User Score
6.8

Mixed or average reviews- based on 43 Ratings

User score distribution:
  1. Positive: 22 out of 43
  2. Negative: 10 out of 43

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  1. Apr 25, 2016
    7
    Reviewing based on 130 hours played of Early Access.

    Pros: - Beautiful and colorful environment/maps. - Phenomenal music. - A ton of different classes to mix and match for every Class tree. - Great controls especially with a controller. Cons: - Linearity that is uncharacteristic of the MMO genre. Unless you purposely stray from the efficient way of leveling, you will find your
    Reviewing based on 130 hours played of Early Access.

    Pros:
    - Beautiful and colorful environment/maps.
    - Phenomenal music.
    - A ton of different classes to mix and match for every Class tree.
    - Great controls especially with a controller.

    Cons:
    - Linearity that is uncharacteristic of the MMO genre. Unless you purposely stray from the efficient way of leveling, you will find your characters doing the EXACT same playthroughs.
    - Lack of fun or challenging content, the fun you experience mostly comes from the satisfaction of your character growth, admiring cool looking maps, and enjoying the music.
    - Game's story and quests are either just decent or really boring. Many players skip through the text, but for people who care about the lore and stuff, there isn't much here that's worth your time. Still, good effort.

    Game has potential to be better after some formula adjustments, but even then, its old-gen design philosophy is simply no longer to my liking.
    (Old MMO Philosophy - Limited content but stretched artificially to give the game longevity. i.e. hours upon hours of grinding for 1 level. "Lazy" but efficient way to keep players in the game.
    Modern MMO Philosophy - Keeps the game alive by constantly adding more content. Requires a lot more work and commitment from the developers.)
    Expand
  2. May 20, 2016
    5
    Game should be in BETA because it's all kinds of broken. It's still fun to play if you can get past the bugs, glitches & the fact that basic game mechanics like repsecs & character customization are locked behind paywalls.

    PROS -Custom Classes -Good Graphics -Plays well with Controllers CONS -Bad Default KB/M Controls -Bugs & Glitches -FPS Stutters -Pay Only Customization
    Game should be in BETA because it's all kinds of broken. It's still fun to play if you can get past the bugs, glitches & the fact that basic game mechanics like repsecs & character customization are locked behind paywalls.

    PROS
    -Custom Classes
    -Good Graphics
    -Plays well with Controllers

    CONS
    -Bad Default KB/M Controls
    -Bugs & Glitches
    -FPS Stutters
    -Pay Only Customization
    -Pay Only Respecs
    -Bad Crafting System
    -Can't Buyback Items from Shops
    -Very bad skill upgrade system
    -Obvious Cash Grabbing
    -Gold Spammers & Bots
    -Game Gives Misinformation
    -Too many Gold Sinks
    -Very Grindy

    CONTROLS & GAMEPLAY

    You start the game choosing between 4 basic starter classes. Swordsman, Archer, Mage & Cleric. The first advanced class option is available at level 15. I chose the swordsman since it's my default starting choice for most RPG's. You have 2 experience bars. One for your class & the other for your level & each time they fill up you get a point for skills & stats. Stats are basic STR, DEX, INT, SPI, CON. They do what you think they do if you're familiar with RPG's.

    When you make your character you can choose their gender & hair style. That's it. No hair colors, no body types, no face types, no hair colors, no skin colors, no clothe colors, etc. Everything is sold to you in the cash shop because, why not? Also, if you mess up your build be prepared to either start over, deal with it or pay real money for a respec scroll.

    The biggest complaint I have with the gameplay besides the controls is there is no collision detection between you & enemy NPC's. So, playing as a melee trying to attack at awkward set angles is even more tedious when enemies keep running through me. Enemies will sometimes even run away which is even more annoying for a melee like me since you run so god damn slow & they run at least 2x faster than you do so you gotta chase them down every single time.

    CRAFTING

    So I got far enough into the game to check out the crafting system & it's kind of an odd one. So you can buy recipes or find them in the wild or off of quests. You need materials to craft the item obviously & you can theoretically craft anything you have a recipe for, HOWEVER, one of the ingredients IS the recipe itself. So, once you craft said recipe it's gone. You need another recipe to craft it again. That's just stupid, especially when the recipe is listed in the journal once you pick it up. It's the equivilant of having a cookbook to show you how to cook & throwing the book into the pot with all the ingredients. It makes no sense at all other than to give you more reason to grind to earn another cookbook every time you want to cook something even though you have another perfectly good cookbook that can't be used for some reason.

    MISINFORMATION IN THE GAME

    Yea, I'm fine with figuring out stuff on my own but like I said, some things aren't explained or just have straight up misinformation on them. Like "Right Click to add to the Adventure Journal" or "Recipe's are learned once you use them". Flat out misinformation. You can't learn recipes at all (not in the traditional sense anyways) & everything you pick up is added to the journal right away. I had to figure that out on my own because the game flat out lies to you & not in a Dark Souls kind of way, either. Then there's the 2h swords, they have a description that says, "Level 15 Swordsman Required". What that actually means is, "2H Sword Skill Required." You can learn the skill but you need a specific advanced class to learn it. Basically vendors lieing about their products to get you to buy them only to find out you can't use it.

    OVERALL

    Negatives aside I am still enjoying the game because I like the class system but I can't recommend it because it's just so broken & it's using the usual BS F2P Monetization that I oh so love to hate. FPS constantly stutters & can dip below 10FPS. Constant lag & rubber banding. I even had a glitch that forced me to restart the game to fix it involving an elevator in the first dungeon. Another situation where there was a gold spammer spamming so much my FPS dropped to about 5 & I couldn't move. If you try this game just be prepared for a lot of lag & constant BS from the usuall F2P garbage.

    Now don't get me wrong, I want to like this game. I like the graphics, custom classes & once you get used to the controls (or figure out there's a mouse option) they aren't that bad. It's everything else that makes me think this game is garbage. The obvious cash grabbing, the waste of time skill upgrade system, the stupid crafting system that requires multiple recipes even though you have the recipe in a journal, etc. It's just bad man. Bad game design in general meant to pad the experience.
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. Game World Navigator Magazine
    May 18, 2016
    74
    Although ToS as it is today is full of shortcomings and technical problems, we hope that sooner or later it gets fixed. It’s been too long since we’ve seen a MMORPG that features enchanted chests which can be opened only at specific time, rewards you for pronouncing proper phrase in front of a magic obelisk, and has entire locations that are hidden away and can be discovered only through thoughtful exploration. [Issue#209, p.74]
  2. May 13, 2016
    58
    Tree of Savior's biggest grind lies in chipping away all of its flaws just to experience its nostalgic charms.