- Publisher: Electronic Arts
- Release Date: Jul 3, 2012
User Score
Generally favorable reviews- based on 1304 Ratings
User score distribution:
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Positive: 1,029 out of 1304
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Mixed: 117 out of 1304
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Negative: 158 out of 1304
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- User score
- By date
- Most helpful
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Sep 18, 2012
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Jul 31, 2012
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Jul 16, 2012
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Jul 4, 2012
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Jul 4, 2012
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Jul 7, 2012
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May 17, 2015
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Jul 27, 2013
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Jul 4, 2013
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Jan 26, 2014
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Dec 29, 2012
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Mar 11, 2013
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Oct 31, 2013
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Apr 14, 2013
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Jan 2, 2013I didn't expect much from this game, and that's what I got. Stiff animations, boring story, and cooldowns on shotguns? Really? TSW tries, but fails to entertain me. A game can't survive on cut scenes and dull combat.
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Jan 5, 2013
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Mar 16, 2013Bugs.
More bugs.
Horrible controls.
Boring story.
Very limited BGM (Background Music) variety.
Too much grinding.
Way too much grinding.
Crapiest PVP system on earth. I wouldn't wish it on anyone. -
Aug 20, 2012
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Jul 21, 2012
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Aug 15, 2012
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Nov 6, 2012
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Oct 29, 2012
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Jul 21, 2012
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Oct 11, 2012Extremely inconsistent game; poor balance between "classes" (your class is, more or less, the two weapons you're using) leading to a small number of flavor-of-the-month builds; constant exploitation and bugs; questionable endgame involving extremely repetitive farming.
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Jul 12, 2012
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Aug 12, 2012
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Jul 27, 2012
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Jul 8, 2012
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Jul 13, 2012+ Great universe
+ Interesting quests
- Awful animations
- Bad character customization
- Character leveling DOES exist
- Zombies again and again.... -
Feb 12, 2013
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Aug 27, 2012Pros : Interesting skill system, fresh take on quests, great world to play in.
Cons : Terrible developer support, poor animations, many skills feel the same
I would pick this up when it goes free to play or when the box price drops. DO NOT fall for the lifetime subscription plan as you will get through the content within one month anyways. -
Jul 12, 2012
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Aug 29, 2012
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Dec 12, 2012
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Jul 13, 2012
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Aug 13, 2012
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Jul 9, 2012
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Dec 25, 2012
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Jan 13, 2013
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Dec 25, 2012
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Mar 8, 2014
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Jul 14, 2012
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Aug 30, 2012Sadly, this would have been great as a single player game. Excellent story and questing marred by boring, unpolished combat, tacked on PvP and a WoW-esque approach to endgame. Third time is unfortunately not a charm for Funcom.
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Sep 12, 2012
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Sep 13, 2012
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Jul 5, 2012
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Jul 6, 2012
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Aug 8, 2012This game is trash just like most EA games. Does not feel polished. Gameplay is slow and doesn't seem responsive. I predict F2P in 6 months easy. Its just like any other MMO.
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Jul 6, 2012Do not believe the hype. Try this game first. If they will give you trial that is. Combat is b.o.r.i.n.g. Missions are b.o.r.i.n.g. Crafting is total failure. PvP? gimme a break. Also, no motion capture was used so your toon moves like a rag doll. Game looks quite nice when you do not move though.
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Jul 5, 2012
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Jul 5, 2012Between it's 6 year old graphics, boring combat style and linear missions system this game fails on all levels that it promised.
You are unable to get immersed into the game due to a quest limiting system that forces you to complete one quest type at a time. -
Jun 28, 2013This game has great visual design and awful gameplay. I'm reviewing the gameplay. ZERO. unplayable
There are so many games out there that deserve the exposure of TSW. TSW does not deserve any. -
Jul 5, 2012
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Aug 9, 2012
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Jul 19, 2012I was excited about this game. I love the concept of the strange fractured realities and so on. But since it included adult content I won't never play this game. What a shame that such a great game had to be ruined because someone can't keep his dirty mind out of the development.
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Sep 29, 2012
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Oct 11, 2012The game is very mixed: a great levelling process followed by character progression that is purely gear related. It was so close to being a good game, but at the end of the day, it's one for the grinders only.
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Feb 1, 2013
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Jan 14, 2020
Awards & Rankings
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Oct 22, 2013The Secret World delivers an MMO experience that's distinctly different from its competitors, and it's likely going to remain the standard for future games in the horror/supernatural genre.
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Dec 17, 2012I am really looking forward to the next mission, the next dialog, the next puzzle. As in a solo role-playing game flat. And this is not an error but a boon.
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Sep 18, 2012I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.