User Score
6.0

Mixed or average reviews- based on 258 Ratings

User score distribution:
  1. Negative: 76 out of 258
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jun 28, 2023
    8
    A good game, but not a lot of improvements since Chaos Theory, particulary same graphics and gameplay, with the choice what to do. This is NOT a bad game, don't listen to dissapoint fans, it's just not as ideal as Chaos Theory. 8/10
  2. Mar 14, 2023
    1
    Oyun Götüm Gibi Tuşlar Götüm Gibi Oynanış Götüm Gibi Karakter Götüm Gibi Kapı Açma Tuşu "E" Olarak Gözükürken Space Olduğunu 20 Dakika Sonra Buldum Sonra Oyun Çöktü Kısacası Götüm Gibi Nokta.
  3. Dec 3, 2022
    6
    вот хз по и норм и не норм, конечно свои фишки есть в каждой из версии этой игры
  4. Nov 14, 2022
    6
    neither is good nor bad is neutral! the version that came out for PS2 should be the same as the PC and not this crap here with these "no life" graphics
  5. Jan 1, 2022
    0
    The game is literally unplayable because of a bug. Mainly the sound options are grayed out meaning you cant hear anything someone says cuz all u hear is tactical music and sound effects.
  6. Aug 8, 2021
    10
    highly strategic mixed third / first person shooter with hard missions to complete, think well what you going to do.
  7. Feb 6, 2020
    7
    If you can get past the countless ridiculous bugs, occasional crashes and freezes, it's actually an enjoyable game.

    I'd give it a 9 if it weren't for the aforementioned stuff.
  8. Jan 27, 2019
    4
    The worst Splinter Cell game. I'm not even going to mention all the problems the PC version has. The gameplay itself is awful. The shadow/light system is plain stupid, sometimes you are hidden right under a light source and sometimes enemies see you when you're in shadows. No sound meter so it's never clear whether you're walking too noisy or not. The AI is godawful even by the standardsThe worst Splinter Cell game. I'm not even going to mention all the problems the PC version has. The gameplay itself is awful. The shadow/light system is plain stupid, sometimes you are hidden right under a light source and sometimes enemies see you when you're in shadows. No sound meter so it's never clear whether you're walking too noisy or not. The AI is godawful even by the standards of stealth games, sometimes not reacting to thrown objects or noises, simply too inconsistent. Daytime missions, particularly in Kinshasa feel like a different game, turning Splinter Cell into some simplistic stealth action where all you do is avoid enemy's line of sight. And then Double Agent has the audacity to treat itself as some sort of ultimate stealth game and deduct points for knocking out guards and destroying light sources at the end of the level. The whole trust system gimmick adds nothing and while the JBA HQ levels can sometimes be fun, they're definitely not Chaos Theory-fun.

    This game was clearly made by incompetent developers, had awful direction, that turned the game into a messy mix of a techno thriller and a crime story and was clearly rushed out hence all the bugs, glitches and performance issues. Play Double Agent on the original Xbox or at least on PS2. That one was actually made by the developers of Chaos Theory and is almost on par with it.
    Expand
  9. May 5, 2017
    0
    The worst, conviction was better because even if it came out of the genre it amused the action, the only thing it has is its graphical power, the version of xbox and ps2 was much better, there history explained the story in an understandable way
  10. Aug 29, 2016
    6
    Some games do not age well. And Splinter Cell: Double agent is a great example of that. There is a lot of things wrong with the game and not many that were done right. I finished the game but there were times I thought about not trying to.

    Lets start with bad then shall we. The game crashes. And it crashes a lot. And there is no pattern just when will it crash. Sometimes in the
    Some games do not age well. And Splinter Cell: Double agent is a great example of that. There is a lot of things wrong with the game and not many that were done right. I finished the game but there were times I thought about not trying to.

    Lets start with bad then shall we.

    The game crashes. And it crashes a lot. And there is no pattern just when will it crash. Sometimes in the middle of the mission, sometimes on mission load, sometimes on intro or outro of the mission. And sometimes it works just fine for an hour or longer. But on other times crashes after ten or fifteen minutes. Quite annoying. And once you decide to exit game, it can freeze itself forcing you to restart the windows in order to regain control.

