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8.9

Generally favorable reviews- based on 1509 Ratings

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  1. Nov 26, 2011
    9
    Few other games have even come close to achieving what this little indie game has in it's 4 hour long gameplay period. To the moon is a sort of game which makes you howl with laughter one moment while making you weep the next. It uses every single pixel on screen to mesmerize you and astonish you as to how much emotion can be portrayed using a 16 bit look. The story takes the supremeFew other games have even come close to achieving what this little indie game has in it's 4 hour long gameplay period. To the moon is a sort of game which makes you howl with laughter one moment while making you weep the next. It uses every single pixel on screen to mesmerize you and astonish you as to how much emotion can be portrayed using a 16 bit look. The story takes the supreme precedence in this adventure/RPG game (though there is almost no RPG elements- apart from a very humorous jab at jRPG early in the game). The creator uses the game mostly to paint a wonderful story surrounding love, adventure, life and death. Some might not like it since gameplay takes the back seat, but I assure you that this is the kind of game which makes most of the movies and tv shows look petty. While the gameplay elements are pretty straightforward for anyone to pickup quickly, there are some small challenges along the way concerning the number of moves to complete intermittent puzzles.
    The game does falter a little bit towards the end, making use of tedious chasing sequences at one point but that is small enough to be forgiven.
    All in all this is a game which raises indie gaming to a whole different level in terms of its storytelling and the thoughtfulness of its premise- I might say as good as Braid and Limbo.
    Do yourself a favor and play this game.
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  2. Dec 3, 2011
    10
    Found the game when browsing for something new on Gamespot... OH MY GOD! All the good storytelling of the old adventure games and a deep and immersing experience for 11 bucks... it's just amazing. Thank you free bird games and please port to iPad and release future games on iPad / touch / iphone as you will have a hit on your hands and this game would play perfectly on the platform! IFound the game when browsing for something new on Gamespot... OH MY GOD! All the good storytelling of the old adventure games and a deep and immersing experience for 11 bucks... it's just amazing. Thank you free bird games and please port to iPad and release future games on iPad / touch / iphone as you will have a hit on your hands and this game would play perfectly on the platform! I would buy it again for iPad just to be able to play on the go / in bed! Expand
  3. Nov 26, 2011
    10
    I was excited to see this game release from when I heard about it awhile ago. It borrows from the style of the 16-bit video game generation of yore, and shows the story of a man on his deathbed, who signs up for a program that can help him relive his life in order to achieve his wish.

    His wish? He wants to go to the moon. If you're anything like me, you're going through the first two
    I was excited to see this game release from when I heard about it awhile ago. It borrows from the style of the 16-bit video game generation of yore, and shows the story of a man on his deathbed, who signs up for a program that can help him relive his life in order to achieve his wish.

    His wish? He wants to go to the moon.

    If you're anything like me, you're going through the first two hours of the game, basically at the brink of bawling like a baby (don't clump me in with those emo kids), with the last thing on your mind having anything to do with the moon. It's a complex story, and the culmination point of it seems farfetched until you let the entire story play before you, and you recognize the beauty of it all.

    Let me tell you something. Beauty is a perfect word to describe it. The storytelling is masterful, and complex, and charming. The characters are lovable. You play as the two scientists who assist the man in the pursuit of his dream, and often act as the comic relief for emotionally tense situations. Other times, they show as glimpses of characters who themselves have dark and secreted away emotions and struggles.

    The graphics show how aesthetic and detailed something can be when you focus that graphical attention on a style which is otherwise considered to be outdated. If you can masterfully produce something in 16-bit graphics, then you can see it as masterful as someone who built a complicated 3D system. The difference is that you have a much harder time showing a masterful presentation in 3D that ages well, since the medium is constantly being updated. The odd place of this current-day 16-bit presentation looks easily as masterful as the most detailed presentations of 16-bit classics.

    In short, I loved it.

    So, here's the part where I provide some criticism. The game looks very much like an old turn-based RPG classic. It plays like a point-and-click adventure, and much of the actual 'gameplay' is a set of sliding puzzles. The intent, it seems, is to focus much of the attention of the player to be on the story (which, as previously stated, is a strong point worthy of being pointed toward), but after all is said and done, one wonders about how necessary it was to have the title called a 'game'.

