User Score
8.9

Generally favorable reviews- based on 1509 Ratings

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  1. Feb 7, 2013
    8
    Firstly, I want to begin my review by saying that people should stop calling this an adventure game. It is more of a visual novel, which there is nothing wrong with that, you just must expect little gameplay with extremely large amounts of text speech bubbles. The game's story I won't say, since that can be read in tons of other places and much better then I could. All I will say is it isFirstly, I want to begin my review by saying that people should stop calling this an adventure game. It is more of a visual novel, which there is nothing wrong with that, you just must expect little gameplay with extremely large amounts of text speech bubbles. The game's story I won't say, since that can be read in tons of other places and much better then I could. All I will say is it is extremely emotional, and feels quite unique. While some complain about the jokes, they are never told during scenes which would be greatly detrimental to the scene, and the game reduces the amount Neil says as the seriousness of the situation pushs him more and more from his usual sarcastic and casual manner, although it never completely changes him from the character you love.
    The 16 bit art style is done well, and the developer showed some real creativity. The music quality is incredibly good, easily one of the best soundtracks ever made for a game. (The guy who said it sounded like what he would play when he was 12 must of been a fantastic pianist) And the music always feels perfect for the scene when it is used.
    The game does have a couple of puzzles which feel out of place and simply designed to make it feel less like a visual novel and more of a game. I would of preferred they not be in the game, but at least they are short and very easy.
    The game has a distinct lack of polish, and there is such a large amount of bugs and lack of responsiveness with the controls (only apparent in the scenes that require the keyboard, which are far and few between, and always very short) except strangely when using a 360 gamepad, which the game does not even remember to claim to support (despite full compatibility). Also, the game has the most screen tearing I have ever seen with no vsync option. This may be due to an oversight or it may be due to the RPG maker engine that I have 'heard' the game uses (although I have never used it, so I wouldn't know) However, these bugs will never prevent you from beating the game with little problems.

    And finally, something I truly found awesome was how almost everything you find in the first part of the game as you explore the house and lighthouse (which is entirely optional) is explained throughout the story and usually has major significance.
    What will likely tun lots of people off is the length. The game is only four hours long, and due to its story based nature and lack of branching unlike many visual novels do; it has very little replay value. Of course, it is still a fantastic experience and only costs ten dollars anyway.

    Overall, a great experience with fantastic story, slightly hurt by puzzles and bugs that don't take away too much on the experience, and I highly recommend the game.
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  2. Jan 24, 2013
    9
    This is basically an interactive movie, and the "gameplay" essentially consists of walking around and moving the characters through the story. There's no actual challenge anywhere, you can't "lose", and you can't do anything to affect the overall outcome. Still, despite all of this, moving through the world of To the Moon, and watching this particularly story unfold....well, it's simplyThis is basically an interactive movie, and the "gameplay" essentially consists of walking around and moving the characters through the story. There's no actual challenge anywhere, you can't "lose", and you can't do anything to affect the overall outcome. Still, despite all of this, moving through the world of To the Moon, and watching this particularly story unfold....well, it's simply beautiful. You'll laugh, you'll cry, and you'll never quite look at a paper bunny rabbit the same way again. :P Expand
  3. Jan 20, 2013
    9
    I thoroughly enjoyed this one. It plays out more like an interactive story that a game. What a story it was though! It just goes to show that a small group of people with good writing and music can elicit more emotional reaction with 16-bit sprites than any of the big gaming corporations.

    The puzzles seemed like a pointless addition and some of the game play was glitchy. These
    I thoroughly enjoyed this one. It plays out more like an interactive story that a game. What a story it was though! It just goes to show that a small group of people with good writing and music can elicit more emotional reaction with 16-bit sprites than any of the big gaming corporations.

