style -- at its best! 10/10 Expand
  4. Aug 5, 2011
    10
    Wow. When first starting the game, i thought "hmph, just another indie game". But oh how i was wrong. This puzzle platformer is incredibly fun and tricky. At one point, i even got light headed from this game, it was amazing hahaha.
  5. Nov 13, 2011
    10
    Its almost as tooth-and-nails hard as super meat boy, and incredibly addictive. While I wouldn't call it the best platformer of all time, its the most fun i've had playing a game in a long while.
  6. Jan 14, 2012
    10
    First of all this game has THE BEST SOUNDTRACK in a video game ever! So add the sounds with fitting graphics, great gameplay and BOOM!!!! You got VVVVVV
  7. Dec 17, 2011
    10
    Soundtrack. Soundtrack. Its amazing, the chiptune fits so well with the puzzling world of pixels and perplexion and FRUSTRATION!!!!
    Its a hard game, and honestly i would download it just for the pure fun it implies. Its a good timewaster and everything, and it really challenges you. You can actually unlock challanges and things, if you hate doing the story mode. Did i mention the soundtrack?
  8. Jun 2, 2012
    10
    A short but unforgettable retro platformer adventure. Although it is short, this game was the only 8-bit style game to actually touch me emotionally. It wasn't the story that did it, it was the music. Sometimes i argue that this game is actually 3D, for the music adds the third dimension. It is the best chiptune music i have ever heard, and it is what motivates you to keep playing onwardA short but unforgettable retro platformer adventure. Although it is short, this game was the only 8-bit style game to actually touch me emotionally. It wasn't the story that did it, it was the music. Sometimes i argue that this game is actually 3D, for the music adds the third dimension. It is the best chiptune music i have ever heard, and it is what motivates you to keep playing onward no matter how difficult the situation. Best platformer ive played in years. Expand
  9. May 4, 2017
    10
    VVVVVV is my favourite game.
    Terry has created an awesome challenging innovative indie game.
    Souleye has created the best music ever heard in a video game.
    10/10, and I bought this game four times.
  10. Dec 27, 2012
    10
    Wonderfully innovative platformer with a twist. The gravity changing action button is really unique yet the whole game feels like the classics like megaman right down to the MIDI soundtrack. A Great story supports it. A very nice complete package. Love the creativity involved in the "monsters". Simple yet effective.
  11. Nov 14, 2015
    10
    A perfect game, on all compartments.

    Want to play for the story? Then hop on a journey to rescue your crew-mates who got lost in space, the game is extremely fun and with a "normal" difficulty degree if you don't go for trophies. Want more challenge? Then challenge the game and try to get all the discs to unlock more hardcore content. Mad enough? Then get to play one of the most
    A perfect game, on all compartments.

    Want to play for the story? Then hop on a journey to rescue your crew-mates who got lost in space, the game is extremely fun and with a "normal" difficulty degree if you don't go for trophies.
    Want more challenge? Then challenge the game and try to get all the discs to unlock more hardcore content.
    Mad enough? Then get to play one of the most balanced, fair, and difficult arcade platformers ever made (yes there are speedrunners too).

    Everything I wrote above seasoned with an intense mixture of 8-bit music and graphics that are just perfect, nothing more to add.

    If you're unsure you may like the game or not (if you don't then probably you don't understand what's good and bad and you don't deserve this game) you can try the first two levels on kongregate, somewhere.
    Anyway I recommend this game to everyone, even just to understand when you can really say that a game is GOOD and not just fancy or cool like most games nowadays.
    Expand
  12. Apr 4, 2017
    10
    SO much fun.

    The game is just brilliantly simple and yet hard as balls. It doesn't have photorealistic graphics, massive complex action, RPG skill trees or sprawling dialogue and still manages to have presence and a well constructed world/narrative. Albeit a SIMPLE narrative but still a narrative none the less and one that is more interesting that most AAA games at the moment.
  13. Apz
    Jul 26, 2011
    9
    Tons of fun. Kept me completely entertained for the whole ~2 hours length, which is more than I can say for a few big releases out there currently. You'll set a world record for obscenities while playing. I still haven't collected all of the collectible energy trinkets, so I'll have to go back and finish that up.

