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8.3

Generally favorable reviews- based on 1304 Ratings

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  1. Aug 20, 2012
    10
    Truly a next-gen MMO, Funcom has taken a lot of chances and broken away from the old formula that current MMOs copy and paste from. Everything from the setting to the character building is a breath of fresh air.
    The combat, which seems somewhat simplistic at first, evolves into something spectacular. It is very common that my group will hit a wall on a dungeon boss, and many times
    Truly a next-gen MMO, Funcom has taken a lot of chances and broken away from the old formula that current MMOs copy and paste from. Everything from the setting to the character building is a breath of fresh air.
    The combat, which seems somewhat simplistic at first, evolves into something spectacular. It is very common that my group will hit a wall on a dungeon boss, and many times rethinking our strategy and retooling our builds (choosing from 500+ skills, editable on the fly) gets us past it. Huge bosses and movement in combat makes things a lot more actiony than most MMOs.
    It didn't take me long to buy a lifetime membership to TSW, and I don't seem myself regretting it. The first content update and the upcoming monthly ones all seem to give more of what the players love about the game.
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  2. Aug 20, 2012
    10
    I was not going to get this game...as I never got into the "futuristic" or "modern" MMO's, being a pure fantasy nut. SWTOR was just a reaffirmation of avoiding that.

    Bored with nothing new out lately, I tried the 3 day trial and was blown away! For the first time I found an interesting story and the way the game handles quests is refreshing. Instead of the basic FedEx quests and Kill
    I was not going to get this game...as I never got into the "futuristic" or "modern" MMO's, being a pure fantasy nut. SWTOR was just a reaffirmation of avoiding that.

    Bored with nothing new out lately, I tried the 3 day trial and was blown away! For the first time I found an interesting story and the way the game handles quests is refreshing. Instead of the basic FedEx quests and Kill X creatures, you are have your choice of a vast number of types of quests. The puzzles are nice with the in-game browser, and having a great time.

    Even though Funcom is doing poor, I am finding this MMO stirs something in my that I haven't felt since the days of AC1...something that may keep my interest longer than a week or two.

    It is definitely worth trying out the trial...and you have to get into Kingsmouth before you throw in the towel and say it's not for you, as the starter area does not represent the game...
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  3. Aug 20, 2012
    2
    The basic concept of TSW is very good, an 'Adventure' style MMO. However, the actual implementation of the game leaves much to be desired.

    * This is another released 'Beta' game. I am thinking it really needed another 6 to 12 months of content development, beta testing, bug fixing, and polishing. * To few zones, and the zones are VERY small, with grinding the same content repeatedly
    The basic concept of TSW is very good, an 'Adventure' style MMO. However, the actual implementation of the game leaves much to be desired.

    * This is another released 'Beta' game. I am thinking it really needed another 6 to 12 months of content development, beta testing, bug fixing, and polishing.

    * To few zones, and the zones are VERY small, with grinding the same content repeatedly (almost all the Main and Side quests are 'dailies') needed to actually build a character.

    * Quest model where you can only have 1 Main / 3 Side / 1 Dungeon / 1 Story is, in my opinion, just a mechanic to drag out the time needed to play a zone. One should note that even though when you complete a quest, you (sometimes) get the completion reward on-the-spot via mail type mechanic, you STILL need to go back and pickup a new quest anyway. 95% or more of your 'game' time will be spent running from point to point.

    * Really not much choice in progression. Choose a weapon, grind all the SP/AP to build that weapon. Rinse and Repeat. More grinding. There really is no choice, other than what weapon to start on first. Eventually, you do get some extra skills, and have to select what to go on your hotbar, but that selection is pretty straight forward depending on what you are going to be doing, Tank/Heal/DPS.

    * Yes, this is yet another 'Holy Trinity' game. So tired of this model. Really.

    * Yet another Single Player MMO. Every incentive NOT to play with other players, except in dungeons/Raids. Same old, same old.

    * Gameplay is laggy, buggy, and not very smooth. Glowy quest items often do not work.

    * So tired of the !/? Quest model. Time for it to go.

    * Overall, I see TSW as a thinly disguised WOW clone. Not worth the $50 box price, and
    certainly not worth a $15/mo subscription.

