- Publisher: Activision
- Release Date: Jun 7, 2000
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But if you subject the actual gameplay to any real scrutiny, you'll see all sorts of cracks that mar the game's beauty.
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CheckOutA slew of design issues and bugs rear their ugly heads, making this a game that doesn't live up to its full potential ... yet.
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CNET GamecenterPart of you will want to see where the story goes, even as another part will want to go back into the dark to suck blood and kill the wicked, and that mix will keep you plowing onward.
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A grand mess, a game that for all its beauty and energy is plagued by problems which keep it from being a truly great game.
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It's got a great premise and an ambitious design, but the game is mired by its repetitive and often frustrating combat, ill-fated design decisions, and forgettable characters and story.
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When it works, it sucks you right in, and when it doesn't you just end up slogging through, expecting the good stuff around the next corner.
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The weak cutscenes, poor combat system and somewhat redundant spell system don't help its cause, and the game falls far short of what it could have been.
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Daily RadarUnfortunately, it also has crippling flaws that suck fun out of gameplay like a starving Nosferatu gnawing on a rat.
Awards & Rankings
User score distribution:
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Positive: 115 out of 156
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Mixed: 34 out of 156
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Negative: 7 out of 156
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Apr 18, 2013
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Oct 10, 2013
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Apr 4, 2012