    The puzzles seemed like a pointless addition and some of the game play was glitchy. These problems were trivial and shouldn't stop you from trying this one out.
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  4. Jan 20, 2013
    10
    I absolutely love this game. Fantastic Storytelling, an emotional plot. This is one of the few games I would classify as "perfect". As in I couldn't find any flaws with this game. For 10 dollars you could do a whole lot worse.
  5. Jan 19, 2013
    9
    In this game the outstanding storyline covers lack of gameplay/interactivity or you name what. The breathtaking story is linear and leads you through till the end. It's very catchy and doesn't let you go till the very end. The game reminded me of "Dear Esther", they have a lot in common. The only controversial thing is that the main mood is dramatic but pretty often it is spoiled byIn this game the outstanding storyline covers lack of gameplay/interactivity or you name what. The breathtaking story is linear and leads you through till the end. It's very catchy and doesn't let you go till the very end. The game reminded me of "Dear Esther", they have a lot in common. The only controversial thing is that the main mood is dramatic but pretty often it is spoiled by humorous main characters dialogues, so with more serious approach the game could be even better to my thought. Expand
  6. Jan 4, 2013
    10
    I think that players of this game come in about two different categories: The humans who love it, and the inhuman machines who don't. I, in particular, am a human. The main things it is bashed about is the lack of gameplay, immersion, and the writing. For me, the lack of gameplay wan't a bad thing because I get to spent more time thinking about what's going on with the characters. If youI think that players of this game come in about two different categories: The humans who love it, and the inhuman machines who don't. I, in particular, am a human. The main things it is bashed about is the lack of gameplay, immersion, and the writing. For me, the lack of gameplay wan't a bad thing because I get to spent more time thinking about what's going on with the characters. If you say that the game had no emotional impact on you, then you are inhuman. I personally liked the writing; there was a good balance of cheesy, but entertaining, jokes and serious dialogue. The thing is that if you pride gameplay above all else, and care little for a game's story, then you won't get much out of To The Moon. Have a good day. Expand
  7. Jan 3, 2013
    10
    This game moved me to tears. Once the climax starts and the entire story unfolds, you will feel for these video game characters like you never have before. The soundtrack pulls you into the story. This game reminds me of the great Chrono Trigger in some ways, and yet is all its own. The Characters are so beautifully written, you fall in love and never regret it. I haven't been thisThis game moved me to tears. Once the climax starts and the entire story unfolds, you will feel for these video game characters like you never have before. The soundtrack pulls you into the story. This game reminds me of the great Chrono Trigger in some ways, and yet is all its own. The Characters are so beautifully written, you fall in love and never regret it. I haven't been this emotionally invested in a game since Final Fantasy 7 with the Mass Effect franchise falling closely behind. I will eagerly await the sequel to this game. The gameplay only felt slow to me once, and very shortly at that. I believe that it fit into the game very nicely, it made it so you focused on your surroundings and does not draw away from the story at all. This game falls very nicely in the "games are art" category. Please do yourself a emotional favour and buy this game. I very much doubt you will regret it. Expand
  8. Jan 2, 2013
    10
    This game made me cry all night :'S It's good to feel that I'm not made of stone after all. Beautiful game!! You couldn't have done it better, a truly masterpiece!
  9. Dec 30, 2012
    9
    This review contains spoilers, click expand to view. Just played To the Moon, and wanted to do a kind of small review thingy because some things have been bugging me. I felt like it was a well written and thought out game, but not executed to the best it could have been. I'll try my best to try and not go "5th grade report essay" on this. If you haven't played the game; buy it, play it, and then read it because there are spoilers that would ruin the game. First the good. One of the best things in the game were the two big music scores, "For River" and "Everything's Alright." They're both still stuck in my head, and it added a lot for the game. "Everything's Alright" alone made chills run down my spine and tears nearly flow. The dynamic music for the rest of the game also gave it more emotion during the story. Another thing was the incredible story. Definitely in the top 5 stories for games i have ever played in terms of how emotionally compelling it was. It was refreshing to play a game that was focused so much on story after playing so many games in the past few years that go for cheap thrills and neglect the story. The story also didn't treat the player/reader as stupid. I think they never mentioned that River had asperger syndrome, but if you knew what it is they made it clear as day. They never directly said many things, but left clues for the player to put together, which is a great way to tell a story. The last big thing for me were the characters in the story. Their actions and emotions felt realistic, not "you stole my wife, I'm going to kill 5,000 guys even though i am unsure of her death" kind of thing. It's because they were so realistic that they were easy to relate with. On the other side of that coin, though, there was one character that is %75 responsible for the reason that this game isn't perfect. I hope i'm not the only one who thinks Dr. Watts should go eat a bag of dicks. I know he was put there as a sort of comic relief, but his small, unfunny (to, me anyway) jokes didn't lighten me up, it just ruined the fantastic mood the rest of the game worked so hard to set. Another thing that ruined the mood was that the story going for a somber, more mature tone while the dialogue of the 2 employees went for a more childish, light tone (for the most part.) The conflict of interest in the way the story was told bothered and confused me as to how i should feel during some parts of the game. Three tiny "plot holes" that i'm sure was just a result of me not listening closely enough was why you had to shoot the barrier of the memento off, why John wanted to use River for his gain, and why the name Anya was so important that they used it to name the lighthouse (i'm probably wrong, but i vaguely remember them saying that the name Anya "made sense.") But I really didn't mind these too much since the rest of the story was flawless. There's also a little bit of unengaging gameplay around the 2nd act, but it's there to build the story, so i can forgive it. Despite all the cons the game has, You would have to try really hard to not like this game. although there were things to keep me from sobbing at the end (which, believe me, i really wanted to do,) the ending was still inches from getting a tear from me. Even before the ending, when they were sitting on the log and saying they wanted to meet on "the rabbits tummy" if they ever got lost made me realize his intentions and made me a little emotional. It's really a fantastic game and should be played if you have the chance.

