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8.3

Generally favorable reviews- based on 1304 Ratings

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  1. Jul 17, 2012
    10
    MMORPG is not my normal cup of tea so I was a bit skeptical in the beginning
    But the game works great with fresh and exiting quests. So to anyone who are tired of the tedious grind found in so many RPG's come on over and join the secret world =)
    My main attraction to this game is my fondness of funcom classics such as Dreamfall and the longest journey. I get some of the same vibe from
    MMORPG is not my normal cup of tea so I was a bit skeptical in the beginning
    But the game works great with fresh and exiting quests. So to anyone who are tired of the tedious grind found in so many RPG's come on over and join the secret world =)

    My main attraction to this game is my fondness of funcom classics such as Dreamfall and the longest journey. I get some of the same vibe from the secret world which is awesome.
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  2. Jul 20, 2012
    10
    Try The Secret World out! Do not rush, but let yourself dive slowly into the game and enjoy how it starts to grow on you.

    TSW is more fun than any themepark released in the last 10 years. The game is social and fun for roleplayers. Quests and storylines are so damn good in this game but people who "farm" probably will miss out on that. The missions are interesting, the NPCs have stories
    Try The Secret World out! Do not rush, but let yourself dive slowly into the game and enjoy how it starts to grow on you.

    TSW is more fun than any themepark released in the last 10 years. The game is social and fun for roleplayers. Quests and storylines are so damn good in this game but people who "farm" probably will miss out on that. The missions are interesting, the NPCs have stories and character.

    One other thing to note is that Funcom are already working on bringing in entire new zones, most games don't even do that unless there's a expansion pack.

    As you probably understand by now, I can recommend The Secret World higly. 3 weeks in and I am still having a blast! The Secret World is the best game I have played for at least 5 years.
    If you too decide to try it out, enjoy!
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  3. Jul 18, 2012
    10
    I have played alot of mmo's, like wow, Tor, Tera, Aion... and funcom, mother of god, this is a piece of art u have done in mmo genre. Epic quest's( for example on a quest i need to hack a pc terminal, and give me a error 37 that i cant access to the server :) and i think for me , i know this error for some place (funcom trolling blizzard epic, just epic).....TSW lack in pvp content, butI have played alot of mmo's, like wow, Tor, Tera, Aion... and funcom, mother of god, this is a piece of art u have done in mmo genre. Epic quest's( for example on a quest i need to hack a pc terminal, and give me a error 37 that i cant access to the server :) and i think for me , i know this error for some place (funcom trolling blizzard epic, just epic).....TSW lack in pvp content, but funcom is working in some surprises...try the game will not regret it for sure Expand
  4. Jul 10, 2012
    10
    Game of the year! Fantastic atmosphere, great questing and beatiful visuals and music. This is also a game with huge potential, as there is a wealth of myths and legends waiting to be brought into the game. I came from SWTOR, and this is so much better. Recommended for everyone able to immerse themselves in a game. I got the lifetime subscription ;)
  5. Jul 12, 2012
    10
    I don't usually review things on Metacritic, but when I do, it's because they're awesome.

    I'm a huge horror fan, so I've been waiting for something like this for a very long time. The setting, sound, graphics and plot are all way beyond what I've ever seen out of an MMORPG before. Also, don't mind the people complaining about the combat. The dodging is cool, and the abilities and the
    I don't usually review things on Metacritic, but when I do, it's because they're awesome.

    I'm a huge horror fan, so I've been waiting for something like this for a very long time. The setting, sound, graphics and plot are all way beyond what I've ever seen out of an MMORPG before. Also, don't mind the people complaining about the combat. The dodging is cool, and the abilities and the almost infinite ways you can sync them up are amazing.

    This one takes a few hours to really get into, but it's totally worth the time. Once you get a feel for it, and you're knee-deep in zombie guts and Illuminati puzzles in Kingsmouth, you'll be glad you did.
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  6. Jul 6, 2012
    10
    The game gets a full 10 from me based on the fantastic atmosphere built by the really interesting quests, the story of each and every person I meet, the sound and music and finally the beautiful graphics. My second game I havea lifetime subscription on.
  7. Jul 6, 2012
    9
    I've played my share of MMO's, in fact I played almost everything that is out there in the market. Somehow being in the "living" world with other people is much more appealing to my than a single player game. I joined TSW in beta phase and had mixed feelings. On one hand - I loved the clean, intuitive and innovative interface, on another - I couldn't really immerse myself in the gameI've played my share of MMO's, in fact I played almost everything that is out there in the market. Somehow being in the "living" world with other people is much more appealing to my than a single player game. I joined TSW in beta phase and had mixed feelings. On one hand - I loved the clean, intuitive and innovative interface, on another - I couldn't really immerse myself in the game (which is extremely important for me). But I waited for the final product...

