User Score
7.9

Generally favorable reviews- based on 362 Ratings

User score distribution:
  1. Negative: 19 out of 362
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  1. Jul 7, 2023
    4
    This game has extremely bugs. I am very regretful because i bought this game. The save system too awful. I finished almost the game and i lost my save file because of the bugs. Controls are very bad too.
  2. May 13, 2023
    10
    O jogo que mim fez conhecer a franquia tomb raider é mim fez amar a franquia até hoje 10 e pouco
  3. Nov 24, 2022
    10
    In my eyes, this game is the perfect Tomb Raider game. Here we have the Lara Croft we always knew, and we wanted to see. Bold, strong, smart, daring and sexy. I agree there are some issues with controls. But that's something we will find in almost every game of those times. Legend, however, had taken the game to another level. The only real issue I will count here is the length of theIn my eyes, this game is the perfect Tomb Raider game. Here we have the Lara Croft we always knew, and we wanted to see. Bold, strong, smart, daring and sexy. I agree there are some issues with controls. But that's something we will find in almost every game of those times. Legend, however, had taken the game to another level. The only real issue I will count here is the length of the game. But joining this game with the rest of the two games in the trilogy, this became the best Tomb Raider Trilogy ever produced. Expand
  4. Jul 12, 2021
    7
    Tomb Raider: Legend improves some things from the original games, yet at the same time over-simplifies other things. The biggest difference, apart from new engine and control scheme, is the heavy orientation on story and Lara's personal motivation for tomb-raiding. Unfortunately while the tombs and levels themselves are nicely designed, they're too linear and puzzles are too easy. Same canTomb Raider: Legend improves some things from the original games, yet at the same time over-simplifies other things. The biggest difference, apart from new engine and control scheme, is the heavy orientation on story and Lara's personal motivation for tomb-raiding. Unfortunately while the tombs and levels themselves are nicely designed, they're too linear and puzzles are too easy. Same can be said about combat - it's "just" fine.

    Voice acting is great and I like the cinematic approach in storytelling. Tomb Raider: Legend is overall a decent, although too linear and easy, modernization of original Tomb Raider formula.
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  5. May 21, 2021
    7
    Great locations, okay gunplay and graphics.

    Checkpoint system is between good and bad. Those vehicle sections are unnecessarily long.
  6. Dec 18, 2020
    6
    A really good action-adventure game.
    Pluses:
    + Enjoyable environmental puzzles + Adventurous and not-to-serious tone of the game + Fun story following mysteries of the ancient artefact through tombs with puzzles and action + Variety of location: snow, desert, jungle, tombs Minuses: - Shooting and platforming feels clunky for todays standards - The stunts that Lara pulls in this
    A really good action-adventure game.
    Pluses:
    + Enjoyable environmental puzzles
    + Adventurous and not-to-serious tone of the game
    + Fun story following mysteries of the ancient artefact through tombs with puzzles and action
    + Variety of location: snow, desert, jungle, tombs
    Minuses:
    - Shooting and platforming feels clunky for todays standards
    - The stunts that Lara pulls in this game are ridiculous. Often commented with one-liners that will force you to facepalm. If you want to enjoy this game, don't take it too serious.
    - Some boss fights are annoying.
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  7. Mar 23, 2020
    10
    This is the first third person high quality tomb raider mate

    Omg it so demanding there is a option in video settings called next generation It eat my pc anyway my pc is worst not for gaming pc xd

    If you have a good pc it can run easily plus the next generation settings

    This is the legend of all tomb raider nothing to say thats why it called tomb raider legend
  8. Oct 9, 2019
    9
    After unsuccessful experiments of the previous two parts, this one became a breath of fresh air and a pleasant familiar atmosphere and game-play. A good and interesting game.
  9. Jun 24, 2019
    8
    The best Tomb Raider game i've played, the game in it self is amazing, but the somewhat unpolished PC version hold it back in places, though dont get spooked because its nothing major. However if you have the means, i reccomend picking up Legend for PlayStation 2, thats where the game feels, plays and looks the best.

