User Score
7.5

Generally favorable reviews- based on 175 Ratings

User score distribution:
  1. Negative: 11 out of 175
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  1. RufusS.
    Jan 6, 2007
    9
    Beautiful and exciting. They have listened to gamers and included features like being able to pick up an enemy's dropped weapon. The mulitplayer is also very good. I look forward to the mod community pumping out classic maps!
  2. Rhalle
    Jan 9, 2007
    8
    First of all, it is a system hog. I guess that that comes from it being a port. Second, it is a half-buttocksed port; a game with massive hardware reqs and fancy shader operations and other junk, and it doesn't even support widescreen resolutions. It's hard to fathom why a game released in 2007-- and 2 patches later-- would not have widescreen res support. And that's the First of all, it is a system hog. I guess that that comes from it being a port. Second, it is a half-buttocksed port; a game with massive hardware reqs and fancy shader operations and other junk, and it doesn't even support widescreen resolutions. It's hard to fathom why a game released in 2007-- and 2 patches later-- would not have widescreen res support. And that's the thing: you can download .bin hacks that will get those resolutions working, and you can play with settings. A lot. And when tweaked, the game looks pretty good-- the first few levels are very reminiscient of the HL2 universe, but not as pretty or as well done.. All that said, the maps are BIG. Where you might have as many a 5 zones load in the Source Engine, in R6Vegas it's seamless. The size of the seamless world, and how the player finds cover to shoot, rappels, and controls teammates is the best thing about R6V. The stiffness and awkwardness of the NPCs, particularly the enemies you face, and the ever-present HUD, is the worst. I can't say much for the storyline, since I haven't played much of it yet, although it seems somewhat juvenille. Expand
  3. KarlL
    Feb 2, 2008
    6
    More Cod then Rainbow 6. Its a fun fps, but everything that would made it a rainbow 6 game has been scrapped. No more planning your attack, no picking the best team members for the job, Limited equipment. Standard linear fps level design instead of the small almost sandbox like areas of previous games. The AI is stupid and trys to shoot you through walls. Regenerating health, Strange More Cod then Rainbow 6. Its a fun fps, but everything that would made it a rainbow 6 game has been scrapped. No more planning your attack, no picking the best team members for the job, Limited equipment. Standard linear fps level design instead of the small almost sandbox like areas of previous games. The AI is stupid and trys to shoot you through walls. Regenerating health, Strange system for leaning. Graphics look fairly outdated, Yes it looks (much) worse and runs worse then crysis. That said, as a run of the mill fps its fairly fun. And sometimes it manages to trick you into thinking your being tactical. Wait for it to hit the bargain bins. Expand
  4. DonaldA.
    Jan 1, 2007
    9
    Great Game, long awaited replacement for the long in the tooth Raven Shield, Vegas will make you upgrade your PC but it is worth it!!! great graphic's and gameplay, lots of game modes, make this game a keeper.
  5. Gen3r1x
    Feb 3, 2007
    9
    I found this game unbelievably fun. This is the first FPS game that i have played that actually made you feel like you were a highly trained expendable government asset. The player animations were very realistic, almost too good. One of the only problems I saw was with the graphics. They seemed a little grainy to me, and there weren't enough options in the menu to mess around with. I found this game unbelievably fun. This is the first FPS game that i have played that actually made you feel like you were a highly trained expendable government asset. The player animations were very realistic, almost too good. One of the only problems I saw was with the graphics. They seemed a little grainy to me, and there weren't enough options in the menu to mess around with. After trying different combinations in the graphics menu, I was able to get 20-30 fps and still make the game look pretty darn good. The port job they did to get this over from PS3 and/or Xbox360 was a 4. (on a scale from 1 to 10.) The control scheme was great, the recoil system was good, everything about this game makes it a winner. The storyline was great. It all had a feel of a real terrorist attack. Oh, and did I mention the fact that this is also the first FPS I have played that featured Co-op that was not mentally retarded? Most FPS games have friendly AI that don't do anything except stand there and shoot, and leave you to do all the work. Not the case here. The friendly Co-op actually worked with you, and got the same amount of kills you got. They seemed as good as you were. The enemy AI on the other hand wasn't as good. They seemed coordinated, but not challenging enough. Realistic difficulty does help though. Not as much as it should. I also enjoyed the way you take damage. A lethal hit (to the head) kills you instantly, but anything else goes into your body armor, and you get dazed but you recover. None of this armor points and hit points crap. That also added a sense of realism. Overall this game is a masterpiece that has it's few flaws that will be corrected in the future, and the developers really knew what they were doing when they made this. I give this game an 8.9/10. Expand