    And here it is - The Secret World already live. And... the immersion is extraordinary, the quests are innovative and challenging (investigation quests are absolutely brilliant), and finally the character progression, and complete freedom of it is something I haven't seen since the days of Star Wars: Galaxies. Yes - it's easy to make a wrong build, but even here devs have helped by making it possible to use one of the predefined decks as a guideline.

    It isn't an easy game. A beginner might feel a bit lost, but then again we get tutorial videos, which is very helpful, though someone who never played MMO will still find it challenging. At the same time for old MMO players (such as myself) - this is finally something new. I haven't seen a game that I would recommend so strongly for many years.

    On top of this all - we have great voice acting, beautifully narrated stories, incredible feeling that the games world brings (I hate playing in Kingsmouth when I'm alone at home in the night.. I actually get scared and slightly paranoid... and I'm almost 30! ;))) ), and absolutely great music that underlines nature of this secret world we play in.

    The game is not perfect. We could use more character customization (though the devs already promised that more of it will come after the launch), for complete newcomers it might be overwhelming, and I haven't seen any elves (wait... this is actually a good thing!). But whatever small drawbacks it might have - it's a truly polished gem of a game - absolutely worth giving a try.

    If you want to immerse yourself in a complex and appealing MMO, with very unique feeling and quality quests - you should definitely join the Templars, Illuminati or the Dragons.
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  8. Jul 7, 2012
    9
    I've spent a few days with the game and from what I have experienced so far, it's a great game. It breaks the mold of traditional mmo's (wow,tor,rift). The game does very little hand holding. It's very adult oriented, and as such you are required to think on some of the quests because all you get are clues, not exact steps on what to do. I actually like this. Of course the game is notI've spent a few days with the game and from what I have experienced so far, it's a great game. It breaks the mold of traditional mmo's (wow,tor,rift). The game does very little hand holding. It's very adult oriented, and as such you are required to think on some of the quests because all you get are clues, not exact steps on what to do. I actually like this. Of course the game is not without it's flaws. But what mmo is perfect? There are a few minor bugs here and there, but nothing that is going to completely prevent you from enjoying the game. Just minor wrinkles that will be ironed out in the near future by Funcom. I was very skeptical at first. I didn't beta test it so all I had were reviews and peoples opinions. Finally I decided to give it a go and buy the game regardless of reviews or other peoples opinions. Truth be told I am glad I did. I am enjoying the game a great deal and the no level, no class game changer are a breath of fresh air. If you're like me and wondering if you should try it. I say go for it, but come at it with an open mind. Don't expect WoW 2.0, or you will be in for a disappointing ride. This game isn't like other mmo's. It's different in a very refreshing way. Expand
  9. Jul 20, 2012
    10
    Pretty much every person that has played this game should post his or her review about this great game. Yes, everyone should be able to have their say about the game, but looking from the metacritic reviews, the game is supposedly a mediocre achievement from Funcom. Kinda contradicts what the majority of players are saying. I wonder why? WoW(4 different installments rated on metacritic) ,Pretty much every person that has played this game should post his or her review about this great game. Yes, everyone should be able to have their say about the game, but looking from the metacritic reviews, the game is supposedly a mediocre achievement from Funcom. Kinda contradicts what the majority of players are saying. I wonder why? WoW(4 different installments rated on metacritic) , Diablo 3 and SWTOR have 91(avarage of all 4), 88 and 85, respectively! I agree on WoW, but both Diablo 3 and SWTOR have received below average and bad reviews from players. Whooping 6000+ players have graded D3 to an overall grade of 3,8!! Something must be utterly wrong when online magazines are rating a game at 88/100(or 8,8/10), while the players, who make up 99% of the gaming community give it thumbs down. SWTOR gets 5,6, a little better but still not even close to what the game has received through metacritics.

    What, Funcom didn't pay you enough, or at all, to do an honest review of the game? Out of 30 or 31 reviews, the game is rated at mediocre. I guess this is what always happens when someone tries to trudge a new road and make a new standard. This industry has become oh so money driven. I understand that neither WoW nor SWTOR nor Diablo 3 wishes to lose its fanbase, but lets be honest. With or without these bad reviews that are given, this game will blossom. Because word of mouth sells better than any commercial ever will. But hey, everyone has their right to an opinion.

    I have spent roughly almost $70 for the game(Scandinavia) incl. shipping(yes, I have a box-version), and paying $10-15 a month is for me personally not an issue. That is how much 1 beer in the bar costs. I guess I will be skipping that 1 beer and play this game instead. No one will ever make a perfect game that will satisfy everybody. We all have to admit that. But realizing how low the leaders, who are here to promote the games have sunk, I rest my case by saying: Try the game for yourself or, If you have a friend that has the game ask him to give you his buddy-key. Or even go to a internet-cafe and see if TSW is installed and try it there. Point being; you will not be disappointed.