    Could the presentation have survived without the gameplay mechanics? The sliding puzzles, certainly, but one of the best things about a video game over, say, a book or a movie, is that you have the ability to interact with the world to get the most out of the storyline. There were a few things that I admired that could have only been done through use of gameplay- notes which get altered by untrustworthy narrators, and the like, but beyond that much of the exploration is required to progress the game, and the interactivity between the player and the environment is slim.

    In fact, the game 'reads' much like a visual novel. You do macguffins, and it makes story happen. But they jokingly acknowledged it several times, and clearly made an effort to keep it at a necessary minimum. To be fair, the turn-taking RPG itself stuff itself with macguffin'd tasks and elements. I dare you to tell me that the actual 'gameplay' in a Final Fantasy or Dragon Warrior game is good. Enjoying the battle element out of a turn-taking RPG is like liking calculators and Excel spreadsheets for the thrilling gameplay. You do a thing, which makes you feel like you're progressing.

    But, gamewise, is there a better way to include gameplay into a title which wants to focus as much as possible onto the story? Because of the detective-like elements of gameplay, and the articulation of the scientists would be better utilized with some of the elements which made Phoenix Wright into a game. I mean, sure, I don't know anything more about law than I did when I started playing the games, but I sure as hell felt like a lawyer. Some of the clues to the mystery of the man you are helping might be better solved if a gameplay mechanic forced the player to draw some of the conclusions itself.

    The end of the game was a clear and complete story of the man whose life you explored. But what is opened to you is a very interesting world, prime with opportunity for further exploration. So long as the charm of the two scientists is not over-explored early on, I expect myself to be able to enjoy the sequels that the game's conclusion certainly seemed to be hinting at. Hopefully I can man the hell up before I play them.

    Extra Note: I want to give special commendation to the game To the Moon for including a character who has special needs successfully into the story. I won't be too specific, since every single thing about this game should be experienced through the game itself, but all I want to say is that it was amazing to get a realistic human characterization without getting the 'a very special episode' feeling. Bravo.
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  4. Dec 24, 2011
    6
    To the Moon was both pleasing and disappointing... you see, its plot is great, not much to argue there. I even cried by its end, because it actually made me ponder my personal values. How many games truly manage to have that effect on a person? But the writing can often be hit or miss. It tries too hard to be funny when it shouldn't, an issue often linked to the character of Dr. Neil, whoTo the Moon was both pleasing and disappointing... you see, its plot is great, not much to argue there. I even cried by its end, because it actually made me ponder my personal values. How many games truly manage to have that effect on a person? But the writing can often be hit or miss. It tries too hard to be funny when it shouldn't, an issue often linked to the character of Dr. Neil, who in many scenes crushes the mood that the game tries so hard to set. The soundtrack and art design are clearly lovingly built, and are a big plus.

    Really, To the Moon is worth playing, but feels bipolar. It feels bipolar in how it is trying to weave a complex tale that requires so much thinking and emotional investment from the player, and at the same time goes out of its way to make vomit jokes. It's a shame that it doesn't take itself more seriously. The post-ending also feels direly unnecessary, presenting a confusing and self-serving commercial hook that only dampens the impact of the real ending.
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  5. Nov 26, 2012
    3
    Giving this game a full score seems like it has become a sort of hype. I understand that the game tries to achieve some level of deepness however it fails miserably by trying to do so. I literally forced myself to see the ending of this game just to be convinced that people were at some point right at praising the game so much. The story is cliche and boring. It lacks originality and theGiving this game a full score seems like it has become a sort of hype. I understand that the game tries to achieve some level of deepness however it fails miserably by trying to do so. I literally forced myself to see the ending of this game just to be convinced that people were at some point right at praising the game so much. The story is cliche and boring. It lacks originality and the humor just doesn't work. If you add lack of gameplay to this formula, you get a very, very frustrating "game". I've payed a very little amount of money for this game on steam and still I regret doing so. Moreover, I want my 3 hours back I've spent on this game.