    * Box Purchase AND $15 Month Sub AND Cash Shop == Fail

    Give it a try, if you have the extra $50 to spare. But, just be aware that this game is really in an advanced Beta state, and that it is a grinder. Nothing new to see here.

    P.S. Even though ALL the cut-scenes show what most folks would consider to be standard, slow moving zombies, the zombies in TSW game itself are the fastest dang zombies I have ever seen.

    Note: This is my review that I posted on Amazon, should it look familiar.
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  4. Aug 20, 2012
    9
    It saddens me to see such a great MMO tanked by reviews from WoW fanboys and **** game review sites. I used to have respect for you G4, Yeah I'm talking to you! Especially as a large number of these reviews came from a closed beta that doesn't come close to comparing to the current product. Anyway, being an MMO gamer since the days of text based mud's and a huge fan of the Elder ScrollIt saddens me to see such a great MMO tanked by reviews from WoW fanboys and **** game review sites. I used to have respect for you G4, Yeah I'm talking to you! Especially as a large number of these reviews came from a closed beta that doesn't come close to comparing to the current product. Anyway, being an MMO gamer since the days of text based mud's and a huge fan of the Elder Scroll series, I was pleasantly surprised when I stumbled across something new and quite refreshing. Everyone that says this game has bugs is right, but just about any large-scale MMO I've played at launch has had them. It's kind of a given when you're dealing with development on such a large scale where (from a coding perspective) everything ties into just about everything else. TSW has handled the bugs fairly well, though I'm not as much of a completionist as others. If I run across something that's not working at the moment, I'll just go back and do it later. No big deal.

    The story and voice acting are superb. Best I've come across in a game so far. Many times I've been drawn in, laughed out loud, or cringed due to the quality of the voice acting in this game. It really is something else. The graphics are amazing. Coming from WoW and EVE, and then taking a break from both to play FPS's on the Xbox, I was really impressed. I had always thought EVE was the most beautiful game I had seen in a long time, and didn't think another game would come close in a very long time. I was wrong. The vistas don't quite have the scope of a massive world like WoW, but the details are incredible on ultimate settings. And I end up feeling like a dirty old man checking out the combat thong on the female character in front of me that is most likely being played by a dude.......I know........sad huh.

    Watching the posts, likes, comments, and reviews on Facebook, and other review sites, I find a refreshingly large number of female gamers that have been drawn into the game. It adds a wonderful balance that I will not be likely to find anywhere else outside of the Sims, and Hello Kitty Palace. The multiplayer and storyline (PvE) portion of the game is really excellent. I find myself casually grouping with random players that I encounter as I ride solo completing missions and gathering loots. We don't even have to group up, we just end up helping each other and both get credit. It's a kind of cooperative play that is really enjoyable when I don't feel like grouping or being social. Especially when I'm only casually playing in bursts while doing other **** around the house.

    Character customization could be expanded. I'd love to see more options, and I'm happy to know that more will be added over time, especially as this is a new game. And I can add or tweak my customization any time I want with the soon to be added plastic surgeon and tattoo artists. TSW's only real flaw at this time is the PvP. Unfortunately, there is NO OPEN WORLD PVP. Shame on you Funcom......shame. Way to cater to the carebears. The current PvP arenas are extremely engaging at first, but end up getting repetitive over time, and don't offer the same adrenaline and challenge of open world PvP areas that I have quite enjoyed and lived in on other MMO's. I do have high hopes though as the game is still in development and I have my fingers crossed that one of these days some open world PvP will finally be added.

    Overall this game will be able to keep you engaged for quite some time. Especially if you're not the achievement hunter type that tries to rush through everything to get maxxed out as quickly as possible. It's staying power is a bit lacking, but that's also something to be expected of a newly launched game as more and more content will continue to be added. I am comfortable with the fact that if I do get bored and decide to hop back on the xbox for a little while, when I come back to TSW, there will always be something new for me to explore and return to. Even without added content, the current content is engaging enough for me to repeat many times over before needing some "fresh meat" so to speak.

    While PvP can lose its luster over time, it does take a while for that to happen, and new stuff is already being added to the mix.