    I really enjoyed the personal story of Lara trying to find out the
    The best Tomb Raider game i've played, the game in it self is amazing, but the somewhat unpolished PC version hold it back in places, though dont get spooked because its nothing major. However if you have the means, i reccomend picking up Legend for PlayStation 2, thats where the game feels, plays and looks the best.

    I really enjoyed the personal story of Lara trying to find out the truth about her mother and the hardships of getting closer to that conclusion. Supporting cast is pretty nice aswell, banter with and between Zip and Alister is quite entertaining. The mysterious aspects, the lore, all really well done. Tombs themselves look and feel excellent, oozing with atmosphere, even levels that are set in more modern environments feel great. The soundtrack is amazing.

    And this is a quite a personal opinion and one that i dont hold too much against the game, but if there's one thing that i should highlight, its that the game is rather short honestly, your first play through might take 7 hours max, not including challenges and treasure hunting that add extra play time, which leaves me with a feeling that the game could've used atleast 1 or 2 more levels to add more substance. Which goes to show devs were probably on a tight schedule and pressure from Eidos, the publisher, something thats very evident with the 2 Tomb Raider games that followed Legend. And one last nit pick, there's a minor reuse of assets in areas where they feel out of place, like the lever switch that can be found in Kazakhstan, but really belongs in England level.

    Final boss fight on Hard difficulty is a masochist's dream come true, partially due to sub optimal controls and their timing that are introduced by using the supernatural weapon, but really thats the only part and scenario of the game where controls give you a headache. Also annoying with the final boss, that if you die at the first attempt, all the health packs dropped from enemies that you beat before, they disappear after the game reloads to the checkpoint, making it all the more difficult and irritating. The bike riding sections on Hard can be a pain the butt aswell, as enemies deal a lot of damage while themselves take less. All this ranting might suggest that Hard difficulty is somewhat unbalanced and if youre the type of a player who doesnt play games on lower than the highest of difficulties, perhaps prepare for some surge of gamer rage.

    Platforming overall feels great, animations feel weighty and satisfying, its pure pleasure doing acrobatic stuff with Lara. Combat, while a rather casual lock on affair, gets the job done, but the enemy AI can be a hit or miss though. Puzzles, while not having massive depth, still feel substantial, satisfying and fun, they dont hold your hand and dont give you painfully obvious hints in how to solve them, like its sadly the case in survival era games, unless you really need some help which you can get by using the RAD mode with binoculars.

    Regarding the issues with the PC version, there are issues like for example glitchy textures in places that stick out if youre trying to immersive yourself in the game, aka not rushing it. Overall the PC version couldve had a higher graphical fidelity, but all you get are PS2 visuals, which isnt neccesserily a bad thing, but PC at the time had much more potential left unused by Crystal. There are missing effects, such as Lara getting wet, some outfits that on PS2 can get wet, on PC they dont. In next gen version one of the levels is broken, it will crash every time you attempt to play it in next gen graphics mode. There are basicly 2 graphics modes on PC, the default (PS2, Xbox) and next gen (Xbox 360, PS3), i have to say while technologically next gen is superior, artistic wise i much prefer the default PS2 like visuals. In next gen Lara also looks kinda weird, she looks much more natural in default graphics mode. Therefore i wish we had enhaced PS2 style visuals on PC.

    Also it needs to be said, Lara in Legend is fantastic, she's ahtletic, bad arse, provocative, smart, witty and of course very beautiful, but she aint no Mary Sue. Its a damn shame that political correctness has spread like a cancer in games industry to the point where female characters like this is a no go zone for most western developers these days. Even Crystal Dynamics themselves have gone soft in this regard.