    Thanks for reading.
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  10. Jul 6, 2012
    10
    When I first saw this game I thought it looked "meh" then I took a gamble and bought it and then of course I had my socks blown right off, it's bloody fantastic!!!
  11. Jul 7, 2012
    8
    Immersive world and fresh take on a stale genre. Be warned though, this game requires some thinking (which probably explains some of the negative reviews!). It's not a blind kill-wolves-collect-pelts walk through the park. The investigation missions really shine. Persistent pvp is a little lacking in terms of objectives - but the potential is there. One server design is something alwaysImmersive world and fresh take on a stale genre. Be warned though, this game requires some thinking (which probably explains some of the negative reviews!). It's not a blind kill-wolves-collect-pelts walk through the park. The investigation missions really shine. Persistent pvp is a little lacking in terms of objectives - but the potential is there. One server design is something always welcoming in a world full of multi-server/shard MMOs. Worth a look! 2 days, 18 minutes of game time as of this writing. Expand
  12. Jul 7, 2012
    10
    The combat can take some getting used to but overall the game is unique in the cluster of current mmos. The story is excellent (even with a mute character). The areas are entertaining especially Transylvania. The ability wheel and the flexibility of changing your playstyle on the fly is a game within itself. The dungeons are all unique and do not hold your hand. One of my favorite featuresThe combat can take some getting used to but overall the game is unique in the cluster of current mmos. The story is excellent (even with a mute character). The areas are entertaining especially Transylvania. The ability wheel and the flexibility of changing your playstyle on the fly is a game within itself. The dungeons are all unique and do not hold your hand. One of my favorite features is everyone can play with everyone. You can play with people from other dimensions (servers) at any time by joining a group and moving to their server for a guest session. General chat and looking for group are also cross server. PvP can seem daunting at first and you will get crushed if you attempt to join Fusang and the large scale battles. However if you enter with decent q10 gear the experience is fun. There are still bugs to be worked out and broken quests. But overall I havn't played a game in recent memory I wanted to play as soon as possible again after I stopped playing. Expand
  13. Jul 7, 2012
    8
    Note: first impressions like many people reviewing the game. Total playtime (roughly 6hours)

    TSW offers something fresh, a break away from ding ding ding. Then **** about rushing to lvl cap. Which, I think we can all agree is a great idea. The even greater thing? It feels like theres a World here. You're not running around only staring at your mini-map (although sometimes of course you
    Note: first impressions like many people reviewing the game. Total playtime (roughly 6hours)

    TSW offers something fresh, a break away from ding ding ding. Then **** about rushing to lvl cap. Which, I think we can all agree is a great idea. The even greater thing? It feels like theres a World here. You're not running around only staring at your mini-map (although sometimes of course you will) but more importantly, you are enjoying the environment the world the monsters, everything feels like it has impact. There's polish here folks. Now, you can grind. If you want. Really, you are not going to want to down that route because you find yourself wanting to explore. Giving this is a launch of a new MMO there always feels like there are some rushed elements. Example, the NPCs stand there. And stare off in space. Sometimes they might move a bit. Stuff like this will hopefully be looked at once they feel stable with the game. The combat feels fun. You are gauging the type of monster; and maybe changing up your "deck" right there in real time before you fight it.

    Hopefully Funcom really updates this game all the time, and explodes the community with tons of content. (IE expand New York, more and more blocks, open them up throughout the game's life.) I've played AoC on launch and through the expansion, something about Funcom they are freakin' passionate. So far, i'm really enjoying TSW. IMO, this is a MMO you should at the very least, try.
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  14. Jul 11, 2012
    9
    The Secret World is the MMO that gave me hope that the genera still has a future. While still somewhat rough around the edges, as should be expected with any MMO that just launched. But it has enjoyed a smooth launch and most of the issued tend to be minor, all in all there are so many good things about it that it is easily forgiven.

    It's primary strenghts lie with it's missions and
    The Secret World is the MMO that gave me hope that the genera still has a future. While still somewhat rough around the edges, as should be expected with any MMO that just launched. But it has enjoyed a smooth launch and most of the issued tend to be minor, all in all there are so many good things about it that it is easily forgiven.

    It's primary strenghts lie with it's missions and storytelling, freeform character building and stunning visuals. The term "thinking mans MMO" has been used a lot around TSW, and while I have never quite liked the term, it is fitting. TSW as opposed to the majority of contemporary MMO's dares to let you out into the world on your own, instead of firmly holding you by the hand and leading you along. It also dares to challenge you with several aspects of the gameplay, forcing you to think for yourself or find aid with your fellow players. Be it solving a wide variety puzzles, or rethinking the build that worked great last zone but needs some serious changes to deal with the new challenges that face you next.

    The game is well written and presented with plenty of care. The graphics, while for some reason often the target for criticism, is some of the sharpest in the genera.. granted you have the hardware to run it on decent settings. It's a good thing then that TSW is a lot less demanding than Funcoms last MMO, Age of Conan comparably was at launch.