  6. DONOVANR.
    Mar 16, 2007
    9
    I like it because in most games you could only go a certain distance, in this game you can go where ever you want!
  7. MicasaE.
    Dec 14, 2006
    8
    This really is a very good game, but don't expect to fun it properly with an older system. I have to run it in 800x600 mode, although I have a GTX go and 512 MB of video ram, 2 Gz of normal ram and a core 2 duo. The graphics are a bit gratuitous when looked at from this angle, but the result is really amazing. The blood splatters nicely as you plan out the perfect headshot, even This really is a very good game, but don't expect to fun it properly with an older system. I have to run it in 800x600 mode, although I have a GTX go and 512 MB of video ram, 2 Gz of normal ram and a core 2 duo. The graphics are a bit gratuitous when looked at from this angle, but the result is really amazing. The blood splatters nicely as you plan out the perfect headshot, even leaving nicely textured wounds in your victims. The Vegas levels really portray the glitz and false glamour of the city. I have only played a couple minutes online in coop mode, and have been surprised at the quality of the maps and gameplay. Think Gears of War on this one, if you have experienced that. The only problems with this is the lack of good servers, but this won't be a problem with VS. mode. Overall, this is a wildly good game, picking up the rotting corpse of the RainbowSix franchise, injecting it with magical reanimation juice, creating a strange and morbid freak of nature more like a mixture of Full Spectrum Warrior, Gears of War, and a little bit of Soldier of Fortune. Oh, and they fixed the AI since Lockdown. It actually works now. I was getting sick of shooting my AI teamates before each mission in that last game. Expand
  8. Mezz
    Dec 26, 2006
    8
    I bought the game last weekend (24/12/06). I read some reviews who were very promising. However, I was a disappointed in the graphics. I agree with Erwin that they are not as good as they should be. I first thought , it was some setting I forgot to turn on but everything was already set to the maximum. Even battlefield 2142 looks more smooth (although it uses an older engine). Besides, I bought the game last weekend (24/12/06). I read some reviews who were very promising. However, I was a disappointed in the graphics. I agree with Erwin that they are not as good as they should be. I first thought , it was some setting I forgot to turn on but everything was already set to the maximum. Even battlefield 2142 looks more smooth (although it uses an older engine). Besides, the video options are extremely limited. It's actually sad for a game like this. My AA is already set to 4x with 1240 x 768 (19" screen) but it still looks like I don't even have it turned on at all. The reason why I still gave it an 8 is because it's a good game. The controls are superb, the scenery is great and colourful and it's a joy to play. The sounds are very good on my X-Fi although the in-game sample rate could be higher. My advise: don't by it to show off your graphics card or to try the Unreal engine. Just buy it for the gameplay which is outstanding. Expand
  9. HeR.B.
    Dec 21, 2006
    9
    Sweet game with loads of new special features. The requirements are indeed high, but anyone with a SM3 card will probably be OK and it looks awesome. In a nutshell: Sweet new features with the cost of a little bit of reality. Will gain more new fans than lose old ones.
  10. gas
    Dec 1, 2011
    7
    Just bought it with a super nice price around 2 euros, this game is 5 years old now but i have to tell it looks quite good to be honest, and its overall good.
    The game is between a stealth fps and a frag-fest one, im finding it enjoyable, even if personally i don't like 2 aspects of the game, into specific:
    First of all its fully scripted, which means you cant plan in advance so much and
    Just bought it with a super nice price around 2 euros, this game is 5 years old now but i have to tell it looks quite good to be honest, and its overall good.
    The game is between a stealth fps and a frag-fest one, im finding it enjoyable, even if personally i don't like 2 aspects of the game, into specific:
    First of all its fully scripted, which means you cant plan in advance so much and cant play very tactical as many enemies just will spawn triggering a specific event and usually there will be situation with tons of them running in a room from no were like a pack of raging bulls.
    Second the fact its not possible to save, there are just checkpoints with auto save.
    Anyway i can tell the engine is very good, the hitbox is precise and satisfying, controls are configurable and they work pretty well, so , the game could have been a lot better imho if it was a bit more tactical but overall its a good game.
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  11. Jun 14, 2011
    9
    I just picked this up a few weeks back in one of Steam's awesome deals (all 6 R6 games for $13). it's been fun going back through it again, I forgot how much fun the game was, and how difficult it can be in certain areas.