    The room titled "Your Bitter Tears are Delicious" will leave you with a
    Tons of fun. Kept me completely entertained for the whole ~2 hours length, which is more than I can say for a few big releases out there currently. You'll set a world record for obscenities while playing. I still haven't collected all of the collectible energy trinkets, so I'll have to go back and finish that up.

    The room titled "Your Bitter Tears are Delicious" will leave you with a sour taste in your mouth.
    Expand
  14. Dec 1, 2011
    9
    This game can be VERY frustrating, but it feels so addicting at the same time for an unknown reason, its certainly very interesting, the music constantly gets stuck in my head, I like the idea of gravity that it applied to a 2d platformer rather than just jumping around like mario, I cant complain about the graphics because the game was made to look like the way it is.
  15. Dec 15, 2010
    9
    The difficulty for this game is cranked sky-high but with an abundance of cloning points, often multiple ones on the same screen, you don't feel cheated by the game at any point. Never before have I felt such a sense of accomplishment, than when I collected the trinket in "Doing things the hard way" (try looking it up on youtube! [Also know as Veni, Vidi, Vici]). It's brilliant fun andThe difficulty for this game is cranked sky-high but with an abundance of cloning points, often multiple ones on the same screen, you don't feel cheated by the game at any point. Never before have I felt such a sense of accomplishment, than when I collected the trinket in "Doing things the hard way" (try looking it up on youtube! [Also know as Veni, Vidi, Vici]). It's brilliant fun and brings a lot of charm to what otherwise could have been more mundane, the challenges constantly change and you never feel that you're repeating yourself. Also, can't help but think my positivity is due to the character's big smile and ever-upbeat music! Expand
  16. Aug 17, 2011
    9
    It's true; this is a reflex-driven, muscle memory platformer with lots of save points. While the core mechanic of the game is "the flip", the game takes it to far enough for the levels to be surprising, and makes you want to not only finish the game (about 2.5 hours?), but explore further as well. When you're first in the game, and see the map there's a great, Metroid-ish sense of beingIt's true; this is a reflex-driven, muscle memory platformer with lots of save points. While the core mechanic of the game is "the flip", the game takes it to far enough for the levels to be surprising, and makes you want to not only finish the game (about 2.5 hours?), but explore further as well. When you're first in the game, and see the map there's a great, Metroid-ish sense of being lost.
    Finally, the game has a tremendous amount of charm and a bunch of fun tunes. I'll be going back just for the sad faces alone.
    Expand
  17. May 26, 2020
    9
    An extremely challenging game that, while small, has a grand sense of exploration to it as you piece together the world in search of your lost comrades. It's weirdly forgiving, too. I died hundreds of times, but I never felt frustrated. The checkpoints are abundant and respawning is immediate, so there's rarely any downtime when it comes to overcoming difficult rooms. The only thing I tookAn extremely challenging game that, while small, has a grand sense of exploration to it as you piece together the world in search of your lost comrades. It's weirdly forgiving, too. I died hundreds of times, but I never felt frustrated. The checkpoints are abundant and respawning is immediate, so there's rarely any downtime when it comes to overcoming difficult rooms. The only thing I took issue with is the speed your character moves at. I'm not sure I can call it slidey, but there's a brief winddown to running that frequently caused me to fall off edges. But, perhaps without that winddown the game would feel too sticky. It's hard to say. Either way, it's an excellent game. Expand
  18. Sep 9, 2011
    9