    In the end, Legend is an amazing game, but not on PC, dont get me wrong as its still a great experience on PC if you have no other means, but if you do have, i really reccomend the PS2 or even original Xbox version with a decent CRT TV, thats where Legend shines.
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  10. Apr 28, 2019
    8
    Сюжет хорош, управление не бесячее как в предыдущих частях. графика на уровне, но из-за важной (чтобы эта графика была "на уровне") графической настройке ("что-то нового поколения" вроде) появляются мелкие баги (объект, подвешенный на верёвке, не на ней, а рядом) и вылеты на 2 уровнях ("Казахстан" и "Гималаи") , впрочем это не очень важно. геймплей динамичный.
    Итог: 8.665/10
    Сюжет хорош, управление не бесячее как в предыдущих частях. графика на уровне, но из-за важной (чтобы эта графика была "на уровне") графической настройке ("что-то нового поколения" вроде) появляются мелкие баги (объект, подвешенный на верёвке, не на ней, а рядом) и вылеты на 2 уровнях ("Казахстан" и "Гималаи") , впрочем это не очень важно. геймплей динамичный.
    Итог: 8.665/10
  11. Feb 28, 2019
    8
    Graphics are good compared to Angel of Darkness, game play is OK, the puzzles are pretty easy except the one in the church that gave me a hard time but I liked the overall experience and getting back to classic Lara. The bike sections are very annoying because you have no control on who she aims at and most times she just aims at the one who is the least threat to her at that moment and itGraphics are good compared to Angel of Darkness, game play is OK, the puzzles are pretty easy except the one in the church that gave me a hard time but I liked the overall experience and getting back to classic Lara. The bike sections are very annoying because you have no control on who she aims at and most times she just aims at the one who is the least threat to her at that moment and it is very infuriating at times especially on the hard difficulty but i enjoyed playing it especially after the fragile Lara reboots. Expand
  12. May 1, 2018
    10
    Great Game! Like a good book, trl takes you to another world. There are many puzzles and a lot of action. The graphics are great, but they are best to be viewed on an old c.r.t. t.v.. There is not much to complain about with this game. The motorcycle scenes, and a few of the scenes, especially toward the end, are a bit boring, but overall trl stays fun till the end!
  13. Feb 13, 2018
    8
    В целом качественная игра, как головоломки, так и уровни, да и весь сюжет тоже.
  14. Jan 4, 2017
    9
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 87/100
    Mein User Score = 9/10
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  15. Jun 25, 2016
    8
    Tomb Raider Legend is a story-driven platformer that is fun to play, but a near-game-breaking bug and some awkward mechanics belittle the overall positive experience.
    Installed size on hard drive: 7.3 GB
    The story is decent, if a little disconnected. Lara is searching for an artifact that killed her mother years ago. A great excuse to send Lara to a variety of diverse locations, from a
    Tomb Raider Legend is a story-driven platformer that is fun to play, but a near-game-breaking bug and some awkward mechanics belittle the overall positive experience.
    Installed size on hard drive: 7.3 GB

    The story is decent, if a little disconnected. Lara is searching for an artifact that killed her mother years ago. A great excuse to send Lara to a variety of diverse locations, from a sleepy South American town to the frozen mountains of Nepal. Zip and Alistair provide some snarky commentary as she proceeds through the levels – some of it almost breaking the fourth wall. It helps keep the proceedings light-hearted and fun, even if what is happening is quite serious. Lara herself is keen, quick-witted, whip-smart, and always ready with a snappy come-back. TR: Legend was actress Keeley Hawes first time voicing Lara, and she does an absolutely fantastic job.

    The platforming is well-executed and slick, with timed movements (move quickly before the platforms collapse) and required momentum (remember to HOLD the spacebar to jump in some places, or Lara won't jump far enough). Gun-play just feels odd; lock on to a target, use the arrow or WASD keys to switch the lockon from target to target. While doing this, Lara can run, jump and dodge. There is a free-aim mode, but once engaged Lara cannot move at all, so the lockon mode will be the one used most often. I rebound the keys to what I wanted, so there is that. There are no waypoints; not really an issue in a game this linear. The climbing puzzles are generally well done; remember to use Lara's binoculars first to scan an area for hints before trying to solve a puzzle. Some bosses can only be defeated with the help of the environment, so if a boss seems like it is taking no damage, start looking around for switches and levers (and things to grapple). Nothing is handed to you in this game, though once you figure out a puzzle or boss, it will be solved or defeated in a matter of seconds.