    I won't say that TSW is for everyone, few good MMO's ever are, but those who look for an experience that offers up something new and different I can only recommend you give it a try. Make sure you give it enough time to sink in as well, many of TSW's strengths become apparent a little bit further in. What you will find is an MMO that has it's roots firmly in the familiar but its heart in an entirely new place. It fills a necessary niche that lies somewhere in between games like WoW and it's many clones, and more advanced online games like EvE. I'm very happy to finally have a game like that.
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  15. Jul 19, 2012
    10
    I love The Secret World - it is absolutely unlike any MMO you've played. You've probably heard all the big selling point by now, and they're all true. The setting and atmosphere are crazy brilliant, the quests are more diverse and original than most single player RPGs, and the character advancement is really unique and refreshing (you will find yourself constantly changing around yourI love The Secret World - it is absolutely unlike any MMO you've played. You've probably heard all the big selling point by now, and they're all true. The setting and atmosphere are crazy brilliant, the quests are more diverse and original than most single player RPGs, and the character advancement is really unique and refreshing (you will find yourself constantly changing around your abilities to fit the situation - which is how the game sells itself as "classless"). Instead of leveling vertically in levels, you gain skill points and ability points at a fairly rapid basis... allowing you to not only be more powerful, but much more flexible (you can change out any purchased abilities on a whim, as you see fit).

    Besides the theme, and the fact that the game can get really genuinely creepy, the thing that sold me was the diversity of quests (called "missions" in TSW). These missions sometimes require solving actual puzzles and riddles, and frequently doing ACTUAL detective work (sometimes involving Google, Wikipedia, and lots of actual, real-world websites that the devs have set up - in addition to in-game clues). There are still the occasional (albeit rare) "Kill X Monsters" quests, and they're still as tedious as ever... but they're few and far between enough, that I don't mind when they pop up once or twice per zone.

    That said, the game still has all the rough edges. In particular, the sheer inventiveness of the quests means that the developers are still cleaning up lots of obnoxious mission-related bugs... some of which are bad enough that they can completely stop your progress. And the real kicker is that the bugged quests almost always seem to be the coolest and most inventive (like The Black House, which would be one of the coolest game experiences ever... if it worked). There's also a pretty good number of quests where monsters are supposed to spawn but don't, or take so long that you just assume it's bugged and leave (which in turn sometimes breaks the quest even more). As with most MMO launches, this is fairly par for the course, and hopefully if you wait 2 or 3 months to try the game out, these annoyances will be fixed.

    As others have also stated, character creation is really underwhelming at the moment... particularly in the realm of hair styles (for both male AND female characters). Once you are actually in the game, the clothing options available for purchase (with in-game money or actual cash) will put most fashion districts to shame - so keep in mind that as disappointing as the facial creation is, the possibilities for customizing your clothing are downright INSANE... and the cloths are really what define your character's look, anyway. But if the character creation still gets you down, know this: the developers are busy adding barber shops, plastic surgery centers, and tattoo parlors to the game - so that character you created at the beginning... it's not permanent. It can be changed and tweaked to your heart's content once you're in the game (in about a month, anyway).

    And that's the kind of cool stuff that will keep my playing The Secret World for a long, long time. It's the choice, the diversity, the excitement and fear... The Secret World is a refreshing, genuinely original, and fun MMO that gets it right everywhere that counts. The developers passion for their product shines through every feature... and once they get that extra coat of spit and polish on there (in the form of bug fixes, barber shops, and plastic surgery)... then I'll be able to say with complete honesty, that this game is a perfect 10.
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  16. gtb
    Aug 16, 2012
    10
    TSW is different from every other MMORPG thus far. That really is the only thing that needs to be said. In a market that is saturated with the same cookie-cutter games, TSW is the first one in nearly a decade that has tried to rewrite the genre. If you've played MMOs in the past, been frustrated by the same old thing over and over again, and gotten sick of elves and such, then this is theTSW is different from every other MMORPG thus far. That really is the only thing that needs to be said. In a market that is saturated with the same cookie-cutter games, TSW is the first one in nearly a decade that has tried to rewrite the genre. If you've played MMOs in the past, been frustrated by the same old thing over and over again, and gotten sick of elves and such, then this is the game for you.

