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User score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2

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  1. Aug 23, 2015
    8
    This game is very straightforward. You are a ball, and you have to collect other balls in order to progress. You can move, jump, and hold a button (or right trigger on controller) to 'anti-gravity' through walls, floors and ceilings. Sound simple right? Wrong. The levels are a piece of architectural art. Each and every one you really have to check and puzzle out how you want to play themThis game is very straightforward. You are a ball, and you have to collect other balls in order to progress. You can move, jump, and hold a button (or right trigger on controller) to 'anti-gravity' through walls, floors and ceilings. Sound simple right? Wrong. The levels are a piece of architectural art. Each and every one you really have to check and puzzle out how you want to play them out. The difficulty is quite challenging, to sometimes very hard. Some levels really take some practice in order to complete them, as often you need to use your momentum and some exact timing to place yourself in the right position. This makes it a lot of fun. I'd say this is one of those games that on occasion frustrates you but you can never stop playing it. Expand
Metascore
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No score yet - based on 2 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Dec 1, 2014
    64
    Snack size puzzler with too little variety in every aspect, whose challenge levels are as high as the potential for frustration.
  2. Nov 21, 2014
    84
    We've never seen a platformer like this work so well. Original and challenging, it deserves an opportunity if you like the genre.