    The graphics are aged and it shows. Fact that highest resolution is 1600x900 does not help either. To top that the first mission is really ugly which makes matters even worse at first. You get used to it later on and it's not that bad as the first impression.

    Audio seems fine most of times. Though lack of subtitles is extremely annoying. This was almost a reason not to play the game.

    The game does not introduce itself very well. It lacks that modern tutorial/guide style so present everywhere. This is somewhat refreshing but leaves a lot for player to figure out. Some things I've learned on almost ending missions. But the lack of waypoints saying exactly where to go was a bit of back to the roots trip. When you actually had to figure stuff out instead of going after the flashing blip.

    The story is rather bland. The start of it a disaster I would say. It gets a bit better later on but it is not to original or interesting at that.

    Mechanically it's not too good as well. The three vision mode, night, head and electronics are pretty much useless. I don't think I used them even once in a meaningful way. Shooting and combat are bad. Most annoying thing being - why the hell is a pistol more accurate than a rifle? I mean really. Grenades are useless as well.

    As a stealth game it fares much better. Sneaking is satisfying as much as stabbing the guys in the back. Most of the missions can be completed by remaining stealthy which is nice. Safe cracking is a nightmare though. The controls for it are terrible.

    That should be about time to tell something good about the game. So what it does going for it are pretty well designed levels and missions. They're interesting and challenging. Some of them are approachable by different ways I guess though it's not the same amount of freedom as Hitman games for example.

    Also the JMB headquarter levels are very nice - especially with the trust mechanic. This is the only part that makes the game worth playing. Time you are given to complete some additional objectives really adds to the double agent atmosphere.

    Overall I'd say 6/10 if you disregard the crashes. Not really something I can wholeheartedly recommend though I've played worse games.
    Expand
  11. Jul 6, 2016
    7
    Gameplay : 7
    Graphics : 7
    Story : 8
    Sound : 7
    **********************************************************************************
    Overall : 7
  12. May 27, 2016
    6
    Splinter Cell: Double Agent. What an awesome game this could be. Ubisoft could’ve achieved perfection. Instead, they failed miserably. I’ll never forgive you for this capital sin… it’s not like you care anyway.

    I have the original retail 2 DVD version, and played the game back in ’06 when it came out. I remember having lots and lots of crashes, disappearing saves, lighting issues… I
    Splinter Cell: Double Agent. What an awesome game this could be. Ubisoft could’ve achieved perfection. Instead, they failed miserably. I’ll never forgive you for this capital sin… it’s not like you care anyway.

    I have the original retail 2 DVD version, and played the game back in ’06 when it came out. I remember having lots and lots of crashes, disappearing saves, lighting issues… I also remember going through a very rough time during the Congolese mission, where all the issues combined to give you a perfectly anti-epic experience. But I persisted, I was enjoying the story and the gameplay at those parts that it wasn’t bugged, and eventually finished the game. It took probably more than twice the time it should theoretically take, but whatever.

    This last month, I became sick with nostalgia, heaven knows why, and decided to get the Splinter Cell collection from Steam. I honestly thought the game had been polished after so many years. I couldn’t be more wrong. All the problems persisted, even with the latest patch. The Congolese mission is still incredibly buggy, making you CTD lots of times during loading screens, and making you pray that at least your last 1 or 2 saves didn’t become corrupted; there’s still a door in one of the JBA missions that doesn’t open, with the “interact” button appearing and disappearing almost instantly. You know IT IS supposed to open, since you have an optional objective hidden in the room behind that door. Oh, and this was new for me, the ending cutscene was stuck in place, with the music playing, and the keyboard not responding to my commands. Seriously, what the hell? Last night, after googling around, I discovered that by setting the screen resolution to one of the native 4:3 ratios would probably solve the problem. And it did. But why allow widescreen resolutions, if the engine can’t take care of them properly?