    I'd like to deduct more for lack of open-world-pvp, but TSW makes up for it in so many other areas. Goodbye EVE Online, it was nice while it lasted. I have found myself a new playground.
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  5. Aug 20, 2012
    10
    Im LOVING The Secret World. I have encountered only a few minor bugs. The story is GREAT and the open builds for the characters is really a fresh idea.
  6. Aug 20, 2012
    9
    Excellent game - the investigation missions are particularly fun, but it contains all the good Funcom trademarks - well supported guilds ('cabals'), immersive storyline, etc. The only thing preventing a 10/10 are the character graphics which - especially on lipsync mode - are not as smooth as they could be.
  7. Aug 20, 2012
    10
    Interesting world, intriguing backstory, fun quests, smooth launch... what's not to like ?

    This game is a very welcome deviation from the 'lets dumb it down to appeal to the masses' trend many other games employed lately... and, while is does have its silly points here & there, you definitely won't find any giant pandas... ;)
  8. Aug 19, 2012
    9
    This is the best MMO right now..Wonderfully handcrafted masterpiece..Such a joy to play ..
    Combined with great atmosphere, great action filled combat and one of the most thrilling dungeon bosses created for an MMO..
    The quests in this game is also very innovative, sure you have "classic" ones but even with those there is innovation. But the quests actually forces you to think, some are
    This is the best MMO right now..Wonderfully handcrafted masterpiece..Such a joy to play ..
    Combined with great atmosphere, great action filled combat and one of the most thrilling dungeon bosses created for an MMO..

    The quests in this game is also very innovative, sure you have "classic" ones but even with those there is innovation. But the quests actually forces you to think, some are hard, some are VERY hard, but they still doesn't become frustrating,,
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  9. Aug 19, 2012
    9
    The Secret World is not a game for everyone. Its a thinking person's game. Personally I find the setting, the art work, the cut scenes and voice overs to be FANTASTIC. This is a game that will challenge you and will challenge most gamer's perspective - because it is not a simple game. It is not like the thousands of Ever Quest/Ultima Online spawn that has been on the market for over aThe Secret World is not a game for everyone. Its a thinking person's game. Personally I find the setting, the art work, the cut scenes and voice overs to be FANTASTIC. This is a game that will challenge you and will challenge most gamer's perspective - because it is not a simple game. It is not like the thousands of Ever Quest/Ultima Online spawn that has been on the market for over a decade. Its unique with some HUGE changes to the genre.

    If you like adventure games, brain teasers, really tough boss fights, a literate community - then TSW may be your game. If you like to sign on, have your hand held and given loot easily, you will find TSW an unappealing game.

    If you like The Longest Journey or Dreamfall, Ragnar Tornquist's games or Deus Ex or Deus Ex: Human Revolution, then you would like this game. If you like games by Blizzard or Arena Net (NC Soft) then this game may not be appealing.

    To me, this is the best MMORPG on the market and I am very happy with my Lifetime Subscription.
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  10. Aug 18, 2012
    9
    I think that much of the negative press that this game has received is due to the critics having to pay the game for a few days and write a review about it. This works for some the less complex MMO's where it is easy to set up a cookie cutter character that is the same as 10,000 others in the game, and do just fine. The Secret World actually requires you to experiment and think forI think that much of the negative press that this game has received is due to the critics having to pay the game for a few days and write a review about it. This works for some the less complex MMO's where it is easy to set up a cookie cutter character that is the same as 10,000 others in the game, and do just fine. The Secret World actually requires you to experiment and think for yourself when building a character and that same complexity is going to be a turn off to the instant gratification segment of players.

