- Publisher: Epic Games , Frogwares , Bigben Interactive
- Release Date: Jun 27, 2019
- Also On: PlayStation 4, PlayStation 5, Switch, Xbox One, Xbox Series X
User Score
Mixed or average reviews- based on 246 Ratings
User score distribution:
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Positive: 96 out of 246
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Mixed: 75 out of 246
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Negative: 75 out of 246
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Jun 29, 2019
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Jun 27, 2019
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Jun 29, 2019
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Mar 21, 2021
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Sep 1, 2019
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Sep 2, 2019Confusing story line, unnecessarily long gameplay, confusing game mechanics.i rather play call of cthulhu four times in a row then this.game is not optimize properly. I literally have to push my self to play this game.in this vast open World there is absolutely nothing to do.NPC doing funny **** kinda takes away all the seriousness about this game.
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Jul 1, 2020EPIC doesn't care about it's playerbase or anything but money. They scrapped paragon, and now they've scrapped save the world. Don't waste your money buying any of their games - it likely will never be finished, and they will let the playerbase slowly dwindle and die.
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Jul 24, 2019
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Jun 29, 2019This review contains spoilers, click expand to view.
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Jun 27, 2019
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Nov 7, 2021
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Jun 6, 2020Solving cases is okay, but the badly made 'open world', clunky gameplay and awful npcs make this game too unimmersive for me to play. Shame, could've been an intriguing game if they developed it properly.
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May 21, 2023
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Oct 8, 2022
Awards & Rankings
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Aug 19, 2019Creators of the Sherlock franchise have hurled themselves into a watery abyss full of monsters and completely drowned their own brilliant investigative formula. The world is open, but terribly empty, the fights are dull, and the RPG mechanisms are lacking. Only the investigation remains fun - and it is not enough.
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Aug 15, 2019Despite its shortcomings, the story and the oppressing atmosphere of The Sinking City recommend it as one of the best Lovecraft inspired game to date. If you can get past the clunky combat and technical issues, there's much to like in The Sinking City.
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Game World Navigator MagazineAug 2, 2019For the entire game you’ll have the feeling that something significant is going to happen soon – but it won’t. Story never takes a sharp turn, every interesting character is introduced in the first third of the game and there are no meaningful rewards to find in Oakmont openworld. [Issue#239, p.56]