UnderDread has a few things that make it enjoyable, but more things that make it tedious. Whether Bigzur are experiencing such issues because of the crossover between iOS and PC, I don’t know. Even if it was released on another platform, I think they jumped the gun a bit on this one. Had I reviewed this game as an Early Access product I would have been more understanding about the negatives, but as it is a fully released, purchasable game, I’ve had to give my opinion without a safety net, and it is a damned shame.