    I really enjoy the Tom Clancy games, they are just hard enough to be frustrating at points and help hone my FPS skills with good stories. Of course, I'm an older
    I just picked this up a few weeks back in one of Steam's awesome deals (all 6 R6 games for $13). it's been fun going back through it again, I forgot how much fun the game was, and how difficult it can be in certain areas.

    I really enjoy the Tom Clancy games, they are just hard enough to be frustrating at points and help hone my FPS skills with good stories. Of course, I'm an older gamer, so the story elements are interesting to me instead of just shooting the enemy for no good reason.
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  12. Vic
    Dec 8, 2011
    9
    This is the first game where I felt how difficult a real gunfight is! You're really scared to stay out of cover even for a second here, it's not a game where you can just run and gun killing everyone in your way like terminator. Here you feel yourself very vulnerable, here you need to use all your tactic skills. This is a very realistic game where you can feel how a real gunfight dangerousThis is the first game where I felt how difficult a real gunfight is! You're really scared to stay out of cover even for a second here, it's not a game where you can just run and gun killing everyone in your way like terminator. Here you feel yourself very vulnerable, here you need to use all your tactic skills. This is a very realistic game where you can feel how a real gunfight dangerous is! The only disadvantage is length, I think the story is a little bit short. Expand
  13. PunendraR.
    Jun 10, 2007
    10
    I have played this type of game first in my life and never thought it is as superb as this is really.
  14. LiboW.
    Jan 21, 2007
    10
    Reason for giving this game a 10 is not because it's better than half life, quake or any other revolutionary fps... but because there HASN'T BEEN A SINGLE GOOD FPS for about a year. (prey was a disappointment, and so was quake 4) And when's the last time there was a real fps with a storyline on the pc with cooperative mode..... uh quake 2, sven-coop halflife? Also the coop Reason for giving this game a 10 is not because it's better than half life, quake or any other revolutionary fps... but because there HASN'T BEEN A SINGLE GOOD FPS for about a year. (prey was a disappointment, and so was quake 4) And when's the last time there was a real fps with a storyline on the pc with cooperative mode..... uh quake 2, sven-coop halflife? Also the coop eliminate the terrorist mode brings good times with a buddy on a lan and some replayability. Expand
  15. LeonardoA.
    Nov 21, 2007
    10
    This game is incredible, the graphics are awesome and the realistic gameplay dominates you even in the first level.Of cource in PC'S that are in the border of the system requirements will won't have good graphics.Well, a game can have Wolfenstein's 3D 1992 graphics, but if the gameplay is good a real gamer can disguise if the game is good or not.
  16. TeroU.
    Dec 23, 2007
    10
    Brilliant tactical shooter with enough realism and enough action. It's stupid to whine about lack of realism when the game doesn't even try to be some counter-terrorist -simulator but just one great action game.
  17. Jul 8, 2015
    3
    Not sure why this game has so many positive reviews. The game itself is false advertisement - it claims to be an extremely realistic-tactical fps game, however, it is a simple run and gun. The graphics are meh, the game mechanics are off, and it just feels like a poorly designed game.
  18. Apr 11, 2015
    6
    Recently out is the Tom Clancy Bundle which, with 4 other titles, includes Rainbow 6 Vegas. I never got round to this when it first came out. Cant remember why.

    As it is 6 years old no point in talking much about graphics, but they do hold up very well. This is a 1 hit can kill sort of game. Many of the general game play is very good. Hiding and being able to peek and shoot or
    Recently out is the Tom Clancy Bundle which, with 4 other titles, includes Rainbow 6 Vegas. I never got round to this when it first came out. Cant remember why.

    As it is 6 years old no point in talking much about graphics, but they do hold up very well.

    This is a 1 hit can kill sort of game.