    The fact that the critic score was low for this game is an absolute indication of how useless game critics have become. TSW is innovative, unique, and it almost completely breaks the mold of the standard MMO. There are a few areas that need improvement, but the launch was the smoothest of any MMO i've played on day one, and the storyline, voice acting, and quests are top notch. It is firmly in my top three favorite MMOs, and I hope it continues for a long time.
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  17. Aug 31, 2012
    9
    Secret World is a breath of fresh air from the monotony of the average MMO and is one of the most original and exciting games to be released in years. The setting, a modern-day fantasy world with a dash of Lovecraftian horror, brings back fond memories of the pen-and-paper RPG Shadowrun or Vampire the Masquerade. Perhaps the most innovative and exciting aspect of this game are the PvESecret World is a breath of fresh air from the monotony of the average MMO and is one of the most original and exciting games to be released in years. The setting, a modern-day fantasy world with a dash of Lovecraftian horror, brings back fond memories of the pen-and-paper RPG Shadowrun or Vampire the Masquerade. Perhaps the most innovative and exciting aspect of this game are the PvE investigative missions. Tired of 'kill 10 bears, then kill 10 more'? Well, don your Holmes pipe and get your notepad ready to do some occult sleuthing. Better brush up on your latin translations and Morse code though because these puzzles are HARD. Like, old-school 'You are likely to be eaten by a Grue' stuck-for-days hard. The not-quite leveling system is also brilliant, with a near infinite combination of character classes in each weapon class. Only a few significant downsides to this game: still a great deal of MMO-grinding particularly in the terrible timed-kill missions; no indication for some group or high-level missions; and sometimes tediously long speeches from mission-givers. These are minor quibbles, though. Step away from GW2 and give this game a try- you will not be disappointed. Expand
  18. Aug 10, 2012
    10
    This game REALLY shines in its creativity on gameplay, story line and ability to get you hooked! The system on abilities are out of this world, the possibilities are almost endless! and the game wants you too pursue how you like to play with your character not needing to play what the game needs you to play. There are so much they can add later on to the game, the world are so open withThis game REALLY shines in its creativity on gameplay, story line and ability to get you hooked! The system on abilities are out of this world, the possibilities are almost endless! and the game wants you too pursue how you like to play with your character not needing to play what the game needs you to play. There are so much they can add later on to the game, the world are so open with possibilities and they have already launched a monthly content pack! No MMORPG have this kind of content flow, and i'm positive that Funcom will deliver months and months on. Thank you Funcom for this great game, and too bad for my wife that you made it.... Expand
  19. Aug 10, 2012
    10
    This game is what has been missing from the MMO space for a very long time. It feels like forever since I've played a game that has captured my interest as much, a game that challenges the brain as well as telling a compelling story. It's not a game for you if you like to power level (levels are largely irrelevant) or if you hate to watch cut scenes, but if you want to play something thatThis game is what has been missing from the MMO space for a very long time. It feels like forever since I've played a game that has captured my interest as much, a game that challenges the brain as well as telling a compelling story. It's not a game for you if you like to power level (levels are largely irrelevant) or if you hate to watch cut scenes, but if you want to play something that doesn't treat you like an idiot, check this out.

    The combat is simple to grasp the basics of, but displays its true versatility when exploring the range of complementary skills. Over time it deepens and broadens your range of options, forcing the player to adapt as the play field difficulty ramps up. While there have been rumblings that combat is over simplistic, that's an illusion; it's as complex as you want it to be, and necessitates experimentation.

    Again, this is not your game if you don't like to make choices, or you want a "one size fits all" play style.

    The environments are broad and challenging, with a good variety of mission types. It's not an all you can eat buffet, with a stack of quests you pile up to munch through, it's a stride through a roaring market where you sample what takes your fancy as you take in the spectacle. The system of tiered missions encourages exploration and avoids leading you by the nose while still displaying the play fields to best advantage.

    No need to emphasis the quality of the cut-scenes and the story, as the most biased of Nay Sayers have been unable to find fault with either of these features. I could go on, but the review is already too long and I want to get back to playing...
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  20. Aug 10, 2012
    10
    One of the best mmorpg i have played in years. Top notch atmosphere, great cut scenes and graphics which put every other game to shame.
    Combat is really brilliant, i needed some time to get used to the new mechanics, but after then it wasn't the typical button smashing anymore. It was like playing a genius card game.
    Enemies and Mobs are good, nice AI, and interesting special moves. You
    One of the best mmorpg i have played in years. Top notch atmosphere, great cut scenes and graphics which put every other game to shame.
    Combat is really brilliant, i needed some time to get used to the new mechanics, but after then it wasn't the typical button smashing anymore. It was like playing a genius card game.
    Enemies and Mobs are good, nice AI, and interesting special moves. You have to move sometimes. The dungeons are not a cakewalk either. But the best thing are the missions. I never played better or more interesting missions in all my game life (20+years), they are hard and they are good. And nothing can offer you more adventure,mystery and horror. The writing is on par with top movies.
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  21. Aug 10, 2012
    9
    I really wasn't sold on the Secret World, but I find myself happily surprised by its maturity, intelligence, and interest in offering players something new. The Secret World has ...
    ... top of the line writing (on par with the best non-MMO PC games out there),
    ... top of the line voice acting (see above, so much so that most of the game's characters are already stuck in my mind, as any
    I really wasn't sold on the Secret World, but I find myself happily surprised by its maturity, intelligence, and interest in offering players something new. The Secret World has ...
    ... top of the line writing (on par with the best non-MMO PC games out there),
    ... top of the line voice acting (see above, so much so that most of the game's characters are already stuck in my mind, as any other film character would),
    ... great pop culture references (that don't go over-board),
    ... an excellent variety of quest types (puzzles, grinds, investigations, etc.),
    ... a fantastic mood (love the 'Siren Song' mission for instance, with that heartbreaking half-transformed unfortunate lost in the sewers),
    ... a great look,
    ... excellent dashes of humor (be they in the writing, in the acting, in the animations -- love all those sad-funny-pathetic zombie animations--, or in the audio design -- love those coughing monsters, etc),
    ... a keen interest in offering gamers a multifaceted take on non-western cultures and protagonists,
    ... a very rich universe ("very" is a misnomer of course, as there's a quasi infinite variety of tales to tackle),
    ... an open skill system that let's you decide how you want to play your character,
    ... a combat system that stands out as it requires gamers finesse and preparation,
    ... and loads of room to grow.