    I was able to find a workaround to all of the problems I went through, but finding them made me waste valuable time; I was able to find a custom-made 1.02a patch, that reduced the CTDs during loading screens and kept the save corruption to a minimum – I was actually able to play and complete the Congolese mission in about 1 hour, while without the patch, 1 hour was the time needed just to pass the palace part, due to constant crashes and saving corruption; regarding the door in JBA HQ mission, editing the splintercelluser and splintercelluser1.ini files by assigning to keys the cheat codes “ghost” and “walk” did the trick; and finally, the ending cutscene played when I decided to force windowed mode and 800x600 resolution. But gaming should be about having fun playing with no worries, not searching for solutions to problems that should never exist in the first place, and worrying if the game is going to crash during your next save or loading screen.

    With the knowledge of these workarounds, as well as the installation of the custom patch, I give this game a 6.0; but there’s so much wasted potential here… this game could get so much more. I hate you Ubi.
    Expand
  13. Jul 29, 2014
    0
    DO NOT BUY! (atleast not on PC)

    This game is so broken that youre not left with the choice of enjoying or hating a game, this game is ppure torture on PC! First of all just getting this game to run on a higher resolution and with a somewhat semi fix of the games lighting requires you to use a search engine. Once youre past this you might think the hard part is over, well think again
    DO NOT BUY! (atleast not on PC)

    This game is so broken that youre not left with the choice of enjoying or hating a game, this game is ppure torture on PC!

    First of all just getting this game to run on a higher resolution and with a somewhat semi fix of the games lighting requires you to use a search engine. Once youre past this you might think the hard part is over, well think again whoever tested out this pile of trash must have done it on godmode.

    The games after the lighting fix still causes problems at some spots but the biggest annoyance is no matter how you toggle the games brightness settings still cant manage to find a setting that manages to give the player a fair chance to use the games shadows. There is tons of moments where you might think youre about to enter some shadows but then the in game indicator still shows a yellow light which means youre visible, this is how you will get ♥♥♥♥ for the most of the time.

    Some other bugs:

    AI is really bizarre, sometimes they cant see when youre in front of them after getting semi detected while at other times youre spotted from far distances in crouching position about a hallway away semi hidden between 1-2 pillars of cover. other times they will wander around like headless chickens circling a limited area just waiting to be put out of misery.

    Door bugs. There is a couple times where walkign through a door is a problem, the same goes for grabbing ledges to climb and cutting fences.

    The safecracking puzzles doesnt always respond to keyboard directions, i had to pick up the xbox controller 1-2 times during these to finish em.

    The game crashes heavily towards the last few missions, also you cant see the games ending without reverting back to a in game menu resolution if youve have changed the config file to support a higher one than 1280x1024

    In the 14 hours i used on it i had to restart the game about 50-60 times after it crashed to desktop.

    There doesnt seem to be a way to disable Xbox controller vibration when using keyboard/mouse, it will start vibrating at times so its either unplug it or put it at a soft place like i had to do lol.

    Multiplayer did not boot up in any way, didnt have a chance to see which version of the game i had nor if it had the latest patches,atleast for the EU steam version that is i played on.

    Theres more bugs/problems i cant remember.

    The game itself is the worst in the series up to this the 4th game i have played so far. It had some good ideas like missions taking place in the hideout of the bad guys in the game where youre undercover and decisions making a difference on how youre perceived between the good/bad guys youre working for.
    It still feels somewhat of a barren version of the older Trilogy though, theres really no reason to use most of the gadgets in the game except for the the 2nd last mission or when a objective requires you too.

    The menu system is one of the most unintuitive i have ever seen going back and forth the game is a hassle and if that wasnt bad the save system is even worse, theres not indicator besides a image of the map, due to the many game crashes it has you will save very often and finding through these saves requires almost a monocle next to you since you have to look closely at the time stamps. I couldnt use my windows watch and had to look at my phone next to me constantly to find the right save file since minimizing the game is a risk factor due to crashes/lockups.

    If youre gonna get this game get it for some other system, i have only played the PC version even though i had heard alot of complaints about it but i preferred playign the old ones with keyboard/mouse and after finding it on a winter sale how could i go wrong ? it went so bad it turned into pure torture to play through this.