    Now for the issues, and there are more of them than there should be. Lock-on would sometimes result in strange camera movements, and the camera doesn't immediately auto-rotate to the forward direction when riding a motorbike. The platforming direction controls aren't always intuitive. A similar issue plagues the QTEs; the onscreen arrows don't always indicate the correct direction, resulting in multiple fails until finding the right button-press. Disable Next Generation Content in the graphics settings; TR: Legend looks better with it, but this will eliminate nearly all crashes. And there is the near-game-breaking bug in the Nepal temple level. A cutscene, then Lara needs to run to a door, hit it (I won't say with what, because spoilers), the door will open, triggering another cutscene and a platforming section. But hitting the door doesn't always make it open, meaning progression through the game is blocked. Just keep re-loading a save until the game works the way it is supposed to (it took me seven tries the last time I played it). Ridiculous, but there it is.

    The saving grace through all of this Lara Croft herself. Unlike more recent versions of Lara, this one has no lack of confidence. You never hear Lara telling herself, “I can do this.” She already knows she can, and can worry about other things. I still highly recommend Tomb Raider: Legend despite the game's issues, because there is nothing truly game breaking, and this remains one of my favorite “older” versions of Lara. If story-driven platforming and puzzling is your preference, or you just want more Lara Croft, absolutely get this one.
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  16. Jun 22, 2016
    7
    Alright for a Tomb Raider. The only other ones I've played were the original and the 2013 reboot. I'd put this one in the middle of those two. I enjoyed the plot, but the wonky camera angles fouled up a number of my jumps. At any rate, it was a freebie for pre-ordering Lara Croft and the Guardian of Light, which I much preferred.
  17. Dec 10, 2015
    10
    Amazing game! The second one in the series that I play after Chronicles, I just love it. The relationship between Lara, Zip and Alister is really cool, they talk and make jokes, that was something I miss in Underworld. 9.8 for me.
  18. Jun 30, 2014
    7
    This one had me gripped, a far more action orientated take on a Tomb Raider game which didn't suit the by now slightly archaic combat controls however it's a lot of fun. I finished in well under 10 hours though which seems a little short, especially for a Tomb Raider game.
  19. Mar 8, 2014
    3
    This is Tomb Raider's descention into drivel! This game steers Lara away from puzzle solving and into combat which is NOT what Tomb Raider is about. Considering there is a lot of combat it is implemented horribly, coupled with the way Lara handles it's a mixture of clunky and floaty and is just downright annoying. Couldn't be bothered to finish it! Tomb Raider: Anniversary nailed it withThis is Tomb Raider's descention into drivel! This game steers Lara away from puzzle solving and into combat which is NOT what Tomb Raider is about. Considering there is a lot of combat it is implemented horribly, coupled with the way Lara handles it's a mixture of clunky and floaty and is just downright annoying. Couldn't be bothered to finish it! Tomb Raider: Anniversary nailed it with combat, puzzle solving and handling and is probably the last iteration of TR game worth playing. Expand
  20. Feb 11, 2014
    8
    Its a power hungry game. At the time of release it was stressing out the 4870 pretty heavily. Now I play it with a 7970 and it still has areas where FPS goes down (but not unplayable). The newer UNDERWORLD game is better optimized and has better graphics but if you care you should play LEGENDS first as the plot continues from then.

    I run it with a PC game controller Saitek P2600 and it
    Its a power hungry game. At the time of release it was stressing out the 4870 pretty heavily. Now I play it with a 7970 and it still has areas where FPS goes down (but not unplayable). The newer UNDERWORLD game is better optimized and has better graphics but if you care you should play LEGENDS first as the plot continues from then.

    I run it with a PC game controller Saitek P2600 and it recognizes so then you can adjust your buttons in game. I am playing in Hard difficulty, the game would be easier with more buttons on the controller but I am working through it just fine. Similar game-play to Prince of Persia (trilogy) but with guns and some more advanced climbing/jumping tactics.

    I give it a decent score because it supports PC game controllers, Next Gen Content and its fun so far. The graphics are great. The game was released in an era where shotty ports were really bad.

    This one was a better one of that time (visual options inside + outside of game). LEGENDS is single core only usage but the sequel UNDERWORLD uses more than 1 core (but 1 core seems to be in more usage than other cores although probably just dual core optimized which makes the difference between the LEGENDS and UNDERWORLD).
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  21. Jan 5, 2014
    6
    I am a newcomer to the Tomb Raider franchise, having started with the 2013 reboot, I began going back and playing the old ones since I enjoyed the new one so much.