    Many of the general game play is very good. Hiding and being able to peek and shoot or just hold your weapon round the corner and blind fire, abseiling (rappelling). Carry loads are reasonable but a very limited choice of weapons. The one glaring thing every reasonable PC gamer hates, checkpoint saves, there are no player saves. so loose 7 points automatically for this.

    The enemies are trigger spawned and often simply appear from nowhere so it is impossible to "hunt" as in a true RPG. When they do appear they are not completely stupid and do not just blindly rush. which is a bad side when there is no player save as it restricts initiative. Trial and error, which lets face it is the basis of most shooter/RPG gamer strategies, means doing the whole Bstrd sub-level from scratch if your plan is even slightly off skew.

    Solo play means that unless you want to just sit back and send in your AI team mates, who on the whole are quite well scripted, you are going to spend an entire weekend to complete one section of one level because you will get randomly shot over and over and over and over and well I think you get the drift.

    So Solo game gets a 1. (See no save game would have been an 8, think about that game designers)

    I never play coop or multi but will add 5 as I cant say if it is a good or bad aspect. Although other reviewers do say these aspects are excellent.
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  19. OlegT.
    Sep 21, 2007
    5
    I think we're witnessing the rise of a new genre in the FPS domain. Half-first-person-action, half-tactical (the latter being the lesser half). So we must judge them without looking back at RS: Rogue Spear and the first Ghost Recon. Sure enough, Vegas cannot be compared to the old classic for its shallowness and Hollywood style action, but sadly even without this comparison this game I think we're witnessing the rise of a new genre in the FPS domain. Half-first-person-action, half-tactical (the latter being the lesser half). So we must judge them without looking back at RS: Rogue Spear and the first Ghost Recon. Sure enough, Vegas cannot be compared to the old classic for its shallowness and Hollywood style action, but sadly even without this comparison this game doesn't impress much. With tactical part amputated and action part half-baked we're left with a bleak and jarringly repetitive gameplay (burst open the door, do all the necessary killing, proceed to the next door, repeat ad infinitum). If this is what the "new genre" brings us I'd rather see it stifled to death in its cradle. Expand
  20. BallisticBaggins
    Oct 5, 2007
    5
    This game could have been one of the best games ever, but for some reason it isn't. The graphics aren't too good, the singleplayer is ok and the multiplayer is most of the time horrible. This game is nothing like the earlier Rainbow Sixes and is not the great realistic tactical shooter the earlier PC releases were. The gameplay in general is ok, but the plot is even worse than This game could have been one of the best games ever, but for some reason it isn't. The graphics aren't too good, the singleplayer is ok and the multiplayer is most of the time horrible. This game is nothing like the earlier Rainbow Sixes and is not the great realistic tactical shooter the earlier PC releases were. The gameplay in general is ok, but the plot is even worse than in Raven shield. Peeking behind corners is replaced by unrealistic third person camera, which shows everything that happens behind the corners and this encourages camping in the multiplayer. Pistols have unlimited ammount of ammo. It isn't a big problem but it's still unrealistic. Player characters regenerate after beeing damaged, but atleast there is some blur when beeing wounded. Character customization is kinda nice, but compared to Raven shield and other earlier Rainbow six games there is much less weapons and the weapon stats make little sense (for example 5.56mm is often more powerful than 7.62mm NATO. In real life 7.62 NATO has almost twice the ammount of energy than 5.56mm, meaning that it is often more accurate, with longer range and greater damage). Sound suppressors silence the weapon almost completely and without subsonic ammo. Characters also can no longer go prone. While singlplayer still beeing kinda playable, multiplayer screws everything up. The multiplayer suffers from great ammount of different bugs, which in a way or another makes the playing a lot worse experience. One of the bigest and perhaps the most visable bugs is that you can't see your ping or the ping or others, including the servers. Server browser is very very bad and servers can't even have names. These two bugs combined you might rather easily find yourself playing on a korean server with a quite high ping. To addition, the game's netcode is horrible, causing that you have to shoot several meters in advance in order to hit anything (even on a server with a bit smaller ping) and sometimes a bug causes the bullets to actually hit a bit left or right from the sight of the shooter, even if it looks to him that he is hiting in the center of the sights. There are also several sound bugs, graphical bugs and crash bugs. Long story short: This game is a bad port from a console to computer. It is nothing like the Raven shield or others were and if you are thinking about buying it because you liked the earlier games or you like the console version, you should forget it. Singlplayer is ok, but realism has been mostly forgoten and multiplayer has tons of bugs and lots of lag. Expand