    PC Version: 1/10

    Gameplay: 4/10
    Expand
  14. Oct 9, 2013
    1
    Worst Splinter Cell ever. Waste of money.. i'm sad, because i loved all of the other SC games. Hundreds of glitches, thousands of bugs, level errors, crashes, long load screens... Wasted time. And i dont have time for fun.
  15. Sep 22, 2013
    3
    This review contains spoilers, click expand to view. As the others have said, the game for PC is extremely buggy, because it's a horrible port from Xbox. From my experience of playing it (since I'm a pretty big Splinter Cell fan) I've made a list of the bugs/glitches.

    Some of the ragdolls spaz out so ridiculously that they can actually cause damage to you by slapping you with one of their limbs. The safe-cracking controls are too sensitive and take pure luck to get it right. The Kinsasha missions have their brightness really screwed up (it's too damn bright), as well as giving you two loading screens when trying to quickload, only to be finished off by having the damn game crash. Sometimes the game crashes even by trying to open the radar! By the way, if you don't have the patch you don't get the equipment rewards (which is considering it gets difficult to bypass the later hacks) but even then some of the things don't work like the electronic lockpick. If your system is slow and old, some of the cutscenes will repeat over and over like the bomb on the cruise ship failing to detonate or the game doesn't even load up because the intro cutscenes keep repeating. Then there's having to wait about 15 seconds in an unskippable cutscene when you finish a game or the training course to get back to the main menu. Some of the video settings are screwed up as you can't even tell if they're properly calibrated. Sometimes you won't even see if the shadows are there, because of the otherwise bastardized HDR effects, which ruins the gameplay when you need to hide in the dark. Pressing Escape is considered a dangerous move in the game, for instance: if you suddenly press ESC as you're trying to access a computer, you'll get a view of pretty much the whole map from an indeterminate location and as you try to press ESC again it crashes the game. The SC-20k and the Riot Shotgun both reload in the same way as the SC Pistol well done, developers. Another great glitch is if you decide to blow up the cruise ship and then Enrica decides to let you inside the bomb lab at the end of the game, but that option gets you nowhere as you can't even continue Sam just freezes in place and you can't move him, leaving only the choice of killing Enrica before seeing her as viable. And here's a goodie for the people who play with HD screens if you don't have the game set at 800x600 at the ending where you have to disarm the final bomb you can consider yourself stuck. The ending of the game where the SWAT bust through the windows simply won't play and you'll just be left hanging there like an idiot until you close the process of the game and start it up again. The overall controls just feel like you need some sensitive analogue stick to do it right, because: 1. Sometimes you can't properly get into crawl spaces, 2. You have to use your mouse to navigate on the profiles' "Medical Info", "Activities" and "Personal Info" sections (and the mouse is invisible.) 3. And, the safe-cracking. Then there's dialogue.. Which can sometimes feel VERY awkward. Even Sam delivers some of his lines really strangely.. and so do the NPCs. The sound is quite messed up too as the music is sometimes either really quiet or really loud and the gunshots are really quiet, while Sam's screams and bullet ricochets are louder. Sometimes you can hear the body-picking-up sound repeat twice at the same time. The game seems like an evil little imp that decides when it wants to be more buggy than other times. I once tried to load a game on the Shanghai level and it came up with a box saying "Please insert a storage device." (Obviously from the Xbox port.) There's also an annoying part at the start of the Okhotsk level, when you try to sneak to your fallen equipment, Sam will sometimes not grab the ledge when you fall down the cliff and repeatedly die. And besides that, when he falls an EXCESSIVE amount of blood just splurts out, making it look like he was slaughtered by a giant lawn mower
    .
    Overall, it seems like the game is a completely horrid mess. But that mess only surrounds the awesome remains of the Chaos Theory engine which is the gem of the series, in my opinion. There are some different and cool new moves like being able to grab someone by being right behind the corner. I can't really say I hated the JBA HQ missions, since everytime you have different objectives and to see how many and how fast you can do them is quite a fun challenge. The trust system is OK on the more easier difficulties. Because of these positive things, I'm going to be merciful and give the game a rating of 3.