    If you give this game an honest chance and are not the type of person that wants a strategy guide to build your toon for you then TSW is a very fun game with some amazing depth. It still has som glitches and issues that the folks at Funcom are working to repair, but I would rather play a game with some problems and great potential than another WOW clone designed for 2nd graders.
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  11. Aug 18, 2012
    10
    Pretty much everything has already been said by others, but my main reason for giving this a full score is that it's just so refreshingly different and deep. Yes, there are a few mission bugs, but most are fixed now, and they are only minor problems. Graphics are great if you have the computer to run max (as with all other games...), music/sound backs up the mood and setting, developersPretty much everything has already been said by others, but my main reason for giving this a full score is that it's just so refreshingly different and deep. Yes, there are a few mission bugs, but most are fixed now, and they are only minor problems. Graphics are great if you have the computer to run max (as with all other games...), music/sound backs up the mood and setting, developers are listening, communicating and fixing. It can be a bit difficult and challenging, but come on - you cannot blame a game for not letting you cruise through all the content! Join a good Cabal that will help you if stuck, team up, try another approach.
    This game is not for anyone looking for an easy game, but if you value a bit of challenge, like to think a little in your games, enjoys great stories and characters - you HAVE to at least give it a try. You can sign up for free tryout if you hesitate spending any money.
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  12. Aug 17, 2012
    9
    As a veteran of many MMO over the past 10 years, I find TSW to be one of the most unique and entertaining. Its story telling and use of voice acting is top notch. Its atmosphere as a Horror MMO is also top notch. Its investigation missions (puzzles and research based) are innovative and never seen in any of the MMOs in my experience.

    More importantly, The Devs and GMs are dedicated
    As a veteran of many MMO over the past 10 years, I find TSW to be one of the most unique and entertaining. Its story telling and use of voice acting is top notch. Its atmosphere as a Horror MMO is also top notch. Its investigation missions (puzzles and research based) are innovative and never seen in any of the MMOs in my experience.

    More importantly, The Devs and GMs are dedicated to refining and making TSW a long lasting experience. GM support in-game has been excellent. Some of the bugs (non of them Earth shattering in my opinion) have addressed, while others are being worked on. New content has been added and will be added for the game's first two months.

    9/10 in my book.
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  13. gtb
    Aug 16, 2012
    10
    TSW is different from every other MMORPG thus far. That really is the only thing that needs to be said. In a market that is saturated with the same cookie-cutter games, TSW is the first one in nearly a decade that has tried to rewrite the genre. If you've played MMOs in the past, been frustrated by the same old thing over and over again, and gotten sick of elves and such, then this is theTSW is different from every other MMORPG thus far. That really is the only thing that needs to be said. In a market that is saturated with the same cookie-cutter games, TSW is the first one in nearly a decade that has tried to rewrite the genre. If you've played MMOs in the past, been frustrated by the same old thing over and over again, and gotten sick of elves and such, then this is the game for you.

    The fact that the critic score was low for this game is an absolute indication of how useless game critics have become. TSW is innovative, unique, and it almost completely breaks the mold of the standard MMO. There are a few areas that need improvement, but the launch was the smoothest of any MMO i've played on day one, and the storyline, voice acting, and quests are top notch. It is firmly in my top three favorite MMOs, and I hope it continues for a long time.
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  14. Aug 16, 2012
    10
    Finally an MMO that is enjoyable to play. There is an actual world to explore and the way to explore is not hours of raiding for the right item or an arbitrary level requirement. Clever crafting and environmental awareness are rewarded the most by Funcom. The investigation missions are just plain awesome and completion is highly rewarding (in-game and out).. There is a trial apparently andFinally an MMO that is enjoyable to play. There is an actual world to explore and the way to explore is not hours of raiding for the right item or an arbitrary level requirement. Clever crafting and environmental awareness are rewarded the most by Funcom. The investigation missions are just plain awesome and completion is highly rewarding (in-game and out).. There is a trial apparently and my advice to new comers is to look around and think like you are really there. There are yellow pages to browse in phone booths, ARG style websites on google. If you find a cellphone that says "the password is the first hymn on sunday", go to the church and look at where one would post hymns numbers in a real church. Expand
  15. Aug 16, 2012
    10
    This is a beautiful game. If you have an appreciation for a well-crafted story, excellent graphics and a challenge unheard of in modern mmo's you should definitely give it a try. This is not a hand-holding experience. You are meant to apply your brain. It is REQUIRED that you adapt to your environment rather than faceroll your way through content. The skill system is deep, expansive andThis is a beautiful game. If you have an appreciation for a well-crafted story, excellent graphics and a challenge unheard of in modern mmo's you should definitely give it a try. This is not a hand-holding experience. You are meant to apply your brain. It is REQUIRED that you adapt to your environment rather than faceroll your way through content. The skill system is deep, expansive and complex, which creates it's own kind of metagame and you are never locked into a particular playstyle. Feel like healing? Swap to a healing build, Tanking? Throw on a few hp/defense/block items and change it up. As with any new MMO if you play hard you will run out of new stuff so I suggest taking it slow and savoring the experience.

