• Publisher: Ubisoft
  • Release Date: Aug 15, 2012
Metascore
70

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 24
  2. Negative: 0 out of 24
  1. LEVEL (Czech Republic)
    Oct 29, 2012
    80
    Give it a chance and enough time – and Ghost Recon Online will award you with catchy playability. Camera movements and UI polish are heavily needed. [Oct 2012]
  2. CD-Action
    Oct 24, 2012
    80
    It's not only one of the best looking free-to-play games, but also one of the most interesting and satisfying. [11/2012, p.67]
  3. Sep 17, 2012
    80
    For a free online TPS, Ghost Recon Future Soldier reaches a high standard. Rather nice visually, interesting for group play and with a deep learning curve and numerous customisation options, it's a rather nice contribution to the F2P world that Ubisoft makes, even though there is still too few maps and too high prices in the shop.
  4. Jun 27, 2013
    76
    Quotation forthcoming.
  5. Games Master UK
    Sep 17, 2012
    76
    A great tactical shooter, but you'll need to fork out for the best gear to stay competitive. [Nov 2012, p.83]
  6. Aug 31, 2012
    75
    The flashy free-to-play shooter Ghost Recon Online front-loads the fun, despite some inconsistencies.
  7. Aug 29, 2012
    75
    It's quite good, and we enjoyed its gameplay and its team-based offer. We have to wait and see how it evolves, but the base concept leads us to think Ghost Recon Online may have a very bright future. We deeply encourage you to give it a try, especially if you like tactic action and you don't feel like spending any money.
  8. Aug 29, 2012
    75
    It's a shame that humdrum maps and a poor matchmaking setup occasionally sours the promising designs of each class' special abilities, but when it works, few free-to-play shooters grant such a memorable and thoroughly entertaining experience.
User Score
6.5

Mixed or average reviews- based on 276 Ratings

User score distribution:
  1. Negative: 87 out of 276
  1. Sep 7, 2012
    10
    This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games.This is a game with a STEEP learning curve. GR:O is almost completely reliant on tactical game-play, teamwork, and unit-cohesion to win games. Currently in open beta at the time of this review, Ubisoft is doing a fantastic job moving Ghost Recon: Online in the correct direction.

    This game is DEFINITELY worth a try, especially given it's a free to play game. Most players will attempt it, not understand it, and get frustrated. It's not your typical CoD knock-off shooter, and takes some adaptation and patience to really be competitive in-game.
    Full Review »
  2. Jan 31, 2013
    0
    Don't let those tom clancy fanboys fool you. This has got to be the WORST game design I've ever seen in my life (speaking as one involved inDon't let those tom clancy fanboys fool you. This has got to be the WORST game design I've ever seen in my life (speaking as one involved in game design myself). It is a model of creating levels in a game but ignoring them for match making purposes, pitting low levels against high levels, and a steamroll in nearly every match. Once in a blue moon there is a good game that is somewhat close. But the fact is, higher level characters will faceroll you on every factor. There is no balance whatsoever until you reach level 30, which will take eons if you started playing the game after beta, because those who already started can 1 shot you with a p90 for 150 dmg noncrit in the toe, insta-killing you before they even decloak, meanwhile your lmg, ar, or shotguns do 1-2 dmg per shot in the head due to their massive armor mods which you cannot counter until you reach higher levels since higher level equipment is insanely superior to lower level equipment. No balance though they claim there is balance between the stats. But the stats on equipment are not weighted properly at all. Since you cannot get kills, you cannot gain xp, and hence you will be stuck for a long time grinding those levels. Unless you enjoy sitting there and getting slaughtered without actually being able to play, avoid this game. Lag issues are so horrible, more than half the time you seem to get shot through walls before the enemy has shown themselves yet. In addition, only less than 35% of projectiles even show up on max settings. So often you will die from invisible fire you didn't even know were being shot because the visuals (including impacts on the wall) and sound neglected to initiate. Had high hopes for this game, but was a let down in every conceivable way. Full Review »
  3. Oct 21, 2012
    3
    I can see this game applying to a very small demography of players, this does not include me. Horrible bugs from when I did play, unable toI can see this game applying to a very small demography of players, this does not include me. Horrible bugs from when I did play, unable to tolerate some of the things that did happen. Camping is encouraged on some maps and getting away from campers is all but impossible. Oh lets not forget that many players prefer to play a sniper, so the teams are typically sniper oriented. Assaults are mostly gimp, machine guns with some of the map layouts make it easier to camp. Etc, I cannot give this game a positive review, I can say their minds are in the right place but their execution is not. I can recommend the original ghost recon, but not much else. Full Review »