    I'm pretty sure I'd give it a much higher rating if I played it on the XBox 360 version, but since I didn't know what the Quality Assurance team had on their hands beside that version and a big bottle of Crown Royal... Well... You just put those three together and you get this vomit-covered buggy PC port. Don't bother getting it unless you're prepared to have a headache and getting prescribed on anti-depressants.
    Expand
  16. Jul 9, 2013
    3
    This is a shoddy game. Gone is any sense of humor. Gone is the decent PC control scheme I usually have no issues with most ports provided you can rebind the keys and the rebinding on this is so bad and so limited that its pointless to have. The story is luke warm at best and having to do the SAME MAP for FOUR mssions? You must be kidding me. The gun play is awful and hit detection isThis is a shoddy game. Gone is any sense of humor. Gone is the decent PC control scheme I usually have no issues with most ports provided you can rebind the keys and the rebinding on this is so bad and so limited that its pointless to have. The story is luke warm at best and having to do the SAME MAP for FOUR mssions? You must be kidding me. The gun play is awful and hit detection is not good.

    Chaos Theory and the original Splinter Cell are two of my favorite stealth games. The change to the "stealth rating system" and poorly placed save points along with the technical issues when you do save (it will not find your saved files on a regular basis) made me uninstall this game without finishing it.

    Some may enjoy this game but I find it a giant leap backward for the series.
    Expand
  17. Sep 20, 2012
    2
    This game...is utter crap. Seriously. Way too many glitches/bugs. Ridiculous puzzles. Too much roaming around in JBA HQ into Restricted Territory. Absolute NO. 1 reason why I hated this game was because of those missions. In game characters can see you from like 10 feet away especially in snow maps and you're in snow camo! You have to agree with me with this one. Can't even finishThis game...is utter crap. Seriously. Way too many glitches/bugs. Ridiculous puzzles. Too much roaming around in JBA HQ into Restricted Territory. Absolute NO. 1 reason why I hated this game was because of those missions. In game characters can see you from like 10 feet away especially in snow maps and you're in snow camo! You have to agree with me with this one. Can't even finish the game because of horrendous glitch wads. Balancing mission objectives between the JBA and NSA in my opinion is too far-fetched, tedious, and complicated. It cannot get anymore non-simpler than the other games in the series. Don't waste your money on this folks. If you want to play a better Splinter Cell game, Chaos Theory is much more worth the buy and fun, especially with co-op play. Expand
  18. May 12, 2012
    0
    The PC version of this game is unplayable for me. It crashes after loading any mission. Steam forums confirm there is a known issue with very few people actually having success in playing this game. It's better on the XBOX anyway--the PC version lacks controller support.
  19. Mar 12, 2012
    5
    the has a lot of flaws but they never patched it or cared for it.overall this cat be classified asgood port.apart from port the gameplay is also medcore.when i finished chaos theory i was super excited for this one but i uninstalled the game after playing for 20 minutes.if you are looking to buy a splinter cell game buy chaos theory.
  20. Dec 8, 2011
    2
    The is the glitchiest most incomplete console to pc port I have ever played. The interface and menus are very hard to get working properly. Save games vanish often. The inventory system is incomprehensible. Worst of all, the gameplay feels very clumsy and clunky, a telltale sign of a very poor console port. The 3d map is difficult to use as well, making navigating your goals veryThe is the glitchiest most incomplete console to pc port I have ever played. The interface and menus are very hard to get working properly. Save games vanish often. The inventory system is incomprehensible. Worst of all, the gameplay feels very clumsy and clunky, a telltale sign of a very poor console port. The 3d map is difficult to use as well, making navigating your goals very difficult. Wow. they dropped the ball on this one on PC. Expand
  21. Nov 14, 2011
    1
    Do you know why Sam got his **** face on the cover of the retail package? Yeah, that **** face staring at you. Do you know why? Oh, because he is trying to warn you: "Don't play this game, I didn't want to be in Double Agent, this game sucks." That's what uncle Sam's facial expression is about. But what about the game? Well, to an all time Splinter Cell fans (except for this one), DoubleDo you know why Sam got his **** face on the cover of the retail package? Yeah, that **** face staring at you. Do you know why? Oh, because he is trying to warn you: "Don't play this game, I didn't want to be in Double Agent, this game sucks." That's what uncle Sam's facial expression is about. But what about the game? Well, to an all time Splinter Cell fans (except for this one), Double Agent is a truly insult. Super buggy, eventually become unplayable at the Africa mission. And the graphic is disgustingly weird, I don't even know how to describe it, it just doesn't look right. About the gameplay......I don't know, maybe it should be good, but due to the terribly buggy experience, I can't feel anything. This game ruined and wasted me five hours. Damn you, Ubi. Expand
  22. Jul 10, 2011
    8
    first thing this game runs great on my system.the only thin i gave it 8 because it is so silent.i mean no talking guards,no interrogation.and night vision is a bit blurry and i also dnt like thermal vision.overall it is good.
  23. May 10, 2011
    0
    Another Example of UBISOFT's inability to update a game they released. I bought every splinter cell game at retail price, and i can't play any of their games anymore with my current computer. But this game in particular was buggy from the start, and to date it's still a nightmare to play. I installed XP on a seperate Drive, installed the game, updated both windows XP and the game, updatedAnother Example of UBISOFT's inability to update a game they released. I bought every splinter cell game at retail price, and i can't play any of their games anymore with my current computer. But this game in particular was buggy from the start, and to date it's still a nightmare to play. I installed XP on a seperate Drive, installed the game, updated both windows XP and the game, updated every driver, and still the game crashes constantly. And even IF it manages to load a level, you have to play it with horrible sound and missing textures/glitches. (Core i5-760, GTX460, tested on Windows XP SP3, 270.61 nvidia drivers).

