User Score
6.7

Mixed or average reviews- based on 293 Ratings

User score distribution:
  1. Negative: 45 out of 293

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  1. Nov 30, 2017
    0
    This review contains spoilers, click expand to view. The f*cking abomination that is 'The New Frontier'. In this game, Telltale proceeds to literally destroy everything that was great about the original games. In this game, you're no longer given the illusion that your choices matter, rather you're shown a straight up example that your choices are through into the sh*tter and then Telltale proceeds to defecate on your choices when Kenny or Jane is just killed in a snap. Kenny is killed in the most anti-climatic way possible, in a car crash, This dude survived getting surrounded by zombies in an alleyway, but gets killed by ONE zombie while stuck in a windshield. THE F*CK!? EVERY previous choice you made is 100% irrelevant. Each ending you get, only counts towards what prerendered cutscene you will see.

    **** TELLTALE.
    Not Good/10
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  2. Sep 26, 2017
    2
    This review contains spoilers, click expand to view. TL;DR: predictable, bland, illogical and unintelligent to the point of being insulting.

    Long(ish) Version:
    I am okay with S1/S2 choices not really mattering. Somehow, they HAVE to get all the players on a similar path, I don't see them designing X full-grown TWD games so that 'every choice mattered'. This, game however, is frankly insulting. I really don't understand how one can write such drivel. 90% of Dialogue choices are horrible - gamewise and writingwise - and I feel like TTG is laughing in my face when I choose an answer that SEEMS to convey something whilst turning out to be something else entirely. As others have said before me, the main character is a very bland 'feelgood' hero most of the time, but I suppose that is kind of necessary in these games. The game mechanics leave something to be disired, but didn't change since S1 so I can't really complain too much.
    What I can and will complain about how 9 out of 10 characters are horribly, horribly written, (clichés following clichés...) behave in ways that are incomprahensibly stupid or are just... I don't know. How the vast majority of characters is supposed to have survived 4 (!) years in this world is beyond me. Mind blowing things like eg. "Jesus" (here's another cliche) bursting through his ziplocks and kund-fu-killing zombies left and right out of NOWHERE doesn't even get talked about, even if you decided he was to be 'held' since you don't know who he is (and the game doesn't even find it necessary to give you any option to find out) just gets ignored, meh, let's walk along as if we were best friends all along.
    This was but one little example, you can find such things by the minute like: Clem carrying baby A "Zombie magnet" J with her whilst on the run and alone. Everyone being a perfect shot. Hiding bodies, but not giving a damn about the 3x3 ft puddle of blood. Arms and munition being VERY abundand (as opposed to JUST AFTER THE OUTBREAK), all medical equipment that is used to full effect not being sterile in any way etc etc etc.

    Clementine is an ok character, but that does not redeem this episode as TTG had 2 whole seasons buildup.

    And the worst thing is, very very little will change since people who were invested in S1/S2 will probably buy this, as did I. TTG seem to go the way of EA and building a series and then putting less and less effort into it as people will still go for it - selling the IP and not the game itself. Because if this was the first TWD game.... I don't think people would buy it's successor(s).
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  3. Mar 5, 2017
    2
    I was already disappointed when Telltale announced that Season 3 was going to have a new main character. They kept that a secret for as long as possible and while they said Clementine was going to be back, when asked if she was going to be playable too they were always very vague up until the game was released. Smart from their part, because Clem is only playable for less than 10 minutesI was already disappointed when Telltale announced that Season 3 was going to have a new main character. They kept that a secret for as long as possible and while they said Clementine was going to be back, when asked if she was going to be playable too they were always very vague up until the game was released. Smart from their part, because Clem is only playable for less than 10 minutes in 2 episodes and obviously, fans weren't happy. And she's only playable in flashbacks too, and speaking of which,are the most obnoxious thing Telltale has ever done to date. Dealing with Season 2's endings in a 5 minute flashback by killing off the remaining characters in the most terrible way possible, making the endings completely useless and basically sh*t on everyone's choices. They didn't even put any effort in trying to make Kenny, Edith and Jane LOOK like their former selves in season 2. Their models look absolutely terrible and it's honestly insulting to the fans that they thought those flashbacks were good enough to put on the game.