    in short
    "3/10, gun mechanics not well implemented" -IGN
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  10. Dec 22, 2012
    10
    Its just beautiful and so emotive, you wont be let down! a must have game for anyone and everyone! there is something really captivating about the entire game its simple yet brilliant!
  11. Dec 15, 2012
    10
    Jesus this game was amazing. It was original, well written, the characters were like-able and relate-able, its soundtrack would add just the right feeling to the scene, adding to what the scene was already giving you... this game is just great. Aside from a few bugs that emerge from the games engine, such as getting stuck or accidentally getting glitched somewhere, this game is basicallyJesus this game was amazing. It was original, well written, the characters were like-able and relate-able, its soundtrack would add just the right feeling to the scene, adding to what the scene was already giving you... this game is just great. Aside from a few bugs that emerge from the games engine, such as getting stuck or accidentally getting glitched somewhere, this game is basically perfect in what it tries to do. I can't really say much more than that. Expand
  12. Dec 13, 2012
    8
    This is a game/story that is well worth experiencing. I'm not a game snob and am not scoring this highly because it's the "in" thing to do. This is simply good. It has a story that makes you want to see it through. I got started today and couldn't stop playing until I got to the end. maybe 7-8 hours later. The interactivity with the characters has some surprising empathetic moments ofThis is a game/story that is well worth experiencing. I'm not a game snob and am not scoring this highly because it's the "in" thing to do. This is simply good. It has a story that makes you want to see it through. I got started today and couldn't stop playing until I got to the end. maybe 7-8 hours later. The interactivity with the characters has some surprising empathetic moments of game play - you might be surprised at your responses. The "horse" scene came closer to conveying "joy" in a game than anything I've seen. The music is especially on point in facilitating the story - and the story has complexity that keeps you pushing forward to unravel what's going on. I don't give many 8s, but this is very well done. Expand
  13. Dec 1, 2012
    10
    I've heard of this game from a friend who had already finished it so i bought it. At the beginning the lack of voice over was very awful but after the first 20 minutes of playing the story just begun to be awesome and i couldn't stop playing so i finished it in one time... the game lasts about 4 hours and I've been crying for 2 of them... surely one of the best stories i have everI've heard of this game from a friend who had already finished it so i bought it. At the beginning the lack of voice over was very awful but after the first 20 minutes of playing the story just begun to be awesome and i couldn't stop playing so i finished it in one time... the game lasts about 4 hours and I've been crying for 2 of them... surely one of the best stories i have ever read/played/heard of Expand
  14. Nov 29, 2012
    10
    This is by far one of the best games I've ever played. It's so deep and moving. It really can't be passed up. This isn't for everyone, as it's not really a "game." It's more of a beautiful interactive short story. It isn't too long and not too short. It clocks in at 4-5 hours, which really is perfect. To The Moon will stay with you for quite a while after you finish it. It tugs at yourThis is by far one of the best games I've ever played. It's so deep and moving. It really can't be passed up. This isn't for everyone, as it's not really a "game." It's more of a beautiful interactive short story. It isn't too long and not too short. It clocks in at 4-5 hours, which really is perfect. To The Moon will stay with you for quite a while after you finish it. It tugs at your heartstrings and never lets go til the end. I ended up crying myself to sleep the night I finished it, just from recalling the ending. It's THAT good. Do yourself a favor and pick this up right away. Expand
  15. Nov 28, 2012
    5
    The graphics (of basic Zelda Link to the Past) style are fine, though moving around is not great, not clear what you can walk through and what not. The music is nice, in a background music whilst reading a book type way, similar to the quieter piano pieces from the movie Spirited Away et al (nice touch on 50% of music sales to charity). The story is fine overall, but after hour 2 youThe graphics (of basic Zelda Link to the Past) style are fine, though moving around is not great, not clear what you can walk through and what not. The music is nice, in a background music whilst reading a book type way, similar to the quieter piano pieces from the movie Spirited Away et al (nice touch on 50% of music sales to charity). The story is fine overall, but after hour 2 you begin to wonder when it will actually end. Some parts are tedious and an editor would probably have dropped them. And the lack of a back story of the 2 main scientist protagonists dialogue means we care little about them. Unfortunately the sum if its parts does not add up to anything extra for me. Each element is weak to a degree, and combined does nothing to suggest otherwise. In particular, with such poor basic graphics, we need to focus on the story (substance some may call it), but when the story weakens from halfway, the poor graphics begin to irritate and you wonder why they didn't choose a better engine (and looking at the credits, what they all worked on anyway!). Fortunately, I got for for something like $2 on sale, so at least it was a cheap four hours. It's a fine game to pick up and if you have really nothing else to do. I wouldn't go as far to say as I was annoyed to give this game 4 hours, that's harsh, but it's borderline. Expand
  16. Nov 26, 2012
    3
    Giving this game a full score seems like it has become a sort of hype. I understand that the game tries to achieve some level of deepness however it fails miserably by trying to do so. I literally forced myself to see the ending of this game just to be convinced that people were at some point right at praising the game so much. The story is cliche and boring. It lacks originality and theGiving this game a full score seems like it has become a sort of hype. I understand that the game tries to achieve some level of deepness however it fails miserably by trying to do so. I literally forced myself to see the ending of this game just to be convinced that people were at some point right at praising the game so much. The story is cliche and boring. It lacks originality and the humor just doesn't work. If you add lack of gameplay to this formula, you get a very, very frustrating "game". I've payed a very little amount of money for this game on steam and still I regret doing so. Moreover, I want my 3 hours back I've spent on this game.

