- Publisher: Cenega Publishing
- Release Date: Nov 23, 2005
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Aftershock is a very difficult but fun strategy title that marries strategic and tactical portions which are both compelling and fully-developed, as well as an important RPG system, which also interconnects quite well with the other portions of the game.
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Pelit (Finland)Much better than Aftermath. Geoscape and RPG elements are excellent. Tactical fighting is far better than before, but still needs some work. Battlefields should be generated randomly, and structural damage is not good enough. Take Silent Storm for a role model, please. [Nov 2005]
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If nothing else, the combination of squad-based combat with a RTS title makes UFO: Aftershock worth picking up, but the game surpasses its gimmick with solid gameplay.
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ALTAR Interactive has done an admirable job of improving upon UFO: Aftermath and delivering a very deep, fun game. The learning curve is steep, but gamers who like obsessing over details will find rich, rewarding gameplay.
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PC FormatIt's plagued by page after page of 'I don't daren't [sic] skip this' tutorial help, but there are rewards for those who persevere. [Dec 2005 p.89]
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I think a lot of these interface and order problems have to do with the decision to go both turn-based and real-time together. While it was certainly a noble attempt, it just didn't work together as well as it might have.
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While the game features its own amount of idiosyncrasies when it comes to the menus and interface, and a steep learning curve, there is some fun to be had, even if it takes a while to get to that point.
Awards & Rankings
User score distribution:
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Positive: 29 out of 43
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Mixed: 10 out of 43
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Negative: 4 out of 43
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tkJun 26, 2009
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MuzSep 25, 2007
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JWFeb 4, 2006