    Legend was a fun game, but it was nearly ruined by some of the gameplay mechanics that I found just terrible. This was on PC, and I'm sure the porting process is at fault for much of that. The storyline wasn't bad, but at
    I am a newcomer to the Tomb Raider franchise, having started with the 2013 reboot, I began going back and playing the old ones since I enjoyed the new one so much.

    Legend was a fun game, but it was nearly ruined by some of the gameplay mechanics that I found just terrible. This was on PC, and I'm sure the porting process is at fault for much of that.

    The storyline wasn't bad, but at the end I couldn't have helped thinking that wouldn't the main antagonist have at some point said something to Lora to explain what was going on, rather than just fight her the whole time?

    The puzzles were fun but simple, everything was very linear, which isn't always terrible but it started to feel too structured and gets a bit stale.

    It really consisted mostly of some combination of platform>combat>puzzle>boss battle, where combat was usually easy, puzzles were quite simple, and boss battles were tedious and painful. A couple boss battles were actually fairly simple and quick once you found the trick, a couple others were miserable. Combine that with two human bosses having three lines that they repeated every few seconds, it was no fun at all, just an obstacle to enjoying the game.

    One boss battle (in England) was exceptionally difficult, clumsy and poorly designed. Between having been started with a reduced amount of rifle ammo, having very little time to switch from shooting to grappling to pulling, having to dodge every second, and having actions sometimes not occur on the first press of the key, I just couldn't do everything fast enough to survive. After an hour of miserable frustration, I discovered that I couldn't even complete it due to a glitch that made one of the four items that I had to utilize not even work, imagine my frustration at finally surviving that long only to get stuck there anyway! I had to download a savegame to continue at the next mission. Apparently some others have suffered this glitch, while most who managed to struggle through that battle did not.

    Shooting was one of the worst problems in my opinion. The auto aim had no idea what was going on and randomly aimed at different things. An enemy would be shooting me and Lora would be pointing at some interactive item or another enemy. At one point I'm surrounded and auto aim has me shooting up at the ceiling! Manual aim with a first person view was mostly useless because you could not move. Being unable to manually aim and move at the same time was extremely frustrating, and pretty much ruined the game for me. Auto aim is nice when driving or handling a couple enemies, but trying to fight a large group was nearly impossible, there was no way of strategically engaging targets and utilizing cover. When you tried to shoot from behind cover, your gunfire struck whatever was next to you even though your view showed a clear shot, you had to be pretty much out from behind cover to shoot. Grenades were also thrown a few steps in front of you without the ability to aim, so throwing grenades out from behind cover was impossible.

    The actual platforming, exploring, puzzle solving, and trap avoiding parts were fun, easily played, and quite enjoyable. If the game had totally eliminated combat and had just continuous exploration, I would have enjoyed it more, even though it would have made the game a little less interesting. If they had replaced combat with more and better puzzles, or made combat good instead of terrible, it would have been a much better game.

    The graphics were fair for 2006, they looked a little better with next gen graphics enabled, but there were so many glitches and game crashes with next gen graphics, that about 3/4 through I had to switch them off. The music was ok, in some parts it helped make the atmosphere very well, in others it was entirely forgettable. Lora looked good and her movements were pretty fluid and intuitive, but the camera often game me very useless views and moved around very quickly and jerky, if you were in a confined space the camera was a problem.