    The Dev team is passionate and communicate better than any team in any game I've ever played and aren't afraid to tell the whiners that it's MEANT to be hard.

    You owe it to yourself to check this game out.
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  16. Aug 16, 2012
    10
    This is a great game. Loving the intricate stories and varied missions. The game is beautiful with and fun to play. There is so much to do from missions, dungeons, lairs, exploring, achievements and you get to use all the weapons and change from Tank to healer to DPS to suit the foe.
  17. Aug 16, 2012
    9
    This is neither a game for people who like to have everything presented to them nor one for people who think racing to the end game is the point of an mmo. It is a game for people who like to solve puzzles and who slowly go through the game savouring the content. Like other people have mentioned the world design is superb, combat is fun and if it isn't anymore I just change my skill set toThis is neither a game for people who like to have everything presented to them nor one for people who think racing to the end game is the point of an mmo. It is a game for people who like to solve puzzles and who slowly go through the game savouring the content. Like other people have mentioned the world design is superb, combat is fun and if it isn't anymore I just change my skill set to something that suits my mood of the moment better and continue. The story keeps me wanting to go ahead with it and my own experience with customer support has been perfect. TSW general chat is the first one sofar where I haven't felt the need to search for the unsubscribe button first thing after entering the world. ----- It is not perfect and there are a few shortcomings and some things I wish Funcom could have solved differently which is why I didn't give it 10/10 but for me at least, it is the closest a mmo has ever come to satisfy my way of gaming. Expand
  18. Aug 15, 2012
    9
    Immersion into this well-developed, rich environment is a snap. The single player experience of TSW is the best I've ever encountered from an MMO. Even the voice acting is superb! This game is perfect for gamers looking for something more than your typical "Kill X of Y monster and collect Z of their body parts." In The Secret World, many quests are puzzles which require a level ofImmersion into this well-developed, rich environment is a snap. The single player experience of TSW is the best I've ever encountered from an MMO. Even the voice acting is superb! This game is perfect for gamers looking for something more than your typical "Kill X of Y monster and collect Z of their body parts." In The Secret World, many quests are puzzles which require a level of thought beyond any MMO I've encountered - and I've played many. Something that has also helped me fall in love with this game is the community. Sure, there are your fair share of vulgar individuals; however, they seem to (fortunately) be the minority.

    I've been playing this game non-stop for the past few days, and my excitement only continues to grow. It's worth mentioning that beyond seeing this game at PAX Easter I had neither followed its progress nor been exposed to any hype. Frankly, I forgot about this game entirely. After spending some time playing, though, my tune has changed entirely. There is (as of 8/15/12) a free 3-day trial being offered on Funcom's website and I *STRONGLY* encourage everyone to give it a shot. What have you got to lose? This game is a gem, and considering the nature of MMORPGs, will only shine brighter with the polish of content patches and fixes for (the VERY few) bugs present in the game.
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  19. Aug 15, 2012
    9
    I'm having a blast in this game. The skill system allows me to decide how I want to play my character. The quests are well thought out and written. Last night I got the chills investigating a haunted asylum. I've mostly solo'd my way so far and am not rushing the game by any means. After a month and a half, just entering the second major zone.

    Graphically it looks great whether I'm
    I'm having a blast in this game. The skill system allows me to decide how I want to play my character. The quests are well thought out and written. Last night I got the chills investigating a haunted asylum. I've mostly solo'd my way so far and am not rushing the game by any means. After a month and a half, just entering the second major zone.

    Graphically it looks great whether I'm running it on my desktop or laptop computers. I haven't had any crash to desktop issues. And only experienced a few minor bugs in quests (both of which were handled by friendly GM's within 5 minutes of me posting a petition about it).

    They've just announced their second "Issue" of new content; so the game continues to grow and evolve.

    Some areas do need some work. PvP is a bit lackluster at the moment. But there are also some changes coming to the battlegrounds which may help address those. We'll wait and see.

    I'm no where near endgame yet; so can't really comment on dungeons or raids so far.

