- Publisher: Sierra Entertainment
- Release Date: Oct 30, 2007
- Also On: PlayStation 3, Xbox 360
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TimeShift isn't a perfect game, but it certainly offers up some unusual first-person fragfest fun.
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If it had been released in 2004, TimeShift probably would've been the bee's knees. In 2007, though, it's merely a one-hit wonder in a sea of timeless gaming anthems.
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TimeShift is perfectly adequate for killing a few hours, as a rental perhaps, it never elevates itself from merely okay, and if you only buy one shooter for the holidays you can do much better than this.
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With a convoluted plot that's difficult to follow and no motivation to achieve objectives apart from "because the random guy told me to," TimeShift doesn't leave a very strong impression.
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Play MagazineIt's a decent game that feels ultimately out of its league. [Dec 2007, p.62]
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PC GamerAs far as cool new shooter innovations go, playing with time ranks up their with portal guns. It just hasn't quite reached its full potential. [Jan 2008, p.78]
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Timeshift starts off with a bang, with impressive visuals and God-like powers at your fingertips. The bang, however, fails to last throughout the game, and you’ll constantly find it harder and harder to keep going.
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The time manipulation gimmick makes TimeShift an enjoyable if forgettable experience.
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An interesting time-shifting mechanic and fun-to-shoot weapons can't make up for the rest of TimeShift's run-of-the-mill first-person shooter gameplay.
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Far from being a bad game, it turns out as a slightly above average FPS, with a weak storyline, and mostly unbalanced overall.
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With fair potential, all TimeShift has become is another generic FPS, with a mediocre setting, underwhelming gameplay and absolutely no story, let alone any character depth. Its features are barely enough to keep you occupied for a few hours until something better shows up.
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PC PowerPlayIt was a nice idea, no doubt about it. It just wasn’t presented in a way that it deserved. PC shooters have done some amazing things, but Timeshift, ironically, seems like a bit of a step backwards. [Jan 2008, p.51]
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A little Crysis here, a little Half-Life 2 there, TimeShift's patchwork construction definitely shows. What you wind up with is a standard shooter where you blast away until things go sideways, and then it's time to mash the "easy" button.
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Hopscotching its way from borrowed concept to borrowed concept, TimeShift is substantially less than the sum of its all-too-obvious parts.
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Half-Life 2 has a better story, F.E.A.R. has better combat (complete with bullet time) and Gears of War looks better.
Awards & Rankings
User score distribution:
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Positive: 117 out of 200
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Mixed: 70 out of 200
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Negative: 13 out of 200
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Oct 3, 2010
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Oct 5, 2013
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Oct 6, 2012