    When i bought this at release day i had a 7800GT, and it didn't display the graphical glitches i endure now. But the 7800GT was nowhere near capable to run the poorly optimized game, and the games graphical settings kept resetting them after i tuned them down. So the only gameplay i ever saw of it was a slideshow basicly. It seemed like a nice game, with moral choices, and timed sidemissions when you where in New York. But this gets interrupted by random crashes, and when you forgot to save stuff you had to do the same stuff over and over again. I think it's hard to justify the 50 euro pricetag it had at release (Yes i bought it at release, because i loved splinter cell), but even if you payed 10 euro's for it, you'd still be ripped off. It's a buggy port, that never got patched properly, and to date doesn't work. Not even the steam releases. Why isn't there some sort of quality control that needs to be passed first? This is daylight robbery! My suggestion is, buy this on the console, i'm pretty sure that's a fun game. The PC port is just an abomination of a game, that should NEVER have been released.
    Expand
  24. Apr 24, 2011
    6
    Well, the biggest problem of Double Agent are the keyboard / mouse controls that are inoperative to edit: Why on Earth would UBIsoft disallow custom mapping of certain controls such as (some of the most important): Fire, Alt-Fire, Jump, etc.... Seriously though, WTF UBI?! y-U-gotta-B-such-a-hassle!? (keyboard/mouse controls can actually be text-overridden from the SplinterCell4User.ini,Well, the biggest problem of Double Agent are the keyboard / mouse controls that are inoperative to edit: Why on Earth would UBIsoft disallow custom mapping of certain controls such as (some of the most important): Fire, Alt-Fire, Jump, etc.... Seriously though, WTF UBI?! y-U-gotta-B-such-a-hassle!? (keyboard/mouse controls can actually be text-overridden from the SplinterCell4User.ini, but it's just more of a pain in the brain and the changes won't appear in the game's control settings)... Apparently the game designers/programmers at UBI didn't give a damn about all the PC users that are still out there, they only seem to care about the console-end of their games anymore.. All of this mouse/keyboard control crap also goes for SC-Convicted, which sucks just as much... Also the in-game weapon selection menu for Double Agent isn't as nice, Chaos Theory's weapon selection menu was a little better... anyway, on the other hand, the graphics are still nice and perform well on my setup! (E6600 + 9600GT).. Despite the problems, I somewhat still enjoy the overall game play of Double Agent, but not as much as Chaos Theory... To conclude: UBI seems to be ruining the entire essence of the Splinter Cell games, starting with Double Agent and then especially with Conviction (The stealth-play in the most recent SC game is evermore degrading)... UURRRRRR!!! UBI-dumb-a$$-wipes... There goes my share on the next SC series, cuzz I'm done with UBI's poopee compositions!... What's wrong with game makers now-a-days, are they on dope, or are they not on dope anymore? :( Expand
  25. ChrisSpargo
    Sep 1, 2009
    9
    As a game, Splinter Cell: Double Agent is a fine continuation of the series, staying faithful to its stealth action roots.