    Overall, I enjoyed the game, but I definitely wouldn't play it again. It wasn't interesting enough, and the miserable combat is a chore rather than an enjoyable challenge. It is interesting to see how Crystal Dynamics progressed from something so rough, to something that is much more refined in the 2013 game.
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  22. Nov 20, 2013
    9
    When a stale franchise got reinvigorated. Tomb Raider Legend for me is one of my favourite video games. I am a major fan of the “Tomb Raider” series and I'm always anticipating the next release and this was the freshest and best structured sequel to be released prior to 2013's origins adventure! With the new control and combat systems, Lara is now performing highly unrealistic manoeuvre’sWhen a stale franchise got reinvigorated. Tomb Raider Legend for me is one of my favourite video games. I am a major fan of the “Tomb Raider” series and I'm always anticipating the next release and this was the freshest and best structured sequel to be released prior to 2013's origins adventure! With the new control and combat systems, Lara is now performing highly unrealistic manoeuvre’s that only Lara Croft could pull off… And although a little short, this entry has been by far the most engaging release since Tomb Raider 2. Expand
  23. May 29, 2013
    0
    PC controls suck. For me that's a game wrecker. Good God. Combat mechanics are awful. Camera movement is horrendous. Can't tell you if the plot is any good. I got sick of fighting the damned game controls and bashed the uninstall button, which is the only thing that worked good. Lara's got a nice rack, great legs and a fine ass, though.
  24. Apr 23, 2013
    7
    The game is perfectly fine on the PC but what sets it back from other versions is graphical glitches and annoying keyboard controls. Anniversary and underworld play fine on a keyboard but this game does not work well on a keyboard. And the most noticeable graphical glitch i can think of is the bridge at the end of the first level. Overall it is still a great game but it is not as good asThe game is perfectly fine on the PC but what sets it back from other versions is graphical glitches and annoying keyboard controls. Anniversary and underworld play fine on a keyboard but this game does not work well on a keyboard. And the most noticeable graphical glitch i can think of is the bridge at the end of the first level. Overall it is still a great game but it is not as good as other versions. Expand
  25. Mar 17, 2013
    8
    Tomb Raider Legend was the game that revigorated the franchise. The graphics were mind-blowing for it's time, being one the the first next-gen titles. For the first time in the franchise, the control are GOOD. The game is a joy to play. The sound is top-notch, the voice-acting is pretty good, the story is surprinsly good too. It's not just find this 500 years lost artefact. No. It's aTomb Raider Legend was the game that revigorated the franchise. The graphics were mind-blowing for it's time, being one the the first next-gen titles. For the first time in the franchise, the control are GOOD. The game is a joy to play. The sound is top-notch, the voice-acting is pretty good, the story is surprinsly good too. It's not just find this 500 years lost artefact. No. It's a personal story, and it shows, making Lara more human than she's ever been.

    The control are good, the puzzles are decent, mostly on the easy side. There is no tough nut crack to here, unfortunately. The level design is just ok, as it doesn't reach the hights of its predecessor or its successors for that manner.

    Good: 1) CONTROLS. Yes! They did a marvelous jos here.
    2) Graphics, for the most part.
    3) Sound. Energic, for the most part.
    4) This may be a first for the Tomb Raider series, but the story is actually good this time around.
    5) Utilising Pixel Shader 1.1 to 2.0, or none at all, the game is VERY good optimised. No slow-downs, no crashes, no cracking sound.
    6) Doing 100% takes somewhere from 10 to 15 hours. Bad:
    1) The story itself lasts around 7 to 8.5 hours.
    2) Some might find the level design unispired and the difficulty too low, even on Hard. For a Tomb Raider game, it's a very easy one, on both fronts.
    3) With the next-generation features enabled on PC, Lara looks weird and unnatural sometimes. Also, some effects like her wet clothes are nowhere to be found with the next-gen features enabled)
    4) The is too much sound There should be a sense of solitude, but the music is pumping always.
    5) The PC version recieved the short stick, compared to the Xbox360 version. Without Next-Gen-Feature enabled, the PC version is heads-above the PS2/Xbox version, utilising Pixel-Shader 2 effects to a great effect. With the Next-Gen-Features enabled, the PC version looks mostly identical to the Xbox360 version. But we have poorer lighting, a shocking lack of vegetation compared to the 360 and some effects missings, like the dripping of water from her wet clothes. Also, some levels of the game (Kazahstan and Nepal) are unplayable with NGF activated. The game just crashed, even patched up to the latest version.