    It's amazing how game developers can keep thinking up of unique ideas. I really enjoy that factor. Switching gravity instead of jumping in a platformer? Fun! The gameplay mechanics were intelligently placed into the map, to make the game 'that much' harder. The graphics are well done (they are meant to look bad), and the music improved the standard of the game a lot more. The difficulty inIt's amazing how game developers can keep thinking up of unique ideas. I really enjoy that factor. Switching gravity instead of jumping in a platformer? Fun! The gameplay mechanics were intelligently placed into the map, to make the game 'that much' harder. The graphics are well done (they are meant to look bad), and the music improved the standard of the game a lot more. The difficulty in the game was perfect, and the checkpoints were well placed to make this game not-as-frustrating. The reason, though, I didn't give this a ten out of ten was because it was: 1. too short, 2. 'the hub' (is what I like to call it) was too big, and it was easy to both get lost and not know where to go next. I wouldn't say this game is non-linear, but you can do challenges in different orders. This was the main problem. Even with the map, the hub was very hard to navigate through. Otherwise, this game is very good (though I wouldn't say it is worth $5 - I've seen cheaper games with a lot more content.) Expand
  19. Apr 30, 2012
    9
    Don't have doubts about this game: BUY IT. Despite being short, VVVVVV is a valuable experience that's truly vital for any video-gamer who values a game devoid of vanity.
  20. Jun 26, 2013
    9
    I was very impressed with this game. The main game is low-medium difficulty and the extra medals are medium-hard so you can go as hardcore as you want to. When I was near-finished I thought the game felt a tad short but I think it was more that I just wanted to keep playing which is obviously a good thing. At the end with 100% completion I had racked up 6 hours of game time, which I'dI was very impressed with this game. The main game is low-medium difficulty and the extra medals are medium-hard so you can go as hardcore as you want to. When I was near-finished I thought the game felt a tad short but I think it was more that I just wanted to keep playing which is obviously a good thing. At the end with 100% completion I had racked up 6 hours of game time, which I'd think is fairly average for the price. Expand
  21. Jul 21, 2012
    9
    This game deserves more than your passing attention. It's challenging, fun and concise like few other games I've played. There is a challenge for every minute of the three hours a playthrough takes. Yes, it's short, but intense. One can think of it as compact gaming, you get ten hours of gameplay compressed into three or four intense hours. The soundtrack is excellent and almost iconic.This game deserves more than your passing attention. It's challenging, fun and concise like few other games I've played. There is a challenge for every minute of the three hours a playthrough takes. Yes, it's short, but intense. One can think of it as compact gaming, you get ten hours of gameplay compressed into three or four intense hours. The soundtrack is excellent and almost iconic. The few frustrating bits took some of my enthusiasm away, as well as the fact the the story is minimal and it's essentially another (revolutionary) platformer. You can tell it was made by a gaming-expert without any big organization with shareholders to satisfy. A personal and intense product. Expand
  22. Dec 10, 2012
    9
    This charming little indie game takes your C64 nostalgia and adds its own unique twist. The music alone makes VVVVVV a necessity in any indie gamer's collection.
  23. Apr 26, 2012
    9
    Very nice game with nice graphics in 2d and great music. Good story in the background and excellent gameplay make it difficult to break away from her.
  24. Jul 26, 2014
    9
    One of my most favourite platformer game with original idea. However, the controls could be more accurate, I think. Retro graphic and sounds are awesome.
  25. Jan 17, 2015
    9
    I give this game the award for Best Game Title. Trying to say it sounds like a 1950s busted alien spaceship trying to take off.