    As a PC port, the game is troubled. Although I did not experience any of the infamous frame rate issues and crashes that plague this game, and in fact got it running at over 60 fps maxed out, the port is still quite poor. Mouse support is down from the already
    As a game, Splinter Cell: Double Agent is a fine continuation of the series, staying faithful to its stealth action roots.

    As a PC port, the game is troubled. Although I did not experience any of the infamous frame rate issues and crashes that plague this game, and in fact got it running at over 60 fps maxed out, the port is still quite poor. Mouse support is down from the already lacking Chaos Theory. Now computer terminals, keypads and hacking systems are navigable only by keyboard, making it a lot more awkward to use. Also missing is the ability to enter keypad codes with the number buttons on your keyboard.

    Additionally I found the default keyboard assignments bizarre. Shift to jump, Space to use. I can only assume that these were decided by a developer unfamiliar with typical PC controls. Changing key assignments is clunky, and on numerous occasions I found my alterations had not saved when, upon trying to knock out a guard, nothing happened and I was instead shot.

    As I've said, the game ran fine on my PC, but I get the feeling it's very picky about what hardware it works with and what hardware it doesn't, as with GTA IV. You should probably only buy it if you find it cheap and/or you're feeling lucky.
    Expand
  26. HiramS
    Aug 10, 2009
    2
    The main problem I have with the single-player game is that it is tediously slow-going! I do not believe I emptied more than three magazines during the entire game. You spend more than half of the game roaming and spying around the enemy's HQ in NYC, trying to find things. You must open safes, pick locks, rifle through cabinets, and (the best part--NOT) solve a ridiculous 3D suduko The main problem I have with the single-player game is that it is tediously slow-going! I do not believe I emptied more than three magazines during the entire game. You spend more than half of the game roaming and spying around the enemy's HQ in NYC, trying to find things. You must open safes, pick locks, rifle through cabinets, and (the best part--NOT) solve a ridiculous 3D suduko cube, all of which are pointless other than dragging out the story. The rest of the game is sneaking into structures and sniping the occasional adversary. The genre is listed as action/adventure, but it is actually just an exercise in stealth. If you like action, this game will drive you crazy since it has none. Expand
  27. SeanN.
    Jul 20, 2009
    0
    Alright, first off I'm going to tell you that i do have the latest patch, and my system is EXTREMELY Powerful. (ATI Radeon 4870X2, 4gb DDR2 ram, Vista 32bit, 750i SLI Gaming motherboard with a case that has 6 fans, and a 9800 quad core PCU) Like everyone else I also had the fun of dealing with the crashes. Mainly on the cruise ship level where it just wont load the level at all, due Alright, first off I'm going to tell you that i do have the latest patch, and my system is EXTREMELY Powerful. (ATI Radeon 4870X2, 4gb DDR2 ram, Vista 32bit, 750i SLI Gaming motherboard with a case that has 6 fans, and a 9800 quad core PCU) Like everyone else I also had the fun of dealing with the crashes. Mainly on the cruise ship level where it just wont load the level at all, due to some insertion of my character into the level error. Not enough dialog from the enemies telling you what they know, getting clues and info... just wasn't there. To this moment I haven't completed the game, not due to difficulty, but due to the crashes. I spent more time with the crashes then i did playing the game. Graphics contained little to no Anti Aliasing, nice bloom effects by the way... i was blinded by them when ever there was a sun in the sky. Lighting in the level DID NOT tell you where the lighting really was, to know where to stay away from so the enemies wouldn't see you. For example, it would look like you were in a dark area, but the light down the hall is apparently illuminating you. Sneaking up on enemies was entirely to easy, i ran up to half the people i killed and they had no clue i was even running around. whistling wasn't as effective as Chaos theory, also whoever came up with the idea to use a green dot for hidden and a yellow dot for not hidden, is a retard, you can't just have black and white you need to have some gray area to know when your approaching a lighter area of the level versus a darker area, ESPECIALLY when the game doesn't show you light from dark that well, as stated above. I bought this game for $9.00, thank god, cause thats as much as its worth. Ubisoft, i dont know what the hell you were doing when you were releasing this to PC, but you had to have been drunk to have even remotely thought this was even 10% ready. Well done on ruining a great