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A rock-solid RPG that faithfully re-creates a classic adventure. It's only a few interface issues, lackluster storytelling, and a limited scope that keep it from being among the best in its genre.
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The lack of multiplayer options is a shame, but TTOEE is the best D&D title in recent memory, especially since parties of different alignments (good, evil, neutral) all face unique plots. This all adds up to one monstrous nonlinear RPG packed with plenty of replay value.
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A little typical in terms of graphics and sound, but what this game does bring to the fore is depth of gameplay. It is immersive, and challenging.
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This has been quite an enjoyable trip but not one of epic proportions. More story would have gone a long, long way.
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It is simply a purity of attempt to re-create the D&D experience that they share, a purity I ultimately appreciated despite the rushed-out-the-door feel of parts of the game.
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PC GamerOne of D&D's best adventures gets an endearing, if not spellbinding, rendition. [Nov 2003, p.138]
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The sheer complexity of the game clearly guarantees some serious RPG fun. But, the problem is that there's a great deal of gamers out there that never bothered to research the intricate 3.5 AD&D rules. The fact is that during the game, newcomers will surely find themselves tangled up in a sea of RPG details.
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Despite its bugs, The Temple of Elemental Evil stands as one of the most authentic PC Dungeons & Dragons experiences of the past few years.
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One of the most accurate computer renditions of AD&D ever with an amazing manual and well-detailed in-game encyclopedia.
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As close as you can get without pen and paper, but for diehards only.
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A little boring. There are only two towns and two dungeons in the game, there is absolutely no story to drive things along (when I got to the end boss, I didnt even realize who it was), and the quests are a joke.
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The music is better if your turn it off and the tinny sound effects are a bit disappointing, but at its heart there is a fun and substantial gameplay experience to be had if you have the perseverance to tough it out.
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Fans of the dungeon crawling genre will have a blast getting lost in the world of the Temple of Elemental Evil. Those virgin to this type of game may be overwhelmed by the wealth of options and complexity of combat.
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Game InformerFrom the graphics to the gameplay, in the eye of this beholder, Temple of Elemental Evil screams mediocrity. [Nov 2003, p.174]
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Ultimately what we have here is an excellent back-end and a beautiful graphics engine, with a combat-heavy, plot-light module and a few nasty bugs.
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The turn-based combat is fast paced, precise, and brutalthey throw the whole freaking Monster Manual at you, and the numbers these monsters roll are crazy deep.
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Computer Games MagazineWhich brings us to the game's greatest flaw, a smorgasbord of bugs, glitches, and blatantly missing features. [Dec 2003, p.82]
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It's definitely the best translation of the traditional D&D game to the PC format. The incorporation of the D&D 3.5 Edition ruleset is great, and works a lot better that the severely lacking and awkward Ruins Of Myth Drannor, released earlier this year.
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Promises great things and delivers them patchily. Playing for any length of time is an exercise in frustration - especially since the concept is a great one.
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netjakIncomplete, plagued by gameplay bugs and experiencing more technical difficulties than any other game since the infamous "Pool of Radiance 2."
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Yet another in the seemingly endless procession of PC games released before it was properly finished, with an unacceptably huge pile of bugs, imbalances, and performance problems that needlessly and stupidly obliterate any goodwill the game itself engenders.
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A good RPG brought down by the very thing it touted as a feature: complexity. Buggy gameplay and a distinct lack of plot turn this promising game into a lesson in mediocrity.
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With copious patience and enough time, a path through the bugs and design flaws might lead to an enjoyable experience for some persistent players of ToEE. However, digging through garbage to find a gem is still digging through garbage.
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Edge MagazineNasty, brutish and short - and that's once you've got past the interface problems. Temple of Elemental Evil is a huge disappointment by any measure. [Christmas 2003, p.124]
Awards & Rankings
User score distribution:
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Positive: 62 out of 96
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Mixed: 25 out of 96
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Negative: 9 out of 96
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Jun 15, 2012
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May 3, 2013
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Sep 22, 2018