    All in all, this games easily deservers and 8.3. If not for the technical issues, maybe an 8.7.
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  26. Jan 4, 2013
    4
    With the impending release of the excellent looking Tomb Raider reboot, I've recently played through Anniversary, Legend, and Underworld, to get familiar with the saga and see what all the hype is about. I'll be blunt: Legend was the absolute worst, by far. The puzzles were easy, combat was a joke, and the boss fights were a chore. If anyone else is considering playing these titles, doWith the impending release of the excellent looking Tomb Raider reboot, I've recently played through Anniversary, Legend, and Underworld, to get familiar with the saga and see what all the hype is about. I'll be blunt: Legend was the absolute worst, by far. The puzzles were easy, combat was a joke, and the boss fights were a chore. If anyone else is considering playing these titles, do yourself a favor and skip Legend. Anniversary is an excellent remake the original, and Underworld gives you the final installment of these set of games. And don't worry about missing the plot from Legend. Underworld brings you up to speed with a short video, or you can read the wiki, which would only be about 10x as fun as actually playing this game. Expand
  27. Jan 3, 2013
    5
    This is the game that has changed the Tomb Raider saga. A nice game which, technically, isn't that good. Tomb Raider has always been a long game, and this one is really short. Tomb Raider has always got great performance and graphics, while the performance on this one sucks very much. The gameplay is fine, but not as good as old as the one of the old Tomb Raider (P.S.: I miss the very bigThis is the game that has changed the Tomb Raider saga. A nice game which, technically, isn't that good. Tomb Raider has always been a long game, and this one is really short. Tomb Raider has always got great performance and graphics, while the performance on this one sucks very much. The gameplay is fine, but not as good as old as the one of the old Tomb Raider (P.S.: I miss the very big jumps). The plot is very good. Also, the bad point is that you can carry on only 2 weapons. That's really sad, if you think that, in TR3, you could bring on really many weapons (such as pistols, uzis, assault riffles, shotguns, desert eagles, flares, water gun, etc.). Graphics and performance: 4; Longevity: 3; Gameplay: 6; Plot: 6+ (6.25). OVERALL SCORE: 5- [4.81] (4.75 out of 10 [Mediocre]). Expand
  28. Nov 4, 2010
    6
    The graphics in this game are very good. The game play can get a little monotonous after you see a lot of clones of the same monsters over and over. Some of the puzzles are fun, but a couple of them expect you to die over and over in order to figure them out. It doesn't take very long to re-spawn and take another crack at them but its still annoying seeing a loading screen four times toThe graphics in this game are very good. The game play can get a little monotonous after you see a lot of clones of the same monsters over and over. Some of the puzzles are fun, but a couple of them expect you to die over and over in order to figure them out. It doesn't take very long to re-spawn and take another crack at them but its still annoying seeing a loading screen four times to complete one puzzle that has a special stipulation or asks you to complete it very quickly. If you get this game cheaply like I did then I recommend it. Expand
  29. Sep 16, 2010
    7
    Haha easy puzzles but getting the gold relic thing wasnt very easy for some stages. Fun game . Just never liked dying a million times to get to the other side.
  30. JoshT.
    Jan 28, 2010
    6
    For the record, I love the Tomb Raider series. And I hate consoles. Being a port to the PC, the controls and camera are terrible. I've got a good machine that can run much more graphics intensive games just fine, yet the next generation content setting had all sorts of graphics errors that I'm 99% certain weren't my computer fault. The game is far too simple in its puzzles, For the record, I love the Tomb Raider series. And I hate consoles. Being a port to the PC, the controls and camera are terrible. I've got a good machine that can run much more graphics intensive games just fine, yet the next generation content setting had all sorts of graphics errors that I'm 99% certain weren't my computer fault. The game is far too simple in its puzzles, disappointingly short, and could have been much better if more time had been spent on polishing the PC version from the crap that was the console versions. Expand
Metascore
82

Generally favorable reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 31
  2. Negative: 0 out of 31
  1. 82
    The cliffhanger story is well put together. The action is simple and effective. The controls not only work, they're fun...Best of all, the sense of discovery and adventure is captured with a fresh sensibility.
  2. A solid title from the ground up. It has a nicely written story, with lively characters and a charismatic and sexy protagonist in Lara Croft. It has great voice acting and music, and the artists have done a marvelous job of creating beautiful and diverse locations for the game's backdrop.
  3. The changes Crystal Dynamics have affected means it’s easily the most polished, well-rounded package of the seven.