    If we discuss the cheesy soundtrack, it sounds exactly like what me and my sister used to play when we were 12 years old on the piano. I just do not understand why people pay money to buy this album except for charity. The graphics are actually nostalgic which I liked, until they added the ignoring "flash back / sepia" effect for the rest of the game after the first 15 minutes or so. The colors faded and so as the game. I don't understand why they switched to actual drawings from pixels at important "cinematics" (which I suppose was a way of separating the game from the cinematic parts but that doesn't make sense neither since the game is kind of a movie itself, so why bother?) Sadly, those special scenes were not executed very well either. Some drawings were just plain lazily done. As you all can see, I am actually spending my time to write this long review because this ongoing hype about this game is really disturbing me. The game delivers nothing it tries to stand for so why are all these people praising this game as if they've never seen any better story before? There are plenty of indie games out there with some really "poignant" stories and good gameplay.
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  6. Sep 14, 2013
    10
    I just couldn't stop playing it! It's firmly an adventure game, which is a genre I don't often enjoy, but the story was so gripping...I had to keep going...

    Granted, it took less than 5 hours to complete, but it's great!
  7. Jan 2, 2013
    10
    This game made me cry all night :'S It's good to feel that I'm not made of stone after all. Beautiful game!! You couldn't have done it better, a truly masterpiece!
  8. Aug 25, 2013
    10
    Melhor experiência que já tive com um "game" no decorrer dos 26 anos da minha existência. Simplesmente fantástico. A história, a trilha tudo excepcional, nunca imaginaria isso de um "game" feito no rpgmaker. Merece a atenção de todos.
  9. Aug 1, 2013
    10
    Don't play this game around other people. Play it alone. It will be a very personal experience, and one that you won't want to share. Emotions you feel will be reminiscent of Final Fantasy 7. The writer/developer is a master storyteller, and the music/song complete the artwork. Well done.
  10. Sep 3, 2013
    10
    -To The Moon's story is the best I've ever encountered in my 25 years of gaming. It deals with mature themes that make you think about memories, regrets, life, love, and what it means to be human. At times, it can get very melodramatic, but Gao balances that perfectly with some great comedic moments. The dialogue is witty, and the characters, and plot are well developed.

    -The soundtrack
    -To The Moon's story is the best I've ever encountered in my 25 years of gaming. It deals with mature themes that make you think about memories, regrets, life, love, and what it means to be human. At times, it can get very melodramatic, but Gao balances that perfectly with some great comedic moments. The dialogue is witty, and the characters, and plot are well developed.

    -The soundtrack is excellent as well. It may not be everyone's cup of tea, but I really like how Gao uses one song as a motiff that perfectly fits the story at hand.

    -The graphics are a throwback to the 16 bit era, although to me it looked like an early PSX rpg game since the color palette exceeds the 256 on screen palette of the SNES. The graphics are really lush, and fit the story's purpose. I really hate it when people say that retro 16 bit graphics are bad. That is just a stupid notion. Would you say that Picasso's paintings are bad? Of course not. It's just a different style.
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  11. Nov 26, 2011
    10
    The ending of To The Moon actually made me cry. Real tears. Then again like half an hour later when I made some connections that needed some mulling. I can't even remember the last time a story touched me like this game did.
  12. Nov 26, 2011
    10
    The music is very powerful. I liked the gameplay concept. Amazing, just amazing. Really inspirational and heart warming. Would love to see more games like these around, but then again having the same idea is never really much of a good thing.
  13. Nov 27, 2011
    10
    This game is quite an experience. It is fun and engaging. Those who like visual novels would probably like this, as well as those who don't. The story is great and the game is definitely worth it.
  14. Nov 27, 2011
    10
    To be completely honest, i was just expecting an everyday RPG that almost everyone tries to create. I ended up getting a heart felt masterpiece. Best classic rpg ive played in a long tong Im hoping that freebird games actually consider the possibility of creating more games like this and or if not just make more games with our two lovable characters the good DRs.
  15. Nov 27, 2011
    10
    To The Moon's highlights are its story and soundtracks. You'd definitely be touched after playing this 5 hours amazing story. The story couldn't been any better and sometimes you'd wonder how possibly people thought of such beautiful story.
  16. Jan 4, 2013
    10
    I think that players of this game come in about two different categories: The humans who love it, and the inhuman machines who don't. I, in particular, am a human. The main things it is bashed about is the lack of gameplay, immersion, and the writing. For me, the lack of gameplay wan't a bad thing because I get to spent more time thinking about what's going on with the characters. If youI think that players of this game come in about two different categories: The humans who love it, and the inhuman machines who don't. I, in particular, am a human. The main things it is bashed about is the lack of gameplay, immersion, and the writing. For me, the lack of gameplay wan't a bad thing because I get to spent more time thinking about what's going on with the characters. If you say that the game had no emotional impact on you, then you are inhuman. I personally liked the writing; there was a good balance of cheesy, but entertaining, jokes and serious dialogue. The thing is that if you pride gameplay above all else, and care little for a game's story, then you won't get much out of To The Moon. Have a good day. Expand
  17. Jan 24, 2013
    9
    This is basically an interactive movie, and the "gameplay" essentially consists of walking around and moving the characters through the story. There's no actual challenge anywhere, you can't "lose", and you can't do anything to affect the overall outcome. Still, despite all of this, moving through the world of To the Moon, and watching this particularly story unfold....well, it's simplyThis is basically an interactive movie, and the "gameplay" essentially consists of walking around and moving the characters through the story. There's no actual challenge anywhere, you can't "lose", and you can't do anything to affect the overall outcome. Still, despite all of this, moving through the world of To the Moon, and watching this particularly story unfold....well, it's simply beautiful. You'll laugh, you'll cry, and you'll never quite look at a paper bunny rabbit the same way again. :P Expand
  18. Apr 28, 2012
    10
    This review contains spoilers, click expand to view. This story made me, a 17 year old guy, start crying. The story is so moving and so well written, that months later, i still think about it.