  21. JaredJ
    Feb 14, 2009
    7
    After on-and-off play for ten months I'd finished it and was apauled with the results! I had never been so angry in my life when "To Be Continued" rolled around the screen. My respect for "Rainbow Six" had lowered from a ten to an eight. Only loosers make the "To Be Continued" and this really p***ed me off! Seven for story, graphics, A.I. and voice acting.
  22. TaktL.
    Jan 11, 2007
    6
    The main idea of Rainbow Six was to create a first person-shooter with tactical elements. In my opinion its really sad sad that the developers put the tactic in the background since "Rainbow Six:Lockdown". Vegas try to convince with action and a little tactical part: the control of your teammades. But this is not enough. Sometimes you fight through the levels like in any other The main idea of Rainbow Six was to create a first person-shooter with tactical elements. In my opinion its really sad sad that the developers put the tactic in the background since "Rainbow Six:Lockdown". Vegas try to convince with action and a little tactical part: the control of your teammades. But this is not enough. Sometimes you fight through the levels like in any other first-person-shooter. Of course Vegas is an entertaining game because of the action, but it is nothing outstandig! Expand
  23. AnuB.
    Jan 18, 2007
    5
    This game gets 10 points for being a technical masterpeice, but loses 5 points because it claims to be more than a shootemup and becasue it relies on a tired old paranoid lowest common denominator plot.
  24. T.Erwin
    Dec 21, 2006
    5
    This game would be better if they had put an honest effort into porting this from the XBOX 360. Unfortunately, that isn't the case. If you plan on playing this in 'Single Player Story Mode' you will be initially very impressed by the eye candy, and eventually wind up disillusioned with everything else. My graphic settings are maxed, and even so, the enemies "pop" onto the This game would be better if they had put an honest effort into porting this from the XBOX 360. Unfortunately, that isn't the case. If you plan on playing this in 'Single Player Story Mode' you will be initially very impressed by the eye candy, and eventually wind up disillusioned with everything else. My graphic settings are maxed, and even so, the enemies "pop" onto the screen when you trigger scripted events. This ruins the immersive quality of the great graphics. The friendly AI does work much better than previous renditions of the game, but they still tend to block your line of fire when following you -- this will sometimes get you killed. The most painfully obvious vestigal appendage however, is the "checkpoint save" feature notorious in console gaming and despised in PC gaming for years. If you buy this game and want to LEAD your team, (rather than simply send them in to do all the fighting for you) plan on playing, and replaying (and replaying and replaying) the same parts of levels over and over again as you are not allowed to save when you want -- only at the aforementioned checkpoints. This essentially ruins the single player game because you spend more time replaying the same levels than you do enjoying the storyline. What's worse, you replay so often that you begin to memorize very quickly where the scripted spawn points of your enemies are. The saving grace for this game is the fact that the multiplayer game modes are quite fun. Both cooperative and competitive modes allow you to enjoy a LAN game with local friends. Because you can set the respawn option to true, you will only respawn at checkpoints if everyone on your team dies in co'op mode. A down side is there are also realatively few weapons in the game. Gone are the M-14, the M-16, the AK-74, and the M-60. While these guns may have been out of place in the story mode, it would have been nice to see them in multiplay. In the end I'd rate the single play version of this game a 2, and the multiplay version of this game an 8. It's a sad testament to how starved the PC gaming industry is for real talent that gamers have to make due with console ports if they want to play cooperatively with friends in a game. Either way, this game is a decent multiplay value. Micasa - As a friendly aside - you might want to look into optimizing your system. I currently run an Athlon 3700+, a Geforce 7800GTX with half the video ram of your card, and 1 Gig of system ram. With this configuration I can run the game at a 1280 X 960 rez with all settings maxed and virtually no lag. Expand
