- Publisher: Merscom LLC , Outerlight
- Release Date: Jul 11, 2006
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Despite the Ship's diverse elements, they're fitted together fairly well. It's an intense experience to see someone walk by who may or may not be trying to knife your stomach. It definitely has a few faults, though.
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PC GamerThe Ship is the shooter Agatha Christie didn't live long enough to make. [Sept 2007, p.65]
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Artful and warmly considered (even the menu options are caught up in it - the "Options" menu is the "Engine Room", and the "Quit" button reads "Abandon Ship"), it's a well-formed idea that will almost certainly grow as it builds up a head of Steam.
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If you’re looking for a new multiplayer experience, with a blend of new gameplay elements, and don’t mind its limited scope, then The Ship is worth checking out.
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A welcome break from the many killing spree FPS titles available, it will make you wonder why Valve bothered with a crowbar when they could have used an umbrella.
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A refreshingly innovative and unique multiplayer game requiring poise, cunning and paranoia.
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PC Gamer UKWe still believe in this, and with further tweaks it could yet become a fine murder romp. [Jan 2007, p.104]
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There isn't much depth to it all... But the formula itself is fun and the art and sound teams did an amazing job creating an immersive experience.
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Edge MagazineOuterlight will patch out the inconsistencies and interface issues, and the community around it will settle. The final delight: this game will get better. The last frustration: we're being made to wait. [Sept 2006, p.83]
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AceGamezWe can see what the developers had in mind when they designed the concept, and on paper it was a glorious scheme. But in practise it does start to tear at the seams, and soon becomes a rather forgettable experience.
Awards & Rankings
User score distribution:
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Positive: 310 out of 479
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Mixed: 47 out of 479
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Negative: 122 out of 479
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Oct 30, 2011
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JonasH.Sep 8, 2007
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SimonE.Aug 9, 2006