Metascore
71

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 5
  2. Negative: 0 out of 5
  1. Jul 7, 2025
    80
    Trash Goblin is a very interesting game, I am not exactly into shopkeeping games, but it piqued my interest early on. I like the game’s cartoony style, the character design, along with the gameplay loop they created here. On top of that, uncovering gifts and trying to repair stuff feels like Christmas morning over and over. Is Trash Goblin a game for everyone? Realistically, we all like a cozy, fun game that helps us unwind and relax. I feel that Trash Goblin does that very well, and it feels very satisfying to unearth and clean items in this game. Yes, it can get repetitive, and that’s the pet-peeve for this game. Yet thanks to randomly generated items and customers, you can get dozens of hours of fun from the game and even uncover new stuff often.
  2. May 29, 2025
    75
    Split Milk Studios Ltd has chosen to greatly simplify the mechanics of Trash Goblin in order to appeal to a casual audience. The game offers a cozy atmosphere and a satisfying sense of progression, even without the usual pressure found in management-focused titles. On the other hand, these design choices can lead to a gameplay experience that becomes repetitive and, at times, monotonous. Nevertheless, the overall result is positive, and Trash Goblin stands out as a solid option for those seeking a light and laid-back pastime.
  3. May 28, 2025
    75
    Trash Goblin makes you play like a goblin in a nice, quirky world, with simple yet addictive gameplay. However, I really would recommend changing the settings to save your hands from cramps.
  4. May 28, 2025
    65
    Trash Goblin has the foundation for a genuine cozy game, but implements half-hearted sim elements for an experience that never feels as satisfying as it could.
  5. Aug 8, 2025
    60
    Trash Goblin has the basics of a cosy experience, offering a casual, low-stakes loop with charming characters and accessible mechanics. It’s pleasant, undemanding, and occasionally fun, but it rarely stretches beyond those foundations. The lack of failing mechanics keeps things relaxing but also dulls any sense of progression or challenge. As the systems begin to fade and repetition sets in, even the new patch content struggles to reignite that initial enthusiasm, it begins to lose its appeal. There’s enjoyment here, for sure, especially in short bursts, but it’s the kind of game you put down once the novelty wears off or the story wraps up. A fun little distraction, but not a noteworthy one.