- Publisher: Kalypso
- Release Date: Mar 24, 2017
- Also On: PlayStation 4, Xbox One
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May 25, 2017Brutal action-RPG, combat system and setting are cool, but there's no complex character development, end game nor an exciting story.
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Apr 3, 2017In the end, Vikings: Wolves of Midgard is good. It retains most of what makes the genre so appealing, and the other changes, like environmental dangers, amplify the formula instead of watering it down. It doesn't move the genre forward, though, and the lack of a custom preset combined with spotty performance on middle-of-the-road hardware will make some people see this as rather unpolished. For those who want something new in the genre, Vikings is worth a shot.
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Mar 27, 2017Vikings: Wolves of Midgard clocks in at about the 25 hour-mark and manages to entertain the player with fun Hack&Slay-mechanics for most of that time. A boss at the end of every level, decent puzzles, many side-quest, an arena with various challenges and a lot of upgrade- as well as crafting-options are supposed to bring enough variety into the game. Sadly, not every idea or mechanic within the game appears to be really thought through or implemented as well as it could have been. Especially the balancing is in need of some refinement. Vikings: Wolves of Midgard also doesn’t really give the player any form of incentive to replay the game. Sure, there are different difficulty-modes and a new game-plus-mode, but since nothing within the game changes on being replayed, there isn’t much of a reason to do it at all.
User score distribution:
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Positive: 33 out of 67
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Mixed: 20 out of 67
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Negative: 14 out of 67
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Mar 28, 2017
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Mar 24, 2017
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Mar 26, 2017