    At this point, though, I was already bailing out of SWTOR and some other recent MMO releases. With TSW I feel like I could be here a year or two from now and still enjoying myself.
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  20. Aug 15, 2012
    5
    really disappointed with this game. This game is mediocre at best, disappointing considering the development time it took it was suppose to be free to play i guess at the last minute they decided to slap a monthly few on it but judging by the couple of hours i spent in game it will probably be free to play or bankrupt in the next couple of months. combat was very disappointing reallyreally disappointed with this game. This game is mediocre at best, disappointing considering the development time it took it was suppose to be free to play i guess at the last minute they decided to slap a monthly few on it but judging by the couple of hours i spent in game it will probably be free to play or bankrupt in the next couple of months. combat was very disappointing really boring. the visuals in this game are nice and the premise is cool but over all this game isnt worth the price or the monthly fee wish i waited for reviews before throwing money down the drain :(. save your money or wait for a sale dont buy full price Expand
  21. Aug 15, 2012
    3
    A lovely concept pretty much spoiled by terrible planning and execution. I gave this game a while, I really did, from beta testing to release and a month after. It's a slap in the face to all of us how many bugs we've reported that have taken so long to fix, how long they've left known issues unannounced, and how little attention they've given the support of supposedly supported graphicsA lovely concept pretty much spoiled by terrible planning and execution. I gave this game a while, I really did, from beta testing to release and a month after. It's a slap in the face to all of us how many bugs we've reported that have taken so long to fix, how long they've left known issues unannounced, and how little attention they've given the support of supposedly supported graphics cards. Inconsistant design elements, such as a single quest sometimes counting goals for the group and others demanding each individual carry them out, are constant immersion-breakers. The beta of this game was actually quite a lot better than the release version, sadly. The simple beauty of the basic world design is spoiled by so many filters, you'd think they were made of pure cowbell. Turn one way or another in the game world and things could turn green, or blue, or black and white, or distorted. Everything, it seems, can be improved with MOAR FILTERS!!! Hokey fight sounds, grunts and screams, are cringe-worthy in the somber Lovecraftian setting. They also fly in the face of a choice not to voice the main character, supposedly to let the user define their reactions. Finicky, frustrating movement puzzles are made tedious by bugs and terrain design problems, and a mistaken idea that people enjoy attempting the same jumps over and over because a minute reflex deficit or an FPS drop-- far too common in this game-- sent them back to the beginning. Just to make sure it isn't something that might become relaxed and fun, there are timers, yay! Tedium and tension seem to be the goal. The worst choice, however, was the one to make so many puzzles environmentally dependant while failing to properly gate simultaneous action. Many proximity triggers-- which are annoyingly routine in the game-- will fail if two people walk up to them simultaneously, which in an MMO, happens a LOT. No matter how many times we point that out, they don't change. This kind of group-busting activity happens too often in the game, sometimes even splitting groups off into solo instances mid-quest. It's very frustrating for people who use MMOs to spend extra time with friends.

    I want this game to succeed, but I want it to be fixed first. I think adding new content without fixing the problems is a slap in the face to everybody who supports this game and endures the problems. They need to get their act together before I can give them a good score.

    3 points for good writing and some good characters-- when you can actually see the animations smoothly, when their faces move properly, and they aren't bugged by being rendered live rather than being rendered beforehand as proper cutscenes. Very sad that the anatomy and general appearance of the so-called 'cinematic' cutscenes is so grossly off the mark, considering their extensive use of motion capture. All in all, give it a miss until they clean up their act.
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  22. Aug 14, 2012
    9
    If you like PvE but need something deeper aesthetically and intellectually play this game! The atmostphere and production value are superior to that of WoW or SWTOR. The mechanics are new and deep for those who like figuring out game systems. The game is hard though, and honestly while it does rely on many MMO tropes, thinking with paradigms brought from WoW or SWtOR would beIf you like PvE but need something deeper aesthetically and intellectually play this game! The atmostphere and production value are superior to that of WoW or SWTOR. The mechanics are new and deep for those who like figuring out game systems. The game is hard though, and honestly while it does rely on many MMO tropes, thinking with paradigms brought from WoW or SWtOR would be unhelpful to you as a player. Questing and builds have to be treated entirely differently. For instance, questing is about stories, not about loot or XP farming. You can only pursue one major quest actively. This means if you take a new quest your other quest is paused. Meaning you can't just collect a list of chores and go do them. Even if you were allowed to do this it would be extremely difficult as some of the people near the initial quest givers give quests for much more experienced characters. You want to choose one quest, and follow the quest chain all across the zone until you are brought back to the hub. Character builds are different in that there are no classes, or restrictions on how many abilities you can get. There are weapons, and restrictions on what kind of abilities you can have actively. The system is confusing at first, and you will make mistakes. However these mistakes end up just being another set of options you have later. You really only need one character, and you never need to repeat content if you don't want to. The game is young and has a few flaws. It has bugs, and it is thirsty for all those small pieces of content that older games are riddled with (homes, marriages,new clothing). PvP is kind of an after thought, and if you are thirsty for pvp content honestly I would suggest Team Fortress 2 or League of Legends as those provide great pvp for free. Expand
  23. Aug 14, 2012
    10
    I have never played a so polished and clean game ever before. It is one of the best MMO and we can clearly see it is Ragnar Tørnquest who are the director behide this wonderfull game. I love the grapich, the fantasy, the storysetting..