    VVVVVV is actually a really fun ultra-retro style puzzle platformer. With its unassuming story and gameplay, it turned into quite the challenge. In essence, you are Captain Viridian, who is lost in an alternate dimension aboard his spaceship, and is trying
    I give this game the award for Best Game Title. Trying to say it sounds like a 1950s busted alien spaceship trying to take off.

    VVVVVV is actually a really fun ultra-retro style puzzle platformer. With its unassuming story and gameplay, it turned into quite the challenge.

    In essence, you are Captain Viridian, who is lost in an alternate dimension aboard his spaceship, and is trying to locate the other members of his crew (all with names starting with V. There you go). Instead of jumping around, you can control the direction of gravity. This presents some interesting and unique gameplay when trying to traverse this basic, fluoro, and incredibly dangerous landscape.

    The music is entirely chiptune, to fit in with the retro style, and is extremely funky and addictive.

    Grab this one. It's great fun, even if for a short while.
    Expand
  26. Jul 16, 2017
    9
    VVVVVV is a retro-style, challenging 8-bit platformer with on simple premise. Instead of jumping, you switch gravity.
    The game has a story that goes deeper only if you look at the games terminals, which is completely optional. The basic story is, you and your crews ship has a malfunction, and when you try to escape, you all get separated. You have to find all 5 of them. The game starts
    VVVVVV is a retro-style, challenging 8-bit platformer with on simple premise. Instead of jumping, you switch gravity.
    The game has a story that goes deeper only if you look at the games terminals, which is completely optional. The basic story is, you and your crews ship has a malfunction, and when you try to escape, you all get separated. You have to find all 5 of them. The game starts with giving the player the simple idea of the game, then gives the player an open world to find areas that lead to other linear paths. The game is also visually stunning for an 8-bit. One of the games strongest points is its pumping soundtrack that's catchy tunes will be stuck in your head. Too bad you can't buy the soundtrack on steam.
    The game has a lot of additional content as well. In the main campaign, there are things called trinkets that add more challenge to the game. There are 20 in total and if you collect them all, your pain will be worth it. There are also time trails, a flip mode which is basically playing with your computer upside-down, and a no death mode, which is playing through the whole 2 hour campaign without dying or saving.
    Overall, VVVVVV is a challenging, fresh experience that you will finish. However, some additional things will be missed out on because he campaign is promoted the most. This game is absolutely worth the $5 price tag.
    Expand
  27. Jan 6, 2021
    9
    ‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
  28. Apr 16, 2021
    9
    The soundtrack is absolutely amazing - I honestly think the game would be a 5 or a 6 without it. It's very energetic, matching the often-fast gameplay, and the chiptunes perfectly match the game's graphics. The characters, despite only having a few lines each, are still rather charming. The rooms are named cleverly, often capturing their personality, especially in cases of particularlyThe soundtrack is absolutely amazing - I honestly think the game would be a 5 or a 6 without it. It's very energetic, matching the often-fast gameplay, and the chiptunes perfectly match the game's graphics. The characters, despite only having a few lines each, are still rather charming. The rooms are named cleverly, often capturing their personality, especially in cases of particularly difficult rooms, whose names often feel like a light-hearted joke at the player's expense. The game never drags out and is a good length - I think if completing the main part of the game had lasted more than another hour or so then it would have started to get boring. The difficulty is rather sporadic, quickly jumping from careless exploration to very precise flips, but I don't see this as an issue - it keeps you on your toes, as encapsulated by the energetic soundtrack. Overall this is a very good game - I would certainly recommend it. Expand
  29. Nov 17, 2022
    9
    Good gameplay, good artstyle, AWESOME MUSIC, good game overall. Even if you don't plan on playing this game, you gotta listen to it's OST.
  30. Oct 13, 2021
    9
    ....................................................................................................................................................................................................blank
Metascore
81

Generally favorable reviews - based on 15 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 15
  2. Negative: 0 out of 15
  1. PC Zone UK
    Sep 12, 2011
    68
    Nothing VVVVVV does is actually new or different. [May 2010, p.91]
  2. Sep 12, 2011
    70
    Sporadic difficulty notwithstanding, it's certainly a credit to Mr. Cavanagh that a project with VVVVVV's basic graphics and simple controls can feel so completely energetic and entertaining. Much more than it initially appears, I was quite glad to have spent time with the title, and eagerly look forward to what Terry will be cooking up next.
  3. Sep 12, 2011
    75
    It's easy to recommend VVVVVV to fans of the "retro revival" games that seem to be gaining in popularity; but it has more in common with artsy, competent and contemporary titles like N+ and Braid than it does with, say, Konami's Rebirth series on WiiWare, Mega Man 9 or Retro Game Challenge.