    If we discuss the cheesy soundtrack, it sounds exactly like what me and my sister used to play when we were 12 years old on the piano. I just do not understand why people pay money to buy this album except for charity. The graphics are actually nostalgic which I liked, until they added the ignoring "flash back / sepia" effect for the rest of the game after the first 15 minutes or so. The colors faded and so as the game. I don't understand why they switched to actual drawings from pixels at important "cinematics" (which I suppose was a way of separating the game from the cinematic parts but that doesn't make sense neither since the game is kind of a movie itself, so why bother?) Sadly, those special scenes were not executed very well either. Some drawings were just plain lazily done. As you all can see, I am actually spending my time to write this long review because this ongoing hype about this game is really disturbing me. The game delivers nothing it tries to stand for so why are all these people praising this game as if they've never seen any better story before? There are plenty of indie games out there with some really "poignant" stories and good gameplay.
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  17. Nov 25, 2012
    9
    The story is So good; it just sucks you in and you don't want to stop playing. However, I only gave it a 9 because it was so short. I beat it in 3 hours, but it's an awesome game with a killer story. I highly recommend it.
  18. Nov 24, 2012
    9
    To The Moon fits fairly well into the genre of a Visual Novel - aside from the plot, it doesn't offer too much in the way of gameplay. However, the story alone is well worth the price-tag - if you're willing to shell out 12 bucks for a 2-hour movie at the theaters (or 20 for a DVD/Blu-Ray), do yourself a favor and get this game. But be warned - it will, most likely, cause you to breakTo The Moon fits fairly well into the genre of a Visual Novel - aside from the plot, it doesn't offer too much in the way of gameplay. However, the story alone is well worth the price-tag - if you're willing to shell out 12 bucks for a 2-hour movie at the theaters (or 20 for a DVD/Blu-Ray), do yourself a favor and get this game. But be warned - it will, most likely, cause you to break down into tears at some point. For me, that moment was when you do finally find out why the old man, Johnny, wanted to go to the moon to begin with. The moments after that were more of a denouement after that emotional high-point, but seeing as I've spent the past day mulling over that moment... well, suffice to say that it works. Expand
  19. Nov 23, 2012
    10
    An amazing little indie game that cuts down on gameplay in favour of a beautiful, memorable and touching storyline, I even found myself tearing up in certain scenes with the help of the top-notch soundtrack, and i'm the type of guy that cries probably once or twice a century. If you get this game make sure you play through the entire game before making your judgement, it's well worth it,An amazing little indie game that cuts down on gameplay in favour of a beautiful, memorable and touching storyline, I even found myself tearing up in certain scenes with the help of the top-notch soundtrack, and i'm the type of guy that cries probably once or twice a century. If you get this game make sure you play through the entire game before making your judgement, it's well worth it, and IMHO better than the majority of movies released nowadays. beautiful beautiful beautiful! Expand
  20. Nov 23, 2012
    10
    This game made me subscribe to metacritic.com.