  25. Feb 13, 2018
    8
    Переосмысление сериала и уход в сторону более казуальной аудитории, плюс введение системы укрытий. Играется быстро и весело.
  26. Dec 28, 2013
    7
    7/10 because they could have tried a lot harder when porting this game. But I played the hell out of it when I had a 360. And I will play it again now. It took effort to get it running under windows 7.
  27. Apr 7, 2016
    7
    This is a rewarding shooter that manages to both nail the pace of the action while offering just enough tactical choice to make the experience both rewarding and engaging. In classic early 2000's Ubisoft/clancy style, the locations are both contemporary, atmospheric and ultimately immersive. The game could have definitely used more contraptions and tactical approaches but the trade offThis is a rewarding shooter that manages to both nail the pace of the action while offering just enough tactical choice to make the experience both rewarding and engaging. In classic early 2000's Ubisoft/clancy style, the locations are both contemporary, atmospheric and ultimately immersive. The game could have definitely used more contraptions and tactical approaches but the trade off means that the action keeps moving forward in a pure 90's SPEED movie style. That said, you can forget about storming a room in pure FPS style, you will learn to be very cautious about your every move; This is an aspect I particularly respect about its design philosophy and what makes it ultimately rewarding. Unfortunately, the game suffers from a seriously bad case of cheap deaths and when paired with the downright atrocious checkpoint system, the experience ends up suffering from it in a significant way. If you can get past that, there is an engaging formula that knows how to satisfy. Expand
  28. Jan 12, 2022
    9
    Replaying Rainbow Six: Vegas all these years later I can say that some things hold up incredibly well and others have aged poorly. To start with the positives the sound effects for the guns are still some of the best I have heard. The effects for when bullets hit different types of surfaces are also fantastic and varied. The gun play itself is still very satisfying. There are a wide rangeReplaying Rainbow Six: Vegas all these years later I can say that some things hold up incredibly well and others have aged poorly. To start with the positives the sound effects for the guns are still some of the best I have heard. The effects for when bullets hit different types of surfaces are also fantastic and varied. The gun play itself is still very satisfying. There are a wide range of weapons to choose from that can be accessorized to suit your play style. You can choose to silence most weapons and can choose the rate of fire for most weapons. Managing your team is mostly a fun affair as you can choose to have them enter rooms or use flash bangs and breaching charges. You can also specify which enemies they target; order them to move where you want; and choose their ROE. Keeping on the team aspects, the AI is not holding up well. Unless I micro manage my team to the extreme they make very poor choices including sitting out in the open and not seeking cover. The enemy AI isn’t much better as they can watch me shoot a enemy mere feet from them and as long as I used a silencer they act as if they have no idea what just transpired. They will also sometimes yell to comrades about not being able to see me even though it is a tight hallway with clear line of sight to me; they are shooting at me; and are alone with no comrades to hear them. The voice acting was decent at best but repetitive and unvaried at worst for the terrorists. The graphics haven’t aged very well either. The game came out during a time when many shooters had a brown tinge to them and Vegas is no exception. That looks even uglier now and is a real shame because the city of Las Vegas could have had much more colour to it. Facial detail and object detail held up alright but clothing detail is pretty poor. The game had an issue where a certain event wasn’t triggered at the right time so I failed the mission. I was supposed to fend off a wave of terrorists before pursuing Irena and basically unless I stayed in a small area of the room I would fail and she would escape but if I stayed put and fended them off from that spot it would allow me to pursue her. The fact that bugs like this exist fifteen years after launch is sad and shows what could be achieved if more games were open source. I also didn’t like how when I reach gear drops where I can pick new gear or get more ammo it defaulted my options for suppressor and fire rate each time.

