User Score
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No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3

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  1. Feb 11, 2015
    9
    Graphics are not fantastic , ship movement seems awkward. Flight model physics are the envy of Elite Dangerous and Star Citizen player: no compromises.
    Idea is brilliant and nicely implemented by a one man team , specially because mixing piloting a ship and real time strategy ended in failure for many big companies. This game offers lots of depth , some may say it's too difficult for the
    Graphics are not fantastic , ship movement seems awkward. Flight model physics are the envy of Elite Dangerous and Star Citizen player: no compromises.
    Idea is brilliant and nicely implemented by a one man team , specially because mixing piloting a ship and real time strategy ended in failure for many big companies. This game offers lots of depth , some may say it's too difficult for the current times. A big point is that the developer is very active and (successfully) tries really hard to answer all the questions. Also he is working in a significant change after reviewers and gamers pointed out they wanted to have a tactical display with the looks of the piloting screen. This game seems to be a hidden jewel. I hope it gets its deserved recognition
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Metascore
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No score yet - based on 3 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Feb 17, 2015
    71
    Void Destroyer presents an intriguing mix of space strategy in the style of Homeworld coupled with space combat reminiscent of X-Wing or TIE Fighter, but the process of settling in to the experience is marred by an overly complicated interface.
  2. Feb 4, 2015
    60
    There is a soul to the game, an integrity that tries hard to smooth over many of the game's rough edges.
  3. Jan 30, 2015
    80
    3D space strategy on an epic scale as good as this I haven’t seen since Homeworld.