    It is a wonderfull game!
  24. Aug 14, 2012
    10
    This MMORG requires more effort than most, but is worth the investment. Instead of cookie cutter abilities, players can pick and choose among literally hundreds of active and passive powers. And there's the rub. It takes some effort to put together sets of abilities that work well together. You can do it yourself, or you can check out fan sites with suggested builds. I think it givesThis MMORG requires more effort than most, but is worth the investment. Instead of cookie cutter abilities, players can pick and choose among literally hundreds of active and passive powers. And there's the rub. It takes some effort to put together sets of abilities that work well together. You can do it yourself, or you can check out fan sites with suggested builds. I think it gives the game some real versatility, and you never are in a position where you regret your class choice, because there are no classes! Want to do something else? Just buy the abilities with experience and do it. Expand
  25. Aug 14, 2012
    10
    I was tentative at first, after Funcom's AO and AOC debacles. TSW makes me feel more confident that Funcom can do a good job. The areas are interesting, exciting and fresh. The missions range from easy "collect these items" to challenging investigation missions that have no waypoints provided to the user.

    I love this game and the environment it gives us to run around in.
  26. Aug 14, 2012
    10
    I've played a many of MMOs through their end-game over the last 10 years; EQ, EQ2, LoTRO ... most recently SWTOR and now TSW. TSW is by a mile the most interesting, unique, fun MMO I've ever experienced. I've now logged just under 10 days of playtime (around 250 hours) and I'm still highly engaged. The skill/leveling system is fantastic and a breath of fresh air in the MMO industry.I've played a many of MMOs through their end-game over the last 10 years; EQ, EQ2, LoTRO ... most recently SWTOR and now TSW. TSW is by a mile the most interesting, unique, fun MMO I've ever experienced. I've now logged just under 10 days of playtime (around 250 hours) and I'm still highly engaged. The skill/leveling system is fantastic and a breath of fresh air in the MMO industry. The content is actually difficult (in Nightmare mode) and highly dynamic. The community is great. Never takes more than 5 minutes to find a group for anything I'd like to work on. Are there a few bugs, sure. But the game has been live for only a few months and they're fixing things everyday. I'm a lifetime subscriber and will play this for a LONG time. Thank you Funcom. Expand
  27. Aug 14, 2012
    6
    This is a very nice game, good gameplay and level mechanics and the whole quest system is really well set : mysteries, enigmas and stuff that will make your brain work (once in a while, that's good).
    The dark side of all this ? The PVP system.
    Two maps where you'll probably never go, a giant map where it gets boring after 20 minutes but still good for fast xp. Battles can't last for long
    This is a very nice game, good gameplay and level mechanics and the whole quest system is really well set : mysteries, enigmas and stuff that will make your brain work (once in a while, that's good).
    The dark side of all this ? The PVP system.
    Two maps where you'll probably never go, a giant map where it gets boring after 20 minutes but still good for fast xp. Battles can't last for long because you'll get blown to pieces in split seconds and that's the sad part, really. A better PVP system and real good maps could give this game a 8 instead of 6 (for me). I guess this game can easily create his own fans and stand still with the arrival of GW2 but players who want some more action and epic battles will go to GW2, i can bet it.
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  28. Aug 14, 2012
    10
    This game is a whole bucket of awesome sause. The action ranges from survival horror to Indiana Jones exploration. There are also alot of hidden things (easter eggs) that are not easily found. Granted this game isn't like most and does take some time breaking out of old habits. I have found a few issues but their GM/customer support was able to help me get back on track in no time.This game is a whole bucket of awesome sause. The action ranges from survival horror to Indiana Jones exploration. There are also alot of hidden things (easter eggs) that are not easily found. Granted this game isn't like most and does take some time breaking out of old habits. I have found a few issues but their GM/customer support was able to help me get back on track in no time. Also their announcement of monthly content updates has made me one happy customer. Expand