    But anyway, Telltale decided that it was best to throw away 2 seasons of investment and character development by pushing Clementine aside in favor of a random dude with a family that we are suddenly supposed to care about. TWD honestly became all about Clementine to me. In season 1 we have to protect her and teach her how to survive, in season 2 we get to play as her and shape her to be the character we want. In the meantime we watch her grow, both physically and mentally and in season 3 we get to see her become a young woman. So many opportunities right there. I honestly thought that we were going to get to play as her until she grows to be an adult. Not a lot of games do that, where you get to follow a character and watch them grow and adapt to a new world. Why Telltale decided to get rid of that is beyond me. Bringing a new established character that has been surviving in the apocalypse for 4 years with his family just doesn't work for me. Javier's intentions are all about protecting his family, but why should I care for them? I didn't get to develop these bonds between the characters and it certainly doesn't help when they are as bland and generic as Gabe and Kate are. The typical "bad stepmother" that has a bad attitude and doesn't know how to raise kids and that was abused by the husband. The stereotypical moody teenage boy who whines about trivial things 4 years into the apocalypse. That's another thing that bugs me about this family. They are completely oblivious and innocent, which is just not believable. They run into a trailer full of supplies and a bed and they aren't smart enough to put two and two together and come to the conclusion that someone lives there? Am I supposed to believe this family never run into bad people in 4 years?? That and the stupid sh*t they do, like running in an open field in the middle of a gunfire. That's bad writing, it makes your characters look stupid and not relatable.

    So far the side characters are just there, doesn't seem like they have a story and mind of their own. You meet Eleanor and talk to her for 1 minute and suddenly she wants to help you escape when you were involved in a murder. I mean, are you serious?? Then Javier is the reason why Prescott falls and for some reason Tripp is your best bud now and follows you unconditionally. Again, what?? I guess that's the problem with introducing new characters at the beginning of every season and then proceed to kill them all off only to do the same thing again in the next season. You basically have no time to develop a believable relationship with these characters. And it doesn't help when the hubs (which were a great way to stop and breath for a while and get to talk to the characters and get to know them a bit) are utter bullsh*t in this game. Season 2 suffered from this too. Only good old season 1 did this right. It's beyond me why Telltale dropped that. It probably also doesn't help when the episodes are so freaking short that you barely have time to do anything... and on top of that you lie to the fans saying "oh my god you guys episode 1 was so big we had to split it in two!" and then each part turns out to be 1 hour long. Oh, ok, so having a 2 hour episode was such a bad thing? Specially when we waited 3 years for a freaking new season, you honestly couldn't give something back to your fans? And you'd think we would have 4 more episodes after this since this was supposed to be episode 1 split in two but nope, we'll be getting one less episode, so only 3 more. Lol Just terrible.

    Overall, the first two episodes felt rushed, too much action and too little character interaction and development. Half of the season is almost gone and the events from the two episodes happened in less than a day! This is season 2 all over again where the entire season happened in the span of like one week. As I see it, a New Frontier should be a standalone game and Season 3 should follow Clem again.
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  4. May 31, 2017
    3
    Clementine is NOT a playable character. Well, unless you want to play as her for 5% of the story. Despite the false advertisement that there would be two main characters - the guy who nobody gives a damn about and Clementine - wrong. You play the whole game as this guy who is unknown and nobody wants to play as him. Feels like a dull character - I don't feel any emotions for him. ThisClementine is NOT a playable character. Well, unless you want to play as her for 5% of the story. Despite the false advertisement that there would be two main characters - the guy who nobody gives a damn about and Clementine - wrong. You play the whole game as this guy who is unknown and nobody wants to play as him. Feels like a dull character - I don't feel any emotions for him. This season doesn't even come close to the first season. Even the second season is way up high compared to this. Moreover, decisions made in the first and seconds seasons don't change anything at all - well, except for scripted 2-3 min cutscenes put somewhere between main story to make old fans happy - I'm not happy as these cutscenes do nothing but kill older characters to compensate the complicated ending of the second season. I'm disappointed and hopefully they will stop releasing this series soon as it's coming close to Ubisoft's approach of re-releasing same things that nobody wants with a new wrapping. I don't understand how some people can call this a "masterpiece". Seems like these people are completely blind and never played the first season. I'd rather see The Wolf Among Us Season 2 with characters we like, don't come up with more Javiers, please, Telltale. 3/10 Expand
  5. Dec 25, 2016
    0
    Clementine isn't playable and only gets 10% of the entire screen time. Javier is bland and has a boring story. Episodes are 60 minutes long, down from 90 minutes in season 2 and 120-150 minutes in season 1. The writing is atrocious.

