- Publisher: Spooky Squid Games
- Release Date: Aug 29, 2012
- Also On: Switch
User Score
Mixed or average reviews- based on 90 Ratings
User score distribution:
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Positive: 56 out of 90
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Mixed: 21 out of 90
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Negative: 13 out of 90
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- Most helpful
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Jul 2, 2013
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Jun 24, 2014I can't find a single reason why this game has 7.4 of average score and Super Meat Boy has more than 9.
The game is simply awesome, frustrating, but the experience of completing a level to a 100% is so satisfying that makes you wanna play it over and over again.
10/10 -
Sep 2, 2012
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Sep 3, 2012
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Sep 25, 2012
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Dec 5, 2012well, i do have to admit the fact that only can be played with the 360 controller sucks, but, what the hek, i mean, its a super game, and since i started i loved it, the story(currently in chapter or lvl 2 xd) the effects, all
and since im not a control fan, i would totally recommend it -
Dec 24, 2012I am using a newish logitech controller which has *x-input* which is apparently for newer games and am having no troubles with compatibility. Older controllers with only *direct input* need to go through some rigmarole to make their controllers work. Awesome game.
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Sep 6, 2012
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Sep 25, 2012
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Sep 11, 2013
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Jul 23, 2016A well put-together platform game with some intricate mechanics and a high skill ceiling. Levels that initially seem very long and difficult will seem shorter and easier with each re-run. An excellent choice for speedrunners.
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Jun 21, 2014It's difficult but interesting as well. Challenging because of the low health you receive and hard-to-unlock achievements. No glitches or issues. Definitely worth buying though if you like 8-bit games.
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Mar 9, 2015
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Feb 12, 2013They Bleed Pixels arms the player with tight controls and a wonderful checkpoint system in a frustrating yet high challenging, dark-themed platformer that will put your skills to test.
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PC Master (Greece)Feb 6, 2013Super Meat Boy fans will relish the insane challenge, while the rest will have their temper and keyboards destroyed. [December 2012]
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Nov 6, 2012Control can be an issue at times – the one button combat system relying on the distinction between taps and holds makes it easy to muddle attacks – but challenge seekers will find plenty to get stuck into, impaled on and cut to shreds in this macabre, frenetic onslaught.