- Publisher: Midway
- Release Date: Oct 2, 2005
- Also On: PlayStation 2
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AceGamezIf you like lots of guns that feel the business, lots of demons who look the business, lots of tension, lots of suspense, a great plot that keeps you guessing and interested, and buckets and buckets of blood, then you'll probably love this.
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PC GamerA chilling sequel that improves on its forebear in almost every way. [Dec 2005, p.66]
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Everything in Ties That Bind creates a solid experience that still scares the ever-loving crap s*** out of us all in the office.
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It’s the kind of sequel that gamers look for, just as if you were to see a great horror film and then anxiously await the next installment to get all the answers.
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Unfortunately, while Ties That Bind should stand proudly beside its older brother, it doesn't do a whole lot to expand on the theme of the original -- nightmare prison visions come alive, ghosts that kill, and churning violence.
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Playing the game is like watching an episode of "Oz" while a priest performs an exorcism on your liver. And if you like your gore served up hot and fresh, you've come to the right place.
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Sure, the action is pretty basic—it's still kill or be killed—but with more open spaces to run around and new foes to fight, Ties is like a weekend with Russell Crowe: disturbing, bloody, and a damn good time.
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Play MagazineQuotation forthcoming. [Nov 2005]
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Pelit (Finland)A decent horror FPS that is let down by its poor control scheme. The PC version looks a bit dated, but sound is used well throughout. [Nov 2005]
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Few developers have been able to master the horror aspects of games as well as Surreal has done in the two Suffering games thus far, and with a bit more balancing, this could have been a great current generation sendoff for players looking to move on to the next-generation terror of "F.E.A.R." and "Condemned."
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Excellently scripted set-pieces and dialogue perforate a seemingly endless store of enemies, the surroundings soon become all too familiar and the console-restricted engine disappoints graphically.
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It all gets kind of boring about halfway through, especially after those hallucinations make you a little too dizzy.
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Generally speaking this is a decent game that with a bit more polish could have proved to fix some of the technical issues and improved the overall experience of the game as a whole.
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Ties That Bind makes few changes to the formula, stretches a thin story to somewhere near the breaking point, and delivers a bloody, curse-filled action game that might still please fans of the first game, though it's more likely that you'll feel like you played the same game last year.
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The game has had a major overhaul of the FPS engine and a nice improvement on the "action dictates storyline" aspect.
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The gameplay and locales aren't particularly exciting, yet the pacing is taut, and the story and acting are above par for a game.
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Although the horror element here suffers from one-trick-pony-itis, I was, over time, compelled enough by the story to keep going-not just because I had to, but because I was kinda interested to see how things turned out.
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PC FormatFun for video nasty fans, but move along gamers, there's nothing to see here. [Christmas 2005, p.92]
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Edge MagazineAfter the interesting and confident debut of The Suffering last year, Ties That Bind remains a straightforward action game, and one with a coherent story that feels well paced, if too full of schlocky cliché for some. But that is, ultimately, all it does: remains. [Dec 2005, p.106]
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Computer Games MagazineUnwrapping the horror that is... Baltimore. [Dec p.60]
Awards & Rankings
User score distribution:
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Positive: 26 out of 48
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Mixed: 16 out of 48
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Negative: 6 out of 48
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Feb 20, 2019
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Jul 30, 2022
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Feb 2, 2015