series, might i suggest recall and redo... to late at this point though. Also in response to a Anonymous person who gave this game a 10 and said the following "Well, this game is flippin' awesome! But, I read the reviews above and everyone is complaining about the P.C version!!! EVERYONE knows that if you're going to get games with top-of-the-line graphics, you have to get it for a console, unless you have an extremely good video card! I'd say you're free to your opinion, but you don't need to complain if you have a console where you can truly enjoy the game. These people are basing their ratings on how the game RUNS, not how it actually PLAYS. I suggest you put the proper rating for the playing, and then write about how it runs." Couple things wrong with this comment, 1. Mr. Anon, if you scroll to the top of this web page and read the header, go on do it. Ok now what did it say? "Tom Clancy's Splinter Cell Double Agent by PC Games". PC games, hmm so this probably means that this isn't a console forum, well how interesting. 2. My computer kicks the crap out of every console to date so when you say "top-of-the-line graphics" this isnt one of thoes games. I run Crysis full spec. Crysis hasn't released to console since consoles don't have the power. Sandbox 3 creates compatibility on a lower graphical standard FOR consoles, so don't go there. 3. Mr. Anon. Since we are talking about the PC version of this game. The playability of the game IS effected by how well it runs. So in short your comment is really not thought out, and is truly a great mark of stupidity. If you don't know what the hell your talking about don't say it. I think everyone can agree that its annoying to see a comment as such. My frustration of this game,and its inability to work, and the actual game play not being worth playing plus that awful comment just lead me into a frenzy of this long wall of text you see before you. I think you already know my oppinion on getting this game, but for those people like anon who are just complete dumbas*es i don't recommend this game. THANKYOU! Expand
  28. SeanS
    Jul 11, 2009
    1
    This game made me want to skin a dolphin with all the bugs, excessively long loading screens, and generally poor performance. The game randomly crashes to the desktop while trying to load or returning to the game after adjusting settings. This is particularly frustrating in the second to last mission (which is actually 3 missions in one). For some reason, every time you load last save, or This game made me want to skin a dolphin with all the bugs, excessively long loading screens, and generally poor performance. The game randomly crashes to the desktop while trying to load or returning to the game after adjusting settings. This is particularly frustrating in the second to last mission (which is actually 3 missions in one). For some reason, every time you load last save, or any save for that matter, it crashes. The only way around it is to exit to the main menu and load your last save again. However, this process takes a full 2 minutes (yes, I timed it) and will be repeated ad nauseum, especially if you're trying to get 100% stealth on hard. In the JBA missions, you can't be on the same staircase as other npc's or else the game will seriously lag. [***SPOILER***] You can't even finish the final JBA mission because after you disarm the bomb, the game hangs as if something is supposed to happen but never does [***END SPOILER***]. It's a shame to see such a well respected series spit out something as putrid and neglected as the PC version. I hope at least the console versions don't have as many hang ups as this one. Hopefully, Ubisoft will spend more time finessing Conviction so the consumers won't be used as beta testers again. Expand
  29. Noxiouss
    Jun 26, 2009
    1
    Do not spend the money. This game was not made well for PC at all. Does not play like original title. Invest time and money into one of the many other games out there to enjoy.
  30. JoeS
    Jun 17, 2009
    9
    I played both the PS2 and the PC version and they are awesome! ppl always complain about the bugs but there are patches for it, just not on steam... just go to http://www.ubi.com/US/Downloads/Info.aspx?dlId=1931 to get the newest patch, ubisoft didn't forget about fixing their games, they just forgot to mention it.
Metascore
80

Generally favorable reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 17
  2. Negative: 0 out of 17
  1. I found the story more fleshed out since certain story elements that are glossed over in the X360 version are given more gravity and importance.
  2. Double Agent comes close to earning a Classic award, let down only by the fact that we wanted to see them run a bit further with the trust system idea.
  3. A good game. It will likely be a very good game after a couple of patches (it is damn buggy on the PC and slow as hell), so I'd advise you to wait a while before you actually buy it.