    Really the best modern MMO out there, one that offers a rich mythology, and a stable environment in which to explore it, after only a month live!

    The game is stable, with only a few minor bugs, and a crew of dedicated, experienced devs.

    The game's not for everyone, but if you are curious, and in the mood for game design that stands out for trying to and succeeding at offering new things to the tired MMO world, give "The Secret World" a chance.
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  22. Aug 10, 2012
    9
    At first, I didn't like The Secret World (TSW) when I tried it in Beta, mostly for it's controls. Man I hated those controls.

    However, there were many things I did enjoy. The story, the environment, the graphics, and the customization, all of which are spectacular. Last week, I decided to give it another go, but this time, I hooked up an Xbox 360 controller, and let me tell you, what
    At first, I didn't like The Secret World (TSW) when I tried it in Beta, mostly for it's controls. Man I hated those controls.

    However, there were many things I did enjoy. The story, the environment, the graphics, and the customization, all of which are spectacular.

    Last week, I decided to give it another go, but this time, I hooked up an Xbox 360 controller, and let me tell you, what a difference that made! My initial misgivings over the controls were quickly forgotten, and I was quickly able to get back to enjoying what was truly important about the game.

    I would highly recommend this game to anyone who enjoys games with good storylines, or games with good graphics, or games set in a modern, realistic environment. Additionally, if you are a fan of puzzles and figuring out complex mysteries, this game is totally for you!

