- Publisher: Ubisoft
- Release Date: Jul 7, 2004
Buy Now
- Critic score
- Publication
- By date
-
It's mysterious and satisfying. It fulfills its promise of delivering an immersive, unforgettable journey. It even delivers a few great surprises for old-school Myst nuts. It's an adventure gamer's wet dream.
-
It's beautiful, hard, smart, and alarmingly engrossing. [Sept 2004, p.116]
-
Cheat Code CentralLongtime fans will appreciate the new direction that the expansion pack helps to further while adhering to the ambience of the Myst universe.
-
Offers about seven hours of solid gameplay--give or take an hour--though it suffers from the same problem as Uru: There's no replay value for your $20 once you've completed the game, aside from revisiting your favorite ages and soaking up the scenery again.
-
Interface problems, relatively brief and inconclusive gameplay, repetitive backtracking, and uneven puzzles detract from your enjoyment.
-
Still uses the same sucky navigation system/interface. No real surprise. Ubisoft was obviously trying to recoup their expenses from Uru Online and didn't want to spend any more time on development then they had to.
-
PC GamerSolving The Path of the Shell without a walkthrough will require endless patience and the ability to brainstorm in four dimensions. [Nov 2004, p.88]
-
Standalone, The Path of the Shell misses most of what made the original Uru an interesting game to play.
-
Computer Games MagazineAdds two new main areas for adventurers to explore. But the puzzles found in each are sadistically hard and way too obscure. [Oct 2004, p.84]
Awards & Rankings
User score distribution:
-
Positive: 4 out of 9
-
Mixed: 3 out of 9
-
Negative: 2 out of 9
-
JeffCNov 26, 2008
-
ProfessorAskewJul 9, 2004