    I played Vegas on Linux using Proton. It never crashed on me and I didn’t notice any graphical bugs or glitches during game play but there was one issue during cut scenes. When the game would display the date and location over a black screen it wouldn’t stretch the whole screen and so it looked weird. There were five graphics options and a v-sync toggle. Alt-tab worked. The game would auto save at checkpoints and there was only one save slot. I found this very annoying as many checkpoints were poorly spaced apart and having to listen to dialogue and choose my gear over and over. You can’t change the difficulty after starting a game without restarting the whole game. I couldn’t monitor frame rate but I didn’t feel any lag.

    Game Engine: Unreal 3
    Disk Space Used: 6.25 GB
    Game Version Played: 1.06.205

    Graphics Settings Used: Hardware skin on; v-sync on; shadow quality high; motion blur off; 1920x1080
    GPU Usage: 19-65 %
    VRAM Usage: 941-1118 MB
    CPU Usage: 15-28 %
    RAM Usage: 3.2-4.3 GB

    Overall the game play largely holds up and the issues are more on the technical side. I still enjoyed myself quite a bit and find this to be a superior shooter to many that are released these days. It has a great balance between tactical and care free as well as having far more options to suit different play styles than many other games in the genre. I paid $2.49 CAD from Steam for Vegas but I paid $49.99 CAD for the physical copy back in 2007 and in my view it is still worth $49.99 CAD. I finished the campaign on normal difficulty in 8 hours and 18 minutes.

    My System:

    AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.3.2 | Samsung 970 Evo Plus 500GB | Manjaro 21.2.1 | Mate 1.26.0 | Kernel 5.15.12-1-MANJARO | Proton 6.3-8
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  29. Jun 18, 2022
    5
    Underneath Vegas' glamour is a buggy, messy and downright flawed experience.
  30. Sep 20, 2021
    4
    Guerrilla terrorists plot an attack on Las Vegas because why not put a first person shooter in a game where every room can be filled with slot machines to overload visual stimuli. I played enough of the story plot to achieve my normal play time of a game, so I could fairly write something and move on to another title. That should give you a idea of my thoughts
    Trying not to be as critical
    Guerrilla terrorists plot an attack on Las Vegas because why not put a first person shooter in a game where every room can be filled with slot machines to overload visual stimuli. I played enough of the story plot to achieve my normal play time of a game, so I could fairly write something and move on to another title. That should give you a idea of my thoughts
    Trying not to be as critical of a game that came out 15 years ago but there are some flaws to the game formula and design. First starting with the cryptic layout of keybinds. Clearly designed for a controller and not the keyboard/mouse set up that the PC version has. Odd buttons to control a squad door action, utilising “V B N” instead of a simple 1 2 3 command when prompted.
    Cover. Rainbow Six Vegas loves how it is designed to use cover and it will force you to do it. Right clicking on the mouse is not how you scope down side like your typical first person shooter. No. That is how you attach to an object for cover. While in cover you shots are deadlier, more accurate, and will actually kill the enemy. Now stand out of cover and your shots can literally go through an enemy model with no damage registered. I cleared a hallway with a shotgun and missed almost a point blank shot because I wasn't using cover. Want to move fast between objects for cover? Good luck. The game lacks the ability to sprint or move quicker so the firing squads of enemies are rather punishing.
    Through this design I experimented with using the riot shield to have a mobile cover. With this I was able to break the game. Using a shield and a strong sidearm, I was able to simply walk through levels and single shot eliminate most targets. Only needing a few more shots for someone in good cover or hiding in elevation.
    With all this in consideration and clearing through levels, the game was over for me and what challenge or fun it gave was trivial
    Expand
  31. Jan 6, 2020
    8
    A very interesting game, when shooter games were still written for the story and not for guns, outfits, fast flicks or kill streaks. Probably the best Clancy like story in a Tom Clancy game. You can tell the devs of this game wanted to player to have a very specific experience and did everything they could to let the player have this experience. As opposed to modern games when devs doA very interesting game, when shooter games were still written for the story and not for guns, outfits, fast flicks or kill streaks. Probably the best Clancy like story in a Tom Clancy game. You can tell the devs of this game wanted to player to have a very specific experience and did everything they could to let the player have this experience. As opposed to modern games when devs do everything they can get extract money from the player. Expand
  32. Feb 17, 2020
    9
    09/10......................................................................
  33. Jul 27, 2023
    2
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  34. Jun 23, 2022
    6
    Only the physics is cool because the game is very monotonous, the maps don't change almost anything
  35. Apr 7, 2023
    7
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
Metascore
85

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Rainbow Six is reinvented and reinvigorated for a new age thanks to beautiful visuals and top-notch tactical shooting action.
  2. 84
    It's a serious system hog and those with older (and even middle-range) systems may have a hell of a time making the game run well and look smooth. Sadly multiplayer has been a big problem for us at this point.
  3. It feels like an undecided halfway house between two genres - both of which the PC excels at - and it's incapable of deciding which one it wants to be.