    Right now, the game is still new, so some bugs and gliches are to be expected. However, those will be overcome in time. Patience is a key when jumping into a new MMO. But in the case of TSW, that patience will pay off.
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  23. Rye
    Aug 10, 2012
    9
    This game is refreshing. You do not have 42 active skills/spells to deal with on your hot bar. Instead you have 500+ to choose and add 7 to the hot/action bar. With this you can play the game and not just play a hot bar.
    Missions; yes you do have a few of the typical kill ten rats, but they are far and few between and most missions are interesting and fun. Also, the puzzle missions are
    This game is refreshing. You do not have 42 active skills/spells to deal with on your hot bar. Instead you have 500+ to choose and add 7 to the hot/action bar. With this you can play the game and not just play a hot bar.
    Missions; yes you do have a few of the typical kill ten rats, but they are far and few between and most missions are interesting and fun. Also, the puzzle missions are way to fun to not mention and there are more of them coming. The current community of the game is a good one, seems more mature then some other games that I have played.
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  24. Oct 1, 2012
    10
    Try 3 days for free at secretworld.com, don't just take my word that this is the most under-rated MMO by critics on Metacritic. Currently tied with GW2 as the #1 MMO on Metacritic by user reviews (8.3) with good reason (TSW is way better IMO). Ignore the min system specs, my laptop is below min requirements but the game runs fine on it (AMD E-350 1.6GHz Dual Core 64, AMD Radeon HD 6310M,Try 3 days for free at secretworld.com, don't just take my word that this is the most under-rated MMO by critics on Metacritic. Currently tied with GW2 as the #1 MMO on Metacritic by user reviews (8.3) with good reason (TSW is way better IMO). Ignore the min system specs, my laptop is below min requirements but the game runs fine on it (AMD E-350 1.6GHz Dual Core 64, AMD Radeon HD 6310M, Win 7 Home Premium, 6GB RAM), the free trial will let you see how it runs on your PC so you'll know for sure. This is the first MMO I've tried and liked better than WoW classic/BC. If you are sick of WoW clones and/or childish MMOs give this one a try:
    +2 has a free trial to see if I like the game before buying it
    +2 free form questing, do quests in any order, ignore any non-story quests you don't like without penalty
    +2 no classes, you can use any weapon and ability with the potential to learn all 525 abilities, you can weild 2 weapons at a time, and choose 7 active and 7 passive skills from either weapon from many options. Abilities and weapons you choose will spec you tank/healer/dps on the fly.
    +1 for quasi-leveless game play, you learn more abilities and strengthen them to progress, but there is no traditional character level
    +1 is a different world (present day horror theme) from a typical MMO for those bored with Elves, etc.
    +1 for bringing a FPS feel to an MMO (at least for me with the assault rifle equipped)
    +2 for memorable characters and very well voiced-acted cut-scenes for every quest you accept. -0.5 for your character being mute in them which is kind of weird.
    +1 for good story telling, quests start by finding items, your cell phone ringing, or you talking to an NPC and seeing a great cut-scene. Turn in quests by reporting them done on your cell phone.
    +1 for very few kill 10x quests, only found 2 in first 30 hours of game-play
    +1 for special sabotage quests where you need to avoid motion sensors, trip-wire and lasers, etc.
    +1 for special mission quests where you need to look for clues in the real world searching Google, Wikipedia, real online web sites for companies in the game, etc.
    -1 for making the special mission and sabotage quests so damn hard lol (btw find other MMOs too easy? these are for you)
    +1 rated M 17+ targeting adult audience, NPCs swear a lot (especially New Yorkers) and sexual themes are common.
    +1 for great selection of character face and clothes (better than my RL wardrobe lol!), so far I've accidentally created look-alikes for Jonathan Frakes, Kurt Cobain and my RL friend from Laos lol)
    +1 you can team up with your friends no matter which realm they are on (except for WvWvW)+1 for daily patches for bugs. I've seen way more bugs playing MOP for 5 hours than TSW for 30 hours (No bugs I have found in TSW were game-breaking.)
    +1 for content released once per month on average (give or take 2 weeks), much better than WoW, etc.
    +1 death works just like WoW, but no annoying rez sickness if you res at GY (+1) (and no annoying downed state lol)
    +1 global looking for group channels allow you to see groups forming while questing (no more running back and forth in SW bored while waiting for something exciting to happen lol)
    +1 GUI is customizable, move windows where you want, size your bags how you want (although how to do it is not obvious)
    +1 optionally use Facebook (instead of some walled custom method) to find if my friends play and if they are online.
    +1 cash shop has only cosmetic items (except for server transfers which cost real money)
    +1 for video tutorial to explain skill/ability system (which is very different than other MMOs)
    +1 new in launcher lets you know about latest bugs, content updates, scheduled maintenance, etc. (no more looking on Reddit to find out lol)
    -2 has monthly subscription (perfer hybrid or just paying for expansions myself)
    +0 play on normal, RP, French & English dimensions(realms)
    -1 no normal world PVP
    +1 no forced grind of daily quests, you can repeat once a day if you want, but no better rewards than doing new quests
    -1 for telling me to upgrade my computer everytime I log on although the game runs fine on it
    -0.5 for too many logo screens everytime I log on (press space to skip, but is annoying)
    +0 has no end-game yet (but plans to add it in the future). Personally, I'm burnt out on end game right now anyway.
    +1 for having the server tied to a character (ie: not your account like GW2)
    So 22/10 ha ha, if I could rate it 11/10 I would but 10/10 will have to do.
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  25. Aug 14, 2012
    10
    I was tentative at first, after Funcom's AO and AOC debacles. TSW makes me feel more confident that Funcom can do a good job. The areas are interesting, exciting and fresh. The missions range from easy "collect these items" to challenging investigation missions that have no waypoints provided to the user.

    I love this game and the environment it gives us to run around in.
  26. Aug 16, 2012
    10
    Finally an MMO that is enjoyable to play. There is an actual world to explore and the way to explore is not hours of raiding for the right item or an arbitrary level requirement. Clever crafting and environmental awareness are rewarded the most by Funcom. The investigation missions are just plain awesome and completion is highly rewarding (in-game and out).. There is a trial apparently andFinally an MMO that is enjoyable to play. There is an actual world to explore and the way to explore is not hours of raiding for the right item or an arbitrary level requirement. Clever crafting and environmental awareness are rewarded the most by Funcom. The investigation missions are just plain awesome and completion is highly rewarding (in-game and out).. There is a trial apparently and my advice to new comers is to look around and think like you are really there. There are yellow pages to browse in phone booths, ARG style websites on google. If you find a cellphone that says "the password is the first hymn on sunday", go to the church and look at where one would post hymns numbers in a real church. Expand
  27. Sep 23, 2012
    10
    Very underestimated game. It is beautiful in visuals, story, lore, investigation missions and setting. NPC animations and voice acting is simply great. Probably the first MMO that has single player experience compared with the best RPG singles. However it is much better then usual single player games in the long run because of guaranteed new monthly content for the next 7 years (as it wasVery underestimated game. It is beautiful in visuals, story, lore, investigation missions and setting. NPC animations and voice acting is simply great. Probably the first MMO that has single player experience compared with the best RPG singles. However it is much better then usual single player games in the long run because of guaranteed new monthly content for the next 7 years (as it was promised by Ragnar). Group PVE is also very, very nice since dungeon mechanics is interesting and challenging. Animations, effects are OK for me and I do not understand why some people put so much emphasis to them it their negative reviews. I solved subscription issue by buying lifetime account=) Expand
  28. Aug 31, 2012
    10
    Secret World is the most fun I've had in an MMORPG in a long time. I'm never been a fan of zombies, monsters, or creepy things. But Secret World does it in such a way that makes it really fun. The combat and the way you can combine various attacks/ability trees lets you really play the character you want.

