ChristopherP.
May 11, 2008
This game carries an innovative and exciting concept, but the execution is grossly off. Most guilty is the interface: there are quite a few strange quirks in entering information, for instance, requiring the mouse cursor to constantly be within the field you're entering information in, or it will be deselected. You'll spend most of the game entering information, so this bizarre This game carries an innovative and exciting concept, but the execution is grossly off. Most guilty is the interface: there are quite a few strange quirks in entering information, for instance, requiring the mouse cursor to constantly be within the field you're entering information in, or it will be deselected. You'll spend most of the game entering information, so this bizarre interface error gets annoying very fast. At resolutions above 640x480 the text and buttons are uncomfortably small, barring the player from playing at more attractive high resolutions. Then comes the basic gameplay, which sounds exciting at first due to the entertaining concept, but in practice is tedious and pointless. You'll start by simply hacking passwords and performing basic tasks like copying and deleting information. As you "rank up", you'll get access to more advanced missions e. g. editing profiles and databases. Starting with cracking passwords is horribly dreary; rather than actually using thought to find the password yourself, you use a tool and select the password field, and the crack will eventually find the password. No, it's not fun. Hacking and editing databases can be fun for a while; going through lists of information and creating queries to find a specific entry and altering it somehow while you have the threat of being traced is modestly fun. The huge problem is, however, is that tasks like these encompass almost the entire game, and there is a very thin list of tasks to accomplish. You'll be tediously working through mission after identical mission to earn the right to partake in large-scale scenarios with a goal that takes some skill and thought to reach. These are the only worthwhile reasons to play the game, with your requiring advanced tools such as voice recorders, decoders and IP apps. Unfortunately, it takes an excessive time commitment to reach these scenarios. In the meantime you'll be clicking dozens of password fields and altering information ad nauseam. Other quibbles include an unnecessary "upgrade" system that forces the player to buy expensive new equipment before being able to perform another mission with or without the rank required also hurt the experience. Also, when you're "caught", it's game over and your save file is deleted, which I assume is to increase the intensity and fear of being caught. This can be worked around by just copying it from the save folder when you want to, but for a game that offers so little reward for so much monotonous work, it's cruel to force the player to work through the multitude of horrendously boring introductory missions again because of a single mistake. Also well worth noting is the method of covering your tracks by deleting IP logs, and this design choice doesn't seem to show any purpose. After every mission or attempted mission there will be logs where you were. These logs have to be deleted to prevent you from being traced. What this means is you'll be revisiting certain places both yours and foreign solely to click your log deleter then a log in a list, often with a dozen or more individual logs, and you'll have to do this very frequently. A game focused on a fictional portrayal of hacking is a terrifically exciting concept, but because this game suffers from a frustrating interface, poor pacing, lack of variety, and poor design choices, the concept's potential is unfulfilled. Not recommended, even to indie game fans.… Expand