    This game proves that Top 3D Graphics are useless to make a great game. The story is well written and translated, old school graphics are cute, and the music is just perfect. Okay this game is short, but it kept me awake from midnight to 3 AM, but most important, it's the first game that made me cry! Thanks a lot to Freebirds for having
    This game made me subscribe to metacritic.com.

    This game proves that Top 3D Graphics are useless to make a great game. The story is well written and translated, old school graphics are cute, and the music is just perfect. Okay this game is short, but it kept me awake from midnight to 3 AM, but most important, it's the first game that made me cry! Thanks a lot to Freebirds for having created this game. Can't wait for the next game :)
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  21. Nov 23, 2012
    10
    This is not really a game, it's more of an interactive story. That being said, it's the best interactive story I've ever played. It has the benefits of a movie (the sights and sounds help draw you into the experience) combined with the benefits of a book (doesn't have to be over in 100 minutes, so you get lots of extra character development and storyline). As a book, I probably wouldThis is not really a game, it's more of an interactive story. That being said, it's the best interactive story I've ever played. It has the benefits of a movie (the sights and sounds help draw you into the experience) combined with the benefits of a book (doesn't have to be over in 100 minutes, so you get lots of extra character development and storyline). As a book, I probably would have given this about a 7 out of 10, but they did the "interactive" part so well (it draws you in rather than getting in the way) that if you enjoyed the story even a little, you really can't give it anything other than a 10/10. Expand
  22. Nov 23, 2012
    10
    Best indie games ever i played. To the Moon has greatest Original Sound Track, Retro 16bits graphics and beautiful story lines. You must feel sad if you play this game.
  23. Nov 23, 2012
    10
    Before buying this or reading the few negative reviews, you must know this game is more of an interactive story than a game. It has minor puzzle and classic rpg searching elements, but at the heart of the game, you are playing through a main streamed story. The graphics are a great reminder of classic rpgs, but can also seem kind of out dated or laggy at times, however if you can get pastBefore buying this or reading the few negative reviews, you must know this game is more of an interactive story than a game. It has minor puzzle and classic rpg searching elements, but at the heart of the game, you are playing through a main streamed story. The graphics are a great reminder of classic rpgs, but can also seem kind of out dated or laggy at times, however if you can get past the graphical aspects and understand this is not a game you buy for "gameplay, you will find an truly touching and amazing story. The game itself is short and can be completed within four hours, and it can be kind of slow at times, but Freebird Games has managed to create a masterful story, that you will not forget anytime soon. To the Moon can definately be heartbreaking at times, and is not always a happy story, but this is aligned with humor and randomness, which keep it semi upbeat at other times. If you take the time to get into the story, you will find a emotional connection with the characters, and force you to keep playing to find resolution. This game will leave you thinking about your own values and life, and is definitely worth the time. Freebird Games has created a Masterpiece of storytelling, which everyone should experience at least once. Expand
  24. Nov 22, 2012
    10
    One of my favourite games of all time, To the Moon features SNES-style graphics, a load of humour and a dramatic setting. The story has enough twists to keep it interesting, especially since it is spiced with awesome dialogues and a good interchange between fun and sad moments. It is a very round experience in every aspect. This is a definite must-have if you like the genre even a littleOne of my favourite games of all time, To the Moon features SNES-style graphics, a load of humour and a dramatic setting. The story has enough twists to keep it interesting, especially since it is spiced with awesome dialogues and a good interchange between fun and sad moments. It is a very round experience in every aspect. This is a definite must-have if you like the genre even a little bit and the dated graphics do not hinder your gaming experience. It is somewhat cheesy but that is also its strength. Expand
  25. Oct 23, 2012
    5
    I was very excited to finally get my hands on To the Moon, I had purposely waited for it to come to Steam, and once it did I wasted no time securing a copy and playing through it. However, I'm afraid I found this game to be a bit overrated.

    I knew going in what the graphics looked like, I knew the game was mainly about story so game play was going to be lacking, and I knew it was an
    I was very excited to finally get my hands on To the Moon, I had purposely waited for it to come to Steam, and once it did I wasted no time securing a copy and playing through it. However, I'm afraid I found this game to be a bit overrated.

    I knew going in what the graphics looked like, I knew the game was mainly about story so game play was going to be lacking, and I knew it was an indie so at the end of the day it simply wasn't going to have that polished big game feel. I was perfectly fine with all those things, I just wanted a good story. The story is To the Moon is toted as its crowning achievement, and after reading the short summary I figured it would be. Sadly the story simply falls flat and has too many inconsistencies and cliches for my taste. First you have one of the main characters who is almost a pure annoyance. The character acts like a teenager, and not even a mature teenager, an average immature, annoying teenager. Yet this character is presented as a scientist and has Dr. at the beginning of his name. His dialogue constantly pulled me out of the story and made me wonder why he was written the way he was. Clearly he was meant to be a form of comedic relief but I found the whole concept to be unnecessary as the story is supposed to be serious and emotional. His counter part wasn't all the much better.

    The story is supposed to be deep and thought provoking, yet it often tries way too hard to be comedic to the point where its not taking itself seriously. The whole time I got a sense that this story was conceived by two young, probably high school level guys, one who wanted to tell a serious story and the other who wanted to get cheap laughs. Unfortunately both of them fell short. The story tries way to hard, and ultimately uses too many cliche formulas. I won't go further into them because it would be too hard to avoid spoilers. I was really let down by the way the story was handled, it could have been really great but it simply fell flat. In the end I feel in falls in that category of "oh its a good story, for a video game..." which really isn't saying much. If this were presented as a book or movie I think it would be altogether ignored. . The game play is practically non-existent and consists of walking a few steps, clicking through some dialogue and solving a simple puzzle. Which would have been fine if the story held up it's end. I will say the music was really well done though and fit quite well. In the end To the Moon really didn't do it for me, but I can see why people praise it. It does try to be different and its story has real potential. Given some tweaking this could be a remarkable story and game, but as is its not worth the $10 imo.
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  26. Oct 17, 2012
    10
    Calling this a game is a wroong, this is an expriance. I have never felt like this playing a game in my life. If you want something diffrant, soulfull and powerfull this is the game. If you are action man youll be bored out of yuore mind.

    This is the most intresting interligent game i have ever played. Pure love.
  27. Oct 1, 2012
    9
    To The Moon is really **** good, very emotional and will keep you involved the entire way through as long as you're not some butt who doesn't think it has enough snipers of 360 noscopes. For a game all about sad, the banter between the protagonists is awesome. At first Neil seems like a nut and he's just there to be retarded, but you find out more about him too and he progressively takesTo The Moon is really **** good, very emotional and will keep you involved the entire way through as long as you're not some butt who doesn't think it has enough snipers of 360 noscopes. For a game all about sad, the banter between the protagonists is awesome. At first Neil seems like a nut and he's just there to be retarded, but you find out more about him too and he progressively takes his job more seriously, as Eva takes it less seriously. It all balances out in the end and I really enjoyed the plot twists. Shame it's so short, only about 4-5 hours. But I'd say it's worth it. Expand
  28. Sep 30, 2012
    10
    16-bit era graphics + story telling better than any movie I've seen recently= An emotional 3 hour ride to the very end. I never played a game that made me rethink my life and thinking that I'm the driver living it. A rare treat indeed. I don't think I've ever played a game that made me tear up in the end. This should be shared with the world and may definitely open a persons thoughts and16-bit era graphics + story telling better than any movie I've seen recently= An emotional 3 hour ride to the very end. I never played a game that made me rethink my life and thinking that I'm the driver living it. A rare treat indeed. I don't think I've ever played a game that made me tear up in the end. This should be shared with the world and may definitely open a persons thoughts and eyes in where they should go with their life.

    I'm a fan of Kan Gao and Freebird games and I'm excited for their next outing.
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  29. Sep 24, 2012
    10
    Awesome point and click story. While its less game and more story, I'd still consider it a game, as I played atari games as a kid. While I wish it had wasd movement for most of the game it still works. In the end if you like heartfelt stories you will love this game.
  30. Sep 22, 2012
    8
    Really enjoyable story and a very touching ending are the best words to descrive this piece of art. However, this is the issue I had at the start and probably some gamers are complaining or might complain: this isn't really a game, but a piece of art, and some people might not like this kind of "games", although it's mostly a "2 sided" fight which nobody will win and, personally, I don'tReally enjoyable story and a very touching ending are the best words to descrive this piece of art. However, this is the issue I had at the start and probably some gamers are complaining or might complain: this isn't really a game, but a piece of art, and some people might not like this kind of "games", although it's mostly a "2 sided" fight which nobody will win and, personally, I don't care who is right, as long as we enjoy the software, game or art that is. With that big detail, my biggest complains on the game are mostly three: dialogue, length, and replay value. Now, the game has a very well told story (minus some issues to understand), but I'm probably not alone when I say that the dialogue of the 2 characters, for the most part, are unnecessarily funny, and I mean unnecessary. Sometimes the characters tend to put on jokes on jokes that really won't make you laugh, but just facepalm thinking "this wasn't really needed". The problem here is that the unnecessary funny dialogue RUINS the atmosphere, which is very serious and sometimes even dark, and doesn't help at all, luckily the story hooks you in so you'll easily ignore those dialogues and focus on the plot. The length of the game also is very short, clocking in about 4-5 hours tops of gaming to reach the end...not a big deal if it wasn't that other games like this that can last much more (like visual novels). Also there isn't many puzzles (and a small action scene) in this game and that means that there aren't obstacles stopping you at all. This issue can be a big problem, especially when we can find flash games that lasts for double the time, but it's also unfair to compare games of different genres. Still, hope for some more length...especially when there's also issues with the replay value. Now, the game isn't costy, which means the cost won't stop people, but the game has almost no replay value because, unfortunely, there aren't many choices to do in the game: the story is EXTREMELY linear and, unless I'm wrong, there is no other ending. Add the 4-5 hour length, you'll easily get a good "game" but that probably won't be played again for a while, which is a pity because adventure games and story driven games (visual novels, again), have at least more than one ending, which gives us more longevity and more ways to experience a story. I'm still giving a 8 because not only it was a very touching game and a bitter yet sweet story, but also because the concept is "kinda" original and I can't wait to see this concept amplified and to see what other stories we will see like this. It's still a game to try and to enjoy despite everything: even with flaws, the rest of the game will easily make you enjoy the money spent, even for a short time: it's definitely a story to enjoy and I can't find a reason to avoid it or tell people to not play it, so... see you to the moon! Expand
Metascore
81

Generally favorable reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 26
  2. Negative: 0 out of 26
  1. Oct 27, 2012
    100
    To The Moon is one of those games you instantly fall in love with. With it's simple, but elegant design, incredible writing, and thrilling, heartfelt tale, To The Moon is more story than game, but what a story it is.
  2. Oct 23, 2012
    80
    To The Moon's charming sense of humor and unabashed ease with tossing around pop culture references (from Dr. Who and Animorphs down to Dragon Ball Z) kept the serious, and at times quite gloomy overtones from feeling too self-serious. And so, with John and River's tale being told, restructured and sent to the moon in a heartfelt and memorable way; I am able to walk away from To The Moon satisfied, and looking forward to the next installment in this world.
  3. Sep 3, 2012
    60
    If you're into having your tears tugged at, this will definitely be a change from nights spent curling up on the couch spectating those romance flicks that no one else gets. If you're someone who winds up stuck with the aforementioned individual, originally promised beer and tricked into the awkward Kleenex duty, no guilt will be harbored from missing out.