    Missions/Quests: The writing, humor,and detail on many of the missions is
    Secret World is the most fun I've had in an MMORPG in a long time. I'm never been a fan of zombies, monsters, or creepy things. But Secret World does it in such a way that makes it really fun. The combat and the way you can combine various attacks/ability trees lets you really play the character you want.

    Missions/Quests: The writing, humor,and detail on many of the missions is really, really good. So going back later and repeating the missions is fun, and about 90% of the missions are repeatable. Other games have "daily" missions, in which you usually grind something boring. But in Secret World you can pick your favorite missions and do THOSE as dailies, which is sooo much more fun. The NPC's in Secret World have their little quirks and actual personality that make them stand out. Character development: I never felt gimped or underpowered when starting new characters. Other games have the level grind, and you need increasingly more and more XP in order to make your character better in some way. Not in the Secret World, because the XP needed for the next ability point stays the same. This allows for fantastic levels of customization as you can consistently unlock new abilities. Progression was steady and well paced. Secret World allows players to eventually unlock every ability/attack/passive bonus in the game. You can only slot 7 active attacks/abilities and 7 passive abilities (14 total). But you can change them around and swap them out at any time, with any ability that you've unlocked. The reasonable XP needed to gain ability points means that you can flesh out your character in ways that are fun. For example, how about an elementalist with some dual pistol attacks tossed in! It gives you a lot or room for creating the character you're looking for.

    Setting and graphics; I'm running an NVidia 275 GTX card, and the graphics are really good. The modern setting feels comfortable, because so much of it is familiar. It also adds to the creepiness in some areas, because of how things are destroyed or affected. I personally don't see anything wrong with the attack animations. In fact, I think some of them look really cool (Like pistols, and the elemenal electric attacks). Overall I'm having a lot of fun, and look forward to playing this game for quite a long time.
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  29. Aug 28, 2012
    9
    This game is an absolute groundbreaking MMO in almost every way. The story, the skill wheel, dynamic, lore - i could go on and on on how revolutionary this game is. Why "professional" gaming sites scored this on average below 8 and Star Wars the Old Republic above is proof how money is more important than quality.
    I only gave it 9 and not 10 because i think it can evolve to be even
    This game is an absolute groundbreaking MMO in almost every way. The story, the skill wheel, dynamic, lore - i could go on and on on how revolutionary this game is. Why "professional" gaming sites scored this on average below 8 and Star Wars the Old Republic above is proof how money is more important than quality.
    I only gave it 9 and not 10 because i think it can evolve to be even better. I hope that anyone that reads this review wil want to give the Secret World a chance because its really worth it. I think that projects such as this one should be supported to show that taking risks in the gaming industry to make something unique and new pays up. TRY A FREE TRIAL AND LOOK FOR YOURSELF.
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  30. Oct 11, 2012
    9
    Really 8.5 but as there are no half marks, I gave it a 9. Perfect MMO? No. Innovative MMO? Hell yes. In truth this is like a breath of fresh air in the stagnant world of MMOs, most of whom aspire to be WoW-but-looks-a-bit-different. The Secret World actually *is* different. Moreover Funcom are reactive to major bugs, the Devs actually comment in threads on the official forum and IReally 8.5 but as there are no half marks, I gave it a 9. Perfect MMO? No. Innovative MMO? Hell yes. In truth this is like a breath of fresh air in the stagnant world of MMOs, most of whom aspire to be WoW-but-looks-a-bit-different. The Secret World actually *is* different. Moreover Funcom are reactive to major bugs, the Devs actually comment in threads on the official forum and I have never had better customer service in any game from in-game GMs when I file a petition for some reason. That last point alone is probably worth 2 points on the score! The freedom this game offers from the cookie cutter 'Trinity' and 'One Best Build for Task' is very refreshing indeed. The story lines are uncompromisingly adult and the puzzles are bloody hard (the game has a modern setting and an in-game browser so you can google things!). So if you like a game to molly coddle you and not force you to think, then this is *not* the game for you. Likewise you actually have to move in this game because position matters, so if you prefer games that are essentially your min-max spreadsheet against his min-max spreadsheet, again this game might not be your cup of tea. Otherwise, I cannot recommend it highly enough. Oh and if you are a fan of the HP Lovecraft genre of horror, you will be hit in the face by all the references like a rubbery Shoggoth tentacle. Simply splendid. Expand
Metascore
74

Mixed or average reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 55
  2. Negative: 1 out of 55
  1. Oct 22, 2013
    90
    The Secret World delivers an MMO experience that's distinctly different from its competitors, and it's likely going to remain the standard for future games in the horror/supernatural genre.
  2. Dec 17, 2012
    81
    I am really looking forward to the next mission, the next dialog, the next puzzle. As in a solo role-playing game flat. And this is not an error but a boon.
  3. Sep 18, 2012
    76
    I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.