  29. Aug 13, 2012
    4
    Secret World is a mixed bag of great game and dropped balls. It excels in story and voice acting, but your character does not speak and just weirdly gestures. The environments are excellent and atmospheric and draws you into the world, but character customization (hair, face, body type) severely lacks, and animation is still horrendous even after trying to fix it between betas and launch.Secret World is a mixed bag of great game and dropped balls. It excels in story and voice acting, but your character does not speak and just weirdly gestures. The environments are excellent and atmospheric and draws you into the world, but character customization (hair, face, body type) severely lacks, and animation is still horrendous even after trying to fix it between betas and launch. It's still the same idle pose, and your char wont move unless he sheathes his weapons. Funcom's excuse for horrible animation is the untethering of the lower & upper bodies for being able to cast while moving. But other devs (in newer MMOs) have done this without the same horrible result in TSW. This can be overlooked if Funcom is new to MMOs and building games, but it is not. 3-faction PVP, as advertised being a main feature, is not implemented well in Fusang and ends up just a game of switching control between wells. Bugs, bugs, bugs. it gets frustrating when you are at step 6 of 7 and the next step wont trigger. Their workaround: go to a dimension where the quest isnt bugged. Funcom is doing all this charging you for the box price, for a monthly and a cosmetic shop. So much promise, but it got Funcommed and EA'd. Expand
  30. Aug 13, 2012
    10
    Despite the Critic reviews, I bought this game, and I am super glad I did. Clearly the critics didn't actually play the game because it has so many good things about it.

    First and foremost the graphics and story are phenomenal. The cut scenes and voice acting make me look forward to the missions. The graphics are exceptionally well done and suit the story and environment perfectly.
    Despite the Critic reviews, I bought this game, and I am super glad I did. Clearly the critics didn't actually play the game because it has so many good things about it.

    First and foremost the graphics and story are phenomenal. The cut scenes and voice acting make me look forward to the missions. The graphics are exceptionally well done and suit the story and environment perfectly.

    The game mechanics are also very well done. There are no "classes" or "levels", and surprisingly it really does work. You can make any type of character you like based on the skills you choose. And what's really great is that you never have to reroll your character because quests are repeatable so you can earn more points to try new skills. Also, although I haven't tried it, you can advance your character via PvP battles, but I am too wrapped up in the awesome story and side quests to do that.

    Speaking of which... I am 42 hours into the game and it has been a blast. Even if there is no endgame content when I finish it in another 50-60 hours, I am very glad at having spent the $50 I paid for this game.

    So, try the game despite the critics reviews. Maybe they got paid off to bad mouth it. Maybe they just didn't bother learning the ropes of a game that is very much NOT A COOKIE CUTTER CLONE of any MMO's in recent history. The game has very open ended ways to play it, so if it's hand holding you want, stick with WoW or any of it's clones.
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Metascore
74

Mixed or average reviews - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 55
  2. Negative: 1 out of 55
  1. Oct 22, 2013
    90
    The Secret World delivers an MMO experience that's distinctly different from its competitors, and it's likely going to remain the standard for future games in the horror/supernatural genre.
  2. Dec 17, 2012
    81
    I am really looking forward to the next mission, the next dialog, the next puzzle. As in a solo role-playing game flat. And this is not an error but a boon.
  3. Sep 18, 2012
    76
    I like the open character development where I don't have to wear a class straitjacket as well as the quiet discovery of mysterious dangers. But more often that it wants to, The Secret World is "just" an ordinary MMO.