    I laugh, i cried, i stopped and thought, i was angry, and i was happy. It. Was. AMAZING.

    However, don't go into this story thinking its a game. Its not a game. Its a Story, and nothing more.

    But it is quite simply the best story ive ever had the privilege to read.
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  19. Sep 13, 2013
    10
    Beautiful, lack of gameplay but the most immersive heart warming stories I have ever seen in a video game. You might complain there is a lack of depth and gameplay itself, so if you are one who expects all that then please this is not a game for you. All I can say is that this has made me appreciate the values of memories and love to a whole new scale, please, just give it a go, you won'tBeautiful, lack of gameplay but the most immersive heart warming stories I have ever seen in a video game. You might complain there is a lack of depth and gameplay itself, so if you are one who expects all that then please this is not a game for you. All I can say is that this has made me appreciate the values of memories and love to a whole new scale, please, just give it a go, you won't be dissapointed. Expand
  20. Apr 28, 2013
    10
    I just finished the game and it's just amazing, when I first read about the game in my head I really thought it was going to be a very serious game, but it actually really had its funny moments and I loved that. The story turned out beautifully and the music is also really nice. Loved the game!
  21. Feb 17, 2013
    9
    It takes a lot of courage to create a game that has a primary focus on story. It takes even more courage to limit your gameplay because of that same focus. To the Moon apparently has a lot of courage. Is the story of To the Moon strong enough it to stand on its own? Short answer, yes. Yes it is.

    Now, let me get something out of the way. No, this game does not have revolutionary
    It takes a lot of courage to create a game that has a primary focus on story. It takes even more courage to limit your gameplay because of that same focus. To the Moon apparently has a lot of courage. Is the story of To the Moon strong enough it to stand on its own? Short answer, yes. Yes it is.

    Now, let me get something out of the way. No, this game does not have revolutionary graphics. No, this game lacks gameplay mechanics of a traditional adventure RPG. There is no combat. There is no leveling up. To the Moon is not that kind of game. I wouldn't even call it a game, really. To the Moon is an interactive story. And it was intended to be. And yet I can't explain the story without ruining it. This is an experience that cannot be told. If you want to understand why this story is worth telling, you're going to have to pay your money and watch it unfold with your own eyes. The soundtrack to this game is also extremely emotional and is one of the more memorable scores. Piano segments seriously brought me to tears at some points in time, simply because of the pure emotion behind every keystroke. Every song matched the mood it was trying to portray. I have never really been moved by a soundtrack quite like this one. Now, unfortunately, there are some flaws that keep this game from being perfect. Some parts of the game have pointless comedic one-liners from Dr. Neil Watts, who can ruin a mood in an instant. He makes a wisecrack in almost every scene. Mind you, there are some times when his interactions are actually needed and enjoyed. But the number of bad interactions outweigh the good. However, I must say that his personality straightens out in the final half of the game, so he's not all bad. Also, the puzzles in the game seem to be quite out of place. I don't think the game was extremely hindered by them, but at the same time they shouldn't have really been there. All in all, To the Moon is not a game. It's a story. It's an experience. And what an experience it is. There are a couple hiccups down the road, but the sheer amount of emotion put into this game's story and music completely makes up for the flaws of the game. There are few original games out there nowadays, and I'm ecstatic to say that To the Moon is an experience worth enjoying. You'll laugh, you'll cry, and you'll most definitely fall in love with this game just as I have.
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  22. Mar 21, 2013
    10
    Pleaso read it all. I am not judging "To the Moon" as a game because that would be a mistake. I am judging it for what it is. I'll explain...

    I've cryed four times during this game. I can't tell at which parts whitout spoiling it, but, what I can say is basically I suffered something very similar to what the main character did. I will argue for days with people that say that "To the
    Pleaso read it all. I am not judging "To the Moon" as a game because that would be a mistake. I am judging it for what it is. I'll explain...

    I've cryed four times during this game. I can't tell at which parts whitout spoiling it, but, what I can say is basically I suffered something very similar to what the main character did. I will argue for days with people that say that "To the Moon"s story lacks of depth or originality. George R.R. Martin himself sayi that, these days, is not about telling a original story, but about telling a story in a way that has never been told. "To the moon" told me a story in a way that I was never told before. I would not call To the Moon as a game precisely, it's more of an interactive novel, with a few puzzles, very simple ones by the way. To the moon is a piece of art for me. It's basically a story told in a very beautiful way. I was sincerelly touched by this "game" and if you ever lost someone dear to you, I promisse you will be touched too.

    This is currently 3 bucks at Steam. Please don't draw yourself away from this game just because somepeople are complaining about graphics or not allowing themselfs to be touched by simple things. Anyway, that's my opinion
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  23. Aug 1, 2013
    10
    To tell you what makes this game so good, would be a spoiler. Now, don't watch any trailer of To The Moon, just go get the game and enjoy!!!!!!!!!!!!!
  24. Jan 24, 2014
    7
    This is a pretty simple game made in RPG Maker, but the real focus is on the story. You won't level up, there's only one instance of a battle screen, and you won't hunt monsters, but if you're like me "To the Moon" will surprise you with its characters and its heart. It's a game that made a cynic like me consider believing in love, if only for a moment.

    The text-boxes and pixelated
    This is a pretty simple game made in RPG Maker, but the real focus is on the story. You won't level up, there's only one instance of a battle screen, and you won't hunt monsters, but if you're like me "To the Moon" will surprise you with its characters and its heart. It's a game that made a cynic like me consider believing in love, if only for a moment.

    The text-boxes and pixelated graphics may be a turn-off to some, but let me assure you that this game was more immersive that many of the AAA titles I've played. The writer's craft here is truly astounding. Lines of text aren't wasted, effects are always used with a purpose. I played the entire experience in a single sitting and was engrossed from start to finish.

    The story is about two people from an agency that can enter and alter people's memories. They provide this as a service to the dying to give them the memories (and make them plausible) of whatever their life's ambition was. The dying man in this case has no idea why, but since he was a boy he wanted to go to the moon. What seems like a typical boyhood dream becomes a story of trauma, life-long love, and an exploration of the human psyche. But it does all of this without getting preachy or keeping a single tone. Through the game you'll laugh at its surprisingly varied humor, you'll feel like shutting down the game because of the sorrow, and you'll be on the edge of your seat for the ending sequence as you struggle with very real questions about your obligation to the dying man whose head you are inside.

    To the Moon is a great emotional ride, and even if like me you only take the ride once, you'll remember the experience for a long time to come. I myself am writing this review a year after having played it, but its impact on me is a fresh now as it was then.
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  25. Oct 12, 2013
    10
    Discovered the game thanks to a friend who said me to try it.
    Incredible work: so beautiful, touching, sublime, just perfect... I swear i've never cried for a book/film/videogame, but this game changed myself.
    poor gameplay, but the soundtrack and storyline are so amazing.

    Hands down, the most beautiful and emotional love story EVER.
    An unbelievable masterpiece. try to believe
  26. Oct 20, 2013
    10
    To the Moon does an amazing job telling a poignant, complex story without becoming convoluted. Music was absolutely fantastic, setting the mood and truly enhancing the dialogue. I cannot wait to play more from Freebird.
  27. Dec 7, 2013
    9
    To the moon was an amazing game with a beautiful story and soundtrack. Despite the relatively weak and repetitive game play. Overall it is a absolutely fantastic game.
  28. nop
    Nov 16, 2013
    10
    Rating of 11 should be reserved for games with story as masterfully crafted and written, as this one. Music is top notch too. Maybe some people will say "this is not game", and call it "low-tech interactive movie" or something like that, but who cares? It's still awesome.
  29. Sep 8, 2012
    8
    Everything MarkDarkness says is absolutely true. I PERSONALLY felt the comedic relief was a little too much sometimes. Certainly not the best GAME I've ever played, it probably could have been done in movie form and had just as much of an emotional impact. All in all, it was very sad, and the soundtrack is definite fire.
  30. Sep 22, 2012
    8
    Really enjoyable story and a very touching ending are the best words to descrive this piece of art. However, this is the issue I had at the start and probably some gamers are complaining or might complain: this isn't really a game, but a piece of art, and some people might not like this kind of "games", although it's mostly a "2 sided" fight which nobody will win and, personally, I don'tReally enjoyable story and a very touching ending are the best words to descrive this piece of art. However, this is the issue I had at the start and probably some gamers are complaining or might complain: this isn't really a game, but a piece of art, and some people might not like this kind of "games", although it's mostly a "2 sided" fight which nobody will win and, personally, I don't care who is right, as long as we enjoy the software, game or art that is. With that big detail, my biggest complains on the game are mostly three: dialogue, length, and replay value. Now, the game has a very well told story (minus some issues to understand), but I'm probably not alone when I say that the dialogue of the 2 characters, for the most part, are unnecessarily funny, and I mean unnecessary. Sometimes the characters tend to put on jokes on jokes that really won't make you laugh, but just facepalm thinking "this wasn't really needed". The problem here is that the unnecessary funny dialogue RUINS the atmosphere, which is very serious and sometimes even dark, and doesn't help at all, luckily the story hooks you in so you'll easily ignore those dialogues and focus on the plot. The length of the game also is very short, clocking in about 4-5 hours tops of gaming to reach the end...not a big deal if it wasn't that other games like this that can last much more (like visual novels). Also there isn't many puzzles (and a small action scene) in this game and that means that there aren't obstacles stopping you at all. This issue can be a big problem, especially when we can find flash games that lasts for double the time, but it's also unfair to compare games of different genres. Still, hope for some more length...especially when there's also issues with the replay value. Now, the game isn't costy, which means the cost won't stop people, but the game has almost no replay value because, unfortunely, there aren't many choices to do in the game: the story is EXTREMELY linear and, unless I'm wrong, there is no other ending. Add the 4-5 hour length, you'll easily get a good "game" but that probably won't be played again for a while, which is a pity because adventure games and story driven games (visual novels, again), have at least more than one ending, which gives us more longevity and more ways to experience a story. I'm still giving a 8 because not only it was a very touching game and a bitter yet sweet story, but also because the concept is "kinda" original and I can't wait to see this concept amplified and to see what other stories we will see like this. It's still a game to try and to enjoy despite everything: even with flaws, the rest of the game will easily make you enjoy the money spent, even for a short time: it's definitely a story to enjoy and I can't find a reason to avoid it or tell people to not play it, so... see you to the moon! Expand
Metascore
81

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 26
  2. Negative: 0 out of 26
  1. Oct 27, 2012
    100
    To The Moon is one of those games you instantly fall in love with. With it's simple, but elegant design, incredible writing, and thrilling, heartfelt tale, To The Moon is more story than game, but what a story it is.
  2. Oct 23, 2012
    80
    To The Moon's charming sense of humor and unabashed ease with tossing around pop culture references (from Dr. Who and Animorphs down to Dragon Ball Z) kept the serious, and at times quite gloomy overtones from feeling too self-serious. And so, with John and River's tale being told, restructured and sent to the moon in a heartfelt and memorable way; I am able to walk away from To The Moon satisfied, and looking forward to the next installment in this world.
  3. Sep 3, 2012
    60
    If you're into having your tears tugged at, this will definitely be a change from nights spent curling up on the couch spectating those romance flicks that no one else gets. If you're someone who winds up stuck with the aforementioned individual, originally promised beer and tricked into the awkward Kleenex duty, no guilt will be harbored from missing out.