    If you have any respect for Clementine or Lee, don't buy this game. It destroys everything from the past 2 seasons.

    This is an insult and a betrayal to all fans.
  6. Feb 21, 2017
    0
    Don't know why they called it a "season 3"...season 3 of what? This pathetic trash has nothing to do with the previous masterpieces.

    People who leave positive reviews are either dull or paid.
  7. Jun 3, 2017
    3
    The plot of the whole season on the intensity of events is equal to one episode of the first season. Incredibly short episodes with a lot of non-influential dialogues-fillers. Characters are stereotypes without a distinct background and motivation. Very weak continuation of the worthy first seasons.
  8. Mar 9, 2017
    0
    Do not play this, unless you want to ruin your previous experience with the legendary series.

    Its not just bad, it somehow manages to ruin the feel of what came before.
  9. Mar 7, 2017
    1
    Just going to list some adjectives...offensively sloppy, embarrassingly primitive, cringe-worthy shallow and naive.
    ...and follow up with some nouns--dog **** trash, cash-grab, hack-job, kitsch.

    RIP one of the greatest franchises ever.
  10. Apr 6, 2017
    0
    TL;DR - Offensive to S1 and S2 players.
    Rest in bloody peace: a series which once used to be great.
    Short 60 minute episodes (and the awful story makes it even worse), Clementine is playable for 5 minutes per ep, false advertisting pre-release, this is Javier's story for whatever **** reason even though we never asked for this and just wanted a GOOD continuation of Clementine's story
    TL;DR - Offensive to S1 and S2 players.
    Rest in bloody peace: a series which once used to be great.

    Short 60 minute episodes (and the awful story makes it even worse), Clementine is playable for 5 minutes per ep, false advertisting pre-release, this is Javier's story for whatever **** reason even though we never asked for this and just wanted a GOOD continuation of Clementine's story (but this is an ABYSMAL continuation - this shouldn't even be called S3), The story is awful, and Clem is just a side character shoe-horned in when she was pretty much the main character for the previous two seasons. This isn't Clem's story, this is Javier's story - so this shouldn't even have Clem in it if Telltale wants to tell Javier's story so badly because she's just shoe-horned in and a side character. All the false advertising pre-release doesn't help either. Her being in every bloody advertisement also doesn't help. We played as Clementine in Season 2 and shaped our Clementine, and now Clementine is a supporting character again plus her personality doesn't change at all depending on your choices last season. Easy choices and deaths don't affect you because there is not enough character development and the game just pushes you forwards without any chance to talk to characters like in Season 1 (and even S2). This review would be too long if I talked about every issue, but SOME of the main issues are up there. SOME of the main issues. S2 choices don't **** matter for ****
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  11. Feb 6, 2020
    4
    5/10 ------------------------------------------------------------------------
  12. Feb 27, 2021
    4
    I love season 1,2 and final season. But, season 3 just felt unnecessary. The game should've just followed Clementine as the main main character instead of Javier. I mean all the decisions were easily for me to be bias in support of Clementine so it didn't feel difficult since we know Clementine's heart. It just felt unnecessary to see Javier's story.
  13. Aug 19, 2022
    3
    It was such a disappointment that in a game where choices are expected to matter, you felt and experienced the exact opposite
  14. May 29, 2022
    4
    plot is stupid, gameplay is fine, visual is not bad but this style is just not for me, characters is cringe. clementine gorgeous
  15. Sep 17, 2021
    4
    We (eventually) start to witness the repetitivity of the Telltale series with such an underwhelming episode. I found the main character (Javi) surprisingly bland and shallow. The rest of the story features even more boring and one-dimensional protagonists. Fortunately, Clementine is not yet affected by this state of affairs. Each character represent a certain point of view of the wholeWe (eventually) start to witness the repetitivity of the Telltale series with such an underwhelming episode. I found the main character (Javi) surprisingly bland and shallow. The rest of the story features even more boring and one-dimensional protagonists. Fortunately, Clementine is not yet affected by this state of affairs. Each character represent a certain point of view of the whole situation and you simply can give them more or less power via some of your decisions. Too few of them evolve significantly between the beginning and the end.

    The overall pace of the story is quite jerky as both scare jumps and turns of events become more and more predictable (and so uneffective). I had minor (to sometimes major) issues with display and graphics but let's put that on the account of my old computer. But what I just can't forgive is the pathetic level of facial expressions. Many characters have one or two different facial expressions and that's it. Even Javi's acting sometimes makes him look like a robot, or worse... a zombie! More than ever it feels like you have the opportunity the give your opinion and make decisions at the worst times during the discussions and events. For the first time, playing a Telltale game until its end was quite painful because it feels soooo long and frustrating (especially as you get closer to the end). Overall, the quality of the writing is really poor.
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  16. May 26, 2021
    4
    This review contains spoilers, click expand to view. This game is not tragic, but I couldn't give it as "featured". After two brilliant TWD seasons (and a pretty good spin off) suddenly something went wrong. Previous views were able to go through episode after episode and it was difficult for me to break away from the plot. Here I was struggling terribly, mainly because of the plot which made me barely go through an episode a day. The story seems to be written on your knee, and I personally feel that the game takes a heavy toll for someone deciding to remove Clementine from the lead role. Her role is rather negligible and while Javier's character has some arms and legs ... it is still poorly written compared to previous games in the series.
    As for the plot itself - painfully predictable, probably the biggest plot twist that offers us is a joke, senseless or incomprehensible decisions. (Like, for example, the decision to kill the doctor - I was convinced that refusing his offer would allow me to get the information from Clem.) For the first time, Telltale kicked the presentation of the events so much that I had lost my interest in the characters for the last half - so much was planned in advance (and senseless) deaths. The character's reactions to our decisions are also terribly lopsided. (Final episode where Gabe tells us a few times that she wants to be like us and is afraid of her father ... and then she leaves us and drives away with him and dies in an idiotic WTF way)
    Another thing is that, for me, the game also suffered from the aforementioned Clem sidestepping. After the second season, the player would simply have to be crazy not to support her, which means that the player feels a subconscious pressure in dealing with her. Especially since it was deemed appropriate to fuel our frustration with her reminiscences about the events of the 1st and 2nd season.
    Who is this game for? Primarily for those who want to somehow get to the end of the Clem story. Although it is so bad here... To be honest, after finishing it I had the impression that it is a clumsy form of the prologue to the finale, but without the main axis of the series - Clem.
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  17. Feb 6, 2021
    0
    I love the franchise since the first season and the second and even the last season
  18. Aug 1, 2022
    3
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  19. Jan 6, 2023
    3
    Undoubtebly the worst season of the series. This is definetly TellTale at their worst. A horrible cash/attention grab. The characters are either bland or annoying, the story in unengaging, predictable and boring. An absolute disgrace to the first, and, even the second season.
Metascore
69

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 18
  2. Negative: 1 out of 18
  1. Aug 25, 2017
    43
    A boring, dumb, predictable game. You can’t find worse qualities in a game that’s all about choices and consequences.
  2. Games Master UK
    Aug 10, 2017
    80
    It's frustrating to see Telltale simultaneously at its best, and also just repeating itself. [Sept 2017, p.81]
  3. Jun 21, 2017
    70
    An exciting adventure with